Baker Blinker Blog Book II: Pre-Jeogeot II 04a (Jan/Feb 2009 01 of 02)


“Benwheelerword”

benwheelernew5smaller

“So Hucka D., this *may* be the first of the new series, what I’m calling the Wheeler-Jasper series. Probably is. Can you help me with an interpretation, once again?”

Hucka D.:

Certainly. That is one of my most important roles here. To help you interpret your collages. You start, though.

bb:

Well, this is a fairly simple one to start, if it is the start. You have a “Mossman” sign held up by three posts and flanked by two humans to the left, then you have an actual Mossman to the right, which may be the same as Gene Fade, perhaps the last Mossman around. But in a draft of the collage, there were 3 Mossmen instead of just the one. The other two, though, were, in the final draft (perhaps), covered by what amounts to be another picture, a picture within a picture, which I’m not sure has happened in the art 10×10 so far. This pic-within-pic is about as simple a collage as you can get. It’s just two photos of trees, both looking up the trunk toward the top, with one inverted vertically in respect to the other. The trees are — can I say this?

Hucka D.:

Go ahead sir. You must.

bb:

The colorful tree at the bottom is a palm tree. The one, the non-chromatic one, at the top is a willow tree. I think this now represents the Temple of TILE, or the Gallery at the Temple of TILE, since I just inserted both a willow tree and a palm tree in the front center of the temple. You can see both here — willow tree is on the ground floor, or part of the Sky Forest of the temple/gallery and can be seen better here. But in terms of the location in relationship to the temple, the two trees are reversed in the collage, palm at the bottom and willow at the top. In the temple this situation is inverted, with the palm tree directly above the willow tree.

Hucka D.:

What happens if you turn the gallery/temple upside down?

bb:

Well, all the many avatars within enjoying the art would fall out!

Hucka D.:

True enough. They’re not bolted down, unlike the art itself and everything else in it, including the trees. Nothing would happen to the gallery/temple, though. Only the avatars are effected.

bb:

There was a sharing of two Otherland galleries just yesterday Hucka D. A little over 24 hours ago. 2-in-1, since we’re the only two “galleries” on Otherland.

Hucka D.:

Very different galleries, though. So do you think that collage picture within the collage picture represents, as well, another Mossman? A second Mossman in the picture?

bb:

Hmmm… well, Mossman does have communion with plants according to the Heman mythology. He can turn into a plant himself if needed for superhero purposes.

Hucka D.:

The collage within the collage covers two Mossmen, though. You can see at least 3 feet below, although only two arms to the side — and no head atall. A queer juxtaposition.

bb:

Odd. The sign indicates “Mossman”, and now there’s only 1 Mossman in the picture where before there were 3. The sign was collaged in when there were 3 Mossmen, though. It seems to dictate the final state of the overall collage, then, and the needed inclusion of the collage within a collage — the melded palm tree/willow tree.

Hucka D.:

You had to essentially finish your gallery before you could begin the Wheeler collage series. (pause) You should go back to Egan.

bb:

I will Hucka D.! (pause) So the collage within the collage represents the finished gallery/temple, since the central willow tree and palm tree were two of the last things added.

Hucka D.:

Yes. It is the “finished” gallery. The entrance or door into the collage series itself. The space for this collage and the ones to follow had to first be firmly established. Like a nest for eggs.

bb:

Is the temple/gallery also a Mossman in some form and fashion? Two-as-one?

Hucka D.:

The gallery is now finished. There are truly two galleries in Otherland now. Two-in-one. Yes.

bb:

Did Mossmen build another Temple of TILE?

Hucka D.:

They built the Ubertemple. In Mocksity.

bb:

But was there another temple in Notherton?

Hucka D.:

There can be.

bb:

Notherton and Otherland seem — are — directly related. Overlapping?

Hucka D.:

Mossman bridges the ordinary and reversed worlds. Two-in-one. Plants.

bb:

I also think this has to do with TILE in some fashion or form. I believe the colored and larger palm equals TILE, perhaps, and the non-colored willow tree is the regular Pythagorean tetractys, composed instead of non-colored elements. This would be 10 non-colored elements for the top and 26 colored elements for the bottom. The bottom, the palm, is TILE — Letters. The top is Numbers. Like the symbiosis of The Rainbow Complex and SID’s 1st Oz.

Hucka D.:

You better end soon.

bb:

Thank you Hucka D. We may talk again tonight.

Hucka D.:

Correct. Goodbye.


More Plants…

Went back to GARDEN WORLD night before last and purchased a number of other, dirt cheap, 1 prim plants. Upon further review of the overall situation, though I’d *carefully* mix in some of these products with the profusion of Linden created plants and trees on my ground land in Stephen. Here’s some pictures of the results.

I believe I started with this sweet orange tree that I considerably liked, planted more toward the northeast corner of the parcel but not in the corner. You can, however, readily see it from the teleporter actually located in this corner.

snapshot870_003smaller

Under the Linden pine tree just next to it is the old, broken tv that I’ve had sitting there since the day I purchased the property, I believe. Always has made a nice landmark through the dense foliage.

You can also mostly see this smaller sassafras tree Baker Bloch is staring directly at here from the ground teleporter, but a clearer look can be found after reaching the sweet orange. I believe I uprooted one of those orange leafed oaks growing profusely in the forest to make room for the sassafras.

snapshot870_006smaller

Then Baker Bloch turns around in his steps to take a snapshot of the European beech positioned right beside the sweet orange, making a denser thicket of trees in combination with the several, native pines and oaks already in that general spot on my property.

snapshot870_007smaller

Then we have this little leaf linden about 15 meters northeast of the sassafras and also 15 meters northwest of the sweet orange. I also added one of this variety to the Sky Forest, near the East Wing teleporter.

snapshot870_008smaller

In the extreme northwest corner of the parcel comes — hmmm, well the description says “Giant Dogwood” but I don’t think that’s what it is. Have to double check on the actual species, but it’s an interesting looking plant for sure. Quite nicely crafted, despite the misnaming.

snapshot870_010smaller

Then finally we have this Montery cypress positioned near the bay’s shoreline almost upon the property’s west line. This is the only one of the new trees clearly visible from The Bakers’ Shack’s windows.

snapshot870_012smaller


‘Nother…

The new location of the Otherland archipelago, after its apparent move halfway across the grid last summer, is on the extreme southern edge of the SL grid, below about everything else. One noteworthy exception to this rule is the presence of another large set of contiguous sims just to the east of Otherland, with almost all containing the first name of “FairChang”. We’ll call this, then, the Fairchang archipelago — or just FairChang — for lack of a better appellation now.* Baker has been making some tentative forays into this quite large cluster of sims, which, unlike the more sprawling Otherland archipelago, are bunched tightly together in a rough circle-ish shape. Although one must also call the FairChang group of sims an archipelago like Otherland, another obvious difference is that there are fewer multi-sim islands in the Fairchange complex, and none at all close to the size of the largest Otherland island, or what I’ve been calling Otherland Island #1 in this blog. The Fairchang archipelago is currently made up of 67 contiguous sims, and contain many hundreds of islands.

In what’s called the Fairchange Lost Isle sim near the northwest corner of the archipelago, Baker Bloch comes across this huge steampunk looking — well, what’s really a small, enclosed city I guess you could call it. Baker walks around inside a bit, but shortly suffers from a bit of claustrophobia and has to teleport out. It’s very “cagey” feeling in there… not the kind of environment he prefers. But it apparently is an interesting space to some, because according to my map there were quite a number of avatars on the sim at the time, although Blochs didn’t run into any of ’em during his brief visit.

snapshot868_002smaller

Back in the Otherland, Baker decides to visit what turns out to be the only other registered sl art “gallery” in my home archipelago, called the Normanisan Strait Gallery and run by a Danish woman named Betty Tereaud. The setting is an underwater location in a sim directly south of my home sim of Stephen, near what I call Otherland Island #2. After Baker Bloch’s visit, he im-ed Ms. Tereaud, complimenting her especially on the outside sculpture. Below is a snapshot of how some of the art appeared to Baker Bloch at the time.

snapshot869_005smaller

Weird thing is, I didn’t discover this only Otherland “gallery” by sheer chance. It’s name appeared on the kiosk located at my own, er, Baker Bloch’s Otherland gallery. Hmmmmm… “Normanisan Straits” I found myself saying aloud. Isn’t that the name of an Otherland sim? Sure enough, a glance at the SL map gave proof that this was so, leading to my immediate visit. Ms. Tereaud was nice enough to repay the visit later on that night with a trip to my own gallery.

snapshot869_007smaller

Returning to the subject of the FairChang archipelago, Baker Bloch found this underwater series of passes in FairChang Laguna and couldn’t help but take a couple of snapshots, such as the one below of the main entrance…

snapshot870_022smaller

…and this one of the central “pirate ship” of the complex, complete with a giant squid (!)

snapshot870_030smaller

In yet another FairChang sim — can’t remember which one — Baker Bloch comes across this interesting rectangular shaped gorge filled with sea shells.

snapshot870_036smaller

Finally, that same night Baker Bloch finds himself looking for the estranged Esbum all the way out on the now almost deserted Burning Life island. I’ll have more on that search very soon.

snapshot870_039smaller

* a small bit of research turned up this website on the archipelago


Notherton

The famous red patch on the Jupiter Rock first mentioned in this post. This is in the general location where Mossman actor Gene Fade was born and raised before his move to nearby Notherton, once a city of some importance to the Mossman culture.

img_0765smaller

Some pictures, then, of the what could be called the Notherton “ruins”. I let Gene explain (in my head no less!) what all this was about.

The picture below is of what remains of the center of this “city”, explains Gene Fade, a complex of what he called open floor buildings, somewhat in the style of the Gallery at the Temple of TILE. Interesting comparison. He says upon further reflection that, yes, the buildings would make up, in toto, about the same amount of space as the old Ubertemple on Azure Islands.

img_0768smaller

Also in this old central region of Notherton are a considerable number of these ridged metal slices. Fade explains they are material for aerial walkways, now in disrepair. I didn’t ask Gene at the time, but I wondered, then, why many of them appeared to be grouped in piles, as if someone had organized the slices in the meantime.

img_0772smaller

This is what I’m calling the “Lost Jar”, referring to the fact that when I first stumbled upon the location of Notherton, I, baker b., found this particular jar and became fascinated by the inner microcosm of plants. However, upon setting it aside and looking around the immediate area some more, I was then unable to relocate where I had placed it. I looked and looked and looked: no luck. Yet when I returned there just today to take pictures, there it was on the ground in an obvious walking spot, plain as day.

I may have more to say about “Lost Jar”, the microcosm, in the near future.

img_0782smaller

More artifacts from the Notherton ruins.

img_0787smaller

img_0791smaller

Then a short distance away through the woods, I found this quite queer group of 5 trees, arranged in almost a perfect pentagonal pattern. Gene Fade explained to me that, indeed, within and between these carefully shaped and sized trees use to be a huge — to them — treehouse structure composed as well of a number of open floors, as was the general style of Mossman builds. Fade also explains to me that this would kind of be the equivalent to what we call a suburban mall, on the outskirts of Notherton and a popular shopping destination. In fact, Fade admitted to me that he had a cap outlet on the second level of this building.*

img_0804smaller

A look up from the ground through the center of the 5 trees, and where Fade claims the pentagonal treehouse mall use to be positioned.

img_0811smaller

* Also in the earlier post, Gene Fade explains that he use to own a business he called a cappery, which produced what we might call baseball-type caps


‘Nother In The Woods…

Meet Wilsonia…

snapshot870_001smaller

snapshot871_006smaller1

snapshot871_013smaller

snapshot871_014smaller

snapshot871_017smaller

snapshot871_018smaller

snapshot871_019smaller

snapshot871_024smaller

snapshot871_025smaller

snapshot871_026smaller


Chattering…

Hucka D.:

“Nother has been born. Notherton. Not Northerton, though.

bb:

Thank you Hucka D. Should we talk about Wilsonia?

Hucka D.:

Inverted. You, as Baker Bloch, found the center for the entire island. Mirage Range. But this is also the place where time and space “flipped.” You have found Wheeler, but a Wheeler that is also a Wilson. Wheeler-Wilson, all sewn together. Ordinary and reverse all mixed up. The mixed up boy girl. Wilson. Wilsonia.

bb:

Is this… [Esbum as well?]

Hucka D.:

Yes. In a large way. She knows Esbum’s pain. She shares that pain to a degree. But soon she will forgot most of this, as I forgot about Blinkerton in [somewhat] the same way.

bb:

She already appears much more stable than Esbum. After some initial bitterness I picked up on. She wanted to take over all of us, Baker Bloch, Baker Blinker, and Hucka D. She wanted to instantly become the boss. But then she visited all of our old haunts and friend’s haunts and calmed down. She was gone all night, all one hour’s worth of it. Wired up on that coffee…

Hucka D.:

That wasn’t coffee…

bb:

Where is she or he now?

Hucka D.:

Home… [on the range].


Hiking OI1, South

For this Otherland Island Number 1 hike, Blochs decides to head south instead of west, his usual route of the past week or so. He starts, as usual, at the fishing shack — calling it that because that was the original intent, although neither of The Bakers have gotten around to stocking the beautiful little bay with any fish whatsoever, so the name is a misnomer of sorts, although the shack is certainly applicable enough. Anyway, Baker Bloch heads south from his shack, and ends up walking along the eastern shore of the Irene Waterway the shack is located on, all the way to the next sim down, Pithlit.

Below is a prominent jut between the main course of the waterway (background) and its largest bay (foreground), located in the southern part of Stephen. Just for the record, the bay the Bakers’ Shack is located on would be the second largest such bay on this waterway, although considerably smaller, by several times perhaps, than this largest one.

snapshot875_001smaller

The trees seem to get thicker and the shoreline steeper the lower he walks down the side of the bay.

snapshot875_003smaller

Almost blocked from further progress here, even.

snapshot875_005smaller

Finally the land flattens out at the south end of the bay, and the vegetation dissipates as well. Baker then spies what’s called a “Ball snake skin” in the object description, spinning furiously right up against the shoreline, yet never gaining a land hold. Clutter, Baker thinks, but harmless enough.

snapshot875_009smaller

Near the north edge of Pithlit, Baker finds this example of a “non-natural” waterway/waterfall. He’s made an important classification decision: an Otherland waterway can only be termed such — otherwise a *stream* — if there’s at least one significant or obvious drop in the water level along the way. *In addition*, the water must then “flow” beyond this point all the way to the sea surrounding the source island, in this case Otherland Island #1. Another important element: it appears that all legitimate Otherland waterways as defined by this criteria are also at least partially protected by the Otherland management themselves, especially at the waterfalls in question. One more: legitimate waterways can not be exclusive to one parcel or even a series of parcels under one ownership. This would eliminate the small waterway Baker is standing across the Irene Waterway from, for example, since its approx. 15 meter length is exclusive to one plot of land.

There’s probably clauses and subclauses to this base definition that I’m not currently thinking through, but: there it is for now.

snapshot875_011smaller

Ahhh… Baker Bloch *really* wanted to put up a tent on his Stepehn land along with the shack. But at a hefty 30 prims, certainly this would not suit his needs. It’s a nice construction, though, but as they say, well, prims are the real SL currency, and, for the size and purpose, this tent is quite expensive (!).

snapshot875_015smaller

Baker Bloch finds another Otherland protected landmark he previously missed in his ventures through this area bordering the west edge of Pithlit on the side of a mountain range: what’s called an “Abandoned Mine” in the description.

snapshot875_016smaller

Blochs stands on the south edge of Stephen, having just left Pithlit. The line between the two sims — one tamed and mostly inhabited, and the other wild and almost devoid of population — is made more obvious by the contrast in the density of the tree cover. I prefer dense over non-dense myself; guess that’s why I, along withi The Bakers, like Stephen so much.

snapshot875_017smaller


Hiking OI1, East, 1

So I’m going to attempt to catch up with the text of my Otherland hikes today.:) Baker Bloch heads east again into the Irene sim, wanting to more closely examine the very interesting topography of the Irene Lake centered within the same name sim and already discussed in this earlier post. His goal today is also to push through the Irene sim directly east until reaching the Otherland Sea. He accomplishes his goal, but not without spending more time that he allotted himself for in the Irene sim, which yields new discoveries.

A mold covered tree sits on a small jut into the Irene Lake. The interesting looking house in the background is called a manor house in the description, but looks more like a (small) castle in person. Not sure if I totally grok the style — still an interesting structure, though, for sure.

snapshot877_002smaller

At the outlet of the lake near the southern border of the sim, Baker Bloch finds this pretty wooden bridge which allows journeyers such as himself access to the land on the other side of the stream without having to plunge into the January waters. But I guess it’s not really January here in Otherland, since the snow has melted, ha ha.

He’s looking directly at the tree pictured in the previous snapshot, btw.

snapshot877_010smaller

Safely across the stream, Blochs sits in a small park owned, once again, by the Otherland group, admiring what’s called in the description the Upper Falls. I have quite figured out what the Lower Falls would then be, but I’m working on it. Upper Falls represents almost a 20 meter plunge (in two stages of around 10 meters apiece) from the Irene lake level for the Irene Waterway, as I’m calling it in this blog. A quite rapid flow to the falls as well… not sure how it picks up so much speed so quickly… just one of those magical things that can only happen in virtual reality, I suppose.

snapshot877_014smaller

A very nicely treed walkway on the east side of Irene.

snapshot877_018smaller

Then a longer shot of what the Otherland group has deemed the “Irene Waterfall” which represents the actual source of the Irene waterway to me, or, more correctly, the “spring” at the top of the waterfall would represent this source. This represents about a 10 meter plung into the east side of Irene Lake. Very nice!

snapshot877_020smaller

A corgi dog named Smokey continuously attempts to paddle his way across the lake, never reaching the shore, though. Maybe the owner should add some scripts to the object!

snapshot877_022smaller

Still in Irene, Baker Bloch comes across this small cave *inside* another (artificial or “unofficial”) waterfall near the sim’s southeast corner. Hopefully Baker isn’t trespassing when taking this snapshot… the cave is “outdoors” after all, though.

snapshot877_025smaller

Standing in the extreme southeast corner of the Irene sim, Blochs then takes this snapshot of the waterfall he just walked through to get to the cave. Lovely pool in front of the waterfall as well, but just as unofficial a body of water as the falls itself here. I would consider a stream directly entering Irene Lake from this same estate (not pictured here) as also non-canonical, since it lies wholly within one parcel and contains no Otherland group protected passages.

snapshot877_026smaller


Hiking OI1, East 2

Baker Bloch continues east beyond the Irene sim, hiking around the south side of the mountain range separating Irene and Zell. Here Blocks is rather precariously balanced almost on the edged border of Zell and the sim of Salome to the south. He stares at a structure he’s run across once before in his explorations: what appears to be an empty, perhaps unfinished wooden structure. It almost looks like a multi-leveled dock of some kind, and perhaps that’s what it was intended to be. Whatever the case, there’s absolutely no interior furniture or decoration of any kind. Also the parcel it sits on has only about 1/6th the allowed prims… anyway, I’ve speculated long enough on the mystery, and don’t want to dig any further into perhaps what is someone’s private affairs.

snapshot877_027smaller

snapshot877_029smaller

The Zell sim is centered by yet another large lake, as are a number of Otherland Island #1 sims — Irene and Hain immediately spring to mind. Blochs is thinking like me here: there needs to be more vegetation around the essentially bare shoreline of the lake. But otherwise the view of the huge mountain range ringing the backside of the lake is really quite stunning. Baker decides to save a full exploration of this lake until later to continue is trek toward the sea.

snapshot877_030smaller

snapshot877_032smaller

Another large waterfall is found at the outlet of the Zell Lake, which Baker only views from afar. He’s now on a peninsula jutting into the Otherland sea itself on the east side of Otherland Island #1. This is in the Kapron sim.

snapshot877_034smaller

Baker stands on the extreme east edge of the island now, staring at a satellite island just ahead.

snapshot877_036smaller


Nautilus Underwater, North 1

Just pictures this time, and 1 SLurl.
🙂

snapshot873_002smaller

snapshot873_010smaller

snapshot873_016smaller

snapshot873_019smaller

snapshot873_036smaller

snapshot873_037smaller

snapshot873_040smaller


Another 4th, then…

“Hucka D., can we chat a bit about the new 4th?”

Hucka D.:

Certainly. Wilsonia.

bb:

Can we talk with her, or him, in these kind of posts?

Hucka D.:

Right on. Here she or he is.

Wilson:

Hello bb!

bb:

Hey Wilsonia! So I understand you might be helping us, me, with the interviews coming up.

Wilsonia:

Right on.

bb:

Have to ask this: are you the same as the Wheeler we’ve been talking to?

Wilson:

I have been talking to you.

bb:

I’ll take that for a maybe-to-yes. Wilsonia?

Wilsonia:

Yes?

bb:

Do you have any preference for who we should interview first?

Wilson:

Yes. Headburro Antfarm. Hyperbook – blog relationship. Mythology, SL style. Salad Bar, um, Salazar Jack. All that good stuff. You must return to the mainlands sometime, unfortunately.

bb:

You sound quite a lot like Hucka D. in the manner of your talk, Wilsonia.

Wilsonia:

We are close. But you…

bb:

Oh, right. Have to also ask about Gene Fade. Are you a Nother, Wilsonia?

Wilson:

I am!

bb:

Have you ever lived in Notherton, then?

Wilsonia:

Yes! No! (pause) Yes! (pause)

bb:

Let me put it this way. Do you have the memories of Gene Fade, the Mossman, within your pretty head?

Wilson:

Thank you! And: yes. I can.

bb:

What does being a “Nother” entail?

Wilsonia:

It’s like, wow. Far out.

bb:

Do you live in that narrow, remote canyon? All alone by yourself?

Wilson:

I live in the woods. Yes.

bb:

How long have you lived there?

Wilsonia:

Hard to say. 2 1/2 years, about?

bb:

Since the inception of Otherland, then?

Wilson:

I was born with Otherland. Nother. Notherton.

bb:

You are, in this way, the same as the island itself? Otherland Island #1, I mean?

Wilsonia:

Yes.

bb:

Otherland Island #2 as well?

Wilson:

No.

Otherland Island #3, then?

Wilsonia:

Not really.

bb:

So you and Otherland Island #1, the place I, we, now live, The Bakers and Hucka D., that’s your island in a sense. You and the island are one.

Wilson:

I am the guiding creative spirit of the island. I am Green.

bb:

Do you know of the work “2Ms”?

Wilsonia:

I know of the Mossmen. And I know of Esbum’s Pond, which is one piece instead of 2 now. The island has sink/sank/sunk. Like The Arab before it. This is Azure Island #1, a close counterpart in the metaverse. But that spirit, who also lived in the woods, is no more in this timeline. She or he was deleted along with the Pictor forest. It could happen to me as well, you know. That’s why you needed to find me. To save me. To help save me, I mean, for there are others. Nothers.

bb:

Are you also the guiding spirit for the Wheeler collage series?

Wilson:

*Yes*.

bb:

Hucka D. too?

Wilsonia:

Right on.

bb:

What’s next for that?

Wilson:

Sewing machine.

bb:

Thank you.


“Wilsonia Driver”

wilsoniabase8smaller

“Hucka D., should we attempt an interpretation of “Wilsonia Driver” at this time?”

Hucka D.:

Sure, why not.

bb:

Let’s start with the blind sewing woman, then. She is operating a Wheeler-Wilson sewing machine, circa, er, 1873.

Hucka D.:

She is blind *and* mute. But continue…

bb:

But then in front of her is another Wheeler-Wilson machine, of a slightly later date, it seems (c.1892). Is this time travel, then?

Hucka D.:

Let me speak a spell, perhaps. The blind mute appears to be driving the second, later Wilson Wheeler machine, somehow. There’s a “steering wheel”. Wheeler implied again, perhaps. Car. The Wheelers of the Return to Oz movie (and, by implication, SID’s 1st Oz) were half men, half cars. Perhaps they were men who loved their cars so much they became one and the same?

bb:

Right.

Hucka D.:

Anyway, the blind mute is, in another way — relating this to SID’s 1st Oz through Return to Oz — Helen Keller, who was born near the Wilson Dam, in turn, near the Wheeler Dam. Time was reversed in this place: the conjunction of Wheeler and Wilson. This is about time travel, then, true enough.

bb:

Yet this also relates to the African-American author Wilsonia Driver. And also the Wilsonia plant, also present in this picture [green mat of plants in backing landscape]. It’s rather complicated… more than the 1st collage of the Wheeler series.

Hucka D.:

True enough. I’m not sure the blind mute operating or “driving” the two Wilson-Wheeler machines is a symbol of Wilsonia in this way, but the parasite plant, what’s called, I believe, the Golden Dodder. The Golden Dodder is within or makes up the yellow ring surrounding the already, um, predatored Wilsonia [Backhousia] within. But the living or unviolated Wilsonia still lies all around; the sewing machine, the outer one, in this way, represents the Golden Dodder, the working edge of the parasite ring. Soon that Wilsonia will also act as a host to the vampiric Dodder. The sewing needle is positioned on the working edge of the ring, then. This is where Dodder (yellow) begins or continues to invade Wilsonia (Green). Remember that Wilsonia [Foxclaw] stated she or he was “Green” in that last post here. You must think about all these things.

bb:

The blind/mute woman is so because she is blind to her vampiric [parasitic] quality. It’s the only way of living she knows. She is blind to the bad she is causing the surrounding Wilsonia [already mostly dead in the center of the ring where the Dodder has worked its way out from]. What about the giant tree, then?

Hucka D.:

Another Wilsonia symbol, obviously, since it is the General Grant Redwood located in or near Wilsonia, California. (pause) Another threatened plant, but very large in this case as opposed to the very small. Large and small both are threatened.*

bb:

There’s something quite odd and mysterious about the central figure and her actions with the sewing machines.

Hucka D.:

It’s like a black hole. Forward and reverse at once.

(to be continued?)

* This interpretation is reinforced by the huge burn mark on General Grant’s trunk (as also seen in the collage), significantly reducing its base circumference.


Blake Sea…

TEXT SOON.
snapshot878_001smaller

snapshot878_003smaller

snapshot878_004smaller

snapshot878_011smaller

snapshot878_013smaller

snapshot878_019smaller

snapshot878_020smaller


Hiking OI1, Southeast 1

Baker’s heads south and then east tonight, in an attempt to cover more the southeast corner of Otherland Island #1. He hasn’t been disappointed with any sim of the island visited yet, and he isn’t tonight as well. Lovely landscape, and I agree with others that it may be the most beautiful estate in SL. But I could also be a little prejudiced because I’m an Otherlander myself now.:)

Along the east side of the otherwise thickly forested Stephen sim (most of which, however, is up for sale), there’s this swathe of unforested land, bordering Irene. Baker decides to head down this swathe in order to more quickly reach the se part of the island. Note the “manor house” to Baker’s left here, already mentioned in this earlier blog post.

I should also add that Baker has just walked around the sides of the mountain just above his cabin, already seen in this earlier, Stephen related post, compared, at the time to the somewhat nearby “Beehive’s Nest” or “Pithlit Mountain”, with basically the same elevation.

snapshot879_002smaller

Traveling this swathe, Baker quickly reaches the Upper Falls on the southern border of Irene visited the night before, I believe. Here he’s already on the other side of the falls in Thargor, having traversed the stream at its top over that wooden bridge again.

snapshot879_008smaller

Another, seemingly identical wooden bridge is found a little further to the south in Thargor. In checking behind Baker Bloch, Wilsonia Foxclaw (yes, Baker Bloch has yet another new checker!) finds that the bridge is at the bottom end of a quite interesting, approx. 100 meter long protected path, called the Thagor Path in the description, whose northern end commands a great vantage point of the Upper Falls. In the snapshot below, Blochs is sitting in a park-like area immediately to the east of the path, whose most interesting feature, among a number of ’em, might be this little 2 car choo choo train and accompanying track.

snapshot879_011smaller

If not, it might be this colorfully lighted gazebo-like structure, called the Radland Tranquility House, complete with an upstairs patio and side-long aquarium, as Wilsonia F. just found out. Nifty! Baker Bloch (and Wilsonia, for that matter) will certainly be returning to this place sometime soon.

snapshot879_012smaller

Then as he’s about to leave the park, Baker sees these flashing lights in the sky, which continue until he moves away. He thinks again: is it possible for ghosts and ufos to exist in a virtual reality? He doesn’t think that’s the case in this particular instance — scripts are probably to blame. Yet it reminds him to keep the idea of unexplainable phenomenon in the back of his head as he continues to explore SL. Certainly some odd things have happened already, although nothing totally unexplainable, such as — I don’t know — teleportation to a totally different dimension apart from SL through a portal. Oh wait: suppose that might have happened as well already. Maybe.

snapshot879_014smaller

Another odd object found floating in the sky near the park. Looks like an irregularly shaped pane of glass (?)

snapshot879_015smaller

Then this giant faucet, which is actually less mysterious to Baker Bloch, although he still desires to know the story of its manifestation, if there is one.

snapshot879_018smaller

Then just inland from the faucet is positioned these several objects, including a framed hammer with the word “Erlanger” engraven on its wooden handle. And there’s actually another piano (white one) just to the north of the one pictured here. Why 2 pianos? Are these some kind of remains of an otherwise derezzed house? Or is there another, more mysterious story behind this hodgepodge collection (including the giant faucet)?

snapshot879_019smaller

Baker keeps moving down the side of the waterway here, which, yes, is an official waterway of Otherland Island #1 in my estimation, since there is a protected elevation drop along its course (not explored that night, though). Since the source is in Thargor, we’ll call it the Thargor Waterway, in line with the coining of the Irene Waterway and Verloren Waterway before it. In quickly checking my map, we have several more official waterways to yet name and explore on Otherland Island #1, and even a couple on Otherland Island #3, for that matter.

Nice blue flowers and circle of ‘shrooms here. Just to the south, on the same parcel, Baker also encounters a red horned, red eyed, black coated unicorn drinking from a side pool (not pictured).

snapshot879_021smaller

Looking back at the giant faucet from shoreline further south.

snapshot879_023smaller

Hiking OI1, Southeast 2


Hiking OI1, Southeast 2

Continuing from Hiking OI1, Southeast 1, then. Interesting chromatically colored house — *starkly* chromatic — just beyond the unicorn mentioned at the end of that last post. Perhaps important to note that although the outside is basically colored red, the interiors of each floor are painted in all the 4 TILE colors. The walls of the 3 floors of the house, from top to bottom, are singly painted red, blue, and yellow. In addition, the stairs connecting these 3 levels are painted green. All very bright and very chromatic, again, just like the colors of TILE are suppose to be. I’ll keep this house in the back of my mind, then, when writing about TILE in the future, especially considering various SL manifestations of the game/philosophy/religion.

snapshot879_025smaller1

Just beyond the garishly colored house Baker Bloch comes across this burning car and thrown passenger. Noobs, eh? Always into trouble. 🙂

snapshot879_028smaller1

We’re now at the very, very southeast tip of the whole Otherland Island #1, particularly marked by the islet pictured here which appears to be somewhat less that 10 meters long and totally devoid of objects. This would be in Fredericks, actually.

snapshot879_032smaller1

Moving west along the southern coastline, quickly leaving behind Fredericks and entering Gardiner, Blochs soon comes across this high speed, more darkly colored waterfall.

snapshot879_038smaller

In climbing the bank here in an attempt to find the source of the water in the falls, Baker Bloch is greeted by the sight of a quite large, similarly dark body of water. In again checking behind Baker today, Wilsonia Foxclaw is finding that this entire lake, and also the waterfall, is part of one parcel, thus seeming to negate the legitimacy of a true Otherlander stream. That is, although the water level drops in this “stream’, no part is protected by the Otherlander group, and no part is shared by more than one parcel. In other words, all this could go away in the blink of an eye, as they say, if the owner of the parcel decides to pull up the stakes and move elsewhere. No, I won’t get attached, then, to this particular waterway, however pretty it might be. Interesting how much darker it is than the “regular’ water of Otherlander. But this should have been a tip-off for Baker at the time that this was an unofficial waterfall. Something to remember in the future!

snapshot879_039smaller1

Interesting, large rock beside the darkly colored pond or lake. And there’s another little choo choo (!), although this one wasn’t operating at the time of Baker’s visit (and still isn’t during Wilsonia’s current visit, although Wilsonia has found a cobweb fronted tunnel that the train track passes through Baker missed).

snapshot879_043smaller


“Bigfeet”

lambsfootsmallest23

“Difficult to concentrate tonight Hucka D., for some reason.”

Hucka D.:

Planets. Cold.

bb:

I want to struggle through an attempt at an interpretation of “Bigfeet”. This is rather more complicated that the first two of the Wheeler series.

Hucka D.:

Yes.

bb:

Let’s start with the Wilsonia plant [Wilsonia backhousei] at the bottom of the picture. Ah heck, I give up for now…

*****

“Let’s try again, Hucka D.”

Hucka D.:

Sure. Just relax. Take it easy.

bb:

So returning to the Wilsonia backhousei at the bottom of the picture. This is actually the Golden Dodder beginning to strangle off the Wilsonia. Let’s call it, for now, a symbiosis… one attacts the other, after all.

Hucka D.:

He or she is a collagist as well, apparently. (smiles)

bb:

Well, yeah, some of the images from the Yale collage, called, um… lemme look that up. (pause). Yeah, its, well you know I just totally forgot the title of this one. It’s “Frank N’ Maria Stein.” I don’t think I even mentioned the title in the post I’m linking it to here. Queer, perhaps. But it’s mostly that central top complex of images we’re talking about right here, or the John Elway headed figure who stands beside the roller coaster full of marbles that represent planets. He holds above the roller coaster a burning car — obvious representation of the Sun that the planets revolve around or spiral around. Mercury, the planet/marble that should be at the top of the roller coaster in this relationship, is substituted for by an actual roller coaster car.

But in the new collage of the Wheeler series, called “Bigfeet”, we have this image itself cut up. You’re saying this Wilsonia/Golden Dodder creature did this… I can see that, but can you explain more?

Hucka D.:

Calm, calm. We actually have most of the images from that older [Yale] collage repeated in this new one. Yale is the direct lower octave of Wheeler, as are all tiers [group of 10 collages] that are 5 apart in the overall 10×10. Appropriate, then — or perhaps I should say not out of place or not surprising, then — that images from this strong collage in the Yale series, coming toward its end and one that’s picked up a bunch of outside resonation in the meantime*, should show up in the Wheeler series. Perhaps surprising is that they show up so early in the new series, and en masse. This is obviously related to “Carrcass-1” now. Xmas is over; “Carrcass-1” is over. What’s next? — that kind of thing.

bb:

I get the sense that the Golden Dodder/Wilsonia is a symbol of Otherland itself and the sprawling archipelago — like tentacles of the Golden Dodder, spreading outward.

snapshot1000_001

Is Wilsonia, then, the main Otherland Island [Otherland Island #1]?

Hucka D.:

Wilsonia is the thing that needs protection. She or he exists in the most remote valley of the Big Island. Yes, she/he is threatened, just as the forest of Azure Islands *was* threatened. Now the threat on AI has become very, very real. Same thing could happen here. It’s the new Void Sim policy, of course. Plus perhaps a mistrust, going along with this, of the Lindens who created and control SL itself. You must stay on the edge now, but Otherland is not immune to these powers and influences… they are renters too, just like yourself baker b./Baker Bloch. They are being choked right now as well. Whether, well, whether this *kills* the Wilsonia involved or not — time will tell. But at any rate, they’ll have to move off the grid at some point, or duplicate their works in another virtual reality. They’ll split in two. Look at the picture now in this new light…

bb:

Hmmmm, well I’m getting the sensation that, yes, the Wilsonia backhousei/Golden Dodder symbiosis is Otherland, but also the main islands themselves are represented by the Wilsonia. The islands are Wilsonia; the *grid* is the Golden Dodder, though. The largest Wilsonia leaf is the main island. Beside it, to its immediate right, is Otherland Island #3, as I’m calling it. And then moving to the bottom of the picture, away from these two more central islands, is Otherland Island #2. Interesting that this is the island where Baker Bloch was launched in a rocket to the Otherland’s “Moon”, with the Gypsy Purse and Grassy Knoll.

Hucka D., maybe the helmeted head and arm with the burning car that have been cut off represent the Sun replaced by the [watery] Moon here. It represents the end of Christmas, true (see this post again for interpretation of helmeted head as Santa Claus through Denver Q-back Jay Cutler from Santa Claus, Indiana), but… do you think this is Otherland Island #2, as I do?

Hucka D.:

Yes. Then the head cut off of the Denver quarterback would be loss of friendship of the person, perhaps an Alien like Wheeler, who launched you to this Moon. Loss of friendship. His choice, though. And then *he* ruined the grounds, when he said he wouldn’t. You didn’t; you kept about all of the ground cover that came with your parcel. You are *respecting* Wilsonia, then, admitting that he/she exists. Your former friend has rejected this reality for his own self-enclosed *Wheeler* reasons.

bb:

Wheeler is, then, the Golden Dodder? Wheeler the Wurme?

Hucka D.:

The quarterback and his roller coaster representing the solar system was purposely balanced upon the edge of the Wilsonia leaf just as your former friend’s rocket launcher and formerly unstained wilderness, relatively speaking, is perched on the edge of Otherland Island #2. Yes, this represents the end of friendship. The Sun has become the Moon, with the solar images of helmeted head and burning car used elsewhere. This is the Wilsonia’s decision — your friend’s decision as well, but Wilsonia then reacting, I should put it.

bb:

The grid is sucking the vital fluids of Wilsonia, which represents the true and Green Otherland. Choking it off. The Golden Dodder. Wheeler [False Wheeler]. But let’s move to the burning car. “Otherland”, or perhaps Wilsonia acting through the Golden Dodder (as Otherland acts through the Linden grid), now holds the burning car over another helix centered complex, which is my opus 19 sculpture. 3 birds, red-green-blue, in one.

Hucka D.

Your friendship with Rocket Man has ended, but you have gotten what you need out of it. The Moon. Launched from Otherland Island #2, in your former friend’s rocket. When you reached The Moon, which is also the same as Pluto (theorized moon of planet Neptune), then you found the Gypsy Purse and the relationship with Grassy Knoll… that’s all you were suppose to find at this point, along with a curiously similar hillock to Hilo Peak next to The Abomination.

bb:

Hucka D., I believe the fox more in the center of the new picture, this “Bigfeet” collage, is a symbol of Wilsonia Foxclaw, who was “found” in the remotest vallery of Otherland Island #1 by Baker Bloch.

Hucka D.:

That’s in the future; he hasn’t found her yet.

bb:

Ok, but he obviously will. The man or hiker whose foot has merged with the fox’s foot or feet… hmmm, Baker Bloch?

Hucka D.:

The two merge here.

bb:

Hiking seems to be implied, like I’m, or Baker Bloch, is hiking all over Otherland Island #1. The two [Baker Bloch and Wilsonia *Fox*claw] are here in step with each other… in synch or sync. The fox, then, looks directly at Rudolph the Red Nosed Reindeer in the “Bigfeet” collage. Between them is yet another red image: one of the ruby red slippers of Dorothy from The Wizard of Oz.

Hucka. D:

Not quite, but go on…

bb:

I believe this is the center of the collage, Hucka D. The pivotal image.

Hucka D.:

Right. I agree. But what is it?

bb:

Well, it’s Rudolph’s red nose for starters, obviously. The nose that saved Christmas for Santa.

Hucka D.:

Christmas returns, then. Wilsonia is not strangled out on the corner of Otherland Island #2 yet. The helmeted head of Jay Cutler remains collaged into its body. Wheeler has not begun. This collage series has not begun. Yale remains alone, and without a double. The Sun.

bb:

Another thing I thought about, Hucka D., is that *immediately* upon purchasing my Otherland parcel, and thus becoming an Otherlander myself, the Holiday snow melted and the green, green grass of the archipelago returned, one of its defining qualities. It is as if I caused the melting through the purchase, through the transformation. I transformed right in step with the island [bb is correct, in part, in saying island here, for Otherland Island #2 remained green throughout the Holiday season, it seems].

Another thing: the burning car, in the new collage, points *downwards* instead of upwards in “Frank N’ Maria Stein”. That may mean it represents The Moon and not The Sun, as it did in that earlier collage. The Moon, Hucka D., the place the rocket ship sent me. The Otherland archipelago, as a whole, turned The Sun into The Moon, for a spell at least. This allowed me, as Baker Bloch, to land on The Moon, which is also a bit like Pluto. But soon it was all gone, including the central Gypsy Purse and Grassy Knoll.

Hucka D.:

Adam and Eve. Mmmmmm’s.

bb:

Perhaps that’s why the burning car is positioned directly above the helix of opus 19. *Opus 19* represents the rocket launcher. Centered by the golden helix.

Hucka D.:

This is the redemption of Otherland, especially Otherland Island #1. The golden chaos becomes the golden control, in the form of a helix framed and supported by the red, green and blue birds. Golden. Yellow. Sun.

bb:

Even though this “Moon” of Otherland is now gone, it leaves its trace for me to remember and still act upon, like I’m doing with this collage [“Bigfeet”]. (pause) I think Wilsonia Foxclaw will remember that Moon with me, Hucka D.

Hucka D.:

Wilsonia is a key. Green. Redfox.

bb:

Thank you. We will continue.


“Bigfeet” (2)

“Hucka D., we’re going to continue with the interpretation of “Bigfeet”, the 3rd collage of the new Wheeler series. Ready?”

Hucka D:

Set…

bb:

I’ll start, then. Turns out with the location we’re getting very close to Seathewaite Fell already, for we are at Lambsfoot Dub, a tiny tarn on the west side of…

Hucka D.:

Excuse me, baker b. I believe that’s actually Lambfoot Dub.

bb:

Thank you Hucka D. We’re also quite close as well to Piers Gill. Which means…

Hucka D.:

Gill’s Pier as well?

bb:

Well, no, not really. Where Santa Claus with his bundle of presents fell into the vast mountain chasm.

Hucka D.:

Right, the videotapes. [delete name]. I remember. You said they never found the body, though.

bb:

No.

Hucka D.:

We should move back to Lambfoot Dub, however. I’m feeling faintly invisible!

bb:

So correct on that. So in the collage “Bigfeet” we have not one but *3* Lambfoot Dubs. The same body of water, but repeated three times in the picture. In other words, all bodies of water in the picture are the same body of water. 3 Feet. Big Feet, since Lambfoot Dub, although small, is big as far as feet go.

Hucka D.:

It is a condition of past-present-future. (pause) The foreground lake or dub is the past. This contains the Wilsonia backhousei being strangled by the Golden Dodder. This contains the dissected part of the Yale collage “Frank N’ Maria Stein”, with the helmeted head of the Denver quarterback, which is both John Elway and Jay Cutler at once, discarded or cut off and thrown in the water of the dub. His arm holding the upside down flaming car from the [delete name] album has also been removed and pasted, instead, to the end of the, er, tentacle of the strangling Golden Dodder. Pasted upside down, which means it represents the opposite of The Sun from the Yale collage. It is, instead, The Moon here, and a particular Moon. The Moon of Otherland. The Golden Dodder/Wilsonia backhousei symbiosis is Otherland. The Wilsonia leaves are the Otherland islands, 1, 2, 3 especially. The largest, which represents a sort of “head”, is Otherland Island #1. Your home island now, supplanting Azure Island #1 with the destruction/fall of the too large Ubertemple. *You* went to this moon from a rocket launched in Otherland Island #2. That’s the second largest whole leaf of Wilsonia [backhousei] in the picture, the greenest one as well [as Otherland Island #2 is very, tropically green, even in the middle of winter, unlike Otherland Island #1 and also #3]. What did you find on The Moon? A Gypsy Purse, which is similar but not exactly the same as a gypsy curse. Baker Blinker’s curse. Shakenstein. Esbum. All that has been left behind now. You should go to The Moon again, for you were not really on *The Moon* but a conduit or portal to the SL Moon. You were instead more on Pluto, as the guiding Neptune indicated a little later on. This was the resonance of the source planet of the Mmmmmm’s, Grassy and Gypsy, who starred together in the projected great adventure movie Salad Bar Jack and the Spill Over Drink Lake Dam. Will certainly be worth the now 8 dollars you have to shell out to see such things in a proper movie theatre, although I prefer the 5 dollar matinees, despite the presence of more small children at those times. Anyway, I diverge a bit… back to Lambfoot Dub…

bb:

Since this moon has been deleted from the grid, along with the gypsy purse and everything else left on it, you’re saying the conditions of the Lambfoot Dub more in the foreground represent the past, albeit perhaps the immediate past. When the moon was deleted, then this situation no longer existed. Neptune can still send you off at the docks, in other words, but there’s nowhere to go now. There’s no *Pluto* beyond *Neptune* now. No Moon/Pluto, that is.

Hucka D.:

You should still go to The Moon owned by Gypsy Purse, um, Gypsy Curse. Gypsy, eh, *Moon*, I mean. It’s a Moon of the Mãebaleia continent. And the Jeogeot continent as well has its own Moon. You’ve been once, or Baker Bloch has been once. Go back.

bb:

Ok, I will. So let’s move to the central pool, the central Lambfoot Dub, the middle of the three, and also the middle in size as we move front to back through the collage. This I suppose is more the present or current condition. We are on Otherland Island #1, seemingly firmly established. The Gallery at the Temple of TILE is built and now birthing the new Wheeler series. 1, 2, 3 so far. This, “Bigfeet”, again, is the third. The red shoe or red slipper has been found.

Hucka D.:

That is the present. That is the current. Current River. The Arab.

bb:

Let’s focus, Hucka D., on that middle Lambfoot Dub in the collage, then. We have the focus of the red shoe, which is also, apparently, the red slipper. Between two red or red oriented animals, Rudolph to its left and below, and a red fox, which I think is Wilsonia Foxclaw, to its right and above. Then direct above it is a statue of Shirley Temple. S. Temple was the first choice of Metro Goldwyn Mayer for the role of Dorothy Gale in the 1939 Wizard of Oz movie, Hucka D. She could have worn those red ruby slippers and become even more famous than she was at the time. Yet it was the destiny of the relatively unknown Judy Garland to fill those shoes, and to become bigger than Temple, completely unknowable at the time. Those were some big shoes to fill, as it turned out. Temple didn’t have the stuff needed. Garland did. The Abominable Monster standing behind here, then, represents a form of Bigfoot or Yeti. We also know this is… well…

Hucka D.:

Let me take over for a spell. We know it stands for The Abomination beside Hilo Peak in Federal. Fedarul? It is also a symbol for Neptune now through the same height Neptune statues found guarding the main harbour of that island. You must go back sometime. It is also the Neptune, now, that sees, or saw you-as-Baker-Bloch off on his way to Pluto/Moon-of-Neptune. Neptune also rules or guards Otherland Island #1, as he does the similar sized Nautilus City/Island. They are now in direct resonance through The Magic. The Spell.

bb:

Let me take over…

Hucka D.:

The shoe is Pluto. Red. Important. Shiny nose. The thing that saves Christmas. Rudolph was also present in the Yale collage “Frank N’ Maria Stein”, as was the Denver qb/roller coaster with planets complex already discussed. And also The Abominable Snowman from that same Xmas flick was in the same Yale collage. But this time, instead of staring at each other across the Greenup Gill, they mutually stare at the red slipper. All the attention of the middle Lambfoot Dub is directed at that shoe. And then you have the researcher of Wilsonia backhousei also on the shore of this middle Dub. He is instead looking down at his own foot, and the strangled backhousei underneath it. A close up of this drubbing, um, is seen in the upper left corner of the new collage. That’s a close up of what he’s looking at. But the foot is also the same as the foot of Wilsonia fox, the red fox. The red fox of the collage is the same as Wilsonia. Wilsonia Foxclaw. Redfox. Redd. Foxx. Wilson. That is the present.

bb:

A big shoe to fill. Really big shoe, as Ed Sullivan use to famously say.

Hucka D.:

So we’re back to Wilsonia Foxclaw, the mixed up boy girl.

bb:

The yellow submarine, to kind of complete the elements of the new collage, is being raised, apparently, out of the water of the middle Dub, Hucka D., through its attachment to the red fox’s tail. The yellow sub was also present in the Yale collage we’ve been speaking about. It’s also, obviously to me, matched with the burning car, for this association is made plain as well in the Greenup series. That’s where I believe both first show up in the 10×10… um, at least the burning car from [delete name].

Hucka D.:

The burning car drops vertically into a hole, like a rook. The yellow submarine is raised, by you no less in the collage of Greenup, diagonally, like a bishop. Rook — horizontal and vertical; bishop — diagonal. The two types of moves combine in The Queen. The Queen is both life and death, since the car here represents death and the yellow submarine life or resurrection. Ant. did not understand this collage. He saw it as a threat of sorts. Devil. Evil.*

bb:

He is comfortable in his own circle.

Hucka D.:

Correct. You are not really in that circle, and never were. But it matters more now to him. He is circling his wagons. We have again moved away from the collage interpretation. (laughs).

bb:

I think it is the resurrection of The Sun, Hucka D.

Hucka D.:

We should end here. Go to your golf course. (smiles).

bb:

Thank you.

* Ant. is not referring to Headburro Antfarm here but another friend.


Whealy Gallery? No! Yet another Edwardston Station Gallery instead, Healy style this time

snapshot883_003smaller

Now rent gallery space in the Healy sim from Kelly Yap. Interesting story about the space (as usual). Thinking of naming it the Whealy Gallery. Not Healy but Whealy. Not Wheely either. A Big Shoe to fill, though. Eh…

2/1/09 update:

Besides adding some notecards and a couple of other things, I’m now basically set up in the new gallery. Decided to call it just “Edwardston Station Gallery” again, mainly because I had the signs and I didn’t want to make new ones. Plus that whole Healy-Edwards Creek Station thing going on… seemed the right thing to do. Decided not to use the animated sign, though, or I took the animation script out of the sign, I should say.

So here’s the interior. It turned out to be just a basically juiced up version of the old Hidalgo Gallery in Gliese, since, just like that original gallery of mine, the Hidlago series is featured as a whole within, and not a whole lot more. But some… like this first picture of the Wheeler series positioned on the wall outside the back door. Or would that be the front door?

snapshot890_003smaller

Inside shot. You can see most of the Hidalgo series in this snapshot, as well as 1 pre-10×10 collage I decided to fit into an alcove near the front (side?) door, along with a big chromagraph picture. Both of these, appropriately enough, use to exist in the old Edwardston Station part of the gallery in Tyta.

snapshot890_007smaller

And then the remaining two Wheeler collages I’ve completed exist just around the corner from the 1st Wheeler collage, on back porch area at the bay again. Now where I’m going to put *future* Wheeler collages, never mind the 10 projected Jasper series collages after that, is another matter. 😮

snapshot890_008smaller

And then the lighted front, er, side door.

snapshot891_001smaller

* In further researching the name “Edwardston Station”, came across this previously unknown review by a Japanese avatar for the old gallery of this name in Tyta from Nov. 2008. Queer to see your gallery reviewed in such a cryptic (translated) manner.


Portal Refound (!)

TEXT SOON.
snapshot880_002smaller

snapshot880_004smaller

snapshot880_005smaller

snapshot880_010smaller

snapshot881_001smaller

snapshot881_009smaller


Loose Thoughts, &, Of Course, Chatting…

“Hucka D., can we speak with SF tonight?”

Hucka D.:

Yes.

SF:

Hi.

bb:

SF, we are very close to you [already!] in the Wheeler series with that last collage from a triplicate Lambfoot Dub. How have you been, btw?

SF:

Wet.

bb:

I bet. Tomorrow and the next days after that, hopefully I’ll be able to re-read all of Floydadada and our previous conversations during the creation of the Oblong series. You were absent, I believe, in the follow series of Hidalgo. I’ve spoken to you a couple of times in this almost year old blog now, back in October I believe.

SF:

Before Carrcass-1.

bb:

Yes, I think so.

Hucka D. (jumping in):

SF says he’ll speak with you further after you read Floydadada more. You are moving into collage #4 now, but haven’t started yet. I’m picking up on diamond, though, and perhaps a double diamond?

bb:

Thank you Hucka D. Should we discuss the opposition of diamond and graphite now?

Hucka D.:

Very important for you to listen properly to SF. He shows up at the exact right time.

bb:

Can we speak about the new gallery, then?

Hucka D.:

You have already run out of room in the new gallery [renewed “Edwardston Station Gallery]. What to do? You can’t even fit in the entire Wheeler-Jasper series if you eliminated all other collages, I don’t believe.

bb:

It would be tight, true.

Hucka D.:

Long run you are thinking of an even further downgrade, from your Otherland properties. Just keeping this small rented mainland gallery. I’m not sure that’s a good idea.

bb:

Is the central, red shoe in Wheeler collage #3 [“Bigfeet”] a representation of the new gallery?

Hucka D.:

Yes. Let’s take a look.

(pause as bb pulls up collage again in a separate window)

bb:

I’m pretty sure that the Wilsonia backhousei/Golden Dodder symbiosis in the foreground represents the similarly “tentacled” Otherland, with Otherland Island #1, #2, and #3 all represented by the leaves of the [being-]strangled Wilsonia.

Hucka D.:

Not a dead Wilsonia, though… yet. The Linden Grid has not done its full work yet, I mean.

bb:

The tentacled “monster” seems to almost be shielding the vision of the central pool, which is the same as the lower pool, and the upper pool for that matter [all are Lambfoot Dub], with that upside down burning car, which we now know represents The Moon of Otherland, now extinct.

Hucka D.:

It was the Moon and Pluto together. ESBUM.

bb:

The Red Fox seems to be pulling the yellow submarine out of the middle pool of water with her tail, or the sub and the tail are one in a magical fashion. This seems to represent Wilsonia Foxclaw.

Hucka D.:

Wilson, Fox, Graham, Wheeler, Oily City, Healed, Healy. Big Shoe to fill. Edwards Creek Station to Edwardston Station and done. But something very mysterious about the former… attached to Area 51 for unknown reasons except for the name “Edwards”. Why, baker b.? Why?

bb:

Why is Wilsonia Foxclaw blocking Baker Bloch’s photographs from in and around her enclosed little valley Hucka D.?

Hucka D.:

Grassy and Gypsy [Purse] are in the Garden of Eden, baker b.

bb:

Is this part of the film Salad Bar Jack and the Spill over Drink Lake Dam?

Hucka D.:

You must go back to the Cave of The Alphabet, baker b.

bb:

To continue filming, you mean. With the Toy Avatars.

Hucka D.:

You must listen to what that Cave sings. Or hums.

bb:

I think Otherland will, soon enough, be history. Spring.

Hucka D.:

You cannot stay put in one place very long. Sad. But interesting. Like you are living a whole life in a couple of months. As ____ said, “You won’t find a better place.”

bb:

I don’t expect to.

Hucka D.:

Wilsonia may be blocking you because she doesn’t want you to cover *all* of Otherland Island #1 in your blog yet. She wants you to wait… savor…

bb:

Maybe this is where I really and truly just *stop*. Maybe the red shoe in the collage is The End. Rubi… Ruby.

Hucka D.:

SF is next. Double Diamond.

bb:

Thank you Hucka D.

*****

“Hucka D., I wanted to talk a little more with you tonight if you don’t mind. I think this may all hinge around TILE.”

Hucka D.:

The Temple, you mean. (pause) Shirley Temple, in the new collage “Bigfeet”, is hovering directly over the red shoe. Her shoe, or could have been. Rubi… Ruby.

bb:

Is the temple too big now?

Hucka D.:

It was too big in Rubi/Ruby.

bb:

So that’s a yes, I suppose.

Hucka D.:

People can’t take it in. It’s more for the future. OpenSim.

bb:

Many of those images around the big red shoe here are taken directly from Carrcass-1. Redfox is also implied, since it is next to Carcassonne in Kentucky. Wilson-Fox.

Hucka D.:

Right. Of course. Next up, and so on.

bb:

Oh… the Portal!

Hucka D.:

We must end.


Stonethrow Away

“Hucka D., you there?”

Hucka D.:

No. I’m over here.

bb:

Ha ha. Should we talk to SF tonight?

Hucka D.:

Maybe. Fascinating read that Floydadada is, no?

bb:

Yes!

Hucka D.:

I was a helper in that project as well.

bb:

Oh? Are you baker2 by chance?

Hucka D.:

I played the part of Wet Rock in that production. But I dried out quickly afterwards.

bb:

You’re quite funny Hucka D. So it’s obvious that SF will be up soon in the Wheeler series. I must prepare. Double diamond and all that. Lambfoot Dub itself is very close [to Sprinkling Tarn]. I’m fascinated by the idea that SF said I would live in or near Stonethwaite, Hucka D., very near your Wet Rock, in fact, or at least one version of Wet Rock. 3, 6 or 9 months, he said, I believe. Is this when I retire?

Hucka D.:

Yes! But before Edna retires. 3 months is probably the correct figure. 2-3 months. Then more later. Two shifts at least. But not at Seathwaite Fell… that’s too wet!

bb:

What’s with Peter Dunne and Island Grove and this Cross of the Lamb based upon a progression of 4 44 year periods?

Hucka D.:

Just that. Cross is time happening at once across time.

bb:

Like SF himself/itself.

Hucka D.:

Yup.

bb:

Kelly Yap seems nice, Hucka.

Hucka D.:

She is. She’s a dear friend of mine.

bb:

I don’t think so Hucka D.

Hucka D.:

Oh yes. And also the neighbors, the feminizers. Lovely people.

bb:

Do you know the neighbor next to her, Dorra Debs, at all?

Hucka D.:

Ask Kelly.

bb:

So close to Egan as well, and the mysterious bottomland glyph there. “Ben was here…” Wanna talk about that yet?

Hucka D.:

Ben already has been here and left. Palm tree and Willow tree in one. Your Gallery. Mossman. Wilsonia. Wilsonia Foxclaw.

bb:

What about Foxes Tarn? I’d forgotten about that connection.

Hucka D.:

What about it?

bb:

Well… it’s Wilsonia Foxclaw. Foxes Tarn. Maybe *her* (his) tarn? The Atom, as SF put it?

Hucka D.:

Return.


OMG! — An *Actual* Resident!

Yes my first sighting — well, second hand, that is — of a *real* Resident in Second Life. I can’t believe it’s not a more common occurrence.

Resident @ Ornaglyph Gallery

Don’t have any idea what I’m on about, as usual? Shame on ya (this time)! Check here.

And, ta boot, the picture was taking in another Kelly Yap-Land gallery just across the cobblestone path from my new set up in Healy! (Ornaglyph Gallery). So I just had to pop over there and take a look around. Very interesting graphic style… still absorbing (!)

snapshot892_001smaller

The Residents are a completely and utterly unique rock band. No one around like them at all, believe you me! But their music is, admittedly, one of those love ’em or hate ’em situations, usually. Check it out sometime!*

* And even if you don’t dig the music, the built up mythology may interest you as a separate entity of sorts. To give just one example, see: N. Senada.


“Edwards(ton) Station ((Gallery))”

wheeler04base8smaller

“Are we ready again, Hucka D.?”

Hucka D.:

Fire when…

bb:

This is, I’m assuming presently, the 4th collage of the Wheeler series, this new “Edwards(ton) Station ((Gallery))” picture.

Hucka D.:

Why don’t we just call it “ESG”, huh?

bb:

Ok. So the woman taking the photo in the picture is from The Diamonds, Hucka D., already visited at least twice in the overall 10×10 before, and all at one of the 4 *corners* of the series. Just reading in Floydadada last night, I suppose, about the realization of these corner “Diamonds” when approaching the 3rd corner with collage numbers 10 and 11 of that series. When I was typing “10 and 11” there, Hucka D., the post was automatically saved with a word count of 101. 10 and 11, again.

Hucka D.:

SF works in mysterious ways.

bb:

I’m thinking now we need to examine all of these corner collages, and all of them come in pairs so far, or make animations with each other. Should we do that tonight?

Hucka D.:

Maybe tomorrow. But, yeah, very soon.

bb:

Back to ESG. The woman is from The Diamonds and she’s taking a picture of an insect called a walking stick, I believe. Let me check… So most definitely this is the bug. All kinds of little strange synchronicities surrounding this one, Hucka D., beginning with the fact that when I googled “The Diamonds” and “Missouri” together, I got all these images of *walking sticks”, but in this case the actual stick used for walking aids. The reason they came up with the images of the Diamonds woman and the insect walking stick are that they… well, I’m having trouble re-creating that search, Hucka D., but another image I kept running into were the walking sticks with the diamonds in them, created by lathing. (pause) Ah yeah, here we go. The sticks with the diamonds in this case are *willow* sticks — willow tree again, then, like in the 1st Wheeler collage, “Benwheelerworld”.

Hucka D.:

Diamond Willow. Yes, very good sleuthing baker b. Perhaps good to CARVE as well. (smiles)

bb:

Is this perhaps related, then, the the central dog of Synchpatch? We haven’t talked about him in a while. Do you know what I’m talking about, even, Hucka D.?

Hucka D.:

A bit. And: yes.

bb:

The walking stick in the new collage is then also a diamond? Or diamond symbol? Obviously related to Seathewaite Fell, then [i.e., SF]. I don’t think I like writing after I get out of the shower.

Hucka D.:

The light of the camera represents a diamond as well. Flashy. Maybe you should go inworld and take pictures of the “4 corners”. That might calm you down… poor little thing…

bb:

Ok.

*****

Hucka D.:

To continue: the pole in the foreground is obviously representation of the new gallery itself, Edwardston Station Gallery. Although this is a marker from Edwards Creek Station, it is cut off in a manner that could make it seem like it says “Edwardston Station Gallery” instead, or at least “Edwardston Station”. So this is obviously the new gallery. Correct?

bb:

Yes. Then the walking stick, I believe, represents the walking path bisecting the little gallery complex I’m now a part of, or what I’ve seen referred to as “Yap-land” or “Yapland”.

Hucka D.:

On the other side of this path and a little north of your new gallery you find the Ornaglyph Gallery, where the picture from the former post was taken. The one with the *actual* Resident, as you put it. Yes, more synchronicity here for certain. So he’s there in the picture, sitting on the couch in that gallery, looking very at ease with whoever he’s with, maybe the gallery owner and a friend. The gallery owner did not take the low res snapshot, though. That would be a friend of the owner. In the background we have another reference to The Residents in a cut out from their first album, Meet The Residents, stolen, in turn, from the much more famous cover of Meet The Beatles. This is the first time you’ve “met” a Resident, *actual* Resident as you say, in the vast game board that is SL. You been looking for one all along, though. You were aware of the resonance between common SL residents and this one very unique Resident who is more, then, than just a “resident”. This is Resident squared or amplified quite significantly.

The first time you visit The Diamonds in your [art] 10×10, you also meet a man in a suit wearing a giant eyeball over his head.

snapshot894_007smaller

This was before you knew anything about The Residents, though. This would be [delete name], that ass. Again in your words. Whoops, my hand is starting to fade a bit… can’t seem to grasp my cigarette now.

bb:

Hucka D., you don’t smoke.

Hucka D.:

There, it’s coming back. But the two pictures are related, obviously. You are in or very near, at least, The Diamonds once more. And you were there during the Yale series as well. Diamond Dog is in the first of those… in fact, I believe the title of that collage is “Diamond Dog”, isn’t it?

bb:

Yes, I think so.

Hucka D.:

I don’t think you were conscious of the 4 corners effect when you created “Diamond Dogs”, though. You didn’t even know you had a full 10×10 on your hands…. another one.* You were just letting the dog, the dingo in this case, lead you. Then the same dog shows up again, in “Pencil Tail”. Diamond tail, though, has become graphite tail, a very different form of carbon. Very soft verses very hard. SF works in mysterious ways.

Getting back to the new collage, ESG, another resident’s head, a mortal or ordinary one this time [normal avatar, all of which are referred to as residents in SL], sits atop the ESG silver pole or marker in the picture. The residents of SL famously create all the content of that world. The are at the top of the pole… always. The superordinary Resident looks at the ordinary resident in awe, perhaps, here. He is where they come from… the name, anyway. And for you, baker b., well, they predate SL. But that’s [delete name] territory, as is all of Missouri itself. Gives me the willows.

bb:

Willies, you mean.

Hucka D.:

This is also a bit about copyright issues, but in talking to Ms. Yap you know now that there’s no real issues involved with the current collage in your current gallery. You know this because of the Doghouse Gallery and the images within.

bb:

Right. Sgt. Pepper and all. Like in “Bigfeet” and others. Shirley Temple doll. Shirley Temple slipper. One.

Hucka D.:

I believe that may also represent you, the avatar, the resident, at the top of the ESG marker in the collage, baker b. Mr. Normal. At least here.

bb:

Perhaps.

Hucka D.:

But then, behind the curtain, we have a very different face emerging. Not so ordinary! And with the blank, blank eyes of Baker Bloch. But that’s actually a doctored up George, of course.

bb:

All this has to do, though, with Carter County, Oklahoma as well… again.

Hucka D.:

The Cryptic Corperation, yes. Clem and Fox and Kennedy and Flynn. Another Fab 4? Two, anyway, near Graham and Wilson-Fox, and Wheeler and Healdton and Keller. Too many. You knew when you saw *The* Resident in that snapshot from almost 2 years ago the Oklahoma connection… almost instantly. You were prepared, briefed. The collage and the series pull from past to present. The marker represents your gallery, but, moreover, this collage that now is positioned at the very front door of the gallery, acting almost as a second sign of sorts, below the original or mundane sign. Mundane is not the best word here. Ordinary… or what people expect a sign to be. All this is a reflection, in a way, of Graham just above. This collage has to do not only with your gallery but the relationship with the gallery complex you are now a part of (Yap-land). (pause) Go look at your new collage again and then hit the hay once more.

bb:

Thank you.

* For baker b., what he calls the writing 10×10 (1998-2005) basically predates the art 10×10 (2004-2009?)


“Edward(ston) Station ((Gallery))” (2)

“Let’s possibly continue then, Hucka, on the interpretation of what we’re shortening as “ESG”, what appears to be the 4th of the newish Wheeler series. Should we begin with Oklahoma, then? We’re already starting the 5th of the series, which may be completed by the weekend. That’ll make an animation with the 6th, then, if things go according to plan and comply with past models (i.e., all 5th and 6th collages of each series make an animation in respective with the other). But I think it’s important to dig a little further into the fourth, perhaps, before moving into the real meat of the Wheeler series. Do you agree, or are we finished with the 4th?”

Hucka D.:

Let’s talk about Oklahoma, then.

bb:

We’ve talked a bit already about how the walking stick may represent the gallery complex that the Edwardston Station Gallery is now a part of [elsewhere: Yap-land], centering on the east-west alignment (separated by this main, spinal path) of Edwardston Station Gallery and Ornaglyph galley just across this path from you and a little to the north. Walking stick = walking path. There’s also the fact that the golden spindly legs of the insect match the lettering of the Edwards Creek Station marker used in the collage. The “E” beginning this name is overlapped in the picture with the end of one of these very similarly colored and wide legs, in fact. Interesting minor juxtaposition for sure.

Hucka D.:

There’s a confusion about where the legs of the walking stick actually are in reference to the images representing the 2 neighboring galleries. But, yes, the main body of the walking stick, the central “spine”, is this path. I think this is obvious. Walking stick also obviously refers to the willow walking sticks with the diamond patterns in them you mentioned before. In fact, I believe the new collage may be called… what was it?

bb:

Thinking about “Diamond Willows”… or perhaps “Diamond Willies” (smiles). It will partially relate back to the “Benwheelerworld” collage.

*****

bb:

Sorry… the central picture within a picture from Benwheelerworld, uniting the palm with the willow (same willow), is at least partial (microcosmic) reference to the new 5th collage, still in development, and probably the projected twinned 6th as well. Interestingly, perhaps, the 5th collage of Wheeler is also harking back to the 5th collage of the Oblong series, 3 tiers before it (6th as opposed to Wheeler’s 9th). Come to think of it, maybe in the 5th collage of the 3rd tier is involved (Rose Hill)… I’ll have to also look back at that one, then.

Hucka D.:

We are still talking about the gallery, as we were with Benwheelerworld. The willow tree below the palm tree still exists at the gallery… that hasn’t changed. What *has* changed is the addition of The Arab at the gallery. You should take snapshots of that addition tonight… quite exciting. But you’re at your limit of prims, now. 😦

bb:

That’s ok. Add any more and the lag may really start to become a factor at the new gallery. I miss the tubes, though [from the Rubi version of the Gallery at the Temple of TILE]. Should we talk more, then, about The Arab?

Hucka D.:

Sure. Grassy. Gypsy. Arab. Missouri. Sink/sank/sunk. Sunkland. Sink Creek. Ink… Map… Rat… Gang. Foreign One. Supplies/cargo. Roller Coaster. Rat. Giant. Gang. Willard. Willie…sss.

bb:

Willow Hill? [in Jasper County, IL as well]

Hucka D.:

Might be a bleedthrough. Into Wheeler. Check…

bb:

Hold on…

*****

bb:

Well, unclear if that’s so, but I’ve saved some more images. Interesting that in English folklore the willow was thought of as sinister and has the ability to uproot itself and walk around. And also the tree is sacred to the Wiccans.

Hucka D.:

Mossman is also a plant that can walk around. He has 3 feet at times in doing so. Lamb’s feet. Leaves bigger footprints, though.

bb:

In getting back to the ESG collage, though, I think the camera the woman is shooting represents a type of 3rd eye, the eye of the camera anyway, and positioned, width-wise, between her two “normal” eyes [which are also hard to make out]. This would be the eyeball head of The Resident. I should also mention that an eyeball avatar plays an important factor in the translation of Hucka D. — you! — to the realm of Hidalgo, as discussed a bit in this very early post from the blog, but also in more detail in the little document that actually preceded the blog, called “Sandbox Chronicles” [link soon]. This was composed during my first month’s involvement with SL, Hucka D., when my eyes were totally fresh and new.

Hucka D.:

They are returning to that state.

bb:

Ok.

Hucka D.:

There’s more to this collage than might meet the *present* eyes, but some of the interpretation must be saved for later. You must move on now to the rest of the Wheeler series. Obviously SF is still trying to speak to you.

bb:

Should we contact him tonight?

Hucka D.:

It was more important to talk to SF during the Oblong series, which was the really, really crucial series of your art 10×10, as you call it. Not as important now, although he doesn’t mind chatting with you a bit. At times.

bb:

Is SF [delete name}?

Hucka D.:

No.

bb:

Can we talk about the Council of 8?

Hucka D.:

It’s the Council of 10 now. (smiles).

bb:

What about ESBUM?

Hucka D.:

He/she has been assimilated. Along with Carrcass-1.

bb:

What about RS7?

Hucka D.:

After Wheeler. Summer. Summerland.

bb:

Let’s attempt a conversation with SF, Hucka D.

Hucka D.:

Alright.

SF:

Hi.

bb:

I am on your mountain again, SF.

SF:

Hi.

Hucka D.:

SF has indicated to me that he is in the middle of cooking a casserole, and he is thus indisposed currently.

bb:

That’s fine. Should we end then?

Hucka D.:

Take some snapshots of The Arab. Go back to the Blake Sea. But *most importantly*, after completing the Wheeler and also the Jasper series, you must hike after work this spring. You have a great opportunity again… every day it doesn’t rain, get out in the woods. Take snapshots *there*, for a change. Go back to Northerton. The portals as well, obviously. TILE Creek. Remember the sacred triangle of RIVER-STREAM-CREEK. STREAM is being threatened, no doubt about it. Nothing to do, but you can help remember it. Go back to the Booker T. Archive and read up on what you said about STREAM when your eyes were fresh [i.e., when we were still new to the house and surroundings, including STREAM]. *Talk* to this stream. Start at the source. Take pictures. Find evidence of Toy Avatar activity if you wish.


Wilsonia Mainland Walk

TEXT SOON.
snapshot896_001smaller

snapshot896_002smaller

snapshot897_003smaller

snapshot897_006smaller

snapshot897_014smaller

snapshot897_015smaller

snapshot897_016smaller

snapshot897_018smaller


Wilsonia Visits Gallery, Takes Pictures of Updates (1)

Noob avatar Wilsonia Foxclaw beams into the Gallery at the Temple of TILE to chronicle the new additions for the Baker Blinker Blog. Immediately you’ll notice a change from before, if you remember, because the roof along almost the entire ground floor is lower and differently textured. What has happened is that I decided to add an edited version of The Arab ship into the gallery at the entry point. But in doing so, and also adding in the Edwardston Station related pictures I’ll get to in a second, have effectively (again!) run out of working prims, given that I need to save some for the rest of the Wheeler-Jasper series.

In looking through the blog, found this old post from July with the same pictures in the present post. Unfortunately, I created no text, for some reason, to accompany the pictures at that time.

Along the left wall of the central part of the temple just ahead of Wilsonia, I’ve re-rezzed all the Edwardston Station related pictures, and also the old sign complete with notecard for this particular collection. I won’t bother to cut and paste the entire notecard into this post, though. You can find an older version here, if you wish — not too much has changed.

snapshot897_020ssmaller

There’s the now famous picture of Esbum at her pond. Wilsonia finds it very strange to be looking at snapshots of the avatar she essentially replaced. 😦

snapshot897_022smaller

snapshot897_023smaller

Wilsonia finds herself thinking that the Edwardston Sim really was a beautiful place, and she can, through these pictures, better understand Esbum’s despondency over its loss.

snapshot897_024smaller

Then we next have 3 of the 4 Edwardston, Mythos related photographs, this time from rl. For the most part.

snapshot897_026smaller

Then the 4th and last Edwardston, Mythos photograph beside the very related, in my opinion, Max Ernst painting “My Friend Perriot”. The resemblance is quite amazing, really. Too amazing.

snapshot897_028smaller


Wilsonia Visits Gallery, Takes Pictures of Updates (2)

So let’s take a closer look at the inserted Arab now. Wilsonia is on the deck at the front of the ship. The entire superstructure of the ship was deleted because of prim limitations mentioned before. Nice view of the sky forest can be had from here.

snapshot897_032smaller

This deck is most easily reached from the 3rd floor of the West Wing. In looking through a provided window on this floor just opposite the deck, Wilsonia spies the other side of the ship, but she can’t reach it from here.

snapshot897_033smaller

Wilsonia decides to pop through the hole in the front deck, complete with ladder. She descends to an area very reminiscent of Esbum’s room inside The Arab back in Rubi.

snapshot897_034smaller

She finds another entrance to the ship’s open interior missed in ascending the ramp to the 3rd floor. This would be just to the side of that ramp, still on the second floor. Maybe she was taking one of those regular, large swigs of her coffee when passing this area before. 🙂

snapshot897_037smaller

A nice view of the gallery on either side of The Arab is found at this old table.

snapshot897_039smaller

Wilsonia finds that the back side of The Arab opens into this otherwise “hidden” floor of the central part of the temple, just above the main floor. Another really nice bonus for sliding this large ship into the temple at this placement. Wilsonia is also surprised that such a large ship doesn’t intrude on any of the art on this floor, nor the art in the East Wing on the other side. A perfect fit, seemingly, but at a prim cost. I think it was worth it, though.

snapshot897_044smaller

Wilsonia now stands on the back deck of the ship. I’ve since opened up the floor a bit here so that you can see up to this deck from the ground floor just below.

snapshot897_048smaller


“Willows Diamond”

wheeler05newest12smaller

“The above is *almost* finished — should have rough edges ironed out by at least Monday (2/9/09: it’s finished!). So let’s go ahead and attempt an interpretation. Hucka D., are you my helper again today?”

Hucka D.:

Sure. You’re calling this “Willows Diamond” right? Without any apostrophes. Is it, then, Willow’s Diamond or Willlows’ — plural — Diamond? There are two willows in the picture. Or are there? This is a return of the willow from collage #1 of the series, Benwheeleerworld.

bb;

One of the willows is partially obscured in the collage, though, especially the top. Hidden by the foreground mossman, the one with his (her?) back turned away from us. He seems to perhaps be communicating with the background mossman, who, in contrast, is facing the viewer. He also has a staff; foreground partner doesn’t. The staff’s head is diamond shaped, once more, mirroring all the other diamond related imagery in the collage.

Hucka D.:

I wonder if they’re even shouting at each other? What’s that the background mossman is wearing around his shoulder? Looks like some kind of loose fitting, silver toga or sumtin.

bb:

That is a representation of the Council of 1 who decided not to become the Council of 8 and kick out the lowliest member of their group. This would be, then, SID’s 1st Oz. But it is also the 2nd largest tarn of Seathwaite Fell, also obscured, as it turns out, by the foreground mossman. That is, the tarn, the 2nd largest of the fell itself and which I’ve referred to as Seathwaite Tarn in other places, after the harboring fell.

Hucka D.:

So background mossman here *reveals* what the foreground mossman obscures, huh? You’re doing an excellent job of analyzing the collage so far, btw.

bb:

Thanks. The blurred Council of 1 that the smaller mossman (from our perspective) “wears” was perhaps the last cut object I added to the collage.

Hucka D.:

I wonder if they could be arguing about the formation of the Coucil of 1 itself? Perhaps the foreground mossman didn’t want it to form. He wanted the Council of 9 to become the Council of 8 and kick out the lowliest one instead.

bb:

That would make him the same as [delete name], wouldn’t it?

Hucka D.:

Dunno. Maybe. (pause) The Sprinkling Tarn, the largest of the tarns atop Seathwaite Fell, is also represented in the picture, but more abstractly. We can still see the *trace* of [its prominent] peninsular jut through the diamond that the limbs of the willow or willows make here. That’s, then, their “diamond” represented in the collage’s name itself. That’s the center. Now in earlier iterations of this collages you had the diamond shaped peninsula still present there. It’s about the same size as the diamond the limbs make here. Why was it removed?

bb:

But the image is certainly implied there, despite its absence. I’ll go ahead and take a picture of the peninsula from another collage in the 10×10, namely the 5th from the Oblong series, called “Unexpected Homecoming”. In fact, I believe it’s from the same background picture Hucka D.

snapshot898_001smaller

2/8/09:

“To continue: It is very difficult to tell, in comparing the two collages, that the same Seathwaite Fell photo is used in both. This is because there’s very little of the photo shared between the two different pictures. In addition, the Seathwaite Fell landscape in Unexpected Homecoming is reversed in respect to the original photo. But one thing is obvious: both emphasize the diamond shape of the peninsular jut of Sprinkling Tarn and also the overall tarn itself, although this is more implied in the newer collage, “Willows Diamond”, since the tarn is not directly shown. The red and blue middle ground, shall we put it, was “cued” on the overall collage, however, through the shape of this tarn. This is a work called “Double Diamond” by [delete name] — that’s how I came across it: in a search for phrase “double diamond”. The top of the central blue “diamond” of this grafted work was cued to the top of the tarn in the base photo. The overall tarn, in this manner, also happened to roughly follow the edges of the painted (drawn?) diamond. So the blue diamond *is* the tarn, symbolically speaking. It fills in for it, in other words. And the diamond shape the two willows make at their center also basically marks the spot of the jut into this tarn — another diamond shape. But, as we’ve already said, the jut has been removed in this final (?) version of the collage.

“Hucka D., I’d also forgotten the fact that we stay focused on Seathwaite Fell, after reaching it in collage #5 of the Oblong series [Unexpected Homecoming], for essentially 10 collages, quite a long stretch. I can see how I needed to talk to S.F. more then than now. Is he still not really wanting to talk Hucka D.?”

Hucka D.:

He’s ready.

bb:

Ok. Great.

SF:

Hi baker b.

bb:

Hi.

SF:

I want to talk about my isolation again. And how I was opened up in 1575 through contact. The Council of 9.

bb:

Ok. Great.

SF:

The Mossman in the foreground is [delete name], true enough. He is about to make an important decision. He’s going to fill in the tarn. The other Mossman is waiting for him to fulfill this task so they can begin to set up the Council of 1 at Seathwaite Tarn, my second largest tarn after Sprinking. The second then becomes all important — the center.

bb:

I did notice that this same Mossman shows up in the Oblong series on one, actually two of those S.F. related collages… *your* collages.

SF:

One and the same. They then attempt to create a microcosm of the whole Lake District on my mountain top, where Lake Grasmere is melded with the spirit of the Seathwaite Tarn, my tarn. Then the island appears. This is the same as the jut.

bb:

I didn’t know that, I don’t think.

SF:

The jut was broke off from the attached shoreline and set free. Free to float in the interior of the tarn. It turns into a monster. Then Grasmere itself is attempted to be recreated. But you know the story to that.

bb:

I know that this re-creation is depicted in “Some Things Were Ill Remembered” from that series. Grasmere was re-created, but crazily, like an M.C. Escher picture of some kind — especially the waterfall one.

snapshot898_003smaller

SF:

Moire effect.

bb:

It was then [after that collage] that I finally took the focus of the Oblong series away from you [Seathwaite Fell] and onto the Stonethwaite regions again, the focus of the Greenup series. Turns out there were a number of things I’d overlooked when using that region for Greenup collages. I missed, especially, Wet Rock. But then, in Floydadada, you indicated that Wet Rock was yours all along, and that it filled in the needed *center* of you re-created Grasmere. And you even borrowed it from a small megalithic stone circle to the east of you — drew it down through the long, u-shaped Ennerdale valley to you.

SF:

Sent it back the same way. Two in one. Who am I, then?

bb:

Should the Council of 9 had become the Council of 1, SF?

SF:

Tyle is born. Isolation. Sprinkling Tarn filled in.

bb:

But it did not last.

SF:

Didn’t it?

Hucka D. (jumping in): SF says that he’ll continue this another night and for me to mop up.

bb:

That’s fine, of course. In looking again at the collage it’s the willow diamond — or willows’ diamond — that seems more mysterious, perhaps, than the rest of the imagery.

Hucka D.:

Foreground mossman has just removed the jut and is about to fill in the tarn. Where does the jut go, then?

bb:

Well, SF said it was removed and made an island in the Seathwaite Tarn, Hucka D. The diamond in the picture formed by the willows, or willow, is one of absence. Portal?

Hucka D.:

Foreground mossman has just found something baker b.

(to be continued?)


ESG Updates, Exploring

Amazingly (again!) I’ve been able now to fit the entire Oblong series into the Edwardston Station Gallery in Healy, as well as keep the Hidalgo series there as well. Also I will still have the first 4 collages of the Wheeler series along the outside walls, although I don’t think any newer Wheeler collages past these 4, beginning with “Willows Diamond,” will be shown in the gallery right now. So that’s 34 total collages in the gallery presently.

Below is the new scene greeting visitors entering the front door. The gallery is effectively divided into 3 rooms by a curtain and a screen.

900_000smaller

Wilsonia sits in an easy chair provided in the middle room, the only one completely visible when you enter the gallery. I’ve left the potted zebra plant that was also in this same spot in the first version of the gallery, but the black couch and also the sink and cabinet with the coffee maker had to go. Wilsonia magically keeps her coffee mug perpetually refreshed anyway, so she, for one, didn’t mind atall.

snapshot900_003smaller

A view of the front room to the right of where Wilsonia is still sitting when she took this snapshot. The trick to fitting in the entire Oblong series is that I had to stick 6 of the collages onto the ceiling here. Because of the lower ceiling in this part of the gallery in respect to the rest, you can still see them pretty clearly, though, without using zoom.

snapshot900_005smaller

Here’s the front room with the complete Hidalgo series lining its 4 sides. This was taken from the front porch of the gallery. Where that 10m x 10m piece of tile floor is currently is where I plan to create a space for the sale of all the 10×10 series soon. More on that in a little bit.

snapshot900_008smaller

Wilsonia also decides to take another walk around the neighborhood while she’s at the gallery. Here she is at the bench shown in the last neighborhood walk, looking up through the trees.

snapshot900_010smaller

MORE TEXT SOON.

snapshot900_012smaller

snapshot900_017smaller


Chatter…

“The Wheeler series is now 1/2way complete, Hucka D.”

Hucka D.:

Yes.

bb:

Do you want to say more about it at this point?

Hucka D.:

Obviously the second part of an animation is next. Seathwaite Fell again.

bb:

Should we talk to him again tonight?

Hucka D.:

Er…..

bb:

I’ll chat with you, then.

Hucka D.:

SF says to chat about the Mossmen more.

bb:

Speaking of which, I refound that Bar Harbor portal mentioned in this post, but not comment on yet in this blog. My feeling: light a fire at the southernmost RIVER portal and the connection is made. Mossmen supposedly created this portal.

Hucka D.:

They did.

bb:

I’m going back to Long Hope soon.

Hucka D.:

You should!

bb:

Maybe The Peak but Long Hope especially.

Hucka D.:

It’s been a long term goal.

bb:

Where’s Wheeler these days?

Hucka D.:

You’re speaking very directly to him, but through the collages. Not here right now.

bb:

Are Wilsonia and Wheeler the same?

Hucka D.:

Kind of.

bb:

What’s in that remote Otherland valley to find?

Hucka D.:

Wilsonia. She found you instead of visa versa. The island hiked back.

bb:

I don’t know exactly what that means.

Hucka D.:

The island met you halfway. You must start a sweep of the entire archipelago soon. That’ll occupy you for a while.

bb:

We must also talk of TILE very soon. As connected to the Temple of TILE.

Hucka D.:

That we must.

bb:

To reinforce that I should be there. On Otherland.

Hucka D.:

Oh, you’re there. Wilsonia.

bb:

Much of my psychic energy, though, is tied up into creating the Wheeler collages.

Hucka D.:

That’s why Wilsonia showed up. Driver.

bb:

I must admit running around Sansara, starting at the Edwardston Station Gallery in Healy, is a lot of fun. Also suppose to be there, obviously.

Hucka D.:

Right. Resident. What happened in the northeast corner of Rodeo?

bb:

I think one of the next collages is going to deal with Strange Creek. Only today — or last night — realize that Strange and Stanger are anagrams. Stanger Gill is present in at least one of the Oblong series collages.

Hucka D.:

There’s a Big one and a Little one. You need to go!

bb:

It’s also maybe the most unified of the collages from that series, the tightest construction. Seems to mean a lot.

Hucka D.:

It took you away from Seathwaite Fell exclusively. You began to realize, through that collage, the extent of the wormholes in the District. You must explore the region as much as you can remotely before going. Also you must focus more on *this* region, the one you’re in.

bb:

Blue Mountain.

Hucka D.:

And Boulder.

bb:

I’m not even sure that Boulder has been mentioned in this blog. (pause to check) Interesting that it’s in a title of a post, but not mentioned in any posts themselves, including that particular one.

Hucka D.:

Boulder is the birthplace of the Rainbow Sphere. And PWB. (smiles)

bb:

The Synchronicity Theatre. It will return.

Hucka D.:

Oh it has to.

bb:

Which brings us back to Strange Creek and residents. Residents.