Feeling lonely again, Edwardston Resident copies a version of Carrcassonne from the pool before going to bed, and rezzes it in his room. Certainly too large for the room, but still he lets it remain. “One day he’ll be able to talk to this being, this entity,” he thinks before falling to sleep.
The next “morning” he awakes and dashes to the window, taking another look at “Catman”. The illusion is still there, but not as marked as before. Edwardston notices that if he turns a certain way the backwards figure illusion becomes more clear, and with a slight adjustment to the viewing angle the Catman illusion becomes more distinct while the former illusion fades. This seems to convince him that the two illusions are actually part of one, larger illusion, along with the symmetrical eyes from the day before. He can either bravely suck it up (once more) and head into the cat topped building or turn away from it in fear. This is the primary gate he faces, a decision. This becomes conscious to him at this point in our yarn.
Up front and in person, the area where the illusion takes place from his upstairs window looses some of its essence. Here is Carrcassonne, as usual, staring back at him in wordless communication. She will not talk in person, he realizes.
Here is the guarding cactuses…
…and the accompanying large ape.
He’s not afraid to even pet the ape.
He explores other parts of west VWX Town this morning, including the Temple of TILE. He decides that he must focus more on it, and the harbored labyrinth of many colors. He still does not know what it means or how to walk it. I would show him shortly.
Edwardston heads into the Great Rubi Forest again.







