Baker Blinker Blog Book VI: Jeogeot IV 01 (Oct 2010 02 of 02)


A Town Sent, 01

In the last 2 days I’ve transformed my Otaki Gorge land into a small town of sorts. Natural name to assume: Pietmond. And so it was.

View of the center part of the town from Gallery 9, which, technically, is also part of the town, as is neighboring House Greenup. The 2 sub-galleries of the Edwardston Station Gallery are still there.

There are no roads within Pietmond, only sidewalks like this, which I might term “ways”. I’ll probably individually name them as well. This one Baker trots down here, for example, might be called Long Way because it is quite long,

I love some of the psychological spaces of the town, like this view north along another way that crosses “Long Way”. Name?

New structure I’m playing around with, another Moard Ling creation like the centerpiece structure of the Edwardston Station Gallery in Orions Vale. Tentatively calling it The Castle in The Rocks, although it’s technically a gazebo according to the object description. Looks more like a castle to me, especially sitting up there on that perch. This is where the 4 prim cabin use to be, which has now been moved to the lot next door. I like the “castle” up there better.

View up to the castle on another way in the town. As I’m counting in my head now, there would be 5 individual ways within Pietmond, all almost straight as an arrow, and then an additional, curvy cobblestone walkway leading from the end of Long Way to House Greenup. 2 of my Fatima Ur concocted Victorian houses are to the left in the photo below, with the central cathedral of the town to the right.

Baker sits on the upper porch of what might be his personal residence on the property — one of two possibilities. Great view up Long Way and across the town from here.

Mouseview while sitting in same chair. That’s Gallery 9 dead ahead. Nice.

Baker turns toward The Castle in The Rocks now, still in Mouseview.


A Town Sent, 02

Found a new, good spot for my almost 100 foot tall, 8 prim Italian Cypress, at the other end of the way that leads to The Castle in The Rocks. Great Lilith Heart product, and one I’ve seen used in landscaping quite a lot while traveling around SL.

But we should really get to the, er, heart of the matter and enter the cathedral, the dominating structure of the town, and yet another Moard Ling freebie creation. What could be inside that’s glowing so much?

Well, it’s just our old friend, the 7-circuit labyrinth placed atop the No Room Cemetery a couple of weeks ago by Baker Blinker. The center of the sink, then, remains the same. It’s just all been built up around it now. Pietmond is born.

Baker tries out one of the several sleeping bags near Peter’s Mound itself on the western edge on what could be called the downtown area. The idea here is that pilgrims have come seeking spiritual inspiration from the proximity to Peter’s grave. I suppose I could call the particular, shorter way, then, “Peter’s Way.”

Baker sits on the second floor of another, possible personal residence within the town, called Orange House. There is also a Lemon House and a Lime House in Pietmond, all structurally identical with each other — another Moard Ling creation. Yet another great view here through an interior, transparent wall. Baker has a tough choice to make.

Lower floor of Orange House, with TV that needs some minor repairs. The orange part of the wall in front of Baker here is phantom, and the only way to enter the building from the ground. Lemon House and Lime House have similar yellow and green phantom entrances respectively. They’re not as finished inside as Orange House, though.

Baker then takes a walk to the downtown of Pietmond to look around. He heads through the only door available, opposite the back of the cathedral.

The interesting upstairs of the 2 story “downtown.” Don’t know what I’ll do with this space yet. Gallery?

More on Pietmond soon enough!


Gallery Jack/SoSo added to Pietmond…

On hill to west, overlooking the town proper. Inside, again, are 4 of the 6 art/collage 10×10 series. The 5th lies in the SoSo gallery still sitting atop Gallery Jack, like it did in Orions Vale (I had to give up that land for this land). But I believe the name SoSo is best absorbed into Gallery Jack.

House Greenup (right), containing the original and remaining series, is just beside. What I’ve been calling “Gallery 9” (left) has currently been deactivated, since all the collages within are now found in the other 2 galleries.

Long shot looking west across the town toward Gallery Jack.

Yet another import from Orions Vale, or will be soon: the little bar in the middle of the woods created from an old A-frame, just east of town and still in the Otaki Gorge sim. This time it sits in a sort of moat. I have a feeling this bar will soon have its own story to tell, with the perhaps struggling proprietor a member of the Pietmond community.

*****

“Let’s bring in Hucka D. for some quality entertainment. Hucka D.?”

Hucka D.:

Good evening. Where do I sign up to be a resident of Pietmond? I want to contribute. Torsit says he wants to be a resident too. But he won’t be out [of jail] for a long, long time. They might even execute him. I’m planning a jail break. Want to contribute?

bb:

Maybe it’s best that Torsit stays in jail, Hucka D. After all he did threaten to kill the love of your life.

Hucka D.:

I know she’s not real now. *Torsit* doesn’t know that — he just read some loose ideas from the blog. Avid reader, you know. He said he really enjoyed reading the whole of Floydodo just after he killed Bracket Jupiter. But, thing is, it’s all blank pages. He only *thought* he read something real and tangible — projection. Queer, eh?

bb:

Yes, it is (!) So Floydodo’s just a blank book. Of no substance whatsoever.

Hucka D.:

None. You wish to talk of The Bill, though, and their influence on Pietmond tonight. Good topic!

bb:

Well… I was thinking — to start anyway — along the lines of Orange, Lemon, and Lime houses.

Hucka D. (quickly):

Orange is more fleshed out. Lime less so. There’s arguments that it isn’t even part of Pietmond and should be torn down. Lemon is between the 2. Orange… yellow… green; whole… half… void.

bb:

That was my thinking[ not surprisingly]. Lemon [House] lies in a halfway world between Orange/whole and Lime/empty or barren.

Hucka D.:

Pietmond has many stories to tell, as you’ll soon see. The Castle in The Rocks, for example: it was the original TILE Temple on the grounds. This is the birthplace of TILE, you see. The Cathedral of TILE is just the latest and last version. Sink, sank, sunk. Sunklands. This is where it all begins/will begin/has begun. A past/future paradise. Come a long way and a long way to go. Now you must create a confederation.

bb:

Confederation of sinks?

Hucka D.:

Yes.

bb:

Oh. Let me insert a picture of the town limits sign while I’m thinking about it. Technically, the galleries aren’t a part of town.

Hucka D.:

They were kicked out because the rest of the town wanted more art than just your collages. Don’t blame them. Nothing against the collages themselves, of course. Pietmond itself, after all, is the newest of your collages.

bb:

Right. My thinking as well… again. Each part seems to be where it belongs. Lemme go inworld and take that sign picture. (pause)

So here we have a picture of the gazebo I neglected to mention before, to the north of the downtown, as we’re calling it.

Hucka D.:

That gazebo has another story to tell. It use to be in Gallery Jack but was removed. Another group of people protested this as well. Pietmond town meetings can get a little rough. You should go to one.

bb (laughing):

Thanks. I will if you will. So here’s the signage. On the front: “To Galleries”. On the back: “Pietmond Town Limits”. This demonstrates the separation of the two regions.

Hucka D.:

The gazebo, like the Lime House beside it, was seen by some residents as also outside the community. Some members of the town even showed up with limes to pelt gallery supporters with. It got nasty. And juicy!

bb:

Is that why Lime House was never finished?

Hucka D.:

Yes. Kind of. You should also know that House Greenup wasn’t originally a gallery but a residence. Same for Gallery 9, and there’s discussion about whether it should be converted to apartments, once more, given the now overcrowded situation in Pietmond itself. 20 residents total now, I believe.

bb:

Where do they live? I know: another night.

Hucka D.:

Another night. Goodnight!

The disputed Lime House, directly beside the similarly controversial gazebo.


UFO; Dining

Before I talk to Hucka D. tonight, if he’s available, I thought I’d start with a couple of Pietmond additions.

First, we now have an official town UFO (!)

Now all we have to do is figure out how to fly the abandoned craft.

Other bits of news are probably less dramatic: the establishment of two eateries in town. The first is on the rooftop downtown, complete with an open bar…

… and the second similarly offers rooftop dining, this time at The Castle of The Rocks.

Great views at both places, but the latter restaurant may have to be moved. Residents are up in arms, once more.

One more shot of the downtown building(s) stuffed with junk. Haven’t figured out what to do with this space yet except use it as storage.

“Isn’t that the same UFO that was spotted flying over Ratcliff the other week?”

bb:

Yes, Hucka D., I think it was is.

Hucka D.:

Then there’s no pilot. He radioed in and said it wasn’t the craft.

bb:

Interesting. Do you know the pilot?

Hucka D.:

Yes. (pause)

bb:

Care to elaborate?

Hucka D.:

Not yet. We better talk of Peter, not to rush you but we must get to him.

bb:

I’ll just unreel my thoughts: Peter came to Pietmond as a lawyer, attracted by the many disputes among locals. A good market, if you will. This was after he completed his college courses. In Corsica? (pause) Anyway, one of the first or one of the primary disputes he encountered in this job was Lime House and whether it should be an official part of Pietmond, and, by assoc., establishing the boundaries of the town itself.

Hucka D.:

He found out he had his work cut out for him! Better move to Ticky Bill.

bb:

Well, I think that was the owner of the house, or the person that stayed there.

Hucka D.:

He didn’t own it. That was the problem.

bb:

OK. But all sorts of stories revolved around Ticky Bill. Some say he had Lyme disease and that’s why the house was named that [Lime House]. There were ticks all over the place in there. Ticky Bill, then.

Hucka D.:

One story, and a good one. Hard to pry it loose once it has its little pincher claws in the town’s consciousness.

bb:

Nice. Great. Then another story has it that the building actually ticked, or what was inside actually ticked, and that Ticky Bill was either building a bomb, perhaps a time bomb, to blow up Pietmond…

Hucka D.:

Another good story.

bb:

… or that it was the ticking of a clock, but so loud as to only be possible from a very special clock, a time clock. It was not only ticking present time but also past and probably even future time. Very loud. (pause) So Peter was brought it to solve the mystery of Ticky Bill and the Lime House, which may have been the Lyme House back then.

Hucka D.:

Another story was that his user was the famous comedian Dick Cavett. I think we brought him up earlier in the blog.

bb:

Talk show host, you mean. I don’t think he was a comedian.

Hucka D. (unperturbed):

Yes. A comedian.

bb:

Alright, I’ll leave it at that. Obviously Peter had to go and talk to Ticky Bill. Problem is, no one had seen him in ages, although he was always on the roster of town meetings and various other places. He always had 4 or 5 books checked out of the town library, and always paid his, er, bills.

Hucka D.:

No. He had no bills.

bb:

Anyway, that’s what Peter walked into. The man was almost like the invented Tuttle from M*A*S*H. Peter started to think that the town was playing an enormous joke on him.

Hucka D.:

Were they?

bb:

I don’t think so but I could be wrong.

Hucka D.:

He was my son, you know.

bb:

I was just getting to that. Peter was your son you birthed on Big Island in the Comet Archipelago, along with 4 or 5 other siblings. You’ve stated you were not African-American, per se, but just black colored. Black-purple.

Hucka D.:

Didn’t matter. Once you get to the mainland you’re discrimated against anyway, because of the darkness.

bb:

But the townspeople didn’t know Peter was black because he was white, you see. Your white child, like Martin in The Jerk, to bring in another entertainment analogy.

Hucka D.:

Exactly like that. His name was even Martin. Peter Martin. He only knew he was white because he could dance to Guy Lombardo.

bb:

How did you pay for his collage college, Hucka D.? Lemme guess: Chesaw. And his secret stash of Green. Purest green.

Hucka D.:

Oh Chesaw had money. And, yes, he gave it to us so all the children would be well provided for. And me too, of course. I moved with The Bakers — you, after all — to the heart of Big Sink because Big Island and Big Sink are the same in a weird-ie way. I didn’t move at all really, just “came” here. Transferred.

bb:

I remember noting at the time, before the elimination of Big I. from the grid, that the two were quite similar in size and shape.

Hucka D.:

We were at the heart. Of Big Sink. We took Chesaw’s house, even.

bb:

But did Peter go to school on the Corsica continent?

Hucka D.:

I’m only allowed to say [at this point] that he was raised in both Big I. and Big Sink. At the heart, the center. Pudding Hill. And then he went to Otaki Gorge and Pietmond to establish his own life separate from mine in Big Sink. But when I visited the first time, the town was aghast, because I was dark, see, and Peter was light. They didn’t know Peter had a dark mama and family. Brothers and his sister visited as well. Pietmond had to learn tolerance, but it was a long struggle. Not that the townspeople were bad or anything, just that it took some time. They’d never been exposed to our people. And that’s where the legend of Black Peter is born. They could figure out why he was light and I was dark and the rest of the family was like me. He became a sort of magical being. But this was quite a bit later. Ticky Bill led him to the Rabbit Hole of Blackmount after a certain time. He fell in — purposely — and came out, of course, in the Lake District — near there — on the Satori/ Maebaleia continent. He started to piece it all together after that. His mama actually owned both continents, and wasn’t a poor runaway at all. The lowest becomes the highest. He knew of St. Lemon of Troy, then.

bb:

Thanks for all that. Very interesting; good bit of backstory. I also thought today about the central labyrinth of Pietmond, which is now in the cathedral in town. At first the townspeople had a more ordinary church, although it was interdenominational. But they didn’t know, or had forgotten about the labyrinth until it was uncovered by some floor people — who were working on the floor of the church and found it. Peter was called in. An original religion was discovered by the town, one before the creation of the cathedral. The cathedral had been built on top of the labyrinth, which then hid it.

Hucka D.:

They ripped up the pews, everything. Everything became centered on that labyrinth. It was their central crop circle in many ways. A hole that is whole.

bb:

Nice. And Peter, let’s see, lived in Orange House, which later became, perhaps, the Martin House.

Hucka D.:

The townspeople insisted he take the Orange House because of the views [through the transparent north walls]. But The Martins had to be kicked out, and moved to the apartments on the hill. 2 of ’em. Or maybe they moved to Lemon House, which was less finished. Anyway, Peter felt bad about this, but the town insisted. Peter became the most important of them all here, the central town figure. The one everyone turned to when trouble arose, which was often. So much commotion for such a small place! But nothing really, really serious. I don’t think anyone was ever murdered there.

bb:

So everyone was fair complexioned when Peter moved there.

Hucka D.:

Yes. Except for the green aliens, the Colgates. Sweet people. Everyone loved them, even though they talked about them behind their back as well. But Peter, as I said, was special. The town had to bend to the fact that he was actually dark in matter. Er. (pause, then repeating:) He became a special being. Magical.

bb:

What is the meaning of the dark and light statues in Gallery Jack, Hucka D. Is that the two sides of Peter as well?

Hucka D.:

Yes. Yes! (pause)

bb:

The little 3-part collage series I created last March might figure in here, since we have someone moving into an orange colored location and kicking out, as it were, 2 martins — birds in this case. I’m thinking that 8-sided figure, which is an English well house, is also the Orange House of Pietmond. Let me pull up a picture:

Hucka D.:

Peter sinks in. Is trapped. Good life, but town limited in scope. They had to deal with the Taijitu.

bb:

Thanks, Hucka D. Well talk again soon.


Bill, The

“We’ll leap right into it. Ticky Bill — he was a higher dimensional being. He was Corsica Prime turned inside out. Pennsylvania and Elephant in one.”

bb:

I’m picking up that Pietmond is related to the Town of Spectre in Big Fish, to bring in another movie or TV parallel, Hucka D. A clue: Edward Bloom first entered the town through the “long way”, and Peter may have entered Pietmond through same (the longest way in town, termed Long Way itself). And then we have the race aspect: Spectre, perhaps like Pietmond at the time, was a lily white town devoid of color — except for the Colgates as you pointed out.

Hucka D.:

They own the spacecraft. The UFO.

bb:

Interesting. I’ll think about that. But to get to another point, Pietmond couldn’t have been named that at the time, since it was named for Peter and he had just shown up.

Hucka D.:

There were 2 Peters that became confused with each other later on. Peter The So So and Peter The Rock.

bb:

Cryptic. What happened to the town when the labyrinth was uncovered?

Hucka D.:

They were introduced to color beyond lilywhite. TILE was born. Peter knew what it was because of his schooling. Chesaw made sure he had the best education. Oxford Shoe.

bb:

What was the name of the town before it became Pietmond, then?

Hucka D.:

Oxford Shoe.

*****

bb:

Was it a head trip[, then]?

Hucka D.:

A little bit more, then end. Ticky Bill paid no bills, owned no house. Yet he was established in Lime House, which may or may not have been a part of Pietmond itself. Ticky Bill taught Peter about Corsica and its ins and outs. Peter then knew of (2) sinks outside of Sunklands, and he knew one day he had to visit there. He found nothing in Orions Vale; Chasm Deep was a bit different because, at the bottom, was Wheeler, who was a teacher of The Timescape. There was a co-author, but he was unbilled. This was Ticky Bill.*

bb:

Thanks.

*****

* a possible implication is that Ticky Bill helped discover the tachyon.

http://en.wikipedia.org/wiki/Hermione_Norris

http://en.wikipedia.org/wiki/The_Bill


Pietmond Map, 10/26/10

And Pietmond has a Flickr photostream now (!):

http://www.flickr.com/photos/70102450@N00/


“Don’t Close Your Eyes”

“So the townspeople insisted that Peter take Orange House, kicking out, in essence, the two Martins inside. They flew the coop to neighboring Lemon House, then.”

Hucka D.:

Say your main question tonight.

bb:

Was the town, before the arrival of Peter, called *Billfork*??

[long pause]

bb:

Hucka D.?

Hucka D. (finally responding):

Ticky Bill is not available tonight. Tachyons are involved. Wilson-Wheeler. And Norris. Norris controls the flow of time, forwards and backwards.*

bb;

What of the Billfork core diagram Baker Bloch found a basic copy of in Villeneuve? Pumpkins that weren’t promptly deleted after Halloween.

Hucka D.:

Yes, that was a diagram. Here:

Sorry. Here:

bb:

That’s Peter. Peter Dunne. A drawing of Duke’s Coach K. Is that [Pietmond’s] Peter, then?

Hucka D.:

Yes. He emerges from the Forest — Wake — through the TV. He is the 4th. (pause) More – than – a – day.

bb:

Wake [Forest] is the 3rd, and Duke is the 4th. Blue-black, like in the labyrinth.

Hucka D.:

Hold on. I forgot [the Martin part].

bb:

And the hecklers around Peter are taunting him here, like the townspeople *possibly* would have taunted their Peter about his racial heritage if he wasn’t so darned important to them.

Hucka D.:

Correct[ enough].

bb:

But Stockhausen, still thinking, was left behind in the Forest to ponder what just happened. Peter was born.

Hucka D.:

Peter was born in Pietmond, yes. Born from his mamma who was me as well. He has lost his bear coat, you see. Me. Mom.

bb:

Interesting, I guess. The giant martin flies away from him in the middle of a double diamond, the [horizontal] part colored like a lime and the [vertical] part like a lemon.

Hucka D.:

These are the fleeing Martins. We better put the picture that came before this here as well. Stand back:

bb:

These were composed in the Fall of ’87. They deal with, in small part, the loss by Duke, the basketball team, to Louisville in the National Championship Game in 1986. A new basketball season was coming, though, and Duke would be able to win it all this time around. But that was not known when I created this picture. The sting of defeat was still strong.

Hucka D.:

Peter is seen in the Greenup series as well, starting in Greenup 03. He is the 5th or 6th, beyond The Bill. For The Bill was all his [darker] siblings surrounding him. Men in Black, but also a sister as well: Norris. Norris married Wheeler. Norris may have been just a sister-in-law, then.

bb:

But this also represents the birth of Pietmond, the town. That would mean it is his death day as well as his birthday — Peter, I mean. Death day birthday.

Hucka D.:

Vigo and Prices in one. Peter is born. Maxwellborn. Pietmond from Piedmont.

bb:

In the Orange House.

Hucka D.;

Yes. Both born and died there. Cycles. Opposites. Taijitu.

bb:

Greenup 03, then, shows Peter as removed from the rest of his family, who are The Bills.

Hucka D.:

And again a Satanic figure shows up, like Bobby Knight in the picture above. Taunts. Apples.

bb:

Baker’s sitting in the Orange House right now. I think I’ll have him walk over to House Greenup and look at Greenup 03, then, Hucka D.

Hucka D.:

Great idea. Get him some more exersize tonight.

*****

bb:

The Devil has “Martin eyes”.

Hucka D.:

[Your] Bills look forward to the stars and Peter looks toward the viewer instead. The Bills look to Brazil and the Lyra constellation. That is TILE. That is the labyrinth. Same thing.

bb:

The “Art for Art’s Sake” concept comes to mind, and the idea that the town of Pietmond had to be created to overcome this temptation… apple.

Hucka D.:

So what happens? He is born from the cubes again, just like in ’86. ‘Cept this is 2004 now.

Hucka D.:

It’s the same thing happening. Birth. Making peace with where you come from and where you are and where you are going. 3 in 1. 4orrin1. Foreign One. Peter. The 4th.



Baker Bloch (pointing):

Peter.

Hucka D.:

Yes, Baker Bloch. You are correct. That is Peter as well.

*****

* After completing this post and doing some more studying, Hucka D. indicated to me that Pietmond before the death of Peter was actually called *Pitchfork*. Colorful name!


Nautilus Central

Yet more new digs, this time in the upper center of the Nautilus continent. I see it as only a base for exploring, and not a place to put up a new gallery. Not yet anyway. I have enough to do in Pietmond still.

But it is placed in a location I’ve haven’t really explored in depth yet, perhaps a kind of gap in my mainland investigation so far. The only place on the Nautilus continent I’ve “lived” yet is Yd Island in the southwest. I think it was another worthwhile, cheap purchase, and I had some tier remaining to be used up elsewhere besides Otaki Gorge. I simply moved Orange House intact over there and mixed in a more tropical landscape, including quite a number of palms in the sandier parts of the 1024 parcel.

Not sure what is going to happen to my Corsica examination now that I’ve given up all my land there. But I’m sure it will be a focus again sometime. I probably have years left in SL so no huge rush. It’s filling in a giant jigsaw puzzle.


To Blackmount Again, 01

Baker Bloch heads back to the Blackmount sink for inspiration about how to progress in Pietmond. He knows an important episode of the Pietmond television series (have I discussed this yet??) ends with Peter being thrown or pushed into the Blackmount Rabbit Hole and coming out “all crazy”.

Baker first explores the Mt. Owen sim just south of Blackmount, finding a new but quite incomplete city there hovering just above ground level, and taking up the whole sim. Baker has a hard time understanding why people don’t build right on top of the ground, nor, in this case, why they would put a screen around their city to block out the great views. However, the yet-to-be-filled-in metropolis did have a quality nightclub already, called Club Underground. Nice textures; I’ll attempt to send Baker back soon for some pictures, perhaps. But tonight the focus must be Blackmount.

Baker stares down into the bottom of the Blackmount sink, turning around from the same position as above.

He saw this art in a small house on the lip of the sync before, but on a hunch takes some additional shots now. Baker can’t decide if this is a stylized picture of a real life place (or totally imaged place), or an actual photograph from a Second Life location.

Same goes for this one. The descriptions read “Spirit Grove” and “Merien Artwork” respectively. Probably not a virtual photograph, don’t you think, upon looking at it again now.

This is new: a crooked house near the bottom of the sink, along with a weird or *eerie* lake that keeps appearing and disappearing right in front of Baker. Afterwards, I thought of a possible connection with the “Eerie Pond” depicted in my old sketchbook, and recently discussed by Hucka D. as he inserted the appropriate page from this sketchbook directly into the blog here. More on that later, perhaps.

2 shots demonstrating the vanishing quality of this megaprim pond. Never seen anything quite like it, although I’m sure that’s from a faulty memory. Let’s call it Baker Bloch’s faulty memory, instead. 🙂

Baker sits on the edge of Peter Frampton’s porch, which brings us to part 2 of this 2 part series.


To Blackmount Again, 02

In attempting to break into the trailer, a baffled Baker gets caught not in the window, but *inside* it.

But, silly him, the front door is standing wide open anyway, as he manages to pry himself loose and head around the corner. Once safely inside, he encounters this queer table with an illogically long notch in it and a chocolate muffin on top. And that’s about all.

Baker sitting on Peter Frampton’s porch again, waiting for the pond to disappear once more.

Just up the hill from the trailer may be the most mysterious part of Blackmount as Baker has identified it, if it isn’t the trailer itself (come to think of it now). Oh, besides the Blackmount Rabbit Hole, of course, which is *super* mysterious still.

But first, a joy ride in a passing, futuristic one seat vehicle of some sort, which deposits him at a local shop selling, by an incredible coincidence, hehe, this very same vehicle. But he must head back to the sink and tonight’s business.

Yes, here it is at last: The Anglo-Saxon *Rabbit Hole*. And just below the *actual* Rabbit Hole of Blackmount, only a mere 100 meters away to the southwest and on land owned by the same group. I have had the pleasure to speak with one of the owners of this land via comments on my blog here, and now understand that the Rabbit Hole, the actual one up the hill from here, was created through a bug long since erased, allowing one to terraform *way* beyond the now normal +4/-4 meters. For, as I’ll remind you, the Rabbit Hole is a good *90* meters deep, with actual Linden water encountered at the 70 meter level as you head down.

I didn’t take a picture of it, but Baker especially wanted to make sure the Peterboroug Cronicle’s front page was still inside the Anglo-Saxon Rabbit Hole — it was, and the first of four pages along the south side of the defined ground.
Baker now thinks this is the heart of the mystery of the sim, along with the Rabbit Hole itself or in conjunction with it — and also the Peter owned trailer just below. I’ll get to more of that soon enough.

Here is something Baker doesn’t remember about this particular Rabbit Hole: a Torchwood plaque…

… and then a book as well. A little research comes up with an associated science fiction TV show, apparently a spin-off of the famous Dr. Who British series, and acquiring a sort of similar cult following in and of itself.

The series is more or less centered by a rift located in Cardiff, Wales, specially in Cardiff Bay just south of the downtown area. Is it chance my RL wife just stayed in a motel across from Cardiff (in Clevedon, England), and was able to see the city from her high, rocky perch there? Perhaps not.

Baker is also interested to see a Wales flag flying nearby, but not owned by the same group. Does this, too, indicate some deeper mysteries about Blackmount?


“Right *here*”

“Baker’s decided on Orange House as his home, Hucka D.”

Hucka D.:

Great choice. Best views.

bb:

I have a lot more information coming in on Peter and Pietmond’s past, but I may just be too tired to talk about it tonight.

Hucka D.:

That’s surprising.

bb:

Isn’t it.

Hucka D.:

Yes. Do you want a spirit friend to help you out with the conversation. I’ll see who’s available.

bb:

Umm…

Hucka D.:

Hold on.

Cherry Blossom:

Whatcha doing? Har.

Bing King Kong Crosby:

Arch-enemy! Destroy!!

Personal Likeability:

Fear is no fiend of men.

Hucka D.:

How’s that?

bb:

Maybe it should be just you and me tonight.

Hucka D.:

OK.

(pause)

bb:

Any ideas?

Hucka D.:

What is the difference between Otaki Gorge’s Pietmond and Aotearoa’s Pietmond? How ’bout that?

bb:

Great. What do you think?

Hucka D.:

I think the arms were removed (pause)

bb:

Redman… that may be a good topic.

Hucka D.:

Dr. Blood. You want me to get him?

bb:

No, that’s OK.

Hucka D.:

Here.

Dr. Blood:

Good evening Mr. Baker Bloch.

Hucka D. (correcting):

That’s the user of Baker Bloch, also called baker. baker b. He is the user of Baker Bloch and also Baker Blinker, although she rarely makes appearances anymore. How’s that going, baker b.? The Blinker experiment? Why don’t you tell Dr. Blood all about it while I run to the bathroom.

bb:

(pause) Well, OK. Dr. Blood. Nice to see you tonight, first off. Well, Baker Blinker had a makeoever recently to make her more attractive as an art gallery owner and manager. See, Baker Bloch…

Hucka D. (interrupting):

I’m back. You finished?

bb:

Not quite.

Hucka D.:

Dr. Blood doesn’t have much time. Why don’t you ask the most important question first. Would that be the Aotearoa-Otaki Gorge-Pietmond thing you just mentioned?

bb:

Perhaps. But I guess I’m wondering more about Dr. Blood. Is he the same as Redman?

Hucka D.:

That’s going to be your question? Remember you might only have one tonight.

bb:

Well, let me rephrase. Who is Dr. Blood actually?

Dr. Blood:

Time’s up.


Exploring some sinks…

Baker Blinker dancing with some new Halloween friends at the Crow’s Foot. Quite a lot of fun, but perhaps she’s had a bit too much to drink (?)

Later that night, a sober Baker Bloch just starts running around the Otaki Gorge property aimlessly and soon ends up on nearby Route 10, heading to the heart of Big Sink and perhaps beyond. Old and familiar territory by now.

Q’s Glass ‘n’ Gas in Brouwer. Always nice to view and visit, and a bit of stability in an otherwise mostly changing landscape in Big Sink.

New diner near my old property in Pudding Hole Hill. I hope that’s a hot dog on top, and I also hope he’s sticking out his tongue for some reason and not the other thing that comes to mind. Won’t go there. But still unsure, if so, why the tongue is out (?)

Attempt to ride an abandoned ice cream truck along Route 10 in Wetas failed miserably for Baker Bloch. I think it was just a *bit* broke, since it kept trying to burrow underground and also never actually got on the road itself for any length of time.

Perhaps mysterious lights nearby.

Baker looking back on Big Sink as he exits to the west… really not a lot there any more.

But a welcome sight: in neighboring Lill Burn Valley it appears that a portion of the Felix Meritis monastery is being restored. I’ll definitely have to check back every now and then on progress made. Really cheap land for sale around part of the lip of that particular sink, but, no, Baker can’t go there.

He’s very happy still in his quirky, little Pietmond, with its houses intruded upon by rocks…

… and tree infested rooftop dining offering great views. “I think I’ll eat at the downtown bar over there tomorrow night,” he thinks contentedly as we leave him to his musings.


I’m *still* in RL sometimes…

Actually I’ve been hiking considerably more in RL (real life) lately than in SL (Second Life), because it’s been so pretty. 3 nice weekends in a row now.

The first picture comes from weekend before last: a neat waterfall on a stream tumbling off the side of Grandaddy Mtn., about 15 miles away from our real world dwelling unit. It’s about a 15 foot drop, maybe more. This stream is not on any official path. In other words, I had to do some open woods hiking to get to it.

Moving closer to home, then, in Herman Park, and the very beginning of what I’m calling Quartz Brook. I’ve known about this small stream for years and years and years, but only recently have discovered two interesting quartz rocks not far down the mtn. from this source containing crystal formations I can’t recall finding in such distinction before. And both from the same exact location. I’ll hopefully have more on Quartz Brook soon. My personal feeling is that it may have become the focus for some kind of toy mythology revival over Whitehead Crossing. Part of this is because of the “Michael Problem.” I may have more to say about that as well.

Meadow above Quartz Creek, on the side of Wealthy Mtn. (perhaps another blog subcategory!). An abandoned spiral road leads to the top of this mtn., and on an even more abandoned side road lies a mini-maze you can walk on a smaller hillock. There’s a similar but larger (and better known ) road maze in Herman Park as well, but several miles away from here and not on the same mtn.

Perhaps mysterious row of bent rhododendron near Quartz Brook (Quartz Run?).

Shot of Grandaddy Mtn. from the road atop Wealthy Mtn. Nice. Leaves are just past their peak at this time.

The final two photos are of zigzaggy quart patterns found on two separate rocks in neighboring vales to the one containing Quartz Run. I’m tempted to call these “Serpent Stones” for obvious reasons.

Just today I made a very interesting excursion on the lower half of Greenhead Creek, opposite of its head if you will. Unfortunately I didn’t take my camera. I’ll attempt to do better tomorrow, which promises to be an equally beautiful day. I also want to include pictures of those quartz crystals I mentioned at the first of this post.


Pop

“Gingersnap roots Borma tella. Ron-ti. Liki do waddle Poop.”

bb:

No.

Pietmond:

Ickle do widdle poop.

bb:

Nope.

Pietmond:

P…

Hucka D.:

Hi.

Pietmond:

Hassle hoff. Ricki Lee Johns. Hassle hopf. Pht. Pht.

Hucka D.:

Oh you’ve met Pietmond I see.

bb:

He came earlier.

Hucka D.:

Ask him which one’s first.

bb:

The Head or The Trip?

Hucka D.:

Yeah. You don’t mind?

bb:

Of course not. Pietmond… did you hear?

Pietmond:

Ricki do. Hassle hopft. Pht. Rinki do hassle…

bb:

Pietmond. Can you hear me?

Pietmond:

Ricki… rinki. Real weird. Wierd. We’re going to take a break now. Thank you.

bb:

I don’t know why…

Hucka D.:

He needs to be exersized [as opposed to exorsized. Let’s try that again.

bb:

He, Pietmond, needs to be exorcised exercised.

Hucka D.:

We’re living in him now after all. Think you were about to say that.

bb:

Oh. Wi-erd.

Sapphire:

I am forgotten. Hello to you too. Two.

Hucka D.:

Try it again, like me.

Sapphire:

Hello to you too two baker b. and Hucka D. Fantastic.

Hucka D.:

We’re nearing the heart of the soul of the Pietmond story, Sapphire. They have uncovered the old No Room cemetery. In the middle of their church (!). But is it or should it really be that surprising?

Sapphire:

No.

bb:

TILE. Sorry.

Sapphire:

The Bill moved [it]. The Bill are 5 black men Men in Black. The 6th is was will be Peter. In Hucka D. speak (smiles).

bb:

Peter knows about Pitchfork (!!)

Hucka D.:

Yes he uncovered the dark, grimy secret. Pop eye Devil. Martin. Dr. and preacher as one. Olean…

Pietmond:

Istantinople. Ricki… rinki…

[3 mins later…]

Hucka D.:

It’s here that the story gets queerer. For he found out… (pause)

bb:

Yes?

Hucka D.:

Sapphire?

Sapphire:

Yes, baker b., for it is here…

bb:

The show Pietmond was canceled?

Hucka D.:

Sort of. The flame man lives… the town lives. Put out the red, put out the fire, and…

bb:

It all falls in.

Sapphire:

I was a safe haven.

bb:

We must get somewhere with this.

Sapphire:

Peter went to the preacher who was the undertaker and said, look, there’s a cemetery underneath our church… and a labyrinth. And it says No Room. No Room Cemetery. And the preacher and the undertaker as one, with their one eye apiece, as it were, looked at Peter and tried to be fly straight as a martin with him. It wasn’t the pilot, he said, and pointed into the sky.

bb:

To the Colgates?

Hucka D.:

He was pointing to the one without Pitchfork. The other, gooder one. One. Eye. One Eye. One eye.

[5 mins. later…]

bb:

The undertaker/preacher was schizophrenic?

Hucka D.;

Yes. One eye apiece.

Sapphire:

In pieces (smiles). Just trying to join in.

bb:

So they’re on opposite sides of the fences, these eyes, these multiple eyes. So multiple, or so divided.

Sapphire:

Nose of Rose unites. Have you found it?

Hucka D.:

Yes. I mean, yes, baker b., have you?

bb:

The Ephant Trunk you mean?

Hucka D.:

Pietmond is a Klein Bottle [as well]. Have you found the crosses cross?

bb:

Maybe the opposite spins inside the single labyrinth (?).

Sapphire:

You see, Peter made the whole town walk the labyrinth. Then they accepted him as a Man of White and a Man of Color. They understood the 2nd, outer half. They were whole through the halves. White and colored. TILE was born.

Hucka D.:

And that brings us to episode 3: “It Wasn’t The Pilot”. You see now?

bb:

No.

Sapphire:

It was red.