Baker Blinker Blog Book II: Pre-Jeogeot II 02b (Nov/Dec 2008 02 of 02)


Nautilus Underwater, South 1

Wow. How behind can you get in text generation and actually care about it? Well, these pics are almost 2 months old, so I had some spare time after building the new Gallery at the Temple of TILE in Otherland (how many times have I rebuilt my gallery now? I’ve totally lost count) and thought I’d attempt to finish these off. Maybe even make another stab and chronicling the western waters of the Nautilus City/Island complex. So here goes.

Actually I’m just going to have to let most of these stand as text unaccompanied snapshots, because I just can’t remember where they were taken…

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Well, I thought I might remember where this place is, but danged if Esbum Michigan (checking behind Baker Bloch’s findings, once again) can locate it again. But it’s a pretty nifty wall formation — long — about 1/3rd of a sim long east-to-west — and covered from beginning to end with this zig-zagy row of sea fans, seemingly in two different tints (light and dark yellow-green). It impressed and surprised me when I found it, although I’m not sure why Baker Bloch is surprised anymore with what he finds underwater in the Nautilus City area.

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Nautilus Underwater, South 2


Nautilus Underwater, South 2

‘Nother skeleton of a ship, one of many in the sea around the island.

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This island is quite interesting because it represents the second largest island of the Nautilus City complex, although much smaller than the main island, which covers about 22 sims I believe I guessed. This one may be about 100 meters long and 80 meters wide.

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Not much on the island itself, with just this lonely, deserted campsite as any evidence that Man (Avatar) has even been here.

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But in the water just to the north is a rather spectucular natural phenomenon: a crystal cave…

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Baker even invites a possible crash by setting his particle count way up above the norm, just to attempt to capture some of the beauty of the place. The cave is actually not that big though, probably about 15 meters high and deep both. Not sealed underwater treasure room kind of spectacular (like I found at another island: Far East as I’m calling it), but nice still.

The island is in the sim of Howe, btw, in case you want to visit.

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Nautilus Underwater, South 3


Chatting, R

“Hucka D., you mentioned the Cereal sub-nations of Britonia in “Chatting, Q”, I believe. I think the spinning Tyle cube in the center of the temple is a representation of these sub-nations. The six sub-nations were seen, at the time [after their creations in the 1970s], as being the 6 sides of 1 cube, and with exactly the same six colors of the Tyle cube: red, orange, yellow, green, blue, and violet. This must be an association, especially given that the…

Hucka D.:

The whole cube is also the same. Goodnight baker b.

bb:

Goodnight to you Hucka D. This means that the Temple of TILE is the same as Britonia.

Hucka D.:

Good you figured that out. What is Ruby, then? And Sylver?

bb:

Ruby must be Bridee, and Sylver must be all the countries surrounding Bridee in the original Wazob complex of nations, or Eob, Roadway, Gurr, and Wurme.

Hucka D.:

Wurme is Rosieri.

bb:

Really? Interesting. It’s at the right position.

Hucka D.:

Your pipe system twins the roller coaster system. The two new systems formed at the same time, you know.

bb:

Suppose they did. The new roller coaster system in the sim is violet. Purple. To match the red and orange already there.

Hucka D.:

Back to the cube: you have a full silver cube within the Tyle cube. That’s the Sylver Forest. The Rubi Forest is a part of the old Sylver Forest, as you have speculated.

bb:

This has more to do with Wazob, then, than Bridee… or Eob.

Hucka D.:

The pipe system is underneathy, just like orange and violet. The roller coaster systems are dominated by [red], orange, and violet. Underneathy. Then on top of that is the Temple of TILE — red, green, blue, yellow. That’s the relationship. And you also find red, green, yellow, blue on top of the roller coasters. Too queer.

bb:

The same archetypes just repeat over and over in each manifested [virtual] reality. So… the Temple represents the original Wazob mandala of countries, or Eob [green], Wurme [yellow], Gurr [red], and then Bridee [blue]. As the pipe system is Vinee and Sprurrel [orange and violet], but it can also revolve all around this center through 90 degree rotations to complete the picture of the Confederation as a whole, which is the direct lower octave of Mythos. Hucka D., this *has* to be it. It’s not just the temple, it’s the whole grounds.

Hucka D.:

Yes. Obviously. Now.

bb:

Who’s Grassy, then?

Hucka D.:

Who do you think?

(to be continued?)

*****

“Hucka D., Grassy is Wilson.”

*****

“Hucka D., when you talked of meeting Grassy through a Yahoo boad, you said this was shortly after you first manifested in a bee body in SL. Or, I should say, *Charles Nelson Blinkerton* entered this bee body. I’m wondering: did you and Grassy then form at the same time?”

(Hucka D. doesn’t answer.)

bb (to himself mainly, then):

Let’s see, then. Another reason — actually the main reason I’m thinking this is that Hucka D. mentioned getting two “Greens” confused at the end of his life as Charles Nelson Blinkerton. This would be Green City or either Greentop, where he as Blinkerton was born, and then Green Springs Cemetery, where Pollock is buried and where Blinkerton supposedly had his Hilo Peak vision, pushing him to move to New Mexico and Lordsburg there.

So maybe the green Grassy is a manifestation of this double vision. After all, Grassy himself often plays two roles in his movies and shows, most recently as both Salad Bar Jack [one armed] and Verdy [two armed] in the projected movie Salad Bar Jack in the River of TILE. Yes, that makes sense. That means, um, that Grassy, though, is some kind of doppleganger of Hucka D. as well. Which would go along with them being mortal, er, counterparts through time and space, like in The Wilderness Battle from, eh, 1525 in Earth time, I think Hucka D. said.

And then what is Mythos’ Wilson’s most famous work called? 2Ms*. Must study all this. Grassy must be Ozmo. Hucka D., am I right?

(no answer.)

* “2Ms” is a book [Robert] Wilson wrote in Mythos history about the switch of Wheeler to Wilson energies within Wazob, in essence. [Joseph] Cline rejects this energy, which is the reason he died within the POPE. The POPE is Wilson, for all practical purposes. The POPE is a giant beanstalk on the northern edge of the Wurme country, at Edwardboro.


Chatting, S

“Phase 10 begins Hucka D.”

Hucka D.:

It’s phaze 10, but, yeah.

bb:

In reexamining some of our recent chatting posts, I believe that Wheeler needs to be focused on. I’m currently re-reading the Black Notebook (of the Black and White Notebooks), but it’s rough going at times. Some many spelling and grammatic errors!

Hucka D.:

Thank goodness for the computer!

bb:

What my roommate in Blacksburg, for instance, must have thought when he read all that mess. So back to Wheeler…

Hucka D.:

Grassy and I are still your ambassadors to Wazob. Wheeler was born in Olive Province in Billings. The humorist Josh Billings renamed himself Henry Wheeler Shaw. That’s the direct name origin [non-synchronicity, then]. But interestingly he came up with the term “squeaky wheel” according to his wikipedia article. He also coined the term “Just Joshing”, for what it’s worth.

bb:

Let’s brainstorm, then, on Mythos’ Henry Wheeler. I remember him being directly named for this Earthly Henry Wheeler Shaw, with the Shaw dropped. This new find of the Wheeler-[squeaky] wheel association seems too odd, especially since I’ve been looking for the door to the Wheeler [collage] series. I wonder if Henry Wheeler of Mythos — we’ll just call him HW for right now — was also a humorist.

Hucka D.:

I’m not sure about that, but I believe he had to have a sense of humor.

bb:

What I may do is retype the whole Mythos notebook section of the Black [and White] Notebook[s]… so Wilson discovers the writing of Wheeler centered around this Raytown in Wurme, where he founded some kind of temple.

Hucka D.:

Not any temple, though. This one.

bb:

Temple of TILE?

Hucka D.:

Yeah. TILE. Think about it. This was to defeat Ray of Darkness. Temple had to be inserted between Ray and White Earth for Mythos to even form. Ray belongs to the Darkness, then [Black Earth; Anti-Mythos].

bb:

Does the temple control the weather?

Hucka D.: (no answer).

bb:

HW went to Raytown to resolve his childhood part in Olive, while it was under Wurme rule during the first 10 or 11 years of his life. He lived in Billings — tip of the hat to Josh Billings, then. We know Olive is the same as Skillet, and also Tin and Tin City are directly linked to Olive in both MapS [US, Earth] and Mythos.

Hucka D.:

Grassy is coming to the temple, baker b.

bb:

You said Grassy is Wilson, Hucka D.

Hucka D.:

No, you said that. But… (Hucka D. doesn’t finish).

bb:

Interesting, also, that the Black Notebook mentions Mossman or Mossmain in direct connection to Henry Wheeler. The two lakes that Raytown lies on the isthumus between are Mead and Moss as well. The origin of Wilson’s “2Ms” book.

Hucka D.:

2ms… 6ms.

bb:

I believe you also said that Mossmen built the true Temple of TILE, Hucka D. Did, then, this Henry Wheeler of Mythos employ Mossmen, somehow, to build the parallel Temple at Raytown?

Hucka D.;

The temple was sold. Anyone could buy one. Low prims, large volume. Ugly as a mere cube, but it would appeal to some.

bb:

Is Mythos a virtual reality? And don’t say all realities are virtual realities.

Hucka D.:

But they are.

bb:

This must also have to do with the 4th wall of gold in the temple center, now replaced. And the picture of Skillet on this wall, which we know is the same as Oklahoma… Olive plus Tin equals Oklahoma, where Tin is the same as Gold.

Hucka D.:

Thomas Dekker.

bb:

Yeah, Thomas Decker [not Dekker in Mythos] has associations with Tin City. He went there, according to the Black Notebook, just after the party at Jackson 5 where he met Philip [II] and also Joseph Cline. Joseph Cline had just come from Osmos and LEWIS, the New Angle or the New Angel. He embodied Osmos, then. So there are a number of questions here if Osmos and, through it, Ozmo are implied. Joseph Cline, who is not Klein in Mythos, embodies Ozmo as well.

Hucka D.:

Yes. Obvious.

bb:

But then he gives this up…

Hucka D.:

Ozmo is no longer alive.

bb:

No I guess it isn’t. And even if it is revved up again it won’t be the same. That’s one thing Baker Blinker’s curse has shown us. New Angle or New Angel, Bea or Lea, is a limit to Ozmo, just as it was for Joseph Cline in Mythos. So are LEWIS and the New Angle/Angel the same?

Hucka D.:

Yes… obvious.

bb:

This is a direct continuation of Ozmo, then. Where Ozmo “went”, in effect.

Hucka D.:

Yes.

bb:

So who’s Skillet in this?

Hucka D.:

Well, I could be.

bb:

I need to begin collages again.

Hucka D.:

*Yes.*

bb:

This is a pretty deep subject.

Hucka D.:

The Black and White Notebooks are hard to plow through, I know, but it’s important. Re-type them, even.

bb:

Should I do it on this blog?

Hucka D.:

If you have to. Whatever.

bb:

Thank you.

*****

“Hucka D., since Oklahoma is involved, ESBUM must be too. S-Bum. Esb-um.”

Hucka D.:

Black and white. Front and back. Your new Rainbow Sphere, but not really.

bb:

Did Henry Wheeler create, er, Esbum somehow? Or find Esbum?

Hucka D.:

*Yes.*

bb:

It was planted there.

Hucka D.:

Yes. Raytown. Ray of Darkness. Temple.

bb:

Esbum has her own room at the temple now.

Hucka D.:

Filing cabinet…

bb:

Is Ozmo the same as “Ray of Darkness”?

Hucka D.:

Hole. Baby killed. “I want my baby”. New SID, but more. (pause) Missing Piece.

bb:

Oh my goodness… Esbum’s pond. It’s two pieces, just like the 2 lakes at Raytown! That must be it.

Hucka D.:

Thank you for returning.

bb:

We’ve got to tell Esbum!


Nautilus Underwater, South 3 and S-E Wrap-up

Interesting green topped underwater mountain in Limmoth. At the time, I think I named it Greentop. I’m so imaginative. But it does make for a good land…er, sea mark.

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I believe these are jars, found just off the southern coast of the main island. Yes (as Esbum finds the hidden cache again), this is in Ualonuth, just to the west of a temple patio that juts into the southern sea here.

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Another view of that 1/3rd sim long wall with the interesting pattern of sea fans. Blochs is standing just behind it in the picture, to the left center.

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More ruins, mostly buried in the sea floor this time, as you can see when I peak under this floor using the Disable Camera Constraints option.

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Then Baker Bloch flew back over to the ruby red crystal palace on the far east of the island for this close-up of the golden sea goddess, looking eastward toward the island of Far East and the force field guarded treasure room.

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Nautilus Underwater, West 1


Chatting, T

“Hucka D., I wanted, perhaps, to chat a little more about Wheeler, Esbum, and the Missing Piece”.

Hucka D.:

Surface the piece.

bb:

This is Esbum’s Pond. This is *Esbum*.

Hucka D.:

Baker Blinker’s curse is resolved. Ozmo. New Angle and New Angel. LEWIS. Then Ozmo dies to be resurrected again, like you-know-who.

bb:

I don’t think Spiderland is involved.

Hucka D.:

You sure about that?

bb:

“Rhoda” either. I don’t think it has enough energy.

Hucka D.:

Oh, it has energy.

bb:

What’s Littcarr (“little car”) have to do with Spider [Kentucky}. Car-cass? Car points to Car-cass? Is that the name, then, of the new synchronicity?

Hucka D.:

You have been led down a path. Black and white. Prominent here. BlackeyWhitesburg. Car-cass. But then resurrected.

bb:

And Ray, and Black Earth and White Earth. Ray of Darkness. Blackey. Car-cass. Car. Little. Spider. Mousie. Spiderland. Spiders come from Spiderland.

Hucka D.:

Aspirin.

bb:

I wonder if Wilson is the Driver?

Hucka D.:

Black and white separate at Car-cass. Faulkner from Anderson; Wilson from Wheeler. Oedipal Complex. Death. Woods. Father. MAPS are largely about that, and it has to do with Winesap, which is in public domain. Faulkner’s work is not in the main. Winesap.

bb:

So at Raytown black is separated from white by the *temple* [of TILE]. A county mythology is formed… another home county… but only 1/2 of a county this time. The western part, the light, white part. But at the same time it is the whole county.

Hucka D.:

… through the Burke octaves. You better get some rest now.

bb:

Thank you.


Nautilus Underwater, West 1

At the end of November, Baker Bloch even made some forays into the western seas of Nautilus City/Island. But it’s here he got bogged down with other projects, or I should say I, his user, got sidetracked. But I believe outside of the treasure room at Far East, the Coontz sim, which is the subject matter of this particular post’s snapshots, is the most interesting underwater environment I’ve visited — so far. It’s not so much that there’s a *whole* bunch of objects there, but more the mixture of strategically placed objects, including plants, with the really quite complex topography of the sim, along with that of the northern part of the Prat sim to the south. When you look at the SL map of the area while in the SL program, you can get a little idea of what I’m talking about. The Coontz sim doesn’t *look* like the other underwater sims in terms of shading and coloring. You don’t have the rolling hills and valleys everpresent there. Instead, in Coontz, you have abrupted rising hillocks, some flat but some quite sharp. But with no regular pattern that I can tell of — sometimes these hillocks are isolated, and sometimes they occur as a group.

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Coming in from the flatter, western sim, this the first time Baker Bloch noticed something different about the Coontz sim, actually I believe this is the western edge of Prat instead, which is similiar to Coontz in places.

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Baker Bloch stands in a giant hand in Coontz, which appears to be a part of the sea goddess statue once more, like found in other places in the NC area.

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Then another ship wreck, but with a twist: this one has a skull. I’d yet to see human (avatar) remains in the sea before. Actually there is at least one more skull in the sim — perhaps I can take up this series again soon and give out more pictures.

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Coontz contains crystals, complex wrecks, skulls, giant hands, spears… it’s got a lot.

My guess — could be totally wrong here — is that Coontz and Prat represent an earlier attempt by the Linden moles at creating an underwater aesthetic to complement the majestic builds of the main island. That’s why the look is unique to these two sims, and why, for example, skulls do not appear in other places. But I’m thinking more along the lines of the totally different topography of the seabed here, in attempting to justify this argument.

Hopefully I can continue this series sometime soon, perhaps after I’ve settled in a bit more at Otherland.

Thanks, as usual, for reading.

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Chatting, U

“Chatting with you tonight, Hucka D.”

Hucka D.:

As u-sual. 🙂

bb:

Let’s get to Wheeler again. A theory, Hucka D.: Wheeler was not born in Olive Province of the Confederation, on Mythos, but in *Oklahoma* in the US. Olive is the direct equivalent to the 6 original counties of Oklahoma, minus the panhandle region. All together, they form a kind of *skillet*. Now, the birthplace of Wheeler in Sepisexton also points to this, because Sepisexton alludes to 17*76*, Spirit of ’76, and so on, or the birthplace of the United States. Wheeler, then, represents the US because he *comes* from the US. And he may be an Indian, if so.

Hucka D.:

No but he knows Indians. You must get to Bob Gibson soon.

bb:

So at age 10 or 11 his parents move, somehow, to Mythos and Wurme. They become somehow willingly trapped in this “virtual” world, I’ll call it for lack of a better term. And at a specific place, perhaps: Raytown.

Hucka D.:

Raytown is where Henry Wheeler went to college.

bb:

Sent to Mythos to go to college?

Hucka D.:

Then he returns later on to *work* at this same college in Raytown. But it is a lake community, or it has lakes. One in particular or a set. Esbum’s Pond. This pond fascinates the young Wheeler. Why? because of the Missing Piece inside. He’s able to walk it, you see. And when he walks it he’s able to come to your temple, baker b., here in Rubi. Or there in Rubi.

bb:

If the Missing Piece is in Mythos, perhaps the whole Edwardston sim is there as well, along with the 2 adjacent sims that also winked off the SL Grid at the same time. Esbum’s Pond is in the Edwardston Sim. I wonder if Mythos is made up of a series of square, *tiled* sims, just like SL?

Hucka D.:

You need to get to Wurme now. Wurme is SL, or the equivalent. Wheeler warned of the dangers of Wurme’s absorption into this virtual world, which is the same as his and your reverse (Pellendulus) world. Wheeler is a way to not be trapped in the SL-like virtual world. This is accomplished through the Temple, you see. At Raytown. And you must also get to the Battle of Esbum’s Pond. A rather famous Synthesis War battle — famous at least in the Confederation — took place there. This is equivalized by the Battle of Wilson’s Creek in Earth terms. And this has something to do with Oklahoma as well.

bb:

I wonder if he [Wheeler] fought in the Synthesis War, and perhaps at that battle in particular?

Hucka D.:

Could be. But probably not.

bb:

The battle would have been between Eobian and Wurme forces. Wurme would have won that particular battle, which gave them hope they could win the war as well. The Indians backing the Confederacy after the Battle of Wilson Creek seems important to consider here. (pause) Actually, Hucka D., in checking the Union won that battle in Missouri. Hucka D., I don’t think Raytown is exactly the same as Wilson’s Creek Battlefield, although it’s obviously close.

Hucka D.:

National Park. Wilson. 2Ms.

bb:

Alright Hucka D. So Henry Wheeler creates the Wheeler series of collages?

Hucka D.:

Yes.

bb:

At puts them in the Temple of TILE??

Hucka D.:

Bob Gibson now.

bb:

Wheeler realizes there’s a Black Earth, which is right on target with Raytown or is the same as Raytown, and then there’s a White Earth, which is a little separate from Raytown, or is only united with Raytown through Temple, this temple, our temple.

Hucka D.:

Ray has seen the light. Homeless need to be out of the elements.

bb:

White Earth is Mythos, the formed planet from Burke. White from dark. The temple is brought over from SL or this SL-like virtual reality in Mythos.

Hucka D.:

Same virtual reality. Or at least the temple is basically the same, I mean.

bb:

Where is the link? Never mind, I know: the fire. The tire fire.

Hucka D.:

Portal. *You* must activate. You must make the link now. Bring Wheeler to the temple. Bring him asap.

bb:

Thank you. We may speak more later tonight.

*****

“Hucka D., I forgot to talk about Skillet and the temple. A theory: Olive, Missouri and probably Tin Town next to it is the most obvious link between the US and Mythos. The closest link — perhaps the site of the portal, then. And Olive, Missouri is reasonably close to Wilson’s Creek Battlefield as well. In the parallel Mythos history, or Mythhist, we have Wurme being defeated at the Battle of Esbum’s Pond by the Eobians, signalling the conquest of Wurme forces within the Confederation. It seems obvious that Eob would then retain this location but apparently they didn’t. The defeated Wurme took control after the Synthesis War. And then sometime before the formation of the POPE-at-Edwardboro [not to be confused with Edwardston or, for that matter, Edwardsville], Wurme would inherit the rest of their original country in the tradeoff of Gurr territory for the POPE, essentially.”

Hucka D.:

Skillet. Temple. Spider. Olive. Gold. Tin. Plaid. Redtop. Dallas. Polk. Violet.


Chatting, V

“It has begun again Hucka D. I’ll need your help.”

Hucka D.:

I’m here.

bb:

I want to pay very close to what’s happening in this one. I don’t want to overanalyze at any step along the way, but…

Hucka D.:

Angel… Angle. Alabama. WI-erd.

bb:

Yes, and with a variant name of Tampa. This has to do with Lea. Lee, Lea, Leigh. Janet Leigh as well, it seems. Canada/North and Mexico/South. Land of the Living (Earth) and Land of the Dead (Heaven). *Or*, land of the characters (SL) and land of the users or actors (Earth). WI-erd. Angel is to the north in Marion County.

Hucka D.:

Marion being a character, but not Marion Ross of that show.

bb:

No, not Drew Carey’s mother. But… still connected in some WI-erd way.

Hucka D.:

To Carcass-1, though. The main action is already set in Osmos. Ozmo, brother of Ozma, in Osmos, the desert land. Ozmo is the same as Don here, perhaps, the one who steps outside. It felt good to be alone, and then Ozmo is alone, with Skillet. This is the Confederation within Osmos, or visa versa. The Confederation is implied because it is limited by Skillet, the Squirrel. Spring Squirrel, which use to be called Swamp Squirrel, the 2nd city of the Confederation as Britonia is the 1st. 1-2, like the wall Ozmo disappears behind at the party. part-I. “What’s behind there [the wall]?” asks the Liquorice Man. 1-2. Skillet raps on the wall but can’t get in. He and Ozmo are separated here. 1 from 2. So “alone” here means alone with Skillet, who is the same as Oklahoma. Olive. And also the handle added in at territory-hood [to make the complete “Skillet”]. Green “piss” is a way to recue the song. But the synchronicity begins to break down at the meeting of Lea. Leigh. Whatever. Leigh is from the outside. Or on the outside. And that’s where it starts to break. Down.

bb:

Green piss, not yellow piss. Greenup, yellow down?

Hucka D.:

Interesting, eh? *Yes.*

bb:

So it is recued at “Greenup”, or perhaps “Greentop”.

Hucka D.:

It is an odd bug that wants to piss [golden] and then buries into the ground only to piss green upwards from the ground. And [in] a much, much larger amount than physically possible at all. Tiny… huge. Mammoth. But what’s inside? Inside the hut built from his own spit. And you must not forget that Cline is Ozmo here as well. The religious leader of Mythos. Ozmo pisses away huge amounts of green [money], but doesn’t call it money but instead Rubles. Barney.

bb:

The city Ozmo came from, which is also the same as the Conferation, um, in reverse {?}, is one giant Dead End Street. Williams Street? Maybe.

Hucka D.:

Maybe the “dead end” is also the end of Baker Blinker’s curse, then.

*****

bb:

Wow, Hucka D. “Don” and “a Man” are next to each other here. Rita as well. I know who one Don is, then.

Hucka D.:

Powerful. Psychic.

bb:

And directly connected to Osmos at least through Eoc.

*****

“Hucka D., we know that the beer being “pissed away” is Golden. Molson Golden. That will be part of the official mythology now. Gold and rubles are thus involved. Gold standard… Russia… Rubles. Lots of mon-I.

Hucka D.:

Ruble chopped off from Silver. Like the front of the temple now. Rubie equals Ruble. WI… (Hucka D. stops).

bb:

Why?

Hucka D.:

Golden is the gold standard, I feel. Pissed it away. Mon-I.

*****

“This whole Carcass-1/map thing is very spidery and weby Hucka D.”

Hucka D.:

Yes.

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Chatting, W

“So now I know a little more, Hucka D. Thank you, btw, for showing up in the middle of the day. Did I wake you?”

Hucka D.:

Groggy, but still can talk.

bb:

We know now what the 2nd part of “Don” plus “a Man” is. And, first off, we definitely know that this can be referenced as one man, or “a Man”, because of the presence of Earling, which couples “Man, West Virginia” [near Don, and also Rita] and “Panama, Iowa” to point directly to the famous palindrone — perhaps the most famous — of “A Man, A Plan, A Canal: Panama!”. Obvious, right?

Hucka D.:

Obvious. I told you the Spider was powerful.

bb:

I’m going to have to make a list of all these map weby things soon.

Hucka D.:

Yes.

bb:

Another theory, Hucka D.: map synching siphons a certain but considerable amount of psychic energy away from a/v synching in this particular case.

Hucka D.:

We’ll see about that. You aren’t finished yet. Start at all points, all things.

bb:

Another thing obviously referenced now is the Schoolcraft County, Michigan complex recently discovered. The only U.S. “Square” is there, and “Square” is killed/shot to begin the second part of the “Don” song of Carcass-1. And New Angel, Lea, Leigh, Lee… knows “Square” too, saying he had one of her compatriots “on a vine”, but several others got out of the burned city, along with him/her, it seems. But she’s… probably just another avatar, like Square himself. But anway, back to Michigan: we obviously here, to me, have the symbols of Square’s death, with Peanut Lake being nearby [“Peanut” kills “Square”.] and I think Peewee kind of between them is, then, the killing bullet, which may also be a *silver* bullet now [if Square and Lea are the same?]. And I also think it represents a “bb”, considerably less damaging and almost always non-fatal. BB-size can be equated with peewee-size.

Hucka D.:

You could go super far with all this. Too…

bb:

Too far.

Hucka D.:

Yeah, but keep going.

bb:

We also know that “Don” and Ozmo wake up at the same time here, shortly after the death of Square, and the resulting movement of Clock… New Angle created.

Hucka D.:

New Angel.

bb:

Don is the same as Ozmo. Don’s friend is the same as Ozmo’s friend Skillet, who he saw in the mirror. But Skillet is another part of himself, because he is alone even with Skillet along. They are either that close, where they are one, or they are actually *one*.

Hucka D.:

Let’s move to Dead End Street and Big Black Smoke. These are flipsides of each other. And they overlap the cardboard city Ozmo has come from but which has since been destroyed, at least when he meets up with the New Angel or New Angle. It’s up in smoke… dead end removed.

*****

“Hucka D., you were right. Don is *powerful* You are too!”

Hucka D.:

No. I am you.

bb:

I wonder if Ozmo is also Powerman as well as Don.

Hucka D.:

We’ll just see about that.

bb:

Or maybe Square is Power[man]. Powerful. Psychic. He’s obviously psychic because he can stop bullets with his brain, if not the one’s fired behind his *eyes*. And he can also slice heads in two with same [like Rhoda].

Oh… I think Powerman is invoked here, Hucka D., because Don is near Power and then Don is near Man. And both this Power and this Man are in the same state [of WV]. Kind of getting freaky.

Hucka D.:

Super deep, or Power deep. Superpower. Man. Bullet. Locomotive, for what it matters. The silver bullet.

*****

bb:

Thanks for the additional clue. Think this may relate to Kaye Don, who attempted to break world speed records with the impressive and powerful Silver Bullet but failed to do so. It also marked the beginning of the end of the Sunbeam corp. who built the car. Interesting [as I read on]… Kaye Don’s racing career ended at the Isle of *Man*, effectively. I’ll quote from wikipedia in full here…

One evening in May 1934 Kaye Don, practising for the next day’s race, took a corner at over 60 miles per hour (97 km/h) and hit another car, crashing through a hedge and landing upside down. His friend and mechanic, Francis Taylor, was killed. On his recovery from the crash Don was charged with manslaughter and tried by a Manx court. Because of his speed, having no lights in the evening darkness and admitting faulty steering, he was found guilty by a jury after a three-day trial and sentenced to four months’ imprisonment on the Isle of Man. This experience effectively ended his racing career.

Sounds like Don felt responsible for what he did to his friend.

Hucka D.:

Indeed. Looking in the mirror. That’s worthy of a song with “Don” and “a Man”, don’t you think?


Chatting, X

“Not a lot done tonight Hucka D.”

Hucka D.:

Enough, though. More tomorrow. Carr-cass.

bb:

“Rhoda” is interesting.

Hucka D.:

Built in, you see.

bb:

Yeah. I see.

Hucka D.:

“Captain” is obviously up soon. “Powerman”. Rent the Xmas thing. X-mas.

I want to go back and look at some collages, but particularly that collage.

*****

“Maybe I shouldn’t have given up my cheap Kerchal Forest rental, Hucka D.”

Hucka D.:

Oh sure you should have. How many buildings do you need?

bb:

Need to look at Edna’s photos again tomorrow. Pick out some abstract photos, and also a couple from Herman Park as well. Also… one other thing.

Hucka D.:

You have done and are doing well. Take Carcass-1 gradually. It is a puzzle [as usual]. Next stop: Xmas.

bb:

Thank you.


Chatting, Y

“Why are we chatting Hucka D., he he?”

Hucka D.:

So you know another bit now.

bb:

Yes. The sound of music. Awesome. “Captain”… just like that. Burned up. Used, etc.

Hucka D.:

Blackbird as well. Awesome.

bb:

The Yale collages pointed the way. I knew then what I now know now.

Hucka D.:

Correct.

bb:

I want a house on the Kerchal Forest. But, yeah, I have Rubi. I have a forest already.

Hucka D.:

You can have two, but, no… yes. If the opportuni… no, I can’t say that. But… right. Kerchal. Santa Claus. If he comes around and just hands you a present… you know. But I can’t…

bb:

Thanks for trying anyway. Maybe next summer.

Hucka D.:

To the present now.

bb:

It appears that Carcass-1 is going to be somewhat like Esb and um. Esbum. I think Baker Blinker’s curse is being resolved almost as we speak.

Hucka D.:

Yes. The Magic has returned. New plateau. That happens.

bb:

Let’s take a look at those Yale collages again.

Hucka D.:

Log in, then, and I’ll follow… look through your eyes and such…

*****

“Thank you for that baker b.”

bb:

Well, whatta ya think?

Hucka D.:

I think you need to move to Xmas next. Ives. Burl, Currier and, Charles.


Chatting, Z

bb:

I think now we might actually have all the film and artist/musician ingredients for Carcass-1. Already.

Hucka D.:

One more.

bb:

Movie? Ok, I know you can’t tell.

Hucka D.:

Review for me what you have, abstractly.

bb:

Hold on.

*****

LATER.

“Hi Hucka D. You there?”

Hucka D.:

*You* there?

bb:

Well…

Hucka D.:

Well…?

bb:

It goes.

Hucka D.:

It does.

bb:

We must return sometime to Mythos.

Hucka D.:

Sometime. Maybe you should play inworld for a while. Relax.

bb:

Ok.

*****

MORE LATER.

“I’ve returned to Ozmo Hucka D.”

Hucka D.:

Finish it.


Loose Thoughts…

Carrcass-1 project should be completed by this weekend, but then analysis will follow, which means returning more to written notes in a composition notebook instead of blog notes, most likely. Then sometime behind that I have slated the completion (!) of the long term art project 10×10, the existing collages which are on display at the Edwardston Station Gallery now, or the best representation of these 80 collages I can reproduce in SL. I already have a name for this particular collage series even: the Wheeler-Jasper series. It should be a lot of fun to make. So it may be sometime in Jan. before I can return to SL at the same pace I used before. Maybe not (I have a pretty big work break at Christmas that I could use for SL exploration time), but…

As far as SL goes, I’d still like to keep exploring links between RL and SL in terms of synchronicity. A stronger flow between Mythos and SL, two “virtual realities” I have explored and continue to explore, is anticipated. Hucka D. has reinforced to me lately that he and Grassy are still officially recognized Wazobian ambassadors to SL (Wazob is a primary country of the Mythos planet), and that a patch between, especially, Wazob and the Rubi Forest/Sylver Forest (that the 2 galleries I own are positioned around), still has very interesting potential. Then there are the Toy Avatars, a group Grassy belongs to. Haven’t finished with that particular mythology at all, especially since it has been intimately tied to RL photography since its inception in, oh, June I suppose. Must organize my thoughts better about how to proceed with that as well. So even if SL were to completely go away (not gonna happen anytime soon, I hope) I still have the Toy Avatar progression to record in this blog. So the blog stays; it just may slow down a bit now. Actually, it’s been slowing down some about the last month and a 1/2, since the 21 post Nautilus City series. Most of the strange series we can call “Chatting A-Z” (just finished “Chatting Z” to complete this, for the time anyway) is tied into extra-SL explorations, namely those involving maps and synchronicities, another long term project I come back to now and then with some frequency. But, really, all of these projects are connected together through common pockets of resonation: I can’t truly and fully separate Carrcass-1 from the collage 10×10, maps, SL mythology or Mythos. It’s all tied together now, and in a more intimate way than even before, thanks in large part to SL and this blog. And then I may build a web site around the galleries… I have a lot of web pages created and a home page for them but I haven’t given the link out to the general public yet. So one idea is to conglomerate all this under a “Gallery at the Temple of TILE” site, which would also include the Edwardston Station Gallery (just to remind regular readers, the Edwardston Station Gallery, which was my main gallery up until about a month and a 1/2 ago, contains my collages, while the Temple of TILE gallery is now filled with strategically placed photographs by RL wife Edna Million). Another idea is to include both galleries under a blanket-type Sylver Forest site. To remind once again, the Sylver Forest is a projected larger forest that includes but is not limited to the present Rubi Forest. The Sylver Forest is also something that may extend beyond SL into other, future (and past!) virtual realities, perhaps including OpenSim.

I want to work on the idea of the Sylver Forest, at any rate. A number of friends live within what may be its past/future boundaries, in fact, most of the limited number of friends I’ve made in SL. Connected with this, I have plans to set up SL related interviews with some of these people I’ve met and befriended sometime in the coming year (hopefully starting in Jan. or at least Feb./March).

In saying all this about the Sylver Forest, I must admit to still be attracted to Azure Islands. Heck, I was even looking way out on the Gaeta continent for land around a forested sim last night. I’m very happy with the way my galleries look now. At the same time I also still desire growth in terms of content creation… just exploring new realms. A way to have my cake and eat it too, to a degree, is continue to rent small places in areas I can’t buy land but still want to explore. Renting is not the same as owning, though. Next summer, I’m thinking of upping my tier so that I can buy 4096 more square meters to play around with. Just to see what I can come up with. A modified Temple of TILE might be in the works, then. Or a totally new type of temple.

Must also keep writing about the philosophy of TILE in this blog and my composition notebooks. It, too, is tied into all these other projects… Mythos, collage, maps, Carrcass-1, SL galleries. But until I buy more land it looks like my content creation will be limited, since I am pleased with the galleries as they stand now. I don’t want to tinker too much more with ’em. Development instead will come from

* SL interviews
* continued SL explorations: must finish Nautilus City underwater posts, and also I’d like to return to Atoll explorations, perhaps running the SL railroad again to see what’s changed, and, even more at the top of my list, to complete the exploration of the Atoll range of mountains. And then new land, of course, may appear that I feel I have to explore and write about. Maybe a small series about Bay City, even.
* SL mythology development centered around but certainly not limited to the Rubi/Sylver Forest region. I forgot to mention the Edwardston Station and the subway system that now has been “recreated” in two places, one piece for each of my 2 galleries. These bits do not lie exactly north-south of each other, but are close. And now I actually have a third piece of subway at the Temple of TILE gallery, directly above the second but a little further south. What is the meaning of all this… is it still some kind of forgotten side rail of the SLRR? Was it created as a subway to protect the Rubi/Sylver Forest? And what of the mysterious Diagonal running across Rubi that I have a series of posts about? And The Arab, which may come from (Ziczac)zoe (another “Diagonal”) and contains, within its hull, a mysterious energy source? What about the Ancients, such as Mr. Low? Why did they consider the Solomon Sea (or, alternately, the Sea of Solomon) a center of their land? And what about Hilo Peak/Abomination? What exactly *are* the Okinu sim glyphs, and do they have the ability to be effected by mind-over-matter? Or are they controlled by a master program? Is Baker Blinker still cursed, or has she now escaped her affliction (intimately tied with the Kerchal Forest) because of the solidifying presence of Carrcass-1? (Blinks is the “woman in trouble”? ). Why does a duplicate of The Arab exist in the Ross Sea, and why does that body of water seem to represent yet another thin barrier between RL and SL? (as attested by Baker Bloch’s contact with RL at the Ross Falls, perhaps with his “father”). Will I return to Azure Islands in some form and fashion? Some much invested there at the time. Will more information about what’s obviously a complex Nautilus City mythology come to light, perhaps connecting it more with Atlantis? What of the mysterious “Ben” glyph at the bottom of another Sansara continent sea? Will I be more involved with the 2009 Burning Life, or will it be absorbed again into other explorations (like this year with Kerchal)? Is there anything really *deep* about the otherwise stunningly beautiful Bliss Gardens? Esbum still misses the Edwardston Sim. 😦

It looks like I’ll continue to be involved in SL for some time to come!

Over and out,

Bakers.


Carr-cass-catt-

“I’m also going to write in on a private board more about Carrcass-1, which has now been renamed but I’ll keep referring to here in this blog as Carrcass-1. Hucka D., you awake?”

Hucka D.:

Now is a time.

bb:

Carrcass-1 changes everything… all things. Baker Blinker’s curse doesn’t really matter any more.

Hucka D.:

No.

bb:

My view of SL has changed. Is there anywhere… never mind, I know. The Temple. I must keep focusing up on the temple… and Edwardston Station Gallery. And the collages… next. Hucka D., you there?

Ozmo:

Hucka D. has left for now. I am Ozmo.

bb:

Hello Ozmo. Can you speak to Blinks’ curse, then? Since you’re here and all.

Ozmo:

The creator and I are one. All Things.

bb:

What is Spider?

Ozmo:

One who weaves. An arrow. Right f—ing here. It was. But when I and I came back we, I and he/she, didn’t see it. Right there.

bb:

Weaves Carrcass-1, which is still known here as Carrcass-1?

Ozmo:

Carcass what?

(bb gives Ozmo the name he would recognize it as and they proceed)

Ozmo:

Yeah, that One. I am trapped but then freed. Bluebird. Out of a cage and into…

bb:

A rage?

Ozmo:

Fire. Pan and fire. Um…

bb:

Skillet?

Ozmo:

Yeah. All Things.

bb:

Are you the same as Baker Bloch? Or is Baker Bloch the same as you?

Ozmo:

That was interesting about B. Haze and B. Hayes. But… we’re out of beer.

bb:

What about Don, A Man Ozmo? And… Lea, Leigh, Lee? Which one? And the hooker, the streetwalker. Dead End Street? Big Black Smoke? All Things?

Ozmo:

A-L-L.

bb:

Do you know Grassy?

Ozmo:

I know Peanut. Close… but no cigar.

bb:

That’s for sure! So… Ozmo… Oz… Mo…

Ozmo:

Yes. Yes sir.

bb:

I’m looking over the tiles of [Carrcass-1], and, um… Hold on just a second…

*****

Carrcass Catt:

Meow.

Ozmo:

This is a squirrel.

bb:

Looks like a cat. Dead one.

Ozmo:

He’s the city. Cardboard city. It was right f—ing here. (drinks beer) You know what they say about cats?

bb:

No sir. I don’t.

Ozmo:

9 lives, but it’s a lie. Alive. A life. One. All Things.

bb:

You waiting…

Ozmo:

Whoa, whoa. Stop the stop talk!

bb:

I’m just saying…

Ozmo:

I know what you’re saying and saying all is saying no things at all. Sometimes. Maybe not. What were we talking about?

bb:

The cat. 9 lives, but looks like this one has run out… unless…

Ozmo:

You know what I said before. He said. She said…

bb:

About 9 becoming 1 instead of 8. Er, about Ozma and Ozmo? Ozma wants to hide or entrap Ozmo… wants this one for her own?

Ozmo:

It’s a lie. A live lie.

bb:

This one’s mine.

Ozmo:

(drinks again) And it tastes so good.


Chatting, AA

“Hucka D., I’m going to attempt to contact you tonight again re Carrcass-1. Come in Hucka D…”

Hucka D.:

Present. Xmas. Gift to you. Santa. Guide my sleigh tonight and such.

bb:

We must return to Mythos.

Hucka D.:

Speculate as you wish baker b. my friend.

bb:

Well, I got the impression that Ozmo was me as the syncher at one point. One who weaves, especially with a certain Spidery album. Edna is uncertain where Rudolph fits in.

Hucka D.:

The Abomination had to be defused. Teeth pulled. Couldn’t catch the Captain and Company, then.

bb:

For Ozmo time is certainly mixed up, especially within Carrcass-1. It may also be the last of a series of three overarching works.

I think it is obvious that through maps the beginning and end of dubbing within Ozmo is indicated here. Don Aman and Powerman, two “Man”s.

Hucka D.:

We had to get you started this time.

bb:

We?

Hucka D.:

The Council.

bb:

Council of 9?

Hucka D.:

No.

bb:

Ok, then. But is there anything deeper to it than that?

Hucka D.:

Of course!

bb:

I’ve still got to watch Ozmo. I only dealt with some of the issues here.

Hucka D.:

Correct. You must focus more now on Mythos. Squirrel is 2. Mouse is 1. Work your way out from that.

bb:

What of Rooster?

Hucka D.:

R. is out there, like Pluto. Uranus, Neptune, Pluto. New. Then Madam Creek to Hinton. New. 10th.

bb:

There’s something about Hays County, Texas, I believe.

Hucka D.:

Go check again.

bb:

Don. Man/Woman. R. Burning Man Flipside and such.

*****

http://en.wikipedia.org/wiki/Rooster_Teeth_Productions

Interesting these guys use to be based in Hays County, Hucka D. They’re from Buda. Specialize in machinima, like being produced in SL by the Bakers’ friend Headburro Antfarm.

http://en.wikipedia.org/wiki/Red_vs._Blue

Red vs. blue, eh. A series with 100 episodes…

*****

bb:

Ahhhhh Hucka D. Rooster Teeth is cutting edge, and here’s another cutting edge.

http://en.wikipedia.org/wiki/Molotov_Alva

Hey, this is like you! (a direct quote from the above article about the main character of this 52 minute machinima):

“Molotov Alva: a resident of Petaluma, California who abandons his “carbon-based existence” to live inside a virtual world called Second Life.”*

http://www.cinemax.com/molotov-alva/index.html

Fascinating…

*****
“Ok Hucka D., so the tone has shifted a bit in these Chatting sessions. We must talk of SL, of Mythos, of machinima, and the difference between it, the blog, and actually existing in this virtual world… these virtual worlds. We know now, or can guess, that our collective experiences in SL have magnetized other virtual experiences to it. You know what I mean.”

Hucka D.:

It has made vivid that you have other virtual realities in the past, most immediately your own Earth experience, bb. But also Mythos, as you said. In the early 80s. And then, um, Toy Avatars I suppose. Blue Mountain mythos, the second Mythos. You only have two of those particular types. And now the second, the more important of the two, has a toy history. Mossmen, Mmmmmms, Humanoids. Mossmen are in Frank Park. Mmmmmms in Herman. Humanoids come from,er… Not sure.

bb:

T-Bonz, you mean. But others. Not known yet.

Hucka D.:

We must find out how to get into Esbum’s head. When you came into this world, you were split, or at least when you began your blog you found yourself split. Baker Blinker was almost immediately trapped in a curse world. Her appearance could not deviate too far from that of Shakenstein in terms of color and proportions. She had to remain palpably “Shake-like”. Now this has ended. How? Through Carrcass-1, that’s how. Very important, bb.

bb:

But I’m wondering, Hucka D., if the curse is the curse of SL itself. Marked when she entered the world, even.

Hucka D.:

Well, let’s move to Baker Bloch, who eventually became the dominant Baker, or the more exterior Baker at least. The one you possessed more and more as time went by, especially marked by the move “back” to the Mainlands… becoming a true Mainlander. Well, Blinks had to be kind of left behind in the process. She is more a product of Azure Islands… offlander, or Otherlander.

bb:

I’ve decided to go back Hucka D. Sometime. I’m going to buy that very same piece of property that I had before, perhaps.

Hucka D.:

You can’t hide from the Mainland. It is always there. Cutting edge. We better get back to Rooster, though.

bb:

His hair burns. Flames. Blows.

Hucka D.:

YELLOW.

bb:

He’s The Man. And he knows about The Man/Woman. Yes. Rooster knows.

hayscomapsmaller

*****

* by the “this is you” remark, bb is referring to Hucka D.’s claim to live entirely within SL. The difference between this Molotov Alva and Hucka D., however, is that Hucka D. came to SL after death as obscure surrealist artist Charles Nelson Blinkerton. In previous posts, Hucka D. also states that there are others like him in SL (the post-dead).

**

Hucka D. thinks Rooster Springs must be involved with this, even though it is now a defunct community. So near Buda, though.


Loose Thoughts…

Will hopefully catch up with the text of Nautilus underwater related posts soon… perhaps this week. Have taken snapshots of East and South directions, explored most of West, and also have accomplished a couple of forays into the North territory above the central Nautilus City island. I’m not sure if these underwater searches are going to turn up anything quite as spectacular as the force field enclosed room at Far East, but who knows. I’ve also noticed in the last several weeks, it seems, new underwater builds are popping up offshore of the southern part of the Corsica continent… went over and explored those the other day, actually. It’s the same to the north of Bay City. Don’t know if it’s worth my time (or Baker Bloch’s time) to fully chronicle all these new… oh what the heck, it probably is. But I’m not sure what the definition of “fully” is here, still.

Other news, and potentially more big news on the SL front personally: I’ve about made up my mind to sell *all* the mainland properties I now own and return to Azure Islands in the near future. I can buy even 4096 square meters of land on AI and still save about 13 dollars a month, and even upping that to 8192 will keep me about even with the mainlands on tier. And the lots are dirt cheap there now, considerably less expensive that when I purchased in April. I can switch around to different properties if I get tired of one. I’m not sure if I want to return to the *same* property (2 parcels actually), but that’s another option still.

In short, I think the commercial aspect of the galleries I’ve built — or collaged together would be a better word to me — is an obvious failure. I’ve sold few art works, either of the collage or photograph variety. There’s not a market of it, and I doubt that even top flight, well known SL artists make much RL money in virtual art. But in saying this I haven’t given up on the idea of a virtual art, even a commerical virtual gallery or galleries. I’m just not sure it’s a viable option right *now*, in the SL environment. And if I move back to Azure Islands the plan is to keep the gallery aspect of any structure I build. Land tier is a concern — I’m paying 35 dollars now and, if I buy the property I have my eye on, can reduce that to about 22 dollars and get roughly the same amount of land and prims to play around with through estate property (i.e., AI). A little less prims and land, admittedly, but I’ll have one big chunk of land instead of two smaller pieces, which I see as mostly an advantage right now.

“Well, what of the temple?” I can hear Hucka D. ask. The temple shifts back to the Islands, where it started after all. And I’ll probably rebuild B_Hivia in some form and fashion. Then maybe next summer I’ll splurge and buy more property and play around with redesigning the TILE temple. But probably way up in the air somewhere.

I moved to the mainland for the commercial potential and also, a bit, the social aspect. But I can always rent a shop again, like I did in ZZ Land in Cecropia. And I *still* have the Butler rental, even though I never hang there. You can rent a small place pretty cheaply on the mainlands, in other words… I can sell whatever I need from there.

I’ll miss the Rubi forest for sure — and still not certain this is a done deal. But it probably is. AI has sims and sims worth of protected land. It’s just more my style of living… more closely modelled on my RL situation (I can step out through my basement sliding glass door directly into a perhaps 500 acre woods). So it’s almost a done deal. The temple will have to be way up in the air again — above 250 meters — but that’s a sacrifice worth making. I’ve learned a lot of lessons on the mainland.

Could it be, with Baker Blinker less than one year old still, that I’m becoming semi-retired in SL??

*****
“Let’s bring in Hucka D. now to talk about this and other things. Hucka D?”

Hucka D.:

It’s ok now. You can move the temple. Now is not like the other time. You know what the full potential for the temple is in its present form. I had to push you then. Now I’m agreeing with you. Time to reduce just a bit. Return to the place you feel most comfortable, where you actually spoke with the neighbors, where you enjoyed walking in the neighborhood, where you have plenty of open space; forests. Return to an estate that you believe in — you met the creator of it all the other night.* Azure Island #1 is a true art form, a quite fascinating microcosm of SL as a whole. Forget about the commercial aspect for now. Return. Get a shop on the mainlands, as you had in Cecropia. Heck, rent the same shop, right on the railroad. You know what the mainlands is about now. Now you can return.

bb:

Do you wish to talk about Carrcass-1 tonight, Hucka D.?

Hucka D.:

And you forget: *I* have sentimental attachments to Azure Islands as well. Esbum too.

bb:

Well, what about the Sylver Forest? The transference of SL content creation to another virtual reality.

Hucka D.:

You can flesh out the Rubi/Sylver Forest mythology from AI.

bb:

I’m still not sure I can do it.

Hucka D.:

You face a dichotomy. Ideally you would live in AI and work in Rubi. But that’s not an option. You must think of overall cost.

bb:

Thank you.