Daily Archives: November 29, 2012

How big will New Pietmond Get? 03

Interior of Stairs Building 02. Wait, yeah… 02, not 01. Nothing within this building yet. Empty structures are still the norm rather than the exception in New Pietmond.

House of Truth and Hole in the Wall again; Sink Lair in the background.

Another new addition to New Pietmond is this back alley featuring a pose ball where you can pretend to be a graffiti artist, as Baker is here. This Freebie creation is courtesy of Second Life’s Holy Moly store run by Maxwell Grantley.

At the corner of Golden Way and this back alley. Or is the back alley a continuation of Golden Way? Dunno yet.

The above shot has Baker Bloch starting toward the Gallery in the Rocks structure whose rotated front door is now more easily accessibly thanks to this back alley. Below we see Baker inside — will this still be a tribute structure to Dark Side of the Rainbow, as planned in Carcassonne-1 this past Spring? Again… dunno. Dunno dunno dunno.

Baker sadly stares at a picture of the last phase of Pietmond just before its destruction and dismantlement. Darn that sinister alien craft that came a-visiting that month!

Slipper (kind of a sort of a small gallery?) and Rose Cottage 02 just off Golden Way. The duplicate Rose Cottage 01 would be situation across the Otaki Gorge sink from New Pietmond. As of now, there are 3 duplicate structures in greater New Pietmond: 2 Stairs Buildings, 2 Rose Cottages, and 2 Sink Lair buildings. Hucka D. has compared the latter two to opposite rooks on one side of a chessboard (more soon).

Baker Bloch heads up into the X-Spot Gallery via the SoSo Village teleporter.

A couple of New Pietmond dawn shots to close…

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How big will New Pietmond Get? 02

Looking toward Hobo Squat across the side of Big E near the center of town.

A classic SoSo Village/New Pietmond shot: Golden Way.

Now looking north from the same position. Unnamed way as of yet. Really, I suppose only Golden Way has achieved any official status within the town. I’ll have to work on that soon.

And then again from the same position, looking east toward the Bodega supermarket, with Big Boy in background and Big E/Schwa to left.

Big E and New Pietmond.

Big E and New Pietmond 02.

House of Truth dead ahead, with Hole in the Wall (dive bar) to left and Stairs Building 02 to right. There are 2 identical Stairs Buildings in town: 01 and 02. Probably need a rename.

A high, 7 prim freebie ladder connecting the top of Stairs Building 02 with the second floor of the Hobo Squat. Doesn’t have anything to do with the individual buildings themselves, just something I playfully added.

Hole in the Wall interior. Bottom’s up Baker Bloch!

How big will New Pietmond Get? 03

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How big will New Pietmond get?

Quick answer: Probably not a lot more. 30 separate structures already (!).

Some more pics, then:

Just as of yesterday or day before, New Pietmond, or what I alternately, for now, call the SoSo Village (more on that in a moment-o), has seen the addition of a number of sidewalks, including this one running beside the newly placed Sink Lair Gallery in the northwest corner of my presently owned property (formerly occupied by trees). Great view toward the skyscrapers (Big Boy, Tower of A. Mann, Tower of TILE) in the eastern part of the town, eh?

Btw, I think I’ll rename the Tower of TILE the TILE Tower to further differentiate the name from the nearby Tower of A. Man… since the conversion to “A. Mann Tower” for the latter doesn’t seem to work as well.

New cottage on the western edge of town, another freebie find, as are the great majority of New Pietmond structures. I believe this cottage will be a (pretend) rental, and I might know who the first tennant will be. More soon on that as well!

Baker Bloch sits on the front steps of the as yet unoccupied “West Cottage”, staring toward Orange House and Obelisk Park in the distance. That’s where all this Pietmond renewal business began not even quite a month ago, although it seems considerably longer since so much has happened in the meantime here. Exciting times in New Pietmond for sure.

Another shot from beside the West Cottage toward the skyscrapers.

This was an amazing freebie find, and I was honored to visit what I assume was the original location for this Tooter Claxton build in Heterocera continent’s Calleta sim, more famous for being the home of Arcadia Asylum slum village. I’ve incorporated a number of her slum structures in New Pietmond.

Oh cool: Just re-found a post on Tooter Claxton’s own blog about his structure pictured below. Check it out.

I switched on the midday environment so that you the reader can see the details of the “hobo squat” a bit better.

To make room for Hobo Squat or HQ for short (center background), I had to move the Home o’ Fibs formerly occupying that space to the area formerly occupied by the House of Truth (left), the latter which I moved more toward the center of New Pietmond (right) instead of merely deleting it. Too nice of a build to just tuck back into my inventory somewhere. Neat that I could create a picture with all 3 builds involved in the move at once. The central structure between the 3 buildings just mentioned is the Sink Lair Gallery, also newly installed as stated before — just attempting to give some perspective of all the changes here.

More new stuff: a kind of main entrance into the town has been created, leading from the northern edge of my parcel into its central district. After experimenting with installing what would become the West Cottage in the place of Fleep’s Cottage (right) I decided to keep the latter in this location, along with its bordering azalea bushes. Across the new sidewalk from it stands another grunge garage for the town, a freebie offered on the Second Life Marketplace by Karyn’s Chopper Parts, billing itself as, “the first and number one motorcycle supply store of Second Life.” Karyn’s shop was also the source of the freebie Hole in the Wall dive bar that I’ll get to in just a minute.

Karyn’s Garage again.

How big will New Pietmond get? 02

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