Category Archives: 0615

pause 02

Dr. Nightwing had traversed the whole of Okemo Gorge many times now. But the so-called Murderkiller hadn’t struck again in several weeks, November 27th to be exact. He was sure the perpetrator would employ the deepest and longest canyon in Snowlands for body dumpings sometime, perhaps as part of a climactic spree of some kind. But how to police it all? Luckily there was the ONSR (Okemo, Nakiska, and Southern Railway) running through its center.

12 stops existed along the railroad, almost the same number of murders already perpetrated by the Murderkiller in Snowlands (13). He understands 12 shouldn’t be forced into 13 so easily, but can’t help himself. And certainly the 13th and last is being highlighted through various, recently exposed details. On *this side* that would be Schism Santa, torn limb from limb by the rogue yeti on a lake isle in Schism and then deposited in the gorge running from the lake to the Southern Sea. How many body parts were found? He recalls 7 — he’ll keep that in mind. But his ruminations keep coming back to that island for a particular reason.

And he must always hold in mind that the killer yeti is in all likelihood merely an outward disguise for something far more villainous and conniving. He knows this through Audrey; he’s learn to trust her intuition. “This is *not* a yeti rampage,” is one of her recent mantras on the subject. “Yetis do not kill 13 beloved Christmas figures over here, then go over there and murder the same amount. This is the work of a mastermind.” In fact, it was Audrey who coined the name Murderkiller. 13 killed over here, you see, then 13 murdered over there. She lists all the names out in that direction: 12 young women on The Cross, with the 11th and 12th begin Ruby and Indigo (as previously illuminated). But the 13th? Also a man in that case, she’s determined from all the evidence. One Duncan Avocado, an escaped slave from the southern part of the Omega continent — Dixie it is slangly called by some, after a similar splinter nation off the old United States of America that was dissolved in the 2030s, he believed; 2036 comes to mind (the United States, not Dixie). But then the topper: Audrey also uncovered a lake island in connection with *his* death. 13th mirrors 13th in that respect. What could it mean? They’ve had long conversions on the subject the last several evenings, sandwiched around their most popular of nighttime activities. His back remains a little sore today.

He can’t follow all the Omega continent leads and patrol the Okemo Canyon at the same time — his *own* hunch for the location of 12 or 13 *more* killings to come. He realizes he must have a confederate — a *companion*. Audrey is a logical choice, what with her brilliance of mind. But there’s also the muted Mystic Girl to consider. Hmmm. Maybe both? he then realizes. He can have more than one companion at a time. Nothing in the Cosmic Rulebook he plays by states otherwise; he’s checked the related sections many times now. But here’s the problem: these would be his 12th and 13th companions overall, if so. He dare not put a lady in the target of a ruthless killer by slapping a number 13 on her back side. However, he also most definitely needs a 12th. So — bottom line (he decides) — he needs to choose. This would be his right hand person to his left hand working over here.

—–

“I just want to pause here again,” says Indigo to the quickly scribbling Ruby on her right. “So that’s 13 *killings* in… Snowlands. Then 13 *murders* on the Omega continent and its cross.”

“*The* Cross,” chips in Ragdoll across from her.

“Yes. And then 12 or 13 more in the Okemo Canyon? Is this what Dr. Nightwing has projected? Or maybe sees in the future?”

Ruby gnaws on the eraser of the pencil while thinking. “No,” she decides. “We don’t have time to open another can of worms like that in the current novel journal.” She begins to erase the related line. “Let’s… leave it that Dr. Nightwing is puzzling over the similarities of the 13th killings in each direction while patrolling the Okemo Canyon.” She wipes away the eraser shards. “We don’t have to go into detail about what he’s doing there.”

“We don’t?” queries young Ragdoll, eyes alert with surprise, then relaxed. “I do like the idea of the Murderkiller. And the Killen Ponds.”

“Killen Ponds?” exclaim Ruby and Indigo as one. Where did *that* come from?

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Filed under **VIRTUAL SL, 0011, 0615, Purden/Snowlands, Rubi

1/2 and 1/2

Like Tronesisia, Leeman or Leemon has also become mobile enough to make his way over from New Island to Fishers Island and its Wallytown.

But he’s only seeing half the story so far about Bottle Mound, etc. He’s stubborn like that.

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Filed under **VIRTUAL SL, 0010, 0615, New Island, Newer Island, Wallytown/Fishers Island

centerpoint

Young Ruby looked far and wide for her missing friend Shirley Boot, starting with Yd Bay on the far side of New Island, hoping to hell she didn’t find another bobbing head there like she did before with Trashy the Clown’s (she didn’t).

Another place to visit was Faux Aunt Annie and Karl’s Gloomy Gus on the west coast. Now the last couple of times we checked in — well, actually throughout this *whole* novel, looking back — it seems that Annie was in a heap of trouble with all these pills and incessant dancing and, um, the other thing. And she was! But the death of Trashy the Clown, although extremely difficult to get over at first, was a blessing in disguise. She cleaned up, with aid from loving beau Karl — locked up in the Gloomy Gus for going on two weeks. She emerged exhausted and dehydrated and still a little nauseous, but ready to move forward into the future without drugs and the other, attached things. Karl was her focus now, her beacon of light. So we have a happy ending to that part of our story, and an important one it is. But no luck for Ruby this day — no sign of Shirley there.

Mrs. Fogg and Ms. Frame, now moved in together for mutual protection, food, and liberty, hadn’t seen her either. That basically took care of the whole northwest section of the island, so active these two women were with their sailing and beach running and frequent picnics to the top of Mt. Sondra where they had a commanding view of that part of New Island.

Blue Jay Wade was dead, and his former chum turned complete psychopath Big Red Butler remained incarcerated at the Gaston-Berry jail, at least for this week. But neighbor Zettie Lamont the zebra-ass, similar to Fogg and Frame, had a pretty good view of the lower western part of the island from his perch atop Pimushe Isle. He relayed to the disappointed Ruby that he hadn’t seen the young girl either.

How about one of the houseboats or yachts at the Diamond Sailing Club? Possibility, but since Lisa the Vegetarian Smipson left for Corsica, she has no contacts there.

No one lived at Artist Point in the southeast section of the island. The east was dominated by Mid Hazel’s compound of buildings. Ruby felt that if Shirley had somehow gotten stuck over there she was doomed anyway. Lost to a powerful witch.

Which left center: Mabel’s house (Mabel and roommates Fisher and Bendy had seen nothing), Eraserhead Man and his Rabbit Hole house (nada again), and Robot Derak Jones (who said, check with Eraserhead Man, which she’d just done). Hmm, she thought, standing in the middle of central Route 9 dividing the island almost cleanly in two. She looked down at the buildings: Elephant Club, Axis’ Castle, Flossie’s, a new place beside Bumpy’s Ice Cream Village. “*Wait*,” she suddenly exclaimed. “The Village! I could ask Lavern Glam. She has eyes everywhere.”

So we head back to the ice cream truck, the sole component of this so-called village. Use to be bigger in the day, as they say. But Mr. Glam sold part of his original land to the Elephant Club, who turned it into their western parking lot, and then part to Oranga Black who built the Arcade in back. He downsized from a double wide trailer with indoor seating to the small truck we’ve already seen in that last post, whose cab also doubled as his daughter’s bedroom for a while. She didn’t mind: she felt she remained in the center of it all that way.

Ruby approached the truck. “You’re not Lavern Glam.”

“Yet *you* remain oh-so-red Ruby Roo,” spoke the alien behind the counter. “Exactly 15 1/2 today, this minute, this, um, second actually. Your anti-birthday.”

The island blew up around them. To those on the outside, those who survived, they describe the sound it made as close if not the same as middle C on a piano. Queer, huh? Too queer? We’ll see…

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Filed under **VIRTUAL SL, 0009, 0615, New Island

Madam Mexico

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Filed under **VIRTUAL SL, 0008, 0615, Mexico, New Eden-

black men

Duncan Avocado had prepared and was about to teleport into the center of the Gaston sim when he looked at the map. Someone was already there in that Central Park at 128/128. Never seen that before. He teleports in at a safe distance and remote checks…  another black man!

Who was he waiting on, if anyone? Was this a potential ally or foe? Could it possibly be someone investigating prison corruption in the sim like himself? Another dancer Sugar sent in, perhaps to taunt him? Speculation goes many directions. But his presence is real. He better lay off Gaston involvement and send another avatar from the core over here. Or, better, just use another core…

What a mess.

The time to act is now, he then thinks. “I must do what I planned to do. Tonight.”

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Filed under **VIRTUAL SL, 0007, 0615, Gaston+

Alex and Albert 02

“Let me out of here,” he cried in his high, wispy voice. “I’m Gregg Oden! I drink… I drink Baileys from a shoe.”

“Not until you choose a side,” a gun toting Rocky persists. He didn’t have the heart to shoot Greg Ogden on the spot several days back so he just bought a small freebie jail to hold him in. Then *this* happened shortly afterwards — red to green again. Inexplicable.

Rocky stared west from whence he came. “What else might come through that cursed sand castle portal over on the volcano island?” he asked himself.

“You don’t understand little raccoon man. I haven’t painted a watercolor of myself or Baileys in a week. I’m dying for lack of art. Gregg Oden needs art to live,” he insisted.

“Shut up with your yammering,” Rocky voiced, tired of hearing the poor pitiful creature rant on and on about basically nothing. “I need to think. We’ve been on this perch long enough. There’s a war going on!”

“I know Alex,” Gregg Oden then said more mysteriously after a pause. “And Albert. They could help you with your little war. Could help one side or the other win. I hide them in a special place.” He looked down at his tutu, then back up. “I can help you out raccoon man… if you help me out.”

Just then, Rocky spots a ship passing in front of the Zebrasil-Ichelus island. He employs remote viewing, sees the flag, and decides to go after it.

Lucky for Rocky, because he was about to be manjinaed by Gregg Oden just like poor Terry and others before him.

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Filed under **VIRTUAL SL, 0006, 0615, Jeogeot, Middleton

Here’s to Olde Lapara Towne!

During the writing of my “2017 Collagesity Early” document, I’ve been closely monitoring the town’s facebook page…

https://www.facebook.com/groups/OldeLaparaTowne/

… for current projects concocted by its owners Levi Clownski and his mate Shoshi (inworld names). While I haven’t been able to directly incorporate all that goes on in the large and quite active village into my almost completed (!) tale, I certainly appreciate the energy and creativity involved. Many villages you visit in Second Life are in a state of stasis in contrast, fixed in nature with little to no interest coming from the outside. Unfortunately for the last several months, my own Collagesity has fallen into that category. I must return soon and attempt to resusitate if possible.

I’ve already been through one change of seasons during my short stay in OLT, and eagerly await to see what Levi and Shoshi come up for the fall to winter conversion. But I probably won’t be renting there at the time, my attached fictional flow basically over. Not that I ever forget locations where I forge stories; they will always be part of my “orbit” now. And so it will be with OLT. Portals may open up in the coming months and years, allowing interaction between characters who still may reside there (in some dimension) and those that have come before and after. There’s a possibility that at least another whole section of a novel may be devoted to the town (probably not another book), like I did with Sansara’s Snowlands or, heck, my own Collagesity at the end of “Collagesity 2017 Early” (otherwise “set” in what I call VHC City and also Bliss Gardens Park).

One of the most interesting aspects of Olde Lapara Towne that has come up during my stay is Levi’s recent call for help in decorating the city’s hotel, named the Grand Lapara Hotel after its home sim. Just to note, about half the town lies in the sim of Astarte, with the other half, the older part, being in Lapara to its north, and from which it takes the name. The contrasting nature of these two sides, both real and imagined, plays an interesting role in my graphic novel. Back to the hotel: I gained a deeper respect for the structure when I learned that Levi had modeled it after a real New York City place once called Hotel Dixie, c. 1930’s era. His page on the subject here:

https://sirclownfish.wixsite.com/lapara/bus-depot

Anyway, a big thanks to Levi and Shoshi for putting up with what must be viewed as my strange middle-of-the-night posturings within their fine village. Many well wishes for its continued evolution in future times, and I’ll be back to keep an eye on what happens for certain — may even rent there again if the situation fits.

Keep on keeping on OLT!

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Filed under **VIRTUAL SL, 0005, 0615, Heterocera, Lapara

L$1101110

“There she is, George. Just like I predicted.”

“Who is she?”

“I’ve been thinking about that,” Duncan replied. “How long did you say you’ve been here now?”

“What’s time here? But 50 as of last Wednesday. *You* were there at the celebration.”

“Ever hear of mothersightings?”

“Of course,” said the younger boy in appearance. “But… *oh*, you don’t mean…?”

—–

“That’s when we first saw her. Together. I’ve been spotting her fishing in various places for a while. We determined later it was the same ghost that haunted the village’s 3rd cottage — Osborne Well’s house back then, before he moved up the hill. He probably summoned her through the monster tome, we reasoned. That’s what we had nicknamed his heavy book of spells. And now she couldn’t escape this realm. But what was the spell? That’s what we had to find out next. Well… Mr. Well always took a morning walk down in the lowlands: Path of the Circle River. That was our window. Literally. We entered his house through a window and not a door. George had just received a universal pass-through for his 50th death day, but we still dare not come in from the front. Very expensive in those days.”

“Doors?” Baker Bloch ventured.

“Pass-throughs,” Duncan corrected. “Buster Damm can tell you all about them. When he gets here.”

“Which should be soon,” Pitch Darkly said.

“Yes. The book was just laying open on the table, which should have been clear indication of a trap for us. It wasn’t. We were so proud that we’d found a way to enter the house in the first place. Vanity.” He shook his head. “The next thing we knew we were the same. I was him, I mean. Just by reading the passage in front of me. Rule 110.”

“Well, what did it say?” Hucka Doobie had been studying magic for years and was very curious about all this.

“We couldn’t remember. Neither of us.” Duncan kept something hidden here. “But that was the day we found out we had the same mother. And the same father. Osborne Well. Lucky us, eh? Osborne Well was our father.”


Mothersighting.

“Not Pitch?” exclaimed Baker Bloch.

“Nope,” Duncan replied tersely. “At least not until *now*. That’s why I’m apparently here. A summoning. Three days ago I was returned to my former self. Spell broken.” He wiped his forehead with his hand. “Thank the Lord God Almighty.”

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Filed under **VIRTUAL SL, 0004, 0615, Heterocera, Muff-Bermingham-, Rubi

Twinning

“You’ve gone a bit queer haven’t you Woody? Maybe you should lay off the smokes. Just until you stop doing things like talking to Bert over there. Your man mannekin, hehe.”

“I love him,” Woody states frankly. “My key loves him too.”

“Well that’s good Woody.” Snowmanster uncrosses his legs. “So tell me about *these* guys.”

—–

It was always going to be this way, Wheeler realizes. This path…

… this village.

Not lacking for energy, she begins the steep ascent.

—–

“This should work. Right Uncle Jack?”

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Filed under **VIRTUAL SL, 0003, 0615, Purden/Snowlands, Sansara