Category Archives: LSD

00420404 (Mr Price Too)

So to bring all this together:

“The two processes across the road from each other are one. It all broils down to a chicken situation. Which came first, the chicken or the egg? This represents the art on the two sides of Grant Price Hill Rd. in Bear Lake PA, human-made and who-knows. Why does the chicken cross the road? Because he’s already on the other side. Add in Happy Town and we have the full explanation. The blurred out figure beside the canoe is Gray Man. And… he’s probably Grant Price too.”

“Or Grant Hill,” Baker tries to quip.

“Has he shown up yet at the bar? Grant Price I mean?”

“No,” answers Baker to Hucka D. “But I believe he might be in the alleyway outside.”

“Guarding the place already?”

“Maybe (!).”

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Filed under **VIRTUAL SL, 0042, 0404, Big Woods, Google Street View, GTA, Happy Town, Jeogeot, LSD, Pennsylvania

00420403

Why was I here poking around Bear Lake, PA? Because it happens to pop up as the only listing under the name Happy Town in our government’s Geographic Name Information System (GNIS) database. I came across an article here explaining the variant name’s history.

https://www.timesobserver.com/news/local-news/2019/09/the-summit-happy-town-but-ultimately-named-after-lake-for-bears/

Ernest Miller’s Place Names in Warren County also refers to a “Happy Town” that was “a former small settlement located half in the borough of Bear Lake and half in Freehold Township; it is three-quarters of a mile east of the center of the village of Bear Lake.

“In earlier years, there were nine houses, a blacksmith shop, and an out-of-doors dance platform where Saturday-night dances were held. It is thought the location was named when a reveler remarked, ‘Oh, it’s a happy town on Saturday nights!’ A dirt road, known and marked as Happy Town Road, turns from the village location south where it meets Route 957.”

And the reason I was looking up Happy Town in this way in the first place is because it’s the name of a prominent location in Osamu Sato’s LSD Dream Emulator video game from 1998, basically forgotten shortly after its release in Japan but now an internet hit thanks to a Youtube fueled revival. Good ol’ Youtube — serving me well lately for uncovering gems of creativity. Happy Town is the most colorful of the 14 locations of the game, and one of the largest and most frequently visited and recalled. With its cheerful, vibrant nature, Happy Town presents the opposite of gloomy, perpetually dark and gray Violence District with its odd appearances of bloodied bodies and headless or hanged women. Then at some point I guess we should talk about the Gray Man, the most famous element of Sato’s game. According to the LSD Dream Emulator’s fandom wiki, Gray Man appears most often in Happy Town amongst the game’s locations. He’s been seen as the main antagonist of LSD, but some also put forth the theory that he’s instead its protagonist.

Happy Town description from the wiki:

https://dreamemulator.fandom.com/wiki/Happy_Town

Gray Man from the same:

https://dreamemulator.fandom.com/wiki/Gray_Man


Gray Man in Happy Town

(to be continued)

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Filed under **VIRTUAL SL, 0042, 0403, Google Street View, Happy Town, LSD, Pennsylvania

00420402

A canoe tucked away in a small wooded area in Bear Lake, Pennsylvania. Nothing really that odd going on here on the surface, but what’s that black and white circular figure in the tree above it? Reminds me of a yin and yang symbol a bit.

And in the next Street View photo of the place moving west: why the blurred out part next to what is our best view of this canoe? This blurring effect is usually reserved in Street View for people encountered along the way, hmm.

Across the road, we get our first good gander at some queer looking objects offered for sale. Homemade art it seems.

And then, perhaps most mysteriously, what appears to be *figures* in the trees next to the canoe (and the blur) in the same panoramic shot. Let’s take a closer look…

Left to right, we have some kind of amorphous gray figure poking above the plants with a mouth and two eyes…

… then a cartoonish black and white figure (again!) with what could also be described as a mouth and 2 eyes, along with a prominent nose as I’m seeing it…

… then 3rdly a bird figure, it appears, holding something that looks like a bell (?) in its beak.

These 3 figures line up with each other across the bush from this angle and are evenly spaced along it as well.

With the exception of the bird, all are looking toward the canoe, which would be about 15 feet away from them here.

Better view of that handmade art.

(to be continued)

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Filed under **VIRTUAL SL, 0042, 0402, Google Street View, Happy Town, LSD, Pennsylvania

00420312

The 12 prim “elegant tree” outside thrashed about like it was a storm all the time. He guessed he could get use to it. He contemplated again asking Baker Bloch to turn the building with his new apartment around, having it face east instead of west, over the similarly new Temple Aisle we’ll call it for now. The one controlled by Wheeler, along with her developing bar next door, just north of this building as the temple is directly east. Fascinating recent developments happening in town, he admitted. He’d moved (copied) most of his Cass City apartment decorations back over to here since nothing seemed to be going on in that Maebaleia continent city, however interesting the layout of the full sim burg remains to him, He was head of the city council over there and he’s probably the same over here on the Jeogeot continent in Aisle of Palms. He served as the same in Kangerootown, actually. Like many in our family of avatars, he gets around, serves useful purposes in a lot of places.

He gets up and stares through the far window of the room at the ghost in the cemetery the thrashy tree is positioned above, an old pirate he gathers. He wonders which one? Bluebird, he guesses solely because of the blue-ish glow about the apparition.

He remembers Wheeler asked him to bring some bar stools over to her developing establishment next door. Unable to concentrate on his letter to an old friend, he decides to head over and see how she’s doing — saw the green dot that represents her presence still lingering over there. He’ll check his inventory when he’s able to eyeball the situation but he’s sure he can help her out.

Thing is about this building is you have to make sure you close the doors behind you or they remain open — they don’t automatically close like most in Our Second Lyfe. And there are so many of them here. Newt dreads getting the 1st heating bill because he’s kind of an absentminded fellow, lost in deep thought most of the time. He’s left them open more than he remembers to shut. If only Wheeler was *here*, in this 2 room apartment with him, to help out instead of being over at the Blue Feather all the time. At least that’s where he thinks she is — another thing to ask her, actually. On his way…

… but not before staring out the hallway window toward the ocean, glittery in the moonlight. Okay, maybe he won’t ask Baker to turn the building around.

—–

“4 enough, Wheeler?”

“Yes but we’ll have to turn them around of course.”

“Oh, ahem. Sure.”

“And you’re sitting on some eggs I left over there in a frying pan. May want to clean yourself up afterwards.”

“Ahh, ha ha. I see.” Might as well have been on his face.

(to be continued)

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Filed under **VIRTUAL SL, 0042, 0312, Big Woods, Bright Moon Cottage, Jeogeot

00420311

In the middle of the night, I decided to fix the deletion issues of Aisle of Palms myself and keep it from Wheeler until later. No need to log in as her tonight too. I got rid of the damaged Temple of TILE after placing a new one atop it, moving the whole thing several yards to the south to hopefully take care of the property line issue. Planted two new palms at the pool beside it to replace the two that were deleted under similar circumstances, moving them a bit south as well. I chose not to restore the trailer on the back side of Fal Mouth Moon, and instead focused on creating a new living space in this very interesting building behind it, with the same creator as several other structures in town already (Herbert Gold and April Mae Flowers’ Gothic Deco House; police station; base of Fries with Cheese Church (the part not made of cheese)).

Interesting: only after setting it up did I realize it had a basement to go along with the other 3 floors, ha. So I had to dig one so that the rooms would be accessible. I can put the house toilet there, and maybe a washer and dryer. More details soon if needed.

And so the other consequence of this is that I’ve decided not to rent more land for Aisle of Palms but to keep things as is: cheap and still pretty large. Could change my mind but probably not. I’ll gauge Wheeler’s reaction tomorrow when I tell her the news. I don’t think she wants to rent it herself but I could be wrong. Hard to judge what is obviously my more earthy, feminine side.

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Filed under **VIRTUAL SL, 0042, 0311, Big Woods, Bright Moon Cottage, Jeogeot, Temple of TILE