Category Archives: Pietmond

Collagesity Curveballs

Snapshot1056_001

The Rubi Museum structure is back in town as of last night. It’s the same one that functioned as the quite successful Noru Museum in the summer/fall version of Collagesity, when I resided in that sim. But after some experimenting, I’m not sure that the exact same kind of idea translates to Rubi that well, even though I’ve probably lived around Rubi and Noru about the same amount of time in toto. I’m having a hard time even putting it into words — but my thoughts now are to make an abbreviated version of the town museum and insert it into the town diner, like existed in VWX Town, Rubi last year. I’m thinking instead of creating a VWX Town *book* of some sort to cover that history.

In just looking at my successive, true virtual towns, why did Pietmond change to New Pietmond change to VWX Town change to Collagesity? Pietmond was the original and the template for all to come. And truth be told, I might *still* be in Pietmond in Otaki Gorge if circumstances were similar to that of 2010, when this whole town making process started. Then I had a *whole sink* to work with, rimmed with protective buffer parcels. On the other hand I’ve refined the process. Collagesity, Rubi-style has probably less filler buildings than any other village I’ve created. Basically every structure has a rather well defined function. There’s no “mere” eyecandy skyscrapers like the Big Boy Tower and Tower of A. Mann. The largest structure in the current town, the Fal Mouth Moon gallery, has a very delineated function as holder of the 61 piece Falmouth collage series from 2014, one locked into another. Same for the Power Tower Gowlery and the 2013 Gilatona-Lis series. Same for the Toxic Art Gallery and the 2004-2009 Art 10×10. And then 2 newer galleries act in the same manner: Sam Parr Library and Gallery (Sam Parr series from last September) and Red Umbrella (brand new and perhaps still developing Embarras collage series). These are what I’ve called the core galleries buildings of Collagesity. But going all the way back to 2008 and my initial Rubi properties, there *were* no core galleries because even the Art 10×10 wasn’t finished yet (completed the following spring with the Wheeler-Jasper series). Unlike the Fal Mouth Moon and Power Tower, which became locked into their housed collages early on, the Art 10×10’s home slowly evolved over time from 2009 to the present Toxic Art situation. In 2008 Rubi, the incomplete master series was exhibited in what I called the Edwardston Station Gallery, a name which has its own history. In Spring 2009, a revamped Edwardston Sta. Gallery in 30x30x30 cube form became the 1st home for the finished Art 10×10, both as a sky and ground structure. But there’s a complicated path of structures connecting 2008/2009 ESG and 2014 Toxic Art that creates a type of separate sub-plot of my Second Life existence. And the same would go for the Temple of TILE, also originating in 2008 and also on my original Rubi parcel.

Hucka D.:

B_hivia to the Temple of TILE in Azure, and then the Edwardston Station Gallery going from its initial ground existence to the cube form to contain the entire 10×10 and match the 30x30x30 form of the Temple. They became stuck together even, one on top of the other, for a spell. I designed the Temple as a beehive. I was pleased they matched so well. Then in Noru — summer 2009 wasn’t it — you decided that they should become separated again. But then when you — we — moved to Sunklands in 2010 the 2 were joined up again and combined even with B_hivia to make a superstructure.

bb:

Big E Gallery in Aotearoa.

Hucka D.:

Both the Temple and ESG, 30x30x30 meter cubes both, were inserted into a hollowed out cube 8 times larger[ than each]. That was like a Pluto and Sharon situation, baker b. Planet and large Moon. Pluto is 8 times larger than Sharon.

snapshot1380_011

bb:

Yes.

Hucka D.:

And then the Blue Feather Gallery of Noru was the other [true] superstructure you created, of a similar design yet also quite different. About the same size overall. 4 in 1, or Foreign One or 4orrin1 (Hucka D. says these using slightly different accents).

bb:

The Blue Feather Gallery had a different function that the Big E Gallery. It was to hold the then very large “Jeogeot Through Art and Word” exhibit. It too when through a number of permutations. That was right before the start of Pietmond and the whole town thing. Blue Feather was the last of the superstructures, unless you count Fal Mouth Moon as a smaller version of one of those things. It is not a composite building, however. It’s mainly just a single building: Moard Ling’s Castle 12. I didn’t alter it much. Blue Feather, in contrast, was a mashing together of 4 quite separate things. Yeah, I guess it stands as a unique structure in My Second Lyfe.

snapshot2057_007

Hucka D.:

So you’re wondering how the superstructures kind of were taken apart and turned into the basis for virtual towns like Pietmond, like Collagesity.

bb:

Suppose so. In a way.

Hucka D.:

The first primitive superstructure was found in Rubi. It is a mashing of the Edwardston Station Gallery and the Temple of TILE. Your 2008 Rubi story is that story, in essence. The [true] superstructures are not that different — the ESG-Temple of TILE mashing remains at their core, removing all the veneer.

bb:

Well, that’s not really true of the Blue Feather Gallery of Noru, Hucka D. That was an exhibit exterior to my own work, an attempt to create or reveal an artistic statement of a whole, virtual continent (“Jeogeot Through Art and Word”). And then accompanying it in that superstructure was the Baker Bloch in England exhibit and then the works within the Big E itself, a kind of museum in itself I suppose. Then there was the Wall of Ass. at the top.

Hucka D.:

*That’s* what you need. Another Wall of Ass.

bb:

Perhaps. I’m happy with the core galleries of Collagesity. The Red Umbrella’s Embarras series may or may not be finished, but I have space to hold it if not.

Hucka D.:

Do you want[ to create] another superstructure, then?

bb:

Nah, there’s no room. And there’s no need to.

Hucka D.:

There’s always room. There’s always a need. You need to keep expanding somehow and in some way. What about the [Rubi Woods], then?

—–

Hucka D.:

It’s not enough just to have galleries, personal and general. You have to have the Temple as well. It was in Pietmond, and the center of it all — the bottom of the sinkhole. Sunklands became a kind of super religion, with connected sinkholes, including Big Sink, the master of them all. And it still is[ in hypertime]. I told you you would never leave Sunklands. And you haven’t. It is your ultimate goal[ still].

bb:

Interesting. But that’s in the future.

Hucka D.:

In non- hypertime, yes.

bb:

Meaning actual time.

Hucka D.:

Yes. Look at the Temple. Give Carrcassonnee back her eye. She’s asking for the female eye of tennis great Renee Richards, turned into Richard Richards. This selling is a scam — make sure she knows this. There’s no need for the townspeople to vote on this. Perch will yield his eye again now that the vote is settled. Carrcassonnee rules. She has to have that Eye to do so. She must become the Real McCoy.

bb:

Thank you.

Snapshot1056_002
waiting

1 Comment

Filed under Azure Islands, Heterocera, Jeogeot, Noru, Pietmond, Rubi, Second Life, Sunklands, Uncategorized

What is it?

Snapshot1153_002

Snapshot1153_004

Carrcassonne:

It’s a pod. For exploring space. And time. Me.

bb:

Because you are the all, I’m guessing.

Carrcassonne:

Yes.

Hucka D.:

It got here — predicted that you’ll call me in or ring me up — because it’s an escape pod. Wyn Galbraith Cutout was forgotten at the town meeting. For some reason she didn’t count. She was, let’s see, the 13th or 14th.

bb (after a pause):

I have just been counting and it looks like 15 or 16, with Wyn, if I may be so formal with her, the 17th. A lot of characters!

Hucka D.:

Now the forgotten enters the pod sideways. Is she heading to a different space and time? Can the pod actually launch?

bb:

I’m going to dig up the post I was just reading earlier today about when this pod first appeared in Old Pietmond. Interesting. Hold on:

http://bakerblinker.wordpress.com/2010/12/03/pietmond-changes-02/

Here’s another:

http://bakerblinker.wordpress.com/2010/12/15/34158/

I’m reminded of several things, then. First, the pod originally sat in the Temple of TILE at the very spot which Carrcassonne occupies now, the immobile form of her, heehee.

Hucka D.:

Haha.

Carrcassonne:

We are the same, the all.

bb:

Well, you’re certainly close to the same color. And about the same size. Yet you didn’t show up until about a year later in the Temple of TILE. That’s another point — since its erection, the temple hasn’t changed much down through the years now. It’s been sort of a stability point. Remember when we were going to devote quite a lot of time to the discussion of VWX Town buildings?

Hucka D.:

The Temple of TILE should be in a sinkhole. It’s not now. But what are you going to do? Carrcassonne, the ruler of the temple, is ultimately displaced. Can she return?

bb:

Probably not, Hucka D. Sunklands is dead, seemingly. No return to Sikkima[ 14th sinkhole of SL] is perhaps possible. The other sinkholes — on Corsica and Maebaeleia — probably not as well.

Hucka D. (reinforcing):

The temple needs to be in a sink. Sink in, and all.

bb (after counting):

10 holes in the pod still. The mouth, where Ms. Galbriath passes through sideways, is the Sun, we’ve speculated before. And the hole at the top is Pluto, the destination point perhaps. This is a launching pod for an Ancient. Ancient Rising.

Hucka D.:

Wyn G. is at the mouth. Are you in or out, and so forth. Is she coming or going? Clues.

—–

Carrcassonne:

This is Sharon.

—–

I wanted to speculate a bit more on the newest object in VWX Town. It’s kind of like it belongs there and doesn’t belong there at the same time, which makes me think it *might* be a rocketship, a pod spaceship, or perhaps a memorial to a spaceship. It’s tied into whoever Wyn Galbraith — the forgotten — is. (pause) I wonder if it has to do with Casey the Alien, another new object in the town, and with somewhat similar colors. Wyn, I believe, is going to get in that ship and travel to distant places, maybe Uranus and Neptune, possibly Pluto. But she is arriving at the same time, which makes me think the ship exists in a time rift, where coming and going are the same. A breakdown of normal reality, which is probably pretty common in malleable and low gravity Second Lyfe. (pause) That the object exists in Westside also seems important. I’m also reminded of the concept of Piepodt, which is a sort of melding of words Pietmond and Teepot.

Right after the pod appeared in Old Pietmond, the underground, Pluto, started opening up. We found an opening into the underground, the underworld perhaps.

Great pic. This is the L and the P together. Pluto symbol. Casey The Alien exists in a newly dug underground for VWX Town. Casey The Alien was similarly in Old Pietmond’s Underground.

http://bakerblinker.wordpress.com/2011/01/02/what-happens-2/

A cube/sphere half the diameter of a second will enter the second to make a whole. Lock. Turn, then. It’s on.

bb:

What happens then?

Hucka D.:

Each become stronger. Pietmond stronger.

This must be the concept of Piepodt.

I wonder about the nearby pool of water backed by the obelisk, another Old Pietmond related tableau.

Snapshot1153_005

Snapshot1153_007

http://bakerblinker.wordpress.com/2011/12/13/pietmond-statues/

I’d forgotten that Carrcassonne was originally called Piepodt.

1 Comment

Filed under Heterocera, Pietmond, Second Life, Uncategorized

Perfect

Snapshot7211_001

The New Pietmond layout is now satisfying to the ever perfectionist Baker Bloch. He can rest. But what’s the next step beyond surface perfection? What lies *inside* now?

—–

Hucka D.:

Art. Simple answer.

bb:

What of MapS?

Hucka D.:

Keep reading…

—–

Personal note: Talk to Knock about new book called Raydium. “It was taken, but that’s what I wanted to call it, yeah.” “Thank, Ray… er Knock, for being here tonight.” “Briefly, though. That giant bee warned me to not keep you up too late.” “Haha, Knock,” I replied. He looked thinner tonight. Turning imaginary? “So can you tell us about the garage band, Knock?” Knock knocked down another beer. Furry Carl promptly served up another one. “Merry fucking Xmas have a beer,” came the usual rejoinder from him. In fact, it was always hovering over his head in white text. I wondered if F. Carl secretly moved about after we left him, you know, sort of just cleaning the bar a bit. I think he had to. And what of Knock himself? He said he lived in the top floor of the Hobo Squat, recently converted to the Stairs Gallery Annex as a whole. The top floor remains undeveloped for now, and that’s where Knock has chosen to stay. “Have you explored any of the local landscape?” I asked him, sipping on red wine myself imported from Smelly’s Bar just down the way. Knock didn’t answer, but I knew he hadn’t… just like I hadn’t since my return to Pietmond and Otaki Gorge over a month ago. “Is Sunklands dead?” I asked Knock. He was busy sipping his beer, staring into space, perhaps thinking about another rock opera, or one already composed. “You need to listen to me more, baker b. Sorry, Baker Bloch, hehe.” He turned to me, smiling broadly. Gappily.

—–

“This fusion with Z…” I attempted to continue. But Knock was gone, and only Furry Carl left. So I talked to him, which was basically talking to myself. But… well, no, I think Knock was actually there in a manner. F. Carl did not respond, or made the usual response… the only response. “Merry fucking Xmas have a beer.” And that seemed a good thing to do, if I sipped. “So Carl… can I call you Carl? Heck, silly question, I can call you anything I want.” “Merry fucking Xmas have a beer.” F. Carl stared back in his ever-belligerent way, fur hair springing out of his head. Not bald anymore! “Merry fucking Xmas have a beer.” “So Carl, let’s call you Karl with a K, so Karl, Z and Knock are fused in Pumpkintwisters.” “Merry fucking Xmas have a beer.” “Yeah, Karl, I have a beer, I just got one thank you.” “Merry fucking Xmas have a beer.” “Okay I just need to stop staring above your head. So Karl.” “Yeah?” “Haha! That was just me!” “No it wasn’t!” “Karl?” I stared at him. The text was still hovering but he was also speaking. I probably needed to call it a night. “Do you like your beer mofo?” And then the laugh, the Karl laugh. Like a rusty coffee grinder… something. Oh yeah, I remembered Karl might be an Ancient (!) He started to clean Knock’s empty beer mug left behind. He didn’t wash it, just rubbed it out a bit. “Karl, that’s quite unhygienic,” I said to him. Then the laugh again, like he could give a rat’s ass. Or couldn’t give a rat’s ass. I remembered a picture of a lazy rat was just outside, on the wall of Home Orange. “I’m up and out of bed, what more do you want?” was the statement I think he made on this wall. The rat and Karl… quite a neighborhood here! “Do you know the rat on the wall outside, Karl? After all, this is a Hole in the Wall, one of the franchise of bars.” He just laughed, longer this time, like a rusty coffee grinder stuck on grind. Er… “Holy Moly!” He then said after a pause. Then he repeated it. “Holy Moly!” But his expression really hadn’t changed from before; no surprise. “What are you surprised about?” I ask him. “Holy Moly!” I turned around and to the door. Knock walked in again. “I forgot my pocketbook with my Pietmond Plus credit card. Did you see it Karl? Did you *steal* it?” Then the laugh again from Karl. “Karl, don’t give me that evil laugh. Just hand it over.” And he did. And he laughed again. “Enjoying your talk with Karl, baker b.?” He grinned at me. “Suppose, Knock. It was… unexpected!” Knock didn’t laugh, just grinned. Karl laughed, however. They both stared at me. “He hasn’t told me about Z.” But Knock was gone.

Snapshot7211_002
The Picture Had Changed.

Leave a comment

Filed under Jeogeot, Kniks, The, Pietmond, Second Life, Sunklands, Uncategorized

Pietmond History (New Pietmond History?)

Thinking of writing the above (title of post). Background must be in Jeogeot explorations from May 2009 to October 2010, or the year and a half immediately before the official start of the Pietmond village (incorporation) in mid-October 2010. In this history, of course, we must also include Teepot, which we will attempt to prove is just another form of Pietmond on the “opposite” side of the Jeogeot continent. In this way, it is the only true sister city to Pietmond, a twin city really. Also include several fragment villages of Pietmond, including Lakeview and Crabwoo (after the demise of original Pietmond, which lasted the longest so far), and then also Norum Center, 7 Stones, Boris, and Carcass-1, none of which lasted more than about a month. Actually I believe Carcass-1 lasted 2 months, but with not much activity the second month. Likewise New Pietmond has entered its second month of existence, and I predict the building there will slow down as well — running out of prims, ya know. So this is a pretty big project, this New Pietmond history compilation.

Hucka D.:

Keep reading.

bb:

Thanks, Hucka D. So we’ll start with pre-Pietmond Jeogeot, move to Sep-April 2010-2011 Pietmond, the main phase, and then August-Feb. or early March 2011-2012 Pietmond, which will include Teepot, with an explanation that Teepot is the same as Pietmond. Like original Pietmond splintered off into the 2 separate communities of Crabwoo (religious center) and Lakeview (art center), so 2nd stage Pietmond, which started off as Teepot this time ’round, gave its energy to 7 Stones and then Boris after its own demise. Boris can even be seen as another incarnation of Teepot. And actually 7 Stones kind of still exists, Hucka D., which I now call Philo. But it’s quite spread out in comparison. I could still re-create it, however.

Hucka D.:

Philo represents the dormant phase of Pietmond, and still might when you give up the land again. Is there anywhere else in Philo you can insert the 10×10? Check it out sometime, for New Pietmond will not exist into the spring. You have Frank and Herman Einstein to focus on now, the parks I mean. Time for some tracing.

bb:

The large ship that came to destroy 2nd phase Pietmond — did it come from Philo, even?

Hucka D.:

It came from Michael. It was called the Synching Ship. It divided and conquered Pietmond, a whole damn sink. The ship became the sink, for ill purposes. But now you have New Pietmond. And the X-Spot, a new ship of types, has landed and provided a nest for the town. It is also an expansion of the Pietmond South Gallery in 1st stage Pietmond. If you can buy the bottom of the sink again, go ahead and do it. Green light from me here. Not sure about the others.

bb:

It could be that I even return to Teepot, Hucka D.

Hucka D.:

Probably not[ though].

bb:

Nah.

Hucka D.:

You go.

bb:

And even Norum can be seen as a type of dormant Pietmond, or a Pietmond still latched onto mother Chilbo. For Chilbo is Pietmond’s mother, and Norum through Chilbo.

Hucka D.:

Sapphire. That is Sapphire. The Karoz Problem.

bb:

But May 2009 – August 2009 Noru wasn’t a town per se, but still just a collection of buildings sitting not in even Greater Chilbo in those days. And neither was August – Feb 2009/2010 Aoteroa, although that was supposedly the original site of Pietmond… hmmm, hafta think along those lines, then. And then the return to Noru after Baker Bloch’s trip to England started a 2nd phase Noru, but still not a town. Instead we have another superstructure as a focus: the Blue Feather Gallery, which is 4 structures in one, actually, and a direct cousin to the Big E Gallery of Aotearoa.

Hucka D.:

Next you must get rid of the X-Spot Gallery. Or else put something totally different there. Maybe MapS?

bb:

Is the X-Spot Gallery another ship, then, Hucka D.? After all, its basic module is a spacecraft.

Hucka D.:

Yes. It is a converted spaceship, like the Galactic Gallery before it.

Snapshot7207_001

bb:

It’s at this central watering hole, The Hole in the Wall, that conversations about the relevance of Pietmond in Your Second Lyfe came about. Knock. Knick Knack Knock. They talked of Lion’s Roar and New Pietmond and how the two are related.

“I had no corporeal existence in Lion’s Roar”, states Knock. “Thank you for building New Pietmond, which is the same as Lion’s Roar only better — for the winter anyway, as we’ve discussed. We sit at the Watering Hole[ for that is its name] and discuss more. We discuss Lion’s Roar and New Pietmond and Old Pietmond and Billfork and Pitchfork. Hermania. We discuss a lot of things, baker b.” “Yes, thank you for all that, Knock,” replies baker b. “But where is The Table in all this? Physically it is still back in Philo.” “Good you saw me in the future, in miniature, inside the 3333 Circle at Supersity. That’s called Future City to us. I am an Imaginary Man there, in this future town. You must pick and choose which path to take toward the middle, toward the end of the future. I am on those rocks before you get there, a lookout[ of sorts]. Where is the 4th and all that.” “Thanks once more, Knock,” replies baker b. again. “Carcass-8 is coming up sometime, but I’m not sure it will be called a Carcass at all any more.” “No,” says Knock back. “It will be called by its actual name, like Red 7 before it. Red 7 is the last carcass and also the first carcass beyond the concept of the carcasses. Next is Super 8.”

bb:

Can’t wait!

Snapshot7209_002
The Hole in the Wall franchise subsequently expands to Greater Philo, just in case.

Leave a comment

Filed under Jeogeot, Kniks, The, Nautilus/Philo, Pietmond, Second Life, Sunklands, Uncategorized

X-Spot emptying/New Pietmond filling

Most of the New Pietmond exhibits now exist in buildings groundside, or in the town proper. For the record (I think), New Pietmond was originally called SoSo Village when it was laid out directly underneath the outstretched wings of the X-Spot Gallery. Now that it has expanded southward and away from this, a name change to New Pietmond seems in order. I would think there’s still some pride in the name SoSo Village, which in basic terms would be the galleries along Golden Way, starting with SoSo *East* Gallery (note: SoSo West has also returned to New Pietmond). The only exhibits now in the X-Spot are “Jeogeot through Art and Word”, which is, after all, a historic one and not long term — this may well represent the last iteration of this exhibit in its 2 1/2 year run now — and then also we have Julie Takac’s collages still in another wing of that gallery space. The other 2 wings out of 4 have been vacated, with Casey (SoSo West), Rougeau (Cherry and/or Berry) and Kollage Kid (Stairs Gallery and Stairs Gallery Annex) moving groundside, joining my own art in SoSo East, Sink Lair, TILE Tower, and Studio 30. Slipper Gallery currently remains empty.

Snapshot7203_004

Snapshot7203_003

Snapshot7203_006

Another New Pietmond loose end comes in the form of the Rainbowology Center building at the end of Golden Way…

Snapshot7203_010

Leave a comment

Filed under Jeogeot, Pietmond, Second Life, Sunklands

Moss SoSo

Write more about the mossman’s Rock Gods; Rubidoo Creek; Karoz’s failed mission to safely explore Grandfather Mtn. for the mossmen. Instead Karoz became trapped inside the Circle of the Big Schwa, thinking that Chilbo was his original hometown instead of the (true) Norum, and when Chilbo was “merely” Chilbol and secondary in importance. This is because he totally bought into the LL grid (Linden Lab grid) when it came to Norum, absorbing or de-energizing the mission of Sapphire as resonating with Karoz. Sapphire knew Karoz’s destiny with Granddaddy. Karoz became absorbed into His Second Lyfe. He became functionally autistic (theory). Trapped inside the Big Schwa’s shadow. Dark Side. Child-like, and unable, for example, to enter the bigger boy world of Nowtown and Zen City with Baker Bloch. Baker Bloch could see both sides of the Big E/Schwa originating in the little eschwa of Chilbo. He could see all the way to SID’s 1st Oz, where a movie defines a carcass and not an album. This is an enlarged perspective. This is taking in all of Jeogeot, and not just the Norum Circle.

But wait. Perhaps the domination of the Big Schwa is the correct perspective. Perhaps the expansion of Karoz’s essence beyond the Circle of Norum led to the entrapment in His Second Lyfe instead. He forgot about Earth; he forgot about Granddaddy and his special special mission there. He thought he was from Chilbo — he *bought* into the idea of the LL taking over the grid already in place. With LL came Peter, and for a time Karoz bonded with Peter instead of Sapphire, who had somehow left the picture as it were. Aquamarine (precious as usual) to Aqua Teen/Rebel. Grassy Noll also made his SL appearance at this point. Or perhaps disappearance. Grassy spoke to Karoz of his mission on Grandaddy Mtn. Grassy was[ an avatar of] Gene Fade?? If so, Grassy went away with the coming of the LL Grid, just as Grassy became the obsolete southern terminus of the Appalachian Trail after the 1930 move to Mt. Oglethorpe, a move strongly assoc. now with the 1930 discovery of Pluto.

Plutonians__Liveaction_ATHF_by_BoredRobot

—–

Who gave Karoz his fuchsia diamond, which he appears to have had as a child or perhaps when he became a teenager? Was it Sapphire — a coming of age gift? Did he really throw the 32 prim diamond into the Inland Sea (later: the Korean Channel or the Gulf of Jeogeot)? Maybe he saw the synchronicity of 32 prims — 32 sims (of the channel). Became a devotee of TILE because of this. I think he did fall into a portal connecting Jeogeot with Maebaleia, and explored Crabwoo and realized its intimate connection with Chilbo. Later, more portals would connect continents of the east and west — Ratcliff Court on Heterocera forming a link with Bracket/Magicland in the Comma Islands of the Corsica continent, and actually several more between Heterocera and Corsica. Likewise Sansara the original SL/LL grid continent, seems to have more direct connections with Nautilus between Corsica to the north and Maebaleia to the south. A theory of these connections, then:

Heterocera — Corsica
Sansara — Nautilus
Jeogeot — Maebaleia.

And there are other holes as well, like between the Linden Memorial Island and Comma Archipelago of Azure Islands.

Specifics:

Jeogeot — Maebaleia:

Chilbo(l) — Crabwoo
general shape — general shape (rotated 180 degrees; same base grid for each)
Korean Channel — Blue Feather Sea (E back into e)
Jeogeot Rabbit Hole — Maebaleia Rabbit Hole (Ulyanovsk Oblast)
Sunklands — Maebalea Lake District

Sansara — Nautilus:

DaBoom as original LindenLab sim — Ratzenburger as orig. Lemon Lab sim
Old sims — Yd Island sims
Next level of sims — Yd Island expands to Lower Austra (symbolic 1 to symbolic 2)

Heterocera — Corsica:

HEC Canyon — Valley of Nye (Martian contact)
Ratcliff — Bracket/Magicland (giant hole itself; expansion of Rabbit Hole mentioned above)
Rubi Forest — Corsica Island Forest

Gaeta?

Azure Islands?

Otherland?

—–

Lemon Lab direction:

Ratzenburger is original sim, and Yd Island original defined geographic area. Yd Island may parallel LindenWorld, before it became Second Life between the transition from Alpha to Beta stages. LindenWorld started to be built in 2001. Like LindenWorld, technically, Yd Island was not originally a part of Second Life (since like LindenWorld, it is pre-SL or before the Second Life name was applied to the grid). If so, then Lower Austra is like Alpha shifted to Beta but retaining Alpha as well. We know this through Routes 13 and 14’s representation in the Wizard Cube.

—–

So let’s talk of St. Nick of Big Sink, Sunklands. St. Nick will rewrite my Notebook I and include a part 2 involving Sharon, which he wished to be independent of Wazob. He talks at length of “avatar ensoulment”. Discovery of the Glopmen civlization in Wazob history was big news. St. Nick was involved in paralleling Jeogeot with Wazob. Thought Sunklands could be *directly* linked w/ Sharon to once more make it independent of Wazob, and its decision to exclude avatar ensoulment as a doctrine.

I saw a chance to latch onto a different world and I entered the door. I was invited by Sharon, the Moon of Pluto. For she is a real entity, an ensouled avatar. She probably called herself Sharon after this moon, although a good friend of mine speculated that, although seemingly impossible, the moon was named after her. Sharon had to have a specially built enclosure in order to exist in Britonia. She could be many places at once. One time she told me the secrets to the cube. Our computers, based on black and white, were not *alive*, and were inferior, vastly so, to the living ones from her moon planet. They thought in color: red, green, blue. Their minds were diamonds and not atall dirty.

Leave a comment

Filed under Jeogeot, Mossmen, Pietmond, Second Life, Sunklands, Toy Avatars, Uncategorized

Thoughts…

Made some more rather major changes to Pietmond in the last day, including the creation of a new gallery in Garage #1 of town (which has been significantly enlarged in the process), and also the insertion of the Urbania Rowhouses Freebie by Sarg Bjornson in place of the Luv Shack underneath the TILE Tower, which represents a significant upgrade of usable town space as well. But what to put in it? I’ve already inserted 30 of my collages into the Garage #1 gallery (not yet garnering an official name), including the last 3 series of the Art 10×10 (Hidalgo, Wheeler, and Jasper collage series). I’ll give some details later — who knows what will change in New Pietmond in the meantime.

Snapshot7051_002

Oh, and I’ve also made a gallery of the Stairs #1 builing. I logically call it the Stairs Gallery, but pun on “stares” (like in staring at the jawdropping art within). Inside are now found 15 or 16 pieces by Kollage Kid, and then the bridge connects the top of this structure with the Hobo Squat structure next door, where I believe additional Kollage Kid pieces will be displayed. A path may be that the X-Spot Gallery (presently containing the same Kollage Kid collages, plus a couple more by him) will be gradually emptied for another project. This week I should get to the text generation for the 2 Jeogeot through Art and Word related posts below.

Then we come to the Knocks or the Knicks, the town’s official rock band. They’ve been rehearsing in Garage #2, and already complaints have been registered from the Stairs Gallery owners about the noise (and the band, in turn, complaining about the renovation noise coming from their gallery). It’s been a rather bitter fight, with Don (Dr. Blood’s brother) threatening to blow up the bridge connecting the two parts of the gallery. Don and Rich’s parents just want peace — “Why don’t you ask if you can exhibit some art in their gallery, Rich?” they might suggest. Rich (same as Dr. Blood apparently) has been researching the history of the town. Wallace3, aka Karoz Blogger, might surface soon. But it all could be just Baker Bloch and Karoz having some rock music generating fun. They are brothers aren’t they? Karoz instead researches Jeogeot history. TILE. His pictures are up now in the House of Truth they grew up in. Now they just sleep around town anywhere, basically. “What happened to your parents Karoz?” I asked. “Sapphire? I only had a mother that I knew. Gene Fade the mossman was supposedly my real father. Sapphire wasn’t my real mother. Instead a gypsy was. I spent my infancy on The Moon, but was given to Sapphire at a rather early age and stayed in Yeot and then Norum. I became Aqua Teen beyond Aquamarine and moved into a replica of my grandparent’s old house in Yeot.” “Blue Feather Douglas?” I asked. “Nata Lee and Natha Neil,” came the answer. “I remember tea parties, and a doll house. A house that looked *exactly* like their house.” Karoz paused, examined his nails.

“Karoz, talk about Peter if you can.”

“Peter was our manager. Told us we could make it big, but we had to move out of Norum. Said that there was an up and coming town he knew out in Sunklands that we could take over, as it were. A single sink involved. So Pietmond was eventually born. Peter’s Pietmond.”

“So Baker Bloch was with you in Norum.”

“Of course,” Karoz replies. “He’s been here since the beginning.”

“What of Dr. Blood?”

Hucka D.:

I hate to interrupt your dialog baker b., but we must move on to something else. Plus I was suppose to interrupt you at that point. Anything else?

bb:

You said you had something else to talk about.

Hucka D.:

Pietmond is an onion to peel. Proverbial. You have two older versions even — complicated now. Cool and complicated. A gift for you, baker b. Lion’s Roar but more. Lions’ Roar carried over. Winter… soon.

Pietmond:

Jack-o. Really-o. Born-o. Insignificanti-o. Right-o. And rong-o. Are-o you-o going-o to-o… to help me?

bb:

Yes Pietmond. I’ll try.

Pietmond:

Are-o help-o you. Me. Try to get high? No. Try to get even. Try to get. Try. Try.

bb:

Try to change consciousness?

Pietmond:

Inner facto stubmiontiatio turning part creeping statio. Pardono really aredent yippie grapevine tulip aren’t glad you are happen truce. true.

Hucka D.:

Goodnight baker b.!

Leave a comment

Filed under Jeogeot, Kniks, The, Pietmond, Second Life, Sunklands