Category Archives: 0001

In truth…

… it might have been some version of this man named Dave, who has chosen to be called Bogota during his stint in Collagesity, haunting the Rubi Woods all this time, not Sid or Syd per se.

http://www.nme.com/news/pink-floyd/23574

Bowie has long declared himself a massive fan of Barrett-era Floyd. He showed just how much by singing their debut single ‘Arnold Layne’ at guitarist David Gilmour’s solo show at the London Royal Albert Hall last month. It was Bowie’s first live appearance in two years following a serious illness.

He said on hearing today’s news: “I can’t tell you how sad I feel. Syd was a major inspiration for me.

“The few times I saw him perform in London at UFO and the Marquee clubs during the 60s will forever be etched in my mind. He was so charismatic and such a startlingly original songwriter. Also, along with Anthony Newley, he was the first guy I’d heard to sing pop or rock with a British accent.

“His impact on my thinking was enormous. A major regret is that I never got to know him. A diamond indeed.”

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Also in GNIRPS, he seems to defer to Barrett in a quite tangible way and that’s what got me thinking in this direction. Carrcassonnee suggested that I stop considering such “evidence” accidental and just go with it.

pioneerlouis

pioneeriowa

There can be no doubt, actually.

davidkent
The one and only US David. It’s unique too!

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Whitehead X-ing Studies 02 > Blood Curdling Tells of the Forest

lego

“You see, Hucka D., when you enter Lego/ into the GNIRPS oracle machine these twinned Winfields come up, and we know that Winfield is the same as /Winesap/ through Kansas.”

800px-Map_of_Cowley_Co,_Ks,_USA

Hucka D.:

Yup. But you’re losing your few readers, once more.

bb:

This can’t be coincidence[ however].

Hucka D.:

Of course not.

bb:

It goes back to or enters “Map Synching Feeling” again and all that labyrinthian stuff.

Hucka D.:

A way in, a way out. That’s all you can do[ at this point].

—–

“Let’s go this way, then. The Contraption begins to show up again in the Sam Parr series following Falmouth, where it initially appears.”

At this point, I realized I had to go meet Karoz over in his one room apartment above the Bodega market through Baker Bloch. I rang him up and asked him if he was cool about visiting the galleries for a bit, and that I wanted to take some pictures for the blog. He said okay.

Soon we were in the Red Umbrella gallery Fal Mouth Moon, looking at pieces where The Contraption first shows up.

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“These are the two aspects of me,” he said when seeing these two matching green images in collage 57. They are… the 2 Roger Pine Ridges? Explain that Baker.”

So I, through Baker Bloch, explained the story of the 2 Roger Pine Ridges to Karoz, and how both visited our house last summer. My nephew had just mentioned Roger “Syd” Barrett on a facebook post today, because it was his birthday. I started to defend the music of Barrett more to my nephew, but decided against it. Best to come to the blog and do a solid night’s work. Best to talk about Barrett here, if anywhere.

“I understand Furry Karl thinks Syd is still in the woods,” says Karoz. “Do you think this is the same as Roger Pine Ridge?”

“I guess so, Karoz.” Realizing the tour wasn’t going to work since one of them falls asleep while standing up when the other is active, he suggests they go back to Karoz’s apartment and begin the interview.

“Haven’t we done this before?” Baker Bloch asks while walking with Karoz to the market. “I mean, didn’t we start an interview before and got sidetracked?”

“My memory is not what it use to be, Baker. Do you wish to consult the blog before proceeding?”

“Maybe we should Karoz. I tell you what, I’ll catch up with you tomorrow night if you don’t mind. About the same time?”

“That will be fine, Baker. Goodnight.”

—–

When arriving back at his house on the western edge of town, Furry Karl was waiting for him on the porch.

“Hey Baker Bloch, um, do you mind if I crash for a couple of nights in your front room? The heat broke over at my bar.”

“Um Karl, you’re missing the lower half of your body.”

Karl looked down. “Oh my God. Oh-my-God! What just happened here?!”

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Half an hour later, after Karl’s full body had returned and he had calmed down some, he admitted he was lying about the bar’s heat being broken. It was the woods again. Baker himself had heard some kind of noises in that direction last night.

“You shouldn’t have released that book “Blood Curdling Tells of The Forest”, Karl,” voiced Baker. “And what about that typo — “Tells” instead of “Tales”? You didn’t like the original title?”

“Well, it was the initial reviews, which weren’t so hot, Baker Bloch. So I just let the admittedly rather massive typo stand; deemed it fate. This fellow *Blood Curdling* who tells stories about the forest is the one who doesn’t write so good, not me. And now I’ve invented his profile on facebook, so I guess he’s legit and all.”

“I’ll find him and friend him tonight. I’ll rez you a sleeping bag, Karl. I know your own inventory is rather light.” Baker decides to be a nice guy this evening to poor Karl. He’s just released a pretty bad book about hauntings. He’s *just* recovered from losing half his body all of a sudden.

He tucks Karl in, and then unwisely begins to read “Blood Curdling Tells of the Forest” before turning in himself.

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—–

The next day a compromise was reached. Baker and Karl jointly decide that it would be best to move the Hole in the Wall bar to Collagesity, and above the Confluence Pool directly behind the town diner. It was a tight fit, but seemed to work after a little terraforming.

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Baker set some pretty strict personal boundary rules right off the bat, since Karl was practically next door to him. Karl had to *call* him before coming over — couldn’t just drop in on a whim. And Baker rationalizes that it’s going to be quite wicked to have a bar just around the corner to wet his whistle. “Hey, you call me too before you come over,” requests Karl, and then laughs it off. But one thing Baker Bloch knew is that Karl didn’t need to live over there in the middle of the Rubi sim by himself any longer. Next to the heart of those woods. No he didn’t.

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Year in Review

The long Xmas break is coming to a close. I *love* being off from work, but I guess most people at this point in time could say that. According to Forbes at least 2 out of 3 Americans dislike their jobs. Still there are worse options, like unemployment, like living in a town I really don’t like (I do still like Blue Mountain quite a lot, just not as much as in earlier years). And I can see the finish line of my job now — 5 more years or so, perhaps 6. And that’s it.

As I’ve probably already written about here, I am very pleased with the progress on Sunklands, which is now a blog wrapped up in a legitimate web site (still bakerbloch.com for now). I see the blog as sort of a volcano of ideas, spewing forth strings of energy. I might have just finished up a round of Collagesity style fiction, for example. Before that I was heavy into the interpretation of the Boos collage series. Before that, the focus was on physically making the collages of that series. And so on back down the line. But sitting behind the blog are also several other projects I don’t talk about as much. The Sunklands site now seems to center around the collage art of me, baker b. But running in the background all the time in low hum mode is the maps research. It predates the digital collages, it predates audiovisual synching: for over 30 years now I’ve been working on this one project, trying to figure out how to put it in some sort of published form. And despite at least one valiant attempt, I’m still not there. Probably in about 10 years time I’ll release a version of the research but with the understanding that new editions will be forthcoming. I look forward to retirement for time to focus on that very important life project as well. The hybrid “Map Synching Feeling” from last year is a nod in this direction.

So let’s just break it down into categories:

Collages:

Very pleased, once more, with progress on collage work. 2 10 work series came in the first half of the year, and then the 30 piece Boos series happened in November and December. If I can keep doing 2 or 3 series a year like that for the rest of my life I’ll be pretty happy. It’s very very important to allow time for 2d digital collage making. It’s become my bread and butter, along with overall blog development.

And I have to add here that collage *interpretation* worked out well this year too. My interpretation of the Boos series might be my best writing yet in that vein. I also worked quite hard on the Stonethrow series interpretation in May, but that was only 10 collages as opposed to the 30 in Boos.

Audiovisual Synching:

Another type of collage in my mind, and one that keeps chugging along, although not at the hot pace of 2004-2007, or even 2013, another big synching year for me. But they still come. Carrcass-12 was formed this year in September. I still need to tape it, but I seemingly have all the elements in place now to do so. In a way, *this* is the center, and 2d collages just emerged from it instead of visa versa. But, really, the two go hand in hand in a bigger picture.

One thing I don’t worry about, at least presently, is making any money off of these collage creations. Setting that on the backburner has allowed me more freedom to experiment. For example, I’m always examining the idea of a work of art as self contained vs. being part of a series of at least 10 works. Obviously to the general (buying) public the former would be more understandable and probably more desirable to exhibit on their own. But without the flow of ideas behind the work, collages seem hollow and more insubstantial and, eventually perhaps, even dispensable. It’s a large topic. And this goes along with the needed interpretation of said series, adding depth. It’s almost two sides of one thing: like the moon, collages have a light side (surfacely viewable; contained) and a dark side (hidden meaning; boundless). To explore both, for me, is to better see the whole.

Virtual Reality:

This year, probably for the first time in my Second Life involvement, I’ve kept together a virtual town for *a whole year*. That’s quite an accomplishment in and of itself. But, viewed in another way, maybe it’s a non-accomplishment, because I’m always going back and forth whether to sell the land at the first of the month, or even abandon it. Witness the “move” to Nautilus continent and the Mysten sim this past summer. Witness the more recent Nautilus City rentals. Just last week Spongeberg Resident decided not to destroy the town in January and shift everything over to that island city. And I’m well aware that Second Life will not last forever, and that if I retain a virtual presence it will soon have to come through some kind of other platform. But I haven’t found that platform yet, and so my involvement with Second Life and virtual town making there persists. I’m thinking that the name Collagesity might be carried over into a post Second Life existence. I just like the name.

Art (Toy/Junk) Happenings:

One for this year: Bigfoot. Another big success story. Taking place on the western edge of the Blue Mountain Urban Landscape, October’s Bigfoot art happening forms a great synthesis of junk, toys, and marble races, my best effort yet in that direction and a template of sort for all happenings to follow. Where is it headed? I’m not sure, but the happenings have become an indispensable part of my art now. They are also entwined with woodsy exploration. So let’s go to that next…

Hiking/Exploring:

The weather has been super nice in November and December this year, allowing me considerably more hikes that usual for the time period. I have a backlog of photos to upload to the blog, actually, involving several more extensions of the Blue Mountain Landscape beyond Bigfoot (and Rediscovery). But Bigfoot is the big find of the year since it is attached to the successful happening. And the Blue Mountain Urban Landscape itself, taking a focus away from nearby Frank and Herman Parks. Too much stress, I feel, has been laid upon the latter to carry forth my art happenings, with Whitehead Crossing at the center of that quandry. More on that in a post to come. But Whitehead X-ing keeps being developed in its own way, and, as it seems to be turning out, in a *different* direction than the art happenings. Very important point there.

Sunklands Blog:

It keeps keeping on! I’m one of those that took to blogging like a duck to water. I can’t see that coming to a halt anytime soon. It also acts as or subs for a personal/ work journal. I sometimes talk through life problems via the blog’s various characters. I find refuge in a virtual village when the outside world becomes either physically or emotionally harsh. I weather the storm there and blog about it. I always seem to emerge a stronger person, and better because of the challenge. Thank you Sunklands!

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Sic(k)

On Friday night, December 31st, Spongeberg Resident was standing before the townspeople of Collagesity, imploring them to give reasons for him to *not* destroy it and them with it. It was slightly in the future, but I saw it through the vortex that had been opened in the meantime.

“The tower of Shiny Hare is a reason for the town to keep existing,” he continued. “Baker Bloch’s ‘Uncle Meatwad’ is a reason. The budding love of youngsters Cardboard Derek Jones and Lisa The Vegetarian Simpson is as good a reason as any. I’m all for true love. But in my heart of hearts, I still think the cons outweigh the pros. The town is too expensive to run. Even with the oh so handy prim to convex hull conversion to decrease land impact.”

“Who are you?” raised a voice in the back of the crowd. It was Furry Karl, who had arrived late for the meeting due to his longer walk from the Hole in the Wall bar.

“I am called Spongeberg Resident, and I am a destroyer by nature. There are hundreds upon hundreds of residents in this Second Life, but I am *The* Resident. Carrcassonnee is unique as well. I stand in for her at this meeting, as I explained earlier Fuzzy Jim (Spongeberg attaches a wrong name to Furry Karl here). She is meeting with forest representatives at Nautilus City, and I’ll go ahead and tell you that she’s making plans to move *some* of you — along with *some* of the town — back over there if I make the choice I think I’ll make. So it’s up to you, the citizens of Collagesity, to make a difference. Send me your essays (earlier, Spongeberg had asked each person at the meeting to send him at least a two page report on why Collagesity should be saved). Send in the reasons. I’ll debate. The chance of destruction is 70-30 right now. Carrcassonnee has allowed me to do what I wish here. She actually can’t keep me from my job even if she thought otherwise. Yet I am not a mean deity. I am a kind destroyer. I usually nibble around the edges — a church here, a gazebo there. But I feel in this case it is best for all of you to enter another life together. A life that doesn’t involve Second Life.”

“I haven’t seen the required film,” chipped in flatty Fox Mulder, who, as usual, was standing side by side with partner Dana Skully. “Can we still see it? That might make us, as a town, feel better about where we’re going, where it’s all heading.”

“You had your chance,” replied Spongeberg levelly. “Baker Bloch was at the beach all last week and you all just sat around doing nothing. You are so lazy. I’m asking you to work now for your town. Okay, okay, I’ll allow you to see the film if you wish. “Uncle Meatwad” is currently loaded up at the Collagesity Theatre but I’ll ask Baker Bloch to reload the Grand Theft Auto video from Tube World [sic].” He tapped his face, as if deciding on something. “You sicken me,” he then tacked on to end his speech. He stepped down from the podium on the second floor of the town diner and made his way through the grumbling crowd toward the teleporter. But when reaching it, he just disappeared in that cloud of black particles again.

I pulled back from the vortex. Carrcassonnee was by my side. “You have only 1 day to change things,” she said. “I have to leave for Nautilus City. Things are pretty much set in stone, but stone can be molded in time as well. A bit. It’s all pretty plastic given enough time. Which you have little of. Goodbye and good luck!”

Carrcassonnee teleported to Nautilus City, leaving me with Spider and Lisa. I knew Lisa wouldn’t be making that date in the diner tomorrow, since Carr. animates her. Poor Cardboard Derek Jones. He won’t understand any of this.

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Walking across the Grand Theft Auto V continent

How Big is GTA 5? – Real Time – Walking Across the GTA V Map (no audio)

REQUIRED VIEWING BEFORE TOWN MEETING SCHEDULED JANUARY 1ST?

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Filed under **VIRTUAL, 0001, GTA, Heterocera^^, Rubi^, Virtual Realities (other)

Collagesity Report

I’m heading to the beach tomorrow where I probably won’t be looking at Second Life and thought I’d give a report of the town before I leave.

First off, I’m having great fun revamping the World of Collage in the northwest corner of Collagesity. I’ll talk about that more when I get back.

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The top floor of the diner is probably where town meetings will take place. Unless some other structure rises up in the meantime. Will such a meeting be held before the new year? Could be. Cardboard Derek Jones, for instance, is bugging me about returning House Greenup and its namesake collage series to the village. I’m not sure that’s the best idea, but it is an example of a topic we could debate.

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I don’t think there’s any debate, however, that Baker’s new home is this one on the western edge of the town. He sits in his small study, taking in an angle of his beloved Rubi Woods. Will he rewrite the “8×5” at this location? But what about Home Orange? Will his father Space Ghost take his spot there? After all, it’s his original homestead according to Collagesity lore, at least when it was in Noru. So that’s something else the townspeople could talk about.

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Baker sits on Meditation Knoll in the woods:

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The House of Truth hasn’t yet been filled with information, like it was originally, I suppose, in Noru once more. But an older version of Noru — pre-Collagesity. Baker has more decisions to make concerning the interpenetration of Noru and Rubi mythologies, both going back quite a ways by now. Once again, the townspeople can help with decisions, and are probably required to do so.

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Baker tests out his old table in Home Orange.

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His view there. Hmmm….

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To remind myself and also others, this was Baker’s home going back to Pietmond in 2010, I believe. LINK

Baker ponders what to put at the supposed weakspot of Collagesity, pointed out by Spongeberg, to stop up the energy leak. He thought of placing the de-eyed red-violet version of Carrcassonnee there, like it was before. LINK But maybe that’s what Spongeberg wants. Hmmm, again. Baker realizes he’ll probably have to do *something* about it before I go to the beach. He can’t place anything there without my help, can he?

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He sits on the rock, thinking about this and enjoying the interesting shadows on the Red Umbrella gallery. He also hasn’t made a decision about what to put in the old Norum gallery beside it (to our right). There’s still lots to mull over concerning Collagesity’s future.

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The bottom of the Kidd Tower needs working on.

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—–

Hucka D.:

I’m back baker b.

bb:

Hi Hucka! Oh yes, it’s almost Christmas. I was suppose to ring you up on the 25th.

Hucka D.:

You will be indisposed, however. Did you enjoy analyzing the Boos series on your own? You did a great job. I told you you could do it. I stood out of the way because we’re… we are too familiar with each other by now. The reader, while perhaps still amused, had trouble cracking our secret language. [Delete name] was right about that, at least. But mainly he was a control freak. A smart control freak. There were many such people at the time, near the beginning of the Internet. He would freely admit this now too. If he had to do it over, he would accept other people’s opinion without question at times; let it stand. So there’s regrets there too. Like what he said about your Greenup series interpretation, which you also did on your own. I understand you’re taking that to the beach with you. Good choice. It is a good interpretation that needs more work. This is the Lime section of “Floydada”; I’m telling that for the reader.

bb:

Thank you for that. Yeah, I don’t know what to do with all those old [interpretation sections], beginning with “Floydada”.

Hucka D.:

Maybe you could hand it over to Cardboard Derek Jones. Let him work on it.

bb:

Possibility. But what of this weak spot found by Spongeberg?

Hucka D.:

He’s determined a place that the town could be destroyed. In the bigger picture, he doesn’t see the worth in it. He would point to not the *violence*, the misogeny, the *overlay* of Grand Theft Auto but, removing all that, just the *landscape*. Second Life is beyond dated. Yet you can still create galleries here. Once you can create galleries in another spot and build up another mythology you can begin to exit. But only at that point. When you die from Second Life, however, you die, because you can’t take it with you, and that includes Baker Bloch and all the rest of the avatars. Including me.

bb:

If I didn’t have the blog, it wouldn’t be worth it.

Hucka D.:

You must think about the next step. Spongeberg is right about that. Place the 2 hour plus film about the Grand Theft Auto landscape in the theatre at Collagesity Heights. Require the townspeople to view it before the meeting; take notes. Then we can make some initial remarks about the eventuality of moving Collagesity to another platform. You have to have a town, right?

bb:

Right.

Hucka D.:

It has to be tangible in a virtual sense.

bb:

Okay.

Hucka D.:

Then start planning. Not as much the particular *buildings* as what you would want from such a town, perhaps what you can’t have in the Second Life version of that town. Beyond the Rubi Woods. Beyond its attachment to the more ancient Sylver Forest. But write about that as well. Write about all of it before you leave. Because eventually, sometime, you will leave. Okay?

bb:

Alright Hucka D. That’s the biggest question of all right now for Collagesity, I guess. Where is it all heading?

Hucka D.:

Right. Goodnight to you. And Merry Christmas and Happy Holidays! I’ll see you more in the coming year.

bb:

Thanks again. Talk to you soon.

Snapshot2130_025
“This will have to do for now.”

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3:35 AM: Insurance.

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