Category Archives: United Kingdom

Green03>Collage34 (!)

So here it is: the overall Stonethwaite base photo for the projected in-the-round collage to probably finish off the Falmouth I series.

stonethwaite0102034ab

Perhaps every series from now on will be called Falmouth. The next will be Falmouth II, for example. Possibility.

The 2 halves of Collage 35:

collage35half01

collage35half02

—–

03/13/14: Now am finished, I believe (!) The whole enchilada:

collage35abcdreal10

And the 2 separate parts:

collage35bcreal13

collage35dareal12

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Filed under collages 2d, Wiltshire

Collage 29, 30

collage29real01
“Nobody’s Home”

collage30real02
“Forgotten Green”

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Collage 27

collage27test05
“Stonethwaite End and Restaurant”

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March 7, 2014 · 9:44 pm

Greenup Revisited

Collage 19:

collage19test03

Collage 20:

collage20real02

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March 2, 2014 · 8:08 am

Revisiting (Collage 17)

“Where are these collages going?”

Hucka D.:

Whereever you wish. London?

bb:

I’m in Mythopolois now for the last 2, Hucka. Pretty interesting stuff.

Hucka D.:

You need to move back to Blue Mountain. Or not.

bb:

Revisit Greenup.

Hucka D.:

Of course (!)

collage17test04
“Separate but Equal”

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Filed under **VIRTUAL SL, collages 2d, Jeogeot, Wiltshire

2013 Summary 01

“Hucka D., any more on Story Room tonight? The blog keeps chugg’n chugg’n along. Need to write a 2013 year summary.”

Hucka D.:

Why don’t you do it now. We’ll have a chat about 2013.

—–

It was an amazing year. A 2 week trip to England in the summer, contact with woodsy style aliens at the first of the year. New collage series, first in 5 years (42 collages I believe!). Huge year for carrcasses, one of the best ever, best since 2007. C-8, 9 , 10 all created. Great hikes during the year, ending with the unique Sharieland information of October. Alone at my work space for most of the year, with a new co-worker quickly relocating out of my building. Dependent on student workers alone now. New database. New friction with co-worker. Then at the *very* end of the year, somehow Mythopolis mythology reared its head again after an absence of, oh, 30 years or so? So much stuff going on it’s difficult to pick a starting point. But let’s start with the beginning of the year — simple enough.

Aliens.

Bill Mtn., Frank Park became the scene of what appeared to be an open contact with “something” out in the woods. A new type of toy happening was brewing, and following the Billfork Agreement, I knew I had to use material found in these woods for the more permanent parts of it. I was rushing headlong toward an exploitation of Rust Spot and its cache of (mainly rusty) objects. But bizarre things happened, then. Prime objects were inexplicably rearranged. *Someone* seems to know what I’d be taken pictures of. *Someone* was in the woods making noises *specifically designed* to draw my attention to it. The someone who rearranged the objects and the someone in the woods — thickly bushed woods I might add here, and nowhere a proper human being would be wandering around in (save me!) — making noises to attract my attention were *the same*. So right at the first of the year we have a confounding mystery, the contact at Bill Mtn. By the way, the Bill part of Bill Mtn. doesn’t really have any connection to Billfork except in name. What *was* I being warned off about? It was almost as if the contactees were telling me that this was their stuff (thinking along the lines of Cat from Red Dwarf and his stash of shiny objects that he didn’t like people messing with), even perhaps they had their *own* Billforks and such toy happenings to make, with the objects in question already earmarked for such plans. I think this is a correct theory at its base. This contact was caused by similarity — I was coming into alignment with someone who was doing the same thing on the “other side”. Ah heck, I still haven’t quite got it.

England, Part 1: Collages

So anyway, right after the Bill Mtn. contact I decided to join Edna and Cammie in their summer trip to England. I was going to fly! I was going overseas! I had *never* flown in a plane. I’d never made it further west than Memphis, further south than Jacksonville, further north than NYC. I was not an experienced traveler. I had a *condition* (sound sensitivity). Yet here I was, staying *alone* my first week in England while the wife and best friend traipse around glorious London. The plan was for them to join me during the second week in Wiltshire, where I was based the whole trip. I’ll get to details of the trip in a moment. But almost simultaneous with this decision (mid to late Jan.) I start collages, partially inspired by my use of GoogleEarth to do some preliminary exploring. GoogleEarth Streetview oddities were found around Avebury primarily (reminding me of more recent Shining finds of a similar ilk). Collage quickly followed collage in a working style I was familiar with now through the Art 10×10. But this was my first collage work in 4 years, after creating a new series each year for the 5 years prior to that (2004-2009). And they were different style collages at the same time, rougher in composition but more flowing in story, perhaps. Eventually not 2 but three *sub* series unwound in a 2 month period from Jan. to March. I was quit absorbed with their creation at the time: Gila, Latona, and then Lis, with a topping or culminating 4 part *quad*rtich called Falmouth. In a virtual sense, the 4 parts encircled the viewer, who figuratively stands in the center of Avebury, then. This was new. It was just as akin to the “Baker Bloch in England” art work/story from 2009 as the Art 10×10 collages. Second Life had a strong influence on it; the Power Tower Gowlery developed directly alongside the series.

Second Life.

In Dec., 2012 I had what was probably my last lengthy stay on the Jeogeot continent of mainland, where I create *New* Pietmond from the ashes of the old ones (2 in number). The move of New Pietmond in name and context to the unique Sikkima sinkhole at that time signaled my return to the Heterocera continent, perhaps for good — what I mean by that is that I might be virtually based on this continent for the rest of my Second Life enmeshment. The Sikkima stay only lasted about a month and a half itself, although I would have retained that land if possible. A failed start for VWX Town on the *northern* border of the Rubi Woods for several days in May was followed by (after my return to *rainy rainy* Blue Mtn. from England the first of July) another, much longer attempt at this new style of town in July-October on the opposite side of Heterocera. Then starting near the first of Nov., I moved VWX Town to its current location in Rubi, on the *south* side of the same forest I formed it next to in May. My tier had jumped up yet another level in the meantime, to 75 dollars a month. I knew I couldn’t continue with this expense — *can’t* continue — but at the same time I realize my Rubi town is the culmination of Second Life experiences so far, a type of summing up, even. Just recently, I’ve determined that the Rubi Woods are themselves *alive* — Edwardston has even seen an impossible human-type eye within the branches of one of its eucalyptus trees recently. Presently I’m trying to determine how to downsize my Rubi existence while retaining the essence (Essence) of VWX Town. Difficult decisions to make just ahead. But for now I have all the land I purchased in Nov. Old avatars have come back to life, climbing out of their unlogged tombs. A new one has been added (Edwardston Resident). Just exciting times in Rubi for me.

Carrcasses.

As mentioned, this has also been a very good year for carrcass creation, perhaps the best since the heyday of this artform in 2006-2007. As with the Gilatona-Lis series (my composite name for the directly related Gila, Latona, and Lis series described above), the 2013 carrcasses were a little different from anything formed before in this vein. 3 primary ones were created, started before my trip to England and finished in Sep. after my return. The smallest of the 3, Carrcass-10 — also the last chronologically — has just recently been declassified by Hucka D. and me, with the work’s guts illuminated on this blog. Now I just have to figure out the story of Story Room (smiles). Partnered Carrcass-8 and 9 formed a twinned relationship, with 9 directly continuing 8. This is very similar to the continuous flow of Carrcass+0 into Carrcass-0 to start the whole audiovisual synching/carrcass process in 2007. But *here* we have the addition of Carrcass-10, which can be inserted either in the *middle* of the 2, or at their end. Add in an overture created in Jan. actually (directly about contact with aliens appropriately!) and the whole rises to Carrcass+2 proportions (2006), and I consider Carrcass+2 to be the best one I’ve been able to tape, and probably one of the best two overall along with the unfilmed Carrcass+1 (2007). So we’re talking about some important work for me here. And The Shining research I’ve been involved in recently directly stems from Carrcass-10, as I’ve been trying to explain on the blog the last several days. Work on The Shining will continue into the new year, apparently.

(continue in)

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Filed under **VIRTUAL SL, Bill Mountain, Carrcass Artists, Frank Park, Heterocera, Qbrick, Stanley, Shining, The, United Kingdom, Wiltshire

11

http://en.wikipedia.org/wiki/Somerton,_Suffolk

There was once quite the rivalry between Hartest and Somerton, and a giant stone found in Somerton was stolen by Hartest and rolled down the valley where it still sits on their village green.

[INSERT ROCK/CLOCK OF LEMON OF TROY]

http://en.wikipedia.org/wiki/Last_Exit_to_Springfield

The Smipsons appear in a good number of carrcasses now, starting famously with Carrcass+2 and then extending into Carrcass-2 (mirror), Carrcass-5, Carrcass-8 and Carrcass-9. Lisa the Vegetarian is within +2, -2, -5, -8, -9 — all of them. To quote The Residents: “And there will be more.”

Must make a decision by Jan. 6 about VWX Town, and whether to abandon almost half the town (VWX Indulgence) and keep the rest (VWX Town Essence) for a number of months, sell the land in toto and rent elsewhere, or keep the whole town and sell in Feb. or even March.

—–

2:56am:

Third option for VWX Town: sell 3072 sq meters of my land to my old landlord [delete name], and then rent it back to her. Abandon all the rest of the land besides the 8704 sq. meters of VWX Town, Essence. This will bring me just down to the next tier level. I can keep most of the town, and delete only stuff that’s mostly empty anyway, with the exception of the Toxic Art Gallery (Big Boy Tower, Marble Tower, Tower of A. Mann, SoSo Gallery, Bodega Market).

But after eliminating these, I’m tempted just to keep the entire town and sell all the land around the first of March, when spring hiking season arrives full blown. Am I still getting enough out of it?

I could start working on a model of the forest in The Table House.

—–

Hucka D.:

I can’t make a decision for you. I can point out the advantages and disadvantages of each move. To discard the Rubi property might weaken the blog. Period. To keep all might weaken the blog, and your pocketbook more. The Rubi Forest will remain, whatever. You’ll have that little bit to the south that’s kind of yours anyway. You’ll have the 2048 in Philudoria still. Make the model of the forest there. It’s 8x5x1024 square meters. Make the sides 16 instead of 32 and you’ve reduced to a 4×2.5. Make the sides 8 instead of 32 and you have a 2×1.25. That’ll do it.

bb:

Not quite Hucka D. It would have to be a 2×1 instead of 2×1.25. So a 2048 won’t do.

Hucka D.:

Shoot. I suppose if you kept the present town you could make a 4×2.5 model, even.

bb:

Yep.

—–

bb:

A return trip to Mythopolis won’t come about tomorrow I don’t think. I’ll have to wait until not this weekend but the next. Friday afternoon, most likely. I’ll have to get out early tomorrow and go to Sharieland. That’s my decision[ for tomorrow].

Hucka D.:

You might as well sell Rubi. You have Philudoria. You’ll make your map of the forest later. Rent a 4096. Anywhere.

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Filed under Smipsons, The, United Kingdom

Tile Enttered Heer.

(continued from)

Chatters…

Hucka D.:

Yes. Thanks in turn. Eye of Rye perched on the edge of the Valley of Nye, peering down into it almost. No, make that definitely. An eyeball on the edge. Chasm Deep turns the other direction.


http://www.cropcircleconnector.com/2010/oldsarum/comments.html

Forward or true eye finding another reverse or “backwards” eye in a hole or chasm. True relation of sight and sound revealed; tile enttered heer.

Snapshot1451_020

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Filed under **VIRTUAL SL, collages 2d, Corsica, Crop Circles

Which came first?

Eye of Rye and Chasm Deep Sink (Rye of Eye?)

Then below we have the outline of the Chasm Deep sim (orange) superimposed on the Eye of Rye picture, with the alignment between the 2 locations in place still. Remarkably, the 2 highlighted sims of each picture, Nostrilia (red) and Chasm Deep, turn out to, in essence, share the same diagonal (pink), *and*, moreover, intersect each other in such a way as to form a square whose sides are precisely *2/3rds* the length of the associated sims.

Because of this fact, the interference pattern can be easily broken down into a grid of squares 1/3rd the length of a sim. A 3×3 example of such squares making up the Nostrilia sim is shown below.

The Baker family believes this is a representation of 2 eyes focusing, one the Eye of Rye itself, and the other Chasm Deep Sink, peering in the opposite direction, as it were.

The implications here could be far reaching. Far reaching indeed.

Is it strange that I read this today after I just wrote the spanking new VWX Tower (constructed the night before) is *2/3rds* of a sim long?

More on this:

http://bakerblinker.wordpress.com/2010/09/29/notes-3/

Ear of Beer, to Ancients, was Chasm Deep sink, as Eye of Rye was the identified island in this blog. Same size — also represents an audio and video side of an a/v tile. Together they make a tile when cued together correctly, an exact 1:1 match. The Martians did this? And their 1/3rd size “sims”? Covered over by the regular size LL grid sims?

The 2/3rds sim overlap between Chasm Deep (ear, audio) and Norstilla (eye, video) is an audiovisual *tile*.

http://zentangle.blogspot.com/2010/06/on-first-day-of-naptime.html

This is much like Gridcosm, frequented by Mike Casey and also his arch-pal known as Bacon Hellershanks in virtual reality, still a resident of the Heterocera continent.

http://en.wikipedia.org/wiki/Gridcosm

Gridcosm-795-artistmap

I was sure this was a Second Life photo upon first glance. It’s not (found in search for “synchronicity + tile).

9772b075a98b24d1040d1f7d46751e90

TILE.

microsoft1-600x337

Color of the VWX Tower modules, west to east:

GREENredyellowblueGREENredyellowblueGREENredyellowblueGREEN.

Modules number 13 total for the VWX Tower, the first and last being green. It’s a triple octave. In contrast, City Hall, based on the same module, is a *single* octave:

GREENredyellowblueGREEN.

City Hall is topped by a cat. The much longer and higher VWX Tower is not, and actually cannot be due to property constraints.

Each of the 4 green modules/sections of the VWX except the bottom presently contains a single figure (Lt. Pepper; hooded figure; Giant Rotating Head of Bob). Only the bottom green module (of 2) of City Hall contains a figure (Ben Thar), if you don’t count the topping cat.

http://www.reddirtreport.com/red-dirt-grit/toynbee-tile-mystery-endures

Untitled
“I spy with my little eye…”

This is like the single octave City Hall.

3250869

This is like the triple octave VWX Tower.

Amidtriplespiral

Both of these crop circles date from 1996, with the single julia set Stonehenge formation being the most famous of the year while the somewhat later triple julia set crop circle from Avebury Trusloe representing the season’s most impressive glyph.

Snapshot1501_001

Eye of Rye? 03

Until then, I’ll leave you with a simple collage of a new crop circle that Hucka D. is implying relates to the Baker’s discovery of the Eye of Rye island. Some interesting comparisons for sure here.

Chatters…

Hucka D.:

Yes. Thanks in turn. Eye of Rye perched on the edge of the Valley of Nye, peering down into it almost. No, make that definitely. An eyeball on the edge. Chasm Deep turns the other direction.


http://www.cropcircleconnector.com/2010/oldsarum/comments.html

(continued to)

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Filed under **VIRTUAL SL, Corsica, Crop Circles, Heterocera, Rubi

Reading it now.

Summary of 2013 crop circles by Red Collie:

http://www.cropcircleconnector.com/anasazi/fringe2013k.html

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