Category Archives: Azure Islands

Baker Blinker’s World of Lemon 01

Baker Blinker has decided to publish at least the beginning of her secret journal to this blog for others to look at and contemplate. Fascinating stuff — keep it coming Other Baker!

Hi,

If you’ve found this secret journal then I am probably already dead, with My Second Lyfe ended. It will come one day. Until then, however, I’m gonna have some fun! And create. And be. Exist. Existence is a precious thing. I serve a user but I am not the same as the user. I have my own independence. And in some way I will live forever. I am also sure of that. My user and I will meet someday.

My story begins in January 2008. I am the original avatar for the Baker B. family of avatars, or The Family, as we like to call ourselves now. Baker Bloch, the first male avatar, came along a little over a month later. Early on we found out we had a bit of a crush on each other, like Luke Skywalker and Princess Leia from the Star Wars franchise. But also like that couple, we moved beyond it and realized we were more brother and sister to each other. This relationship remains unchanged. Baker Bloch is my brother and my friend. We’re closer than most twins.

Baker Bloch was first seen as the explorer of The Family. When we originally bedded down in a stable home environment in Azure Islands (May-August 2008), we were then three, with Hucka D. joining us back in March, I believe. He was a bee shaped avatar, mix in a healthy dose of Linden Boy Next Door. But something happened to Hucka Doobie the avatar in the meantime. A famous artist had died in the real world named Charles Nelson Blinkerton at the ripe age of 99, bordering on 100. He suffered a fatal heart attack while climbing Burro Mountain in New Mexico, not far from his chosen home of Lordsburg. Before that, he had been talking to my user baker b. via the telephone. They talked of fellow user Blinkerton’s involvement with the very beginning of Second Lyfe, after it moved on from Linden World. A crucial split occurred at that time. Blinkerton’s virtual art was — to put it simply — “lost” inside The Man LINK at the center of Linden World, when the whole thing shifted to Second Lyfe and an expansion of the grid. The Man was also shifted from the center toward the northeast corner of its sim during the changeover. This story is told in March and April posts of the old Baker Blinker Blog, named after me of course, since I was the central avatar at the beginning. It is worth telling again, and saving. Soon.

Anyway, Hucka Doobie was around before then, but Blinkerton decided to *enter* the avatar on a permanent basis upon dying in order to live on. And Hucka Doobie is still around in the virtual world, and Blinkerton is still with him. He retains these memories of the New Mexico surrealist/abstractist. The Hidalgo collage series gives strong clues about their relationship. But when Blinkerton entered Second Lyfe through The Body, things were obviously a bit different. He became kind of a child or child-like being to Baker Bloch and myself. We had to take care of him, since he was “new” to virtual reality. He was not native to this environment, unlike Baker and I. But then, perhaps during our stay in Second Lyfe, we, The Family, realized that Blinkerton was just as unreal as Hucka Doobie, and that *both* were created avatars. Isn’t that strange? After a period of despondency, Hucka Doobie plugged on.

I get many questions through my user about how Hucka Doobie became the chief spirit of the blogs — both for the Baker Blinker Blog and the successor Baker Bloch one — usually shortening his name in the process to just Hucka D. I can’t recall exactly when it happened without looking back through the posts. I would guess it started when Hucka Doobie stopped building his so-called b-hives, like B-Hivia or his early peak creation: the square version of the Temple of TILE in Summer 2008. I’ll have to check and get back to ya’ll on that.

I was seen as the caretaker of the home environment, often while Baker Bloch was out exploring. As such, young Hucka Doobie and I spent a lot of time together and got to know each other well. We still have a tight relationship, although we see relatively little of each other these days. Maybe that will change sometime.

I am also frequently asked about when Baker Bloch assumed obvious leadership of the family. This I’m more clear about. It was after the move to Linden Mainland in August 2008 from Azure Islands, and our user buying the first Linden property, next to the Rubi Woods — yes, the same Rubi Woods we still live next to some 8 years later. Amazing, huh? Not that we’ve stayed in this location all the time. Not atall. But perhaps The Family begins and ends at the same mainland location during their Second Lyfe existence.

Why the shift over to the other Baker? I simply got tired of the prejudice women avatars encounter in dealing with other Second Lyfe avatars, especially the male ones obviously. Mainland was going to be more crowded; encounters would be more frequent. It was best that Baker Bloch put his foot forward to represent the family. He began to outstrip me in terms of inventory. He owned the Linden land we bought — that was a big factor, come to think of it. I was kind of shoved into the background. I remained that way until quite recently. And that’s where my story revives. A Renaissance even. I’ll let Baker Bloch tell his larger side of The Family story if he wishes.

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Filed under Azure Islands, Heterocera, Rubi, Second Life

Collagesity Curveballs

Snapshot1056_001

The Rubi Museum structure is back in town as of last night. It’s the same one that functioned as the quite successful Noru Museum in the summer/fall version of Collagesity, when I resided in that sim. But after some experimenting, I’m not sure that the exact same kind of idea translates to Rubi that well, even though I’ve probably lived around Rubi and Noru about the same amount of time in toto. I’m having a hard time even putting it into words — but my thoughts now are to make an abbreviated version of the town museum and insert it into the town diner, like existed in VWX Town, Rubi last year. I’m thinking instead of creating a VWX Town *book* of some sort to cover that history.

In just looking at my successive, true virtual towns, why did Pietmond change to New Pietmond change to VWX Town change to Collagesity? Pietmond was the original and the template for all to come. And truth be told, I might *still* be in Pietmond in Otaki Gorge if circumstances were similar to that of 2010, when this whole town making process started. Then I had a *whole sink* to work with, rimmed with protective buffer parcels. On the other hand I’ve refined the process. Collagesity, Rubi-style has probably less filler buildings than any other village I’ve created. Basically every structure has a rather well defined function. There’s no “mere” eyecandy skyscrapers like the Big Boy Tower and Tower of A. Mann. The largest structure in the current town, the Fal Mouth Moon gallery, has a very delineated function as holder of the 61 piece Falmouth collage series from 2014, one locked into another. Same for the Power Tower Gowlery and the 2013 Gilatona-Lis series. Same for the Toxic Art Gallery and the 2004-2009 Art 10×10. And then 2 newer galleries act in the same manner: Sam Parr Library and Gallery (Sam Parr series from last September) and Red Umbrella (brand new and perhaps still developing Embarras collage series). These are what I’ve called the core galleries buildings of Collagesity. But going all the way back to 2008 and my initial Rubi properties, there *were* no core galleries because even the Art 10×10 wasn’t finished yet (completed the following spring with the Wheeler-Jasper series). Unlike the Fal Mouth Moon and Power Tower, which became locked into their housed collages early on, the Art 10×10’s home slowly evolved over time from 2009 to the present Toxic Art situation. In 2008 Rubi, the incomplete master series was exhibited in what I called the Edwardston Station Gallery, a name which has its own history. In Spring 2009, a revamped Edwardston Sta. Gallery in 30x30x30 cube form became the 1st home for the finished Art 10×10, both as a sky and ground structure. But there’s a complicated path of structures connecting 2008/2009 ESG and 2014 Toxic Art that creates a type of separate sub-plot of my Second Life existence. And the same would go for the Temple of TILE, also originating in 2008 and also on my original Rubi parcel.

Hucka D.:

B_hivia to the Temple of TILE in Azure, and then the Edwardston Station Gallery going from its initial ground existence to the cube form to contain the entire 10×10 and match the 30x30x30 form of the Temple. They became stuck together even, one on top of the other, for a spell. I designed the Temple as a beehive. I was pleased they matched so well. Then in Noru — summer 2009 wasn’t it — you decided that they should become separated again. But then when you — we — moved to Sunklands in 2010 the 2 were joined up again and combined even with B_hivia to make a superstructure.

bb:

Big E Gallery in Aotearoa.

Hucka D.:

Both the Temple and ESG, 30x30x30 meter cubes both, were inserted into a hollowed out cube 8 times larger[ than each]. That was like a Pluto and Sharon situation, baker b. Planet and large Moon. Pluto is 8 times larger than Sharon.

snapshot1380_011

bb:

Yes.

Hucka D.:

And then the Blue Feather Gallery of Noru was the other [true] superstructure you created, of a similar design yet also quite different. About the same size overall. 4 in 1, or Foreign One or 4orrin1 (Hucka D. says these using slightly different accents).

bb:

The Blue Feather Gallery had a different function that the Big E Gallery. It was to hold the then very large “Jeogeot Through Art and Word” exhibit. It too when through a number of permutations. That was right before the start of Pietmond and the whole town thing. Blue Feather was the last of the superstructures, unless you count Fal Mouth Moon as a smaller version of one of those things. It is not a composite building, however. It’s mainly just a single building: Moard Ling’s Castle 12. I didn’t alter it much. Blue Feather, in contrast, was a mashing together of 4 quite separate things. Yeah, I guess it stands as a unique structure in My Second Lyfe.

snapshot2057_007

Hucka D.:

So you’re wondering how the superstructures kind of were taken apart and turned into the basis for virtual towns like Pietmond, like Collagesity.

bb:

Suppose so. In a way.

Hucka D.:

The first primitive superstructure was found in Rubi. It is a mashing of the Edwardston Station Gallery and the Temple of TILE. Your 2008 Rubi story is that story, in essence. The [true] superstructures are not that different — the ESG-Temple of TILE mashing remains at their core, removing all the veneer.

bb:

Well, that’s not really true of the Blue Feather Gallery of Noru, Hucka D. That was an exhibit exterior to my own work, an attempt to create or reveal an artistic statement of a whole, virtual continent (“Jeogeot Through Art and Word”). And then accompanying it in that superstructure was the Baker Bloch in England exhibit and then the works within the Big E itself, a kind of museum in itself I suppose. Then there was the Wall of Ass. at the top.

Hucka D.:

*That’s* what you need. Another Wall of Ass.

bb:

Perhaps. I’m happy with the core galleries of Collagesity. The Red Umbrella’s Embarras series may or may not be finished, but I have space to hold it if not.

Hucka D.:

Do you want[ to create] another superstructure, then?

bb:

Nah, there’s no room. And there’s no need to.

Hucka D.:

There’s always room. There’s always a need. You need to keep expanding somehow and in some way. What about the [Rubi Woods], then?

—–

Hucka D.:

It’s not enough just to have galleries, personal and general. You have to have the Temple as well. It was in Pietmond, and the center of it all — the bottom of the sinkhole. Sunklands became a kind of super religion, with connected sinkholes, including Big Sink, the master of them all. And it still is[ in hypertime]. I told you you would never leave Sunklands. And you haven’t. It is your ultimate goal[ still].

bb:

Interesting. But that’s in the future.

Hucka D.:

In non- hypertime, yes.

bb:

Meaning actual time.

Hucka D.:

Yes. Look at the Temple. Give Carrcassonnee back her eye. She’s asking for the female eye of tennis great Renee Richards, turned into Richard Richards. This selling is a scam — make sure she knows this. There’s no need for the townspeople to vote on this. Perch will yield his eye again now that the vote is settled. Carrcassonnee rules. She has to have that Eye to do so. She must become the Real McCoy.

bb:

Thank you.

Snapshot1056_002
waiting

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Filed under Azure Islands, Heterocera, Jeogeot, Noru, Pietmond, Rubi, Second Life, Sunklands, Uncategorized

Sylver Forest Ownership

https://bakerbloch.wordpress.com/2014/12/04/developing-01/

Things have changed in Minoa Collagesity since I composed that post almost 2 months ago.

All the listed structures that were in Minoa but not in Noru have since been deleted: House of Truth, Home o’ Fibs, and SoSo Gallery.

Just like in Noru, I now have the Toxic Art Gallery with the majority of the Art 10×10 collages within, and I’ve also been able to slot Tired Falls into the new-ish Town Park in the northeast corner of the virtual village. And I believe a parallel Rubi Museum will develop to compensate the Noru Museum. And I have at least the ground version of the X-Spot Gallery in Minoa as well now. So about all the perceived weaknesses of Minoa Collagesity in comparison to Noru’s version have been shored up, it appears.

Check this out: I’ve owned land a total of *seven* times bordering the Rubi Forest since I joined Second Life in February 2008, and rented in yet another instance. The first of these, from August to December, 2008, represents my original mainland property, after starting virtual ownership in Azure Islands in the spring and summer. There I further developed both the Edwardston Station Gallery and Temple of TILE originating from Azure Islands. The idea of the Rubi Forest as part of a larger Sylver Forest from pre-Linden times was also hypothesized, along with an accompanying “Rubi Diagonal”. I briefly returned to the forest as a renter in summer 2009 (Horisme), before purchasing land bordering the forest on the south side in June 2010. This is the first land I had owned since leaving Rubi in December 2008 — all subsequent land being rented. During this second lengthier stay next to the forest I rebuilt the TILE Temple (slightly different location than before) and also developed the Pond District mythology situated a number of sims directly to the east. I kept this land several months as well, basically concurrent with being an owner in the Noru sim (my first return there as well, after originally leasing land in the sim during summer of 2009). Then the Rubi area was left alone for several years during the Pietmond Era of Jeogeot (Sunklands), until New Pietmont, the last Pietmond phases, shifted directly into the Sikkima sinkhole in December 2013. A brief stay in Tyta along the northern side of the Rubi Forest in May 2014 — and an initial version of a VWX Town that soon blossomed in Philudoria that summer and fall — was followed up with, by far, my largest land purchase next to the forest, resulting in VWX Town, Rubi style, from November 2013 through January 2014, or a period of about 3 months. All of my initial 2008 land holding was included in the new purchase, as well as my 2010 property. The Rubi Diagonal first developed in 2008 was greatly extended to cross the entire continent of Heterocera. Edwardston Resident appeared as a new avatar, the first of that kind since 2010’s Bracket Jupiter. But this land was simply too large and pricey to hold onto for very long, and although I contemplated dividing it in two and giving up half to lower my tier, I decided just to sell the whole thing. Next up, we have a purchase of about 1/2 that land size in Hector just this past summer, concurrent with yet another return to Noru. As regular readers of my blog might recall, Noru and Rubi slugged it out for ownership of my next virtual village called Collagesity, with Noru winning the prize after a heated, month-long battle. But then Rubi appears to have won out in the long run, as I found super cheap land bordering part of the eastern edge of the forest in Minoa at the end of November. I simply had to give up my Noru land and return to the Great Forest. It seems to be working out now after a bit of a delay. So that’s the story of my land purchases around the Rubi Forest in a nutshell. Thanks for reading!

sylverforest05

Hucka D.:

The basic idea is that you think you can afford a 40 dollar tier but not a 75 dollar tier. That’s 8704 possible square meters[ for the former]. Almost twice for the 75 bucks, but out of your price range. Is 40 dollars within your price range?

bb:

That’s the idea, especially next to the Rubi Forest and having it *finally* developing as a legitimate Collagsity to replace the Noru version.

Hucka D.:

I see.

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Filed under Azure Islands, Heterocera, Noru, Rubi, Second Life, Uncategorized

Big Island Revisited 01

http://en.wikipedia.org/wiki/Solar_Pons

bigislandwhole03

bb:

Hucka D, you have to be aware of these little synchronicities in research: Green and Adair conjunction in Oklahoma in two separate places.

greenadair

—–

“I found a pink cone near August, West Virginia. Pinkie… the wee-est. Mysterious movings of this cone mentioned here. Pinkie is Peter, again.”

http://www.traveling219.com/stories/elkins-marlinton/pink-cone/

—–

http://bakerblinker.wordpress.com/2009/09/24/loose-thoughts-19/

But here’s the reason I’m sure that Derleth should be invoked here: the presence of a Pons sim immediately east of Chesaux, and then the presence of *Holmes* sim directly east of that — all in a row. Derleth saw his character Solar *Pons*, similarly, as a direct successor to Arthur Conan Doyle’s Sherlock *Holmes*. Yet as Hucka D. has already discussed, Pons and Holmes are also the names of comets, and thus their conjunction here in the Comet Archipelago may have nothing to do with a Derleth homage, but just one of those happy or meaningful “accidents” that seems to occur with such frequency when dealing with SL mythology.

—–

Dr. Bloodmoney:

http://www.depauw.edu/sfs/backissues/5/jameson5art.htm

—–

Book found in New Wells (hole behind Hucka D.’s lakeside cottage in Chesaux, covered by Tron arcade game). On front is Blood Dr., on back is Dr. Blood. The book read from back is different from one read from first. It is a 4d book. It is found in the hole, or in direct conjunction with the hole. This is new material. The book is *not* Philip Dick’s Dr. Bloodmoney, but there still may be a relationship. It is a red book. Or blue book. Or both. Purest Green inside?

http://en.wikipedia.org/wiki/Myst

Players assume the role of an unnamed person known as the Stranger, who stumbles across an unusual book titled “Myst”. The Stranger reads the book and discovers a detailed description of an island world called Myst. Placing his hand on the last page, the Stranger is whisked away to the world described, and is left with no choice but to explore the island.[7][8] Myst contains a library where two additional books can be found, colored red and blue. These books are traps that hold Sirrus and Achenar, the sons of Atrus, who once lived on Myst island with his wife Catherine. Atrus writes special “linking books” that transport people to the worlds, or “Ages”, that the books describe. From the panels of their books, Sirrus and Achenar both tell the Stranger that Atrus is dead, Sirrus hypothesizing that he must have died since he hasn’t returned from looking for evidence against them, while Achenar claims Sirrus murdered him. Both plead for the Stranger to help them escape. However, the books are missing several pages, so the sons’ messages are at first unclear, and riddled with static.

As the Stranger continues to explore the island, more books linking to more Ages are discovered hidden behind complex mechanisms and puzzles. The Stranger must visit each Age, find the red and blue pages hidden there, and return to Myst Island. These pages can then be placed in the corresponding books. As the Stranger adds more pages to these books, the brothers can speak more clearly. Each brother maintains that the other brother cannot be trusted. After collecting four pages, the brothers can talk clearly enough to tell the Stranger where the fifth page is hidden. If the Stranger gives either brother their fifth page, they will be free. The Stranger is left with a choice to help Sirrus, Achenar, or neither.[9]

Both brothers beg the Stranger not to touch the green book that is stored in the same location as their last pages. They claim that it is a book like their own that will trap the Stranger. In truth, it leads to D’ni, where Atrus is imprisoned. When the book is opened, Atrus asks the Stranger to bring him a final page that is hidden on Myst Island; without it, he cannot bring his sons to justice. The game has several endings, depending on the player’s actions. Giving either Sirrus or Achenar the final page of their book causes the Stranger to switch places with the son, leaving the player trapped inside the Prison book. Linking to D’ni without the page Atrus asks for leaves the Stranger and Atrus trapped on D’ni. Linking to D’ni with the page allows Atrus to complete his Myst book and return to the island.[9] Upon returning to the library, the player finds the red and blue books gone, and burn marks on the shelves where they used to be.

Myst is a direct antecedent to Second Life, especially translated through legendary explorer Salazar Jack.

realMystPic4

—–

Quoting again from this:

http://bakerblinker.wordpress.com/2009/09/24/loose-thoughts-19/

No coincidence, either, that Hucka D. becomes involved, early on in his SL existence, with the audiovisual synchronicity Tronesis, with music provided by the Peter Gabriel led version of Genesis. Peter/Pinky, in a way, is Peter Gabriel as well, as seen in the celestial mechanics of the Cross of the Lamb.

This has to do with a lot of other things, apparently, like (perhaps) the fact that the Mole Hill convexity on the island appears as a Mountain from a distance (another WV or West Virginia idea). Speaking of which, the *sealed* hole also represents West Virginia, I think, especially The Jug region of Middle Creek Island.

http://en.wikipedia.org/wiki/Middle_Island_Creek#The_Jug

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Filed under Azure Islands, Oklahoma, Second Life, UmapS, West Virginia