The attic space of Newt’s 4 story Big Victorian Townhouse has been turned into an LSD Dream Emulator mini-museum, namely for objects and spaces found in the central building of the game called Bright Moon Cottage, pictured on Newt’s computer here also located in the attic. Newt noticed the structural similarities between the 2 virtual buildings shortly after first learning of LSD through Youtube algorithmically generated video suggestions about 3 weeks ago now.
Here we peer down through the invisible ceiling of the place, much like Arthur did earlier at the St. Dennis gallery from his phantom room above. Let’s take a look at the individual rooms while Newt finishes his dinner. Gotta eat sometime in Our Second Lyfe!
In the immediate area of dining Newt are, left to right, a bookcase similar to that found on the 3rd floor of Bright Moon Cottage, a futon with sleeping figure inside, and then the most detailed topographic map of The Natural World Newt could find, the largest location of LSD Dream Emulator and one acting as a connector between all other major locations, 5 in number. These include the Bright Moon Cottage itself, situated on an “island” in the center of the map, the game’s ground zero of sorts as individual dreams of its 365 day dream cycle most commonly start here.
And then just around the corner we have a Television, Teddy Bear, and a Pterodactyl figurine on a fireplace.
Next room down the hall of the attic comes Giant Head and Book.
And then in the final room we have Dying Woman with Giant Astronaut looming over her. The layout of the objects in Newt’s townhouse is not exactly the same as found in Bright Moon Cottage, as I’ve smushed the several floors there together to condense. However, I feel the, er, space vibes are similar.
Now I just gotta go to the marketplace and find some bird cages to finish.
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There I suppose. Let’s call it a night.