To The Inland Sea Once More, 1
OK, this is where this continually refined route starts to become really interesting, trust me. Let’s start with the waterfall below, directly west of the now quite important fuchsia colored building discussed before. Karoz has now discovered that the nice waterfall is copyable, which is rather unusual in this profit driven virtual world. He’s also discovered that this indeed is a twin to the waterfall next to the house containing a vendor offering the parrot product discussed in this post from several days before, and which Baker Bloch has already bought for a quite reasonable 10 lindens. If you wish to check, here’s the SLurl to the waterfall pictured below, and here’s the one to the waterfall next to the studio house, also in Noguri. The 2 falls lies about 100 meters away from each other, but the mystery is not that the two are rather proximate to each other (that’s explainable due to the fact that the owner of each is one and the same), but that they figure into this whole complex of synchronicities first discussed in detail here.
Snapshot showing the nearness of the fuchia building to this waterfall.
Another, quite differently shaped small waterfall in the immediate area. This also has a duplicate in Noguri, and very near the duplicate of the waterfall now to the left of Karoz below. All four waterfalls, coming in 2 pairs now, belong to the same owner, one Peony Sweetwater.
In fact, as soon as I can I’ll just provide a map of all 4 of these waterfalls within the Noguri sim as even the locations relative to each other might mean something in the larger scheme of things. Another written down mental note here, then.
We must proceed forward with Karoz beyond Noguri for now, though, because on this particular day he’s detemined to head further north up the Korean Channel than he’s ever accomplished before. Below is a snapshot of a bay in Kyat Lun above Orgamast, one of its 2 most prominent topographical feature. We’ll get to the next one in a moment.
A second winded Karoz sprinting north along the sandy beach in Kyat Lun.
Here’s the second, prominent feature promised before: an approximately 80 meter long gulch running from the beach to the eastern edge of the sim, easily spotted on the SL map.
Karoz looks up at the structures bunched on top of each other at this eastern end.
Karoz perched on the most pronounced knoll of Glasso, 1 sim up from Kyat Lun. For the record, this is now 4 sims north of Xilted forming the east, lower end of the Korean channel. But many more sims to go above this!
Karoz sits on a structure Baker Bloch can’t find the location of now, but between the locations of snapshots immediately before and after in this post. Karoz, if I remember correctly, found the structure to be empty.
In Locksey now, Karoz spies this interesting pile of square and round rock columns to the east in Kang Nae, but finds he lacks permission to enter the parcel and examine further.
To The Inland Sea Once More, 2
Karoz found the water gets shallower and the hills rollier in the next water sim up, Pleiablo. He’s about 2/3rds up the Korean Channel now, further than he’s ever reached before thanks to almost nonstop running this night.
A strip of dry land protrudes into Pleiablo from the west, the first land in a Korean Channel sim he’s crossed since Glasso 5 sims to the south. Karoz has had to hold his breath for a long time!
Turning to his right he sees this green, flat, and — he realizes — probably quite artificial land just over the border in Haebyon. Karoz wants to explore the parcel anyway, but finds he can’t because of ban lines. He’s really starting to hate those things.
It was somewhere in the still shallow water above Pleiablo, perhaps Wylder immediately to the north or perhaps Fernstar to the north of that, where Karoz suddenly found himself yanked off of this continent and onto another continent completely: Mãebaleia.
I, Karoz’s user, was quite conscious of the reason for his sudden transport. Frankly I was getting bored of the monotonous, one tone, essentially plant-less sea bottom Karoz had been running over for some time now, and desired a different underwater setting with at least one additional element of excitement. I already knew the sea floor of what I now call the Blue Feather Sea, although it also didn’t contain a plethora of plants, had the added benefit of mixing different color textures and not just the one texture of the Korean Channel sims, somewhat in the manner of the Okinu sim glyphs but without the sharp edges. So I just had Karoz teleport over to that sea instead, a spur of the moment decision. But in studying subsequent events, I realized that this was no accidental decision. Although I wasn’t really consciously aware of it at the time, I later understood that there was a very intimate psychic connection between the 2 groups of water sims, the 30 Korean Channel sims and the 6 Blue Feather Sea sims, that is. And this link seems only to be expanding since I took these pictures over 1 week ago now — I’m late with generating my accompanying text, as is quite common.
So this is where I took Karoz, much to his shock and surprise. He instantly knew that he had suddenly popped into somewhere totally different from where he had been because of dark patterns surrounding him now.
I don’t remember exactly which of the 6 water sims this occurred, but at any rate he soon came upon a slouched over female avatar whose stance indicated that she was “away” at the time; not “physically” there. Karoz briefly thought about talking to her, thinking it might be fate that he met the woman in this location so soon after arriving. But then he thought better of it — as Baker Bloch advised him, it’s best to not talk to other avatars unless absolutely necessary. Not that most wish you harm, but just that it’s usually a basic waste of the time which could be spent doing more productive things — like exploring!
Now I do know where this shot is from: it’s a smallish bit of steep land on the east side of Guiler (1 of the 6 Blue Feather Sea sims), perhaps representing less than the area of a 4096 parcel. Karoz looks down into the water from this height, and the interesting darker patterns visible further within the Gulier sim.
Karoz explores the shoreline of the sea for a spell, eventually coming across this nice gallery on the eastern shore, in Neverov. Appropriately, the gallery’s name is the Neverov Art Gallery. Karoz finds no Sasun Steinbeck designed art gallery kiosk present, though, unusual for such a nice, large gallery.
And then this seems to be another weird thing, for Karoz clicks something within the gallery to teleport into this room with what appears to be the surface of a different world altogether beneath him. The continent he stands directly above, as in space, reminds him of South America, but there are enough differences to convince him that it may not be. Turned the opposite way, and it looks, actually, just as much or more like Jeogeot, he realizes — the place where he just came from!
Another aspect of this weirdness is that even after several tries from both avatars, neither Baker Bloch nor Karoz have been able to rediscover this room within the gallery. Hucka D. has some theories about that as well.
We Better Chat Again, 04
“So you know something else now. You know about the Blue Feather.”
bb:
Yeah, apparently so. Nice of you to start the conversation tonight.
Hucka D.:
Karoz remembers as well. Douglas Blue Feather. The Father.
bb:
But, trouble is, we already know that the father is Gene Fade — Mossman — according to several sources now. We’re instead looking for the mother.
Hucka D.:
Not the Native American musician, mind you. But a Blue Feather with the name Douglas on it.
bb:
As I understand, it is the name of Mãebaleia Continent’s only Inland Sea itself.
Hucka D.:
A true inland sea in this case, and not a channel like Karoz’s Jeogeot Inland Sea [officiallly: Korean Channel]. Blue Feather.
bb:
Because of its shape and color, I assume.
Hucka D.:
Right. Douglas. Oliver. Square eggs. First Man. Feather. Blue. Fuchsia Diamond.
bb:
How did Karoz get from the Korean Channel on Jeogeot to the Blue Feather Sea on Mãebaleia? Is there truly a portal involved here?
Hucka D.:
*Yes.* Wormhole. 8 1/2. Miles.
bb:
I’m, of course, curious about that hypothetical distorted Chilbo on that continent as well, beside Blue Feather.
Hucka D.:
In another probability, this was the true Chilbo, though. Different but the same. This present one is a degeneration caused by the inability to hold onto the 32.
bb:
Is this, er, *Crabwoo*, then?
Hucka D.:
*Yes.*
bb:
Ahhh, the legendary Crabwoo surfaces, then. (laughs). And legend will also have it that it’s 8 1/2 miles from Chilbo.
Hucka D.:
Something like that.
bb:
Obviously, also, Karoz has to explore the bottom of Blue Feather more.
Hucka D.:
Jeogeot does not have an inland sea of that size. Make a map.
bb:
I will. (pause) What of the Neverov Gallery? Is this website connected (since Hermit is mentioned on this sign as well)?
Hucka D.:
Brand new gallery. But, no, Neverov is the name of the sim. Perhaps named for the collector.
bb:
What is the continent on that map? Is it Jeogeot? Mãebaleia?
Hucka D.:
Maybe it is both. Maybe it is the true object behind both animations, that is.
bb:
Queer. I’m going to send Baker Bloch back right now to report…
*****
“Well, Baker couldn’t find that map room Karoz visited while there. Queer?”
Hucka D.:
Maybe. Rent there. Explore. Gypsy purse, er, curse.
bb:
Thank you.
((Seven Stones))
Crabwoo, 01
What exactly is Crabwoo? Well, I don’t fully know the answer to that myself yet. I do know several things about it for now. I know that Crabwoo on the Mãebaleia continent, in its archetypal form through past-present-future, appears to be some kind of psychic double to Chilbo on the Jeogeot continent, just as the continents themselves are doubles in the same manner. The twinship of the continents, in fact, can be said to frame the twinship of the 2 communities; the second pairing would most likely not exist without the first.
I published the snapshots to this post about a week ago. Today I’ll work on some maps showing the physical similarities between the two communities. I’ve already demonstrated in this post from mid-May some of the very peculiar resonances between Jeogeot and Malbeleia themselves. Let me prepare the new maps and then I’ll get back to generating the text to this post.
*****
Alright, I’ve finished at least the first group of promised maps and published them to this new blog post. The bottom 2 maps give the highest resolution I can produce on my computer of, first, Chilbo, and then the Crabwoo or Crabwooton location. The top 2 maps show, through small magenta boxes, the location of the 2 relative to their respective continents. Armed with these maps, let’s talk about some possible resonances, then.
First off, I’d like to just remind the reader that the Mãebaleia Continent has been rotated 180 degrees from its true position on the grid in the second snapshot of the new post, while Jeogeot (top snapshot) remains unaltered in the same respect. This was done to illustrate the possible relationship between the two. In fact, I have no doubt that there is a direct relationship, although I’m unsure how to presently pinpoint it except through the general Crabwoo-Chilbo resonance. Click on each to better see the magenta boxes that mark the two indicated communities. Notice these 2 marked communities, if you toggle between the two pictures, roughly overlap each other as positioned this way.
Turning to a comparison of these first pair of continent pictures with the second pair of higher resolution pictures of the communities themselves from this post, we once again have the magenta boxes present, but much larger now. We can see that both communities as I’m defining them here roughly correspond to 2 full sims. For Chilbo, this would be the Chilbo sim itself, the original sim of the town, and then Madhupak to the south. The limits of the Chilbo property are rather easy to determine in this close up because of the everpresent reddish brown brick sidewalks within, a defining feature of the community. So you can see that although pieces of this sidewalk exist outside these now 2 core sims of Chilbo, the vast majority lie within Chilbo and Madhupak. Filling them up, in fact.
Let’s then look at the high resolution picture of what I’m calling Crabwoo (or Crabwooton, which Hucka D. has called it on one or two occasions), the 4th snapshot of the new post. Again, a defining feature is sidewalks, which form regular grids in this area, just like in Chilbo (but not red in this case). Again, about 2 full sims are defined by these sidewalks, and, again just like Chilbo, one of the two seems more central. In Crabwoo’s case, this would be Malyshkin.
So leaving alone more details of the overall resonance until later, let’s turn to specific locations within Malyshkin. Below we have a shot of the 1024 parcel that contains the only point where the two sims making up our Crabwoo touch the Blue Feather Sea. This would be at northwest corner of this parcel. More on that soon, perhaps.
Almost next door to this parcel to its east is this empty green area, affording Karoz a look into the next sim over and the Neverov Art Gallery just visited. So close, in fact, that it must be tied into Crabwoo in some way as well, especially given what comes up later on in the new post.
Walking around the sidewalks of what we’re calling Crabwoo more (again, that’s not any kind of official name anyone would recognize), Karoz reaches this dead end and almost doubles back upon himself. Baker Bloch sometimes assumes this same pose — hmmmmm.
Karoz enters what is currently the “meat” of the Malyshkin sim: a complex of buildings mostly owned by the DazedandConfused group, including the one straight ahead of Karoz here. This is The Seventies Rock Jam Poster Gallery: A Dazed Production, containing, as the name states, a gallery of posters depicting various seventies rock jams, er, stars.
A walkway spanning the sidewalk just ahead of Karoz in that last snapshot connects this poster gallery to the Museum of Noob Art, where in one display Karoz becomes the willing subject of an anoobtomy lesson. The House of Funny Poses located upstairs from this museum is still under construction.
This punk rock themed store then sits just to the east of the Museum of Noob Art, offering “clothes, accessories, tattoos, posters and guitars in the spirit of 1977”, according to the parcel description.
In the exact center of what we’re calling Crabwoo is this 2304 square meter parcel called “Kashmir”, obviously after the famous Led Zeppelin song from their mid-70s blockbuster double album Physical Graffiti.
The only object on the parcel besides palm trees is this central place of meditation, or, quoting again the parcel’s description, “a place to chill”. Mediation pillows are found in all 4 corners of the open structure. Karoz tests one out here. Ohmmmm…. chiiiiiillll… ohmmmm…*
Then Karoz looks directly south out of the Kashmir parcel to discover the marquee entrance of the Dazed and Confused clothes shop.
More on Crabwoo or Crabwooton asap!
* I didn’t realize until about 10 minutes after publishing this post the possible implications of “chill” in the Kashmir parcel’s description. Chill… Chilbo!
Crabwoo 02: Signs of “The Bill”
Karoz now moves into Vyacheslav, which has been identified as the second and less central sim making up what is being called Crabwoo or Crabwooton in this blog. There appears to be considerably less commercial establishments in this sim than Malyshkin, the more central of the 2 Crabwoo sims just visited by Karoz. Instead Vyacheslav seems dominated by residential parcels, such as seen in the below snapshot.
Near the northeast corner of Vyacheslav. Strangely the multiple steps in the sidewalk in front of Karoz here
are all too high to step up from. Karoz does not know if this is a work in progress, or just an oversight of some sort. But he finds it rather irritating.
Karoz then hops over to the Blue Feather Sea itself to the west of Crabwoo, enjoying the peace and quiet of an underwater land of rolling hills interspersed with those darker patternings mentioned before.
On this same night, Karoz decides to explore south of the Blue Feather Sea a bit as well, attracted by some interesting looking spots on the SL map, such as this Gwydion farm complete with cornfield, windmill, horses, pigs, and these chickens.
Interestingly, in exploring the area surrounding the farm more, Karoz quickly came upon this house with chicken legs. He took it as another sign, a correct assumption according to Hucka D.
We Better Chat Again, 05
“Hucka D., thought I’d check in with you this morning, at least briefly.”
Hucka D.:
You wish to talk about The Bill.
bb:
I suppose. One thing, perhaps.
Hucka D.:
They were there, around Blue Feather. Douglas.
bb:
Does this have something to do with [delete name] and [delete name]?
Hucka D.:
*Yes.* You must look to Connecticut and Vermont. Lyme.
bb:
Thank you for that. Were The Bill around at the formation of the Linden [Lyme or Lime] Grid?
Hucka D.:
Bill is Ruuster.
bb:
I figured they were connected. Connecticuted. Um, sorry.
Hucka D.:
Square eggs. Nest. Hen. Billina to Bill and back. Where…?
bb:
Were The Bill a degenerative form of Chilboans?
Hucka D.:
Bilbo… hmmmm… what was the question again?
bb:
What is the relationship of The Bill to the Chilboans, if any?
Hucka D.:
You are on the right track about your continents forming 1 year apart, but this is only exact, if you will, between Jeogeot and Mãebaleia. Now in this exactly 1 year gap comes, at the beginning, Chilbo, and, at the end, Crabwoo. Dog Days. Crabwoo is merely the output of Chilbo, in another way. They are 2 sides of 1 thing, which represents the year symbolically. 1 cube. 1 year. 2 continents in one. Make a cube demonstrating that.
bb:
I’ll give it a shot. So you’re saying it’s impossible to really understand Chilbo and Jeogeot as a whole without understanding this twinship with Crabwoo and Mãebaleia respectively.
Hucka D.:
Ruuster is helping you. Bill. He has a farm on Mãebaleia.
bb:
Is it the one Karoz just visited?
Hucka D.:
Close!
bb:
Should Baker Bloch or perhaps Karoz open up the Blue Feather Gallery in Crabwoo?
Hucka D.:
Why not? It’s not the best of neighborhoods, though, as Karoz understands now.
bb:
Is the opening of this gallery necessary to help Chilbo in the future?
Hucka D.:
It must be understood that Chilbo represents a peak of the Linden grid, an attempt to integrate community into the mainland, which sets it apart from, say, Azure Islands or Otherland. This is unique. Crabwoo is a reflection of this uniqueness, but it also has some power on its own, derived from the waters of the Blue Feather itself. This breakthrough between Chilbo and Crabwoo allows Karoz to remember how he carved up the Fuchia Diamond, and remember his role as a TILE Priest, for he was. The carving of the diamond was based upon the principles of TILE, or perhaps set them up in the first place. He is in the future but he’s also in the past.
bb:
Well, some more stuff to think about for certain! Thank you.
Hucka D.:
You’re welcome.
Loose Thoughts, Chatting??
“I’m going to skip the “loose thoughts” part for now, Hucka D., and just bring you on in, if you’re willing.”
Hucka D.:
Glad to be here tonight. We still have much to solve! Much to experience.
bb:
I still don’t know or don’t understand how toy avatar Gene Fade came into the SL reality to spawn Karoz, Hucka D. I still don’t know exactly where he lived in SL.
Hucka D.:
He lived in Chilbo. Chilbol.**
bb:
In Noru, then?
Hucka D.:
Yes.
bb:
On my property? Or perhaps Olando7’s property.
Hucka D.:
On your 1st parcel you rented, but the one most bordering Olando7’s own land, which he owns btw and does not rent.
bb:
Did he live in a slum apt. building?
Hucka D.:
He lived in the Victorian house that you have on Parcel 1 now (Hucka D. is indicating that the house occupied parcel 3 as described in this recent post).
bb:
He lived there with Grassy, though? I know you said Karoz’s mom was not around. She instead lived on The Moon of Jeogeot, at least for a time. How does all this work again?
Hucka D.:
Gene Fade lived with Grassy Knoll in this Victorian house next to Olando7’s lot. But of course Olando wasn’t around. Instead the neighbor was [delete name].
bb:
I don’t think that’s possible Hucka D.
Hucka D.:
Yes. (pause) In fact, I’ll tell you that there was a sort of fight over that parcel #3. Each involved party wanted to control the central parcel of the 9 at that northwest corner of Noru.
bb:
What year would this be again?
Hucka D.;
The years up to 2001. Feel it.
bb:
So they lived in the House of Truth?
Hucka D.:
*Yes.* Up to Ruuster… when he came on the scene with his R110 project.
bb:
Ruuster lured Karoz away from Gene and Grassy?
Hucka D.:
Yes. To Sansara.
bb:
To become a jeweler, I suppose. To make the Fuchsia Diamond.
Hucka D.:
Hold on… it was not to Sansara.
bb:
Mãebaleia Continent?
Hucka D.:
Right. Good.
bb:
Around the Blue Feather region, I suppose.
Hucka D.:
The Bills, but Bills-as-one. (smiles)
bb:
Was Ruuster, before he became Ruuster attached to R110, just an ordinary farm chicken? Or rooster?
Hucka D.:
That would be correct.
bb:
How does… never mind, I suppose Karoz gets from Jeogeot to Mãebaleia via resonanace. Korean Channel… Chilbo to Crabwoo and all.
Hucka D.:
Right. The Chilbo-Crabwoo connection. He had to see the other side in order to progress. Blue Feather is like the Moose Sea here.*
bb:
Did the water vary in size, then?
Hucka D.:
Precisely. Deposited him on the shore. Tile “l”, as Ruuster described it.
bb:
Oh? Does Ruuster then know about SID’s 1st Oz?
Hucka D.:
He did in 2002. The years 2001-2002 represent Karoz’s time in Mãebaleia on or near Ruuster’s land there. A switch was made. Another continent exchange. Crabwoo only became Crabwoo in 2002. (pause)
bb:
Was Karoz shown SID’s 1st Oz?
Hucka D.:
Karoz *was* SID’s 1st Oz. He was the code. He was the alpha then the beta.
bb:
And these transition points (from Chilbol to Crabwoo) took place at the same time as the 2 crop circles in England? (in Chilbolton, 2001, and Crabwood, 2002)
Hucka D.:
I could not explain this, you see, until you knew about Crabwoo and The Bills there. You had to know that The Bills are really just Bill, singular, and that Bill is Ruuster.
bb:
An abstract thought: why is Mickey Mouse not The Mouse anymore?
Hucka D. (smiling):
Exchange, again. Both continue but it is understood that The Mouse is someone else now. Spider.
bb:
Doesn’t this deflate the importance of SID’s 1st Oz?
Hucka D.:
You need to start thinking about Bill Hill, Lyme. How a mountain becomes a hill. How [delete name] enters and takes over the United States (synchronicities) from, well, you. [Delete name] was Karoz’s neighbor for a reason.
bb:
So I’m picking up that everything really stopped, in the virtual reality, at the Deadly Desert and did not progress to Oz.
Hucka D.:
Time was frozen there, yeah.
bb:
Was Mãebaleia a desert at the time, then?
Hucka D.:
*Yes.*
bb:
Can you continue further?
Hucka D.:
Hurry.
bb:
What is R110, then?
Hucka D.:
It was a group Ruuster was involved in to squelch the start of the Linden grid during the 2001-2002 period. Karoz was recruited by Ruuster for this purpose.
bb:
Is Ruuster…
Hucka D. (continued):
Ruuster called Karoz Don for the first time. Kept talking about a bluebird. Blue Feather. Curses and purses. He knew what he was doing. He knew that the appearance of the Blue Feather, frozen in time as it was, was the beginning. He had to go after Karoz for he knew that Karoz needed to be a part of the fix as well.
bb:
I assume R110 failed, because the Linden grid is around.
Hucka D.:
No, the Linden grid is how it is because of R110.
(to be continued?)
* the Moose Sea is a body of water in Mythos that varied in area from about the size of the Black Sea to the size of the Arctic Ocean.
** Well… I think it’s obvious that I need to understand the more the thoughts of *actual* founder of Chilbo, Fleep Tuque a little better. Check here (yeah, that’s the same parrot I’ve been talking about recently on this blog), and here (yes, there’s a giant chicken and a cow together in the background, the subject matter of the last 3 pictures in the House of Truth), as well as a split path of rocks).
Resonances…
I’m exploring now the idea that the fuchsia colored building Karoz keeps running by on his way to the Inland Sea (elsewhere: Korean Channel) may be connected to the Wordsworth grave in the following collage from the 10×10, or Wheeler 09.*
More links: both are connected to a pair of parrots and also a repeating waterfall. I’ll hopefully have more to say about all this in the past post here I haven’t completed the text for yet, as well as future posts. Believe I will. Just wanted to note for now.
* The 2 Baker Blinker Blog posts most related to this interesting collage can be found here and here.
Also interesting to note, as I read over the first link provided above again, that the original Wheeler 09 collage, replaced by this one, was subsequently used as the base for the 9th collage of the following series of Jasper, also using Rydal pictorial elements (containing the same rock laced portal, in fact, but without the waterfall this time).
*****
In fact, let’s just briefly bring in Hucka D. again to talk about this, perhaps. “Hucka?”
Hucka D.:
The ordinary parrot stands for Chilbo through the assoc. with its founder. The inverted parrot stands for Crabwoo, the degenerative double of Chilbo. The fuchsia diamond unites both through the portal and the waterfall. The portal has been found again… 512. Thank you.
Inland Sea: Reaching the Northern Edge
Karoz takes another hike from his Noru home to the Inland Sea or Korean Channel, intending to go even further than he had the last time up the channel. Below is Xilted again, whose green, rolling hills should be familiar to regular readers of this blog by now. But I especially thought this dusk shot captured the beauty of the sim at its fullest.
Another great dusk shot of Karoz running northward into the more beige colored landscape of Xilted and out of the quite emerald green, lower part of this sim.
Karoz still running north along the (east side of the) channel, this time through a sparse grove of palm trees in Glasso. The sim’s noted round and green knoll at its northern border lies just ahead of Karoz here. Beyond this the remaining Korean Channel sims are almost all water up to its northern border, still some 9 sims (1 1/2 miles) away.
Some dice found on the eastern edge of the channel. Baker Bloch, checking behind Karoz again, is unable to refind the location of these objects. But they rolled themselves when touched, and it crossed Karoz’s mind at the time to use them for oracle purposes.
The northern reach of the bit of land protruding into Pleiablo from the east. Karoz has made it to the general limit of his last Korean Channel trip, and is about to literally dive into unknown, personally unexplored water. Actually, it is just north of this point where Karoz inexplicably — to him at the time — transported into the Blue Feather Sea of the Mãebaleia continent, as discussed in this earlier post.
Traversing this water and retaining local time/space coordinates this time, a relieved Karoz shortly reaches the northern edge of the land in this direction, complete with a working lighthouse. This would be in Ensel.
Also in Ensel is found the northern edge of the channel as a whole. Beyond this to the north lies the great Void separating the great continents of Jeogeot and Sansara, a considerable number of miles apart.
Chilbo: Eschwa Park
In this post from a couple of days ago, I added links to some quite amazing pictures, to me, in the footnotes at the end of the main text. I’d like to give those links again to review here as well.
Both of these pictures come from the Acontia Sim and Eschwa Ownz collection of Fleep Tuque’s Second Life Sets on Flickr. The first is supposedly the original SL snapshot taken by the founder of Chilbo, with a parrot on her shoulder. And not just any ol’ parrot but the one found in Noguri, already involved in a little tangle of synchronicities before this, even. I now think this parrot stands for Chilbo in general, and also whatever Karoz and Hucka D. are on about when they talk about a Chilbo before a Chilbo, or what they’ve variously referred to as Chilboltown or Chilbolton or just Chilbol. I now think pre-Chilbo has something to do with Acontia as well, a Heterocera/Atoll continent sim Ms. Tuque lived in before coming to the southern continent and founding her famous community.
Ms. Tuque’s Acontia parallels Mr. Hucka D.’s Chilboltown/Chilbolton/Chilbo
(“parallels”, mind you, not “equals”)
The second snapshot that struck me from this collection is of an Acontia party Fleep attended, which contains some pictorial elements already encountered in this blog. We find, for example, Snoopy and Woodstock now active and working again at the revived toy avatar community on TILE Creek, thanks to fellow toy avatars Blue Feather and his partner Tronboid. We find the same kind of split rock paths now in the Noru gallery complex. The giant chicken in the background certainly seemed significant, given all the talk about Bill/Ruuster and such things as giant square chicken eggs. The cow (in this photograph next to the chicken, and staring directly at the split rock path) and the rooster together are the subject of the last 3 pictures within the House of Truth, also in the Noru gallery complex. These final three pictures also tell the story, according to Hucka D. again (who has promised to continue this story in his Beehive of Truth), of the demise of Chilboltown/Chilbolton/Chilbo, which in the House of Truth is directly identified with the real world Chilbolton in England, site of an amazing set of 2001 crop circles which have also been discussed repeatedly in this blog recently.
Which brings us to a second equation we can then make by association:
Chilbolton, England parallels Hucka D. ‘s “SL” Chilboltown/Chilbolton/Chilbol
The giant *lowercase* “e” of that snapshot, which stands for Eschwa, can also be directly linked to the giant *uppercase* “E” recently found by Karoz in the Blue Feather Sea of the Mãebaleia Continent very near Crabwoo.*
So with all this going on, I decided to send Karoz over to the Acontia sim to see what was still there. I didn’t find any evidence remaining of this mythic land of Eschwa, to my disappointment. The center of the sim is this enclosed 512 First Land parcel Karoz is hovering almost directly above, with not much of significance on it, seemingly. Most of the remaining land in the sim is banned — in fact, all 4 sides of central 512 border banned land. Imagine not being able to walk freely out of your parcel in any direction! (wonder how often that happens?). So present day Acontia seems a dead end in terms of learning about pre-Linden lands and communities.
But yet another snapshot from Fleep’s Acontia related set prompted me to send Karoz back to Chilbo itself for further investigation. Wasn’t this Eschwa cottage the same one as Karoz had already visited in Chilbo? (not recorded in this blog, though) It turned out to be just that (see 4th picture below), and more Eschwa memoribilia was found in the immediate environs (2nd and 3rd picture below) — in fact, the parcel, owned by Fleep, is called Eschwa Park, obviously a memorial park of sorts.
A blueprint type map of the Chilbo sim found in the cottage. Don’t know what red vs. green parcels means here, though.
Karoz then goes over to the rental unit next to the Eschwan cottage and again ponders whether he should rent in Chilbo, possibly right here. Is he destined to be a present Chilboan as well as a past one??
* A correction: it looks like the “e” of that snapshot can also represent a schwa, per this SL wikia article on Acontia.
We Better Keep Chatting, 01
“We better keep chatting, Hucka D.”
Hucka D.:
Let’s start, then. Good night to you.
bb:
Good night.
Hucka D.:
You now know more information, which is indispensable. Information, I mean. Gable’s dead.
bb:
Yeah, Hucka D., Gable’s dead. (slight smile)
Hucka D.:
IE will not be used in the RS7 project. That’s what you determined today.
bb:
But Ozmo will be. Gold. Locket.
Hucka D.:
It’s all starting to revolve around RS7. That’s why the SL resonances are becoming stronger. There’s twins now, as you understand. One likes Hannah Montana, and the other likes Miley Cyrus. (laughs)
bb:
Right, good one. Alternating tastes. “Hotel California” never sounded so good.
Hucka D.:
He he.
bb:
Can I ask more now about RS7?
Hucka D.:
Not really. Let’s talk about the Blue Feather and possible Blue Feather Gallery instead.
bb:
Alright.
Hucka D.:
You start.
bb:
Well… I suppose Karoz could open this gallery in a number of places. Most obvious would be in the Malyshkin sim, caddycorner to the Blue Feather itself.
Hucka D.:
You need to make a map of the Blue Feather inland sea, a true inland sea in this case. Karoz is projecting part of its energy onto what he is calling the inland sea of Jeogeot but what is actually a channel (Korean Channel). But you are seeing something else about this sea.
bb:
I am? Hmmm… OK. Maybe it’s in the past instead of the future?
Hucka D.:
Correct, my friend. The Bills, which are a collective 1 Bill, are in the past instead of the future. The Blue Feather Gallery has already been. Karoz went there from Jeogeot, when he matured to a certain stage. Ruuster took him. R110. And there he created the Fuchsia Diamond and then stole it later on when he returned to Jeogeot. He took it to his Inland Sea. He hid it there. It is the 32 [from 33].
1 year equals 8 1/2 years in SL. Years are miles. Chilbo to Crabwoo and back.
bb:
So Karoz opened the Blue Feather Gallery in Crabwoo when he matured? Beside the Blue Feather Sea?
Hucka D.:
To create the diamond, which is the code within the code. 33 to 32. SID.
bb:
Is Karoz *The* Mouse, then?
Hucka D. (laughing):
Mythos.
bb:
This, I believe, has something to do with Fleep Tuque obviously. Her very first snapshot had that same parrot I’ve been seeing repeatedly in the Noguri sim, along with the multiple waterfalls. This obviously also has something to do with Wheeler 09. That Fuchsia house represents the diamond again, doesn’t it?
Hucka D.:
As I said, you need to map this all out. Make a map of the sims involved. Acontia, Noguri, others.
bb:
But, I mean, these memories of a pre-Chilbo Chilbo, or what you’ve been calling Chilbol or Chilbolton or Chilboltown — they’re memories, somehow, of Tuque’s experiences in Acontia, which is pre-Chilbo. There’s the flickr set to prove this. You have the cows and chickens and other resonations. Looks like a toy avatar town to me, and that’s what you’ve been calling Chilbol, etc.
Hucka D.:
No doubt that plays a role. Good that Karoz went to Eschwan Park and understood that the cottage there was originally in Acontia.
bb:
When…
Hucka D.:
When Chilbo was formed, certain probabilities stabilized into a more walkable, respectable path. Others joined in. But the core of the community was lost, because one becomes more removed from the grid. This is the reason for the park. It is nostalgia for a day when community numbered much less than Chilbo. It is yearning for a time when paths were faint and play was strong. Responsibilities kicked in, RL.
bb:
That’s what Karoz has been picking up all along. That’s why he states this Chilbo is not his Chilbo. He’s seeing the alternate version where play remains strong. Toy avatars.
Hucka D.:
His father is, was, a toy avatar.
bb:
Gene Fade, you mean. Mossman. Who is pictured on Jasper 09, the one with the portal *without* the Rydal waterfall, Hucka D.
Hucka D.:
Why?
bb:
I don’t know. Baker Bloch and Karoz decided that the waterfall copied from Noguri (the one that appears in 2 places there) would not fit on the Noru gallery properties. It has been removed, just like the waterfall was not included in Jasper 09 that was present in Wheeler 09.
[Hucka D. does not answer.]
bb:
So… does Karoz need to recreate the Blue Feather Gallery in Malyshkin?
Hucka D.:
Maybe. He needs to remember Ruuster at any rate. Bill. The Bills. Kill…
bb:
Should we talk about R110 more?
Hucka D.:
It came from space. Mars. Ruuster knows.
bb:
I think this also has to do with Newton 09, Hucka D., which also pertains to Rydal.
Hucka D.:
Correct.
bb:
Maybe even, well, I meant to say Yale 09 there. But Newton 09 as well.
Hucka D.:
Man… *wo*man. You better end.
bb:
Thank you.
Black Book, The
A new group of toy avatars arrive in a spiffy sports goodmobile, complete with see-thru walls and neon colored trim. No plain, rusty ol’ cylinder for these trendmaker wannabes! Blue Feather and Tronboid are their names, but they also brought along, let’s see, their 5 pets: a snail, a bee, a butterfly, a beetle bug, and a flower. A flower? Blue Feather and Tronboid never travel without their beloved pets, partly because of fondness but also admittedly because they can do work that the master pair don’t wish to do themselves. Well, at least what Blue Feather doesn’t want to do, because he is the true master, and Tronboid merely a more simple minded travel companion. Tronboid truly loves the pets; Blue Feather sees them more as work slaves, as he sees Tronboid himself in that light sometimes. But Blue Feather would be the first to admit that it makes for one crowded ride.
They read about the the location of the camp in a recent article in Toy Avatar Digest. Amazing! they thought. We must visit this site in the legendary Salad Bar Jack in the River of TILE. The dark, mysterious Cave of the Alphabet with its haunting, nightly humming of a certain famous childhood mnemonic. The bridge over TILE Creek where Bill Fork slipped and fell to his untimely death. The tree where Screamer (played by Tommy “The Screamer” Benerson) died of fright in the middle of the night after hearing a deep growl in the surrounding woods. The mossy rock where Mossman was enjoying an afternoon nap in the sun when he first heard the singing of the cave. On and on and on it could go.
They set down in the middle of a clearing described in the article, and where the first goodmobile arrived in Jonesborough in the movie, carrying T-Bonz and his Mmmmmms. Sacred ground!
Blue Feather and Tronboid seal up the pets inside the flashy goodmobile and continue toward the oblong rock mountain directly in front of them. They saw pictures of this large rock formation in the article, and read that the old camp the actors made during the shooting was located just behind it. They thought they’d start with that on their sightseeing tour of the area. But to get pass the rock they had to cross, nay, crawl across this slippery log-bridge. Of course they thought of Bill Fork and his deadly fall off a similar bridge in the same area. They crept very carefully, thus, but truth is that both Blue Feather and Tronboid, being much stockier and more solidly built avatars, would most likely not be harmed in such a fall, especially off this less high bridge here. But, then again, both were cowards at heart, especially Tronboid.
It looks like some of the camp remains! Not good woods cleanup management, admittedly, but both Blue Feather and Tronboid are very happy. But when they come closer, a shocking revelation…
… the colorful shapes they saw from the now safely traversed bridge are those of toy avatars themselves! Mind you, the first ones that Blue Feather and Tronboid ran across, including Snoppy and his bird friend Woodstock here, were merely hired hands in the movie. Covered with dirt and leaves, often half buried in the ground even, they appeared as if in suspended animation.
Blue Feather revives the avatars by performing a patented magic dance filled with waving golden feather motions [delete 32 sentences about patented magic dance with waving golden feather motions].
Blue Feather then assembles the revived camp and tells them their new, secret mission [35 sentences deleted, because it’s suppose to be a secret after all].
To signal the beginning of the Age of the Secret Mission, a Second Life for the toy avatar community at Jonesborough afer all, Tronboid climbs the steep side of what they now knew was called Mr. Alton Barnes Mountain (named for an old, old toy avatar that only one of the troupe faintly recalls as being a quite fantastic old chap, and worthy of having a mountain named for him to remember him by), positioning what he thought was a pure silver metalwork of the number “20” on its rocky side with Denver Pyle Super Glue.
Upon seeing what his life partner had done, Blue Feather rudely corrected him, saying it was a *50* and not a 20, and that he had the thing upside down. Luckily the super glue wasn’t quite dry, and Tronboid was able to, with some effort still, turn the metalwork over to assume its rightful direction.
“Fifty”, Blue Feather then spoke, finally satisfied. “We have 50 years until the Pope is poisoned by inferior Winesburg.” The troupe applauded thunderously.
Loose Thoughts; Chatting…
I have a feeling Hucka D. is going to tell me to slow down a bit now that I have to return to work. SL pace has been *rapid* lately, what with exploring various bits, some large some not so large, of 2 continents in the last 3 weeks. I’d like to return to map synchronicities. Maybe other types of collages. But it’s been a great run. “Hucka ?”
Hucka D.:
Hello.
bb:
Are…?
Hucka D.: (interrupting)
Weeeellll (about slowing baker b.’s pace down). You have other projects to work on. We need still to talk of R110. Can we do that here?
bb:
Sure. Will the toy avatars now form a community, like this one. Is this, perhaps, Chilbo*l*.
Hucka D.:
They have been given the task of deciphering the black book, 50 years after the death of the pope by drinking inferior wine. 50 years to the day later it is said that he would return in a book. His death day birthday. Blue Feather and Tronboid think they know what book. They were just sightseeing in the area, taking in the old set of the Salad Bar Jack movie…
bb:
Salad Bar Jack in the River of TILE, you mean.
Hucka D.:
Yes. But now that their pets have escaped, the ones they were hauling around with them in their very sleek postmodern-like goodmobile transport, they may have to stay for a while. They may end up heading the community, even. Big E.
bb:
Is the black book, then, [delete name]?
Hucka D.:
Yes. That’s something you need to work on now. SL may help, even. Prims.
bb:
Karoz, I think, went to Mãebaleia (Continent), but Ruuster/Bill showed him something there: The World; The Earth. Blue as it is. He stated the Earth is in the Blue Feather Sea. Something to do with squaring of the cube as well. I say this for The Moon sim off the coast of Mãebaleia is really suppose to represent *our* moon, isn’t it? The Moon…
Hucka D.:
Like *The* Mouse.
bb:
Karoz recognized this fact, and, um, went inside the cube. Went inside the cube, I mean, of the Blue Feather. 2d to 3d.
Hucka D.:
Not quite. But squaring of the circle is involved.
bb:
I still don’t know exactly how Gene Fade fits in here. Are we possibly talking about another (greener) Mossman, even? Perhaps even a *female*? (implying, of course, that a Mossman is Karoz’s mother instead)
Hucka D.:
Or I am my own father, for that matter. I am actually Kelley the Bee Man. You are in the future working backwards sometime.
bb:
What’s left on Jeogeot?
Hucka D.:
Well… you still don’t know the extent of Chilbo. You need to go back to the giant tree. That’s where Karoz was zapped the first time he entered the town. He needs to find the secret there, and there’s more than what the illuminated sphere says. There’s Chilbol, Crabwoo, the times before [and the times after].
bb:
I’m picking up on Crabwooton.
Hucka D.:
Running the Atoll’s range is still a good idea. Camp out at that coffeehouse on top of the mountain. A permanent return to the Atoll continent may be in the book [sic?] later on. Never know.
bb:
Rubi? I think it would have to be Rubi.
Hucka D.:
Karoz will know. But Jeogeot is fine in the meantime.
bb:
What about Mãebaleia? Will the Blue Feather Gallery still form there?
Hucka D.:
You haven’t even filled up Gallery #4 on your Noru properties. You have a long way to go in SL, but you need to shift emphasis a bit now that you have less time. Chro-magraphs. Key-boards.
bb:
I still have mysteries to solve about the Inland Sea. I know the islands within play a role. I have the smaller inland seas of Mãebaleia to explore…
Hucka D.:
But you know now that Chilbo is a peak of sorts. You can get no higher in SL currently. And yet you see the limits as well — present extended into the past and the future.
bb:
When will Karoz head to Granddaddy Mtn., Hucka D.?
Hucka D.:
Soon enough. Fall. He must get ready now, though. Understand that role.
bb:
What is Crabwoo really, though? Where Karoz went after Jeogeot? Ruuster… R110? This rumored SL-Earth connection there through the Blue Feather Sea, somehow. And then the toy avatar Blue Feather showing up with Troindriod…
Hucka D.: (correcting)
Tronbee… wait.. “boid.”
bb:
… Tronbee…
Hucka D.:
… Tronboid. I meant to say Tronboid there…
bb:
… alright fine, Tron*boid*. But they obviously know some of this information as well.
Hucka D.:
50 years. They know about the pope’s death day birthday. Black Book. They must clean it with soap.
bb:
Where is the tunnel to RL?
[Hucka D. does not answer.]
Karoz in Otherland, Nautilus City, Blake Sea
Teleported over to Otherland the other day to find this amazing switcheroo: the Hain sim just to the north of the Stephen sim, my old home and located in the center of what I call Otherland Island #1 in this blog, had been replaced by the Xabbu sim that use to lie several sims below the island. And besides that, the Castle of Verloren, along with the entire Verloren sim, had been removed from its former spot to the immediate east of Hain, and the next sim over, Pinswang, shifted into its place to meet up with Xabbu now. I’ve seen a lot of odd stuff already in SL, but this was a new one.
I quickly scanned the Otherland blog and saw no mention of what was going on, but I was able to located Hain and Verloren, along with one other sim, a considerable distance northeast of this main Otherland island.
And in checking tonight several days later when I’m writing this text, see that Hain has now returned to its old position at least. I’ll keep an eye out for the return of Verloren and report back here. It’s a popular SL destination, so I’m assuming it will be in its former position soon.
The SL map illustrating the changes I encountered that night.
I believe it was the same night that Karoz took his first visit to the Nautilus Island region, finding the underwater scapes surrounding the island very beautiful indeed, and he hoped he wasn’t taking up valuable log time from Baker Bloch that their common user could employ for further explorations of these waters. Baker Bloch later assured Karoz that he wasn’t.
While in the general region, Karoz also popped over to the Blake Sea to the east of Nautilus Island. Very interesting terrain there as well, but Karoz noticed he was getting unreasonably tired. This must the the random exploring fatigue Baker Bloch mentioned to him at one time. Best, then, to get back home to Jeogeot and Noru, and focus on the Korean Channel, Chilbo, and other sights in the more immediate area.
Chilbo & Crabwooton
The discussion about the 4 maps below has already taken place in this post, as created several days ago. So I’ll refer interested readers there instead of unnecessarily repeating myself here. Scroll down past the 4 maps to get to further explanatory text…
Inspired by finding the powerful center of Crabwoo, which I’ll review further in a moment, Karoz decides to teleport directly into the center of the Chilbo sim to see what’s there. He encounters a very nice Asian-Indian style relief depicting an elephant and its two riders. For Karoz, this brings to mind the fact that the center of the Malyshkin sim, possible direct parallel to the Chilbo sim in the overall Chilbo-Crabwoo resonation, is on a parcel of land called “Kashmir”, another theme borrowed from the Indian sub-continent. I checked the wikipedia article for this geographic region, and learned that its extent today has been expanded from olden times to include bits of China, India, and Pakistan. Perhaps interestingly, I found, upon subsequently googling information about Asian elephants, that their ancient range was much larger than the present one, and included all the Indian subcontinent right up, it seemed, to Kashimir, but perhaps not including it. So another modern-ancient range variation here, except reversed in respect to each other (smaller to bigger for Kashmir; bigger to smaller for the Asian elephant), and also “touching” each other if time constraints are removed (modern range of Kashmir “touches” ancient range of elephants). This might be a little convoluted, but I’m just recording here the associations I’m having insights about. May mean nothing, but maybe not. My gut feeling, however, is that all this means something and represents true synchronicity. It has something to do with the overall Chilbo-Crabwoo resonation, and reinforces this resonation or this “touching” on another, RL plane this time.
This is the more precisely defined center of the Malyshkin sim and Crabwoo as a whole, apparently, as already described in the earlier post.
A new development, then, has Karoz teleporting inside this large temple skybox in a neighboring parcel to Kashmir. He immediately recognizes the product: it’s the same type that he and Baker Bloch had been looking for somewhere in the Neverov Art Gallery just over the northern boundary of Malyshkin! Could it be the same, exact skybox even?? It seemed unlikely, given that it is in a different sim. On the other hand — lemme check — while standing at the teleporter to the skybox at the center of the parcel, described as a “transworld coaching headquarters”, Baker Bloch can clearly see the Neverov Art Gallery to the northwest within his 96 meter range. In teleporting up to the temple, he finds that the teleporter now in front of him provides a wide range of selections. He discovers that the place Karoz beamed into the other day is called a holodeck.
Going back in time a bit, then, Karoz, when he finds the place, randomly clicks on the globe in front of him. It happens to bring up a map of the eastern hemisphere, with the Indian subcontinent directly in front of him. Again, these little coincidences might not seem much on the surface, but when you add them all together a broader picture is sketch, in my estimation. There’s something very odd going here.
Then to reinforce this strangeness, when Karoz accidentally falls out of the Malyshkin temple skybox, he happens to land right in the middle of two severed parts of one body. Where Karoz is standing below is exactly the point he stood up after the fall. To me, looking at it now, I think this represents a contrast, perhaps, between real reality and virtual reality. In real reality, Karoz, having taken a fall out of 500 meter high structure, would have truthfully become a bloody pulp like our severed friend here, and maybe even broke in two as well. In virtual reality, however, Karoz simply dusts himself off (a trait he shares with Baker Bloch) and continues on as normal.
I also notice that the red blood contrasts with Karoz’s blue-greenness much like the 2 parrots from the Wheeler 09 collage, which Hucka D. has indicated recently represent Chilbo and Crabwoo. Small resonances continually piled on top of each other become not so small after a spell. That is what’s happening in this case.
Loose Thoughts; Chatting 02
“It may have begun again, Hucka D.”
Hucka D.:
This one will not last long. It may already be over.
bb:
It’s never the end.
Hucka D.:
We still need to talk about R110. You know something else now.
bb:
I’m guessing — this is just a guess but an educated one presently — that Baker Bloch’s father is also involved in R110. I’m also guessing that he might, *might* be the same as this Ruuster fellow you keep mentioning. I’m going to go ahead and insert a picture I found today while writing RL Flynn…
Hucka D.:
I suppose that’s ok — go ahead.
bb:
I will. It’s something I can do.
bb:
I already did it. It’s already done.
Hucka D.:
Obviously you think this may be a covert picture of the actual Ruuster, disguised perhaps as a joke of some sort.
bb:
Well…?
Hucka D.:
Yes, Ruuster is Baker Bloch’s father. Feel better?
bb:
What are the implications, the details?
Hucka D.:
Baker Bloch’s father is The Bill. Ruuster. He set up Crabwoo, but then the community disintegrated, only to be rejuventated a bit right at the present moment for the first time in a long while. Synchronicities are strong there.
bb:
Did Baker Bloch’s father know Karoz’s father?
Hucka D.:
Yes. (but he answers this like a question)
bb:
Hmmmm… Ruuster is Baker Bloch himself, isn’t he?
Hucka D.:
I can’t answer that. It’s a future thing.
bb:
Can you talk more about the 2001 and 2002 crop circles?
Hucka D.:
Nope.
bb:
What of R110?
Hucka D.:
You better log off now.
bb:
Thank you.
Chilbo Center & Beyond
We Probably Most Likely Better Chat Once Again, 01
“Hi Hucka.”
Hucka D.:
Hellow baker.
bb:
Do we most likely probably need to chat?
Hucka D.:
Let’s leap into things. Go back to playasbeing. *
bb:
I don’t think I need to make it a regular habit, though.
Hucka D.:
No. Now to R110, perhaps.
bb:
Well, I think we were discussing Ruuster, and whether this was Baker Bloch’s father. And there was some discussion of Ruuster being actually the same as Baker Bloch, in the future I suppose.
Hucka D.:
Baker Bloch will open the Blue Feather Gallery in Crabwoo, but it has already been opened. Long ago.
bb:
Baker Bloch hired Karoz as a jeweler?
Hucka D.:
It is good just to log on and think about these things with me. Gets the grey matter exercise.
bb:
Turning greyer by the year!
Hucka D.:
You have your home now in Jeogeot. You know you should stay there. The Play as Being synchronicity is just more evidence that you are where you should be. And, yeah, someone living in Nari should know about Chilbo. (smiles) That’s Greater Chilbo after all.
bb:
Right.
Hucka D.:
Do you wish to ask any more about R110 and Crabwoo tonight?
bb:
I have lots of questions, but I don’t think many will be answered tonight.
Hucka D.:
No. Not many.
bb:
I’ll take notes and get back to you.
Hucka D.:
Good night and sleep tight. Again.
*****
* Interesting story about this group. Karoz teleported into a session the first time while not knowing it was a Play As Being session, which are all record and logged onto their internet site. His user, me, was attempting to demonstrate to my RL wife that you can teleport to any location at random and find non-human, non-“beautiful” avatars such as Karoz. Well, no one at the session — there were maybe 4 or 5 avatars present, if I remember correctly — qualified as non-human and non-beautiful in the least, so my wife scored the point there. This would be on the 24th of May, and later on, I realized my brief visit was recorded in this log. Again, I had no idea what the meeting was about at the time, and had just teleported in at random; just picked a spot on the SL map and beamed in.
On the 29th I came across this same location while expanding my exploring range out from my home in Noru. This time I understood a bit of what was going on through the parcel description, but, trouble is, I *did not* remember that I’d already visited this place several nights before. The context was totally different. So this time I sat around for about 30 minutes. Admittedly I’d had a little wine to drink in RL, and Karoz was quite chatty about certain subjects, especially spirituality and comedy. You can read the session here.
Anyway, I learned while sitting there and chatting away through Karoz that the session was being recorded, and a log would be shortly created and posted to their site. So a couple of days later I checked… and ran across the log of the session on the 24th that I, at the time, didn’t realize I was sitting in on. I think even the date of the session was incorrect at the time, but could be mistaken. I was furious, because I thought they’d edited my dialog to clean up the session. I teleported over as soon as another session was taking place and confronted the leader (they’re called “guardians”), who just happened to be the same one present during my much longer visit. I stated I could not trust this group since they edited my dialog out to — seemingly again to me at the time — make it “cleaner”.
So tonight I received an email from a representative of Play As Being stating that both dialogs were complete and that I must have made a mistake. It was only at that time that I realized I did! Suddenly my memory of the 24th locked in with that of the 29th: yes, that was the place I just teleported in at random in an attempt to make a point to my wife about SL! So I immediately logged in, apologized to the guardian I had confronted several nights back via IM, and then actually popped over to a session (which just happened to be taking place, although this is the dead of night for me here on the east coast) and asked the guardian present if I could make my apology public on the logs, and explain about the confusion as briefly as possible. So the guardian said OK and basically I told them what I’m writing here.
I knew this “accident” had meaning, which I’ll explore more in the future. Must get additional rest now!
Long Rambly Post?
Loose thoughts first…
I should be able to catch up with the text generation on my recent SL related posts tomorrow, and then the toy avatar related post over the next several nights. All the SL posts I refer to here relate to Chilbo, defining the center in relation to the same in Crabwoo and just more of an overall comparison between the 2.
Note: make a map of the 2 pairs of waterfalls in Noguri in relationship to the fuchsia colored building there, now assoc. with the Wordsworth grave in the Jasper 09 collage, as the waterfalls are assoc. with the waterfall of same.
Otherland is no more, essentially. That’s pretty big SL news. Obviously the reason for the shifting around of the sims there I noticed. More on the essential demise of Otherland, at least in its original form, here:
http://sl-toolbar.blogspot.com/2009/06/otherland-is-now-part-of-anshe-chung.html
Interesting: not a whole lot more about the switch yet on the blog. Maybe people aren’t taking it as big news, or there’s more pressing concerns both in virtual reality and the real world. But I for one will really miss it. When I moved there I intended to make it a “permanent” virtual home… redesigned my gallery there to house all the pictures (Edna’s photographs, my art/collages). But at the same time, well, let’s just say I think a return to the mainland was inevitable, and obviously a good decision now given this switchover.
It makes me also think of Azure Islands… perhaps a return there will take place at some point now, perhaps to Neith again, even (or Gliese?). But for now I’m quite happy in Jeogeot in Greater Chilbo.
A “new” Carrcass-1 may be starting up, and that’s what I might need to talk to Hucka D. about tonight?
Hucka D.:
Here. Present. Accounted for. Anthony tomorrow. Are you excited?
bb:
A little apprehensive. It could be the end of a friendship.
Hucka D.:
It will be light discussion. You define your goals, he defines his. Then you look at the interface. It could be that years from now this relationship will develop again in a real way. For now it’s just catching up time.
bb:
Thanks for that. I’m so involved in SL now that it’s difficult to relate to people who aren’t into virtual reality of some sort. All my remaining email friends from olden days now have an established presence in SL — perhaps odd in itself. And I’m just having so much fun.
Hucka D.:
It’s very important to have fun… joy.
bb:
I feel sorry for the Otherland group.
Hucka D.:
They saw the writing on the wall quite a time ago. Unconsciously you knew it was going to happen as well. You made a choice to live there while you could, while it was in the hands of the true owners, the ones with the vision. Azure Islands may be next.. we’ll see.
bb:
A lot of work was put into Azure Island #1 at least. Then the new stuff, like this island — not so much. It’s just another tropical island, it seems. But I still may return, especially given what happened to Otherland.
Hucka D.:
I want to say I’m not sure you can return. But I’m not sure of that (smiles).
bb:
Maybe I should go inworld to check on some things, and then I’ll get back to you here…
*****
“Alright I’m back.”
Hucka D.:
What did you check on?
bb:
Oh, just looking at Azure Islands and then Jeogeot. Just the maps.
Hucka D.:
We need to compare SL to Mythos more. And the globe of the Earth too.
bb:
I need to think about whether I want to open up the Blue Feather Gallery in Crabwood as well. (Blue Earth)
[Hucka D. does not answer.]
bb:
Do you want to talk about RS7 tonight?
Hucka D.:
5 and 6. Center.
bb:
Is this Chilbo and Crabwoo or Crabwooton again?
Hucka D.:
Fifty-six.
bb:
What of the Crabwood code?
Hucka D.:
bb:
It would be just before 9/5/02. Between Walt SIDney’s Fantasia 2000 and SID’s 1st Oz. SID. There was a CYD camped out just outside my Noru gallery parcels last night. I went to see the movie at Olando7’s place next door and she was still there when I got out. Must have been 30 minutes later.
Hucka D.:
Why?
bb:
I don’t know. Karoz attempted to interact with her, but she didn’t respond.
Hucka D.:
Do you notice her first name was spelled in capital letters?
bb:
Yeah, hmmm… SID. You said that was the name of the missing Jeogeot sim.
Hucka D.:
It still lives as an avatar. A spirit or ghost, if you will. There are such things in SL.
bb:
She was camped out right on the border of my land but not within. She was in that sort of wasteland to the east, the property I was thinking about renting but my neighbor beat me to the punch (he bought instead of rented). And she was part of the same group that I am, the same group I had to join to build on the Noru properties.
Hucka D.:
Spirit. You.
bb:
Me?
Hucka D.:
Spirit alt. Syd. SID. CYD. CD. CD.
bb:
Code? This discussion reminds me of the one we had in Rubi, before I knew I would live there.
Hucka D.:
Spirit in the woods there as well. Valentine. (pause) Go take a picture of that small wasteland beside your galleries.
bb:
I’ll do it later and insert here (see above).
*****
bb:
Hucka D., could it possibly be that the “E” Karoz “found” in the Blue Feather Sea has something to do with the corrupted middle word of the Crabwood code? It was, after all, found just outside of Crabwoo. I’ll give the direct quote from that article linked above. I’ve not seen this information yet.
Richard Brain was unable initially to identify the word “BELIEvE” (initially seen as ‘EELIJ?E’), saying he thought it was a corrupted word. The problem was that he read the first ‘B’ as an ‘E’. The binary code for E is 01000101. The binary code for B is 01000010. In the field spiral (see marked photo) there is an encoding error (marked with a red X in the photo above right)! This letter has nine individual bits and appears to read 010000101. Note that there are four clearly defined zeros together; also note the subtle spacing marks. Richard read only three of these, which led him to interpret an eight bit ‘E’. However, if in the field reading the first eight bits are read correctly and the last bit ignored as an error, the letter becomes ‘B’. For me, this has to be the correct interpretation.
bb:
The reason I thought of this is that the “E” of the Blue Feather Sea is also composed of 8 “bits” (cubes in that case).
Hucka D.:
But 13 prims.
bb:
Yes, because I had to enclose the ends of the cubes on the corners and extensions. The old beehive problem.
Hucka D.:
B.
bb:
I’m just going to continue the quote from above about the small “v” in the central word, which the author here thinks is “BELIEvE” instead of nonsensical, as this Richard Brain originally translated it (EELIJ?E):
However, the letter ‘v’ of this word ‘BELIEvE’ presented an entirely different problem. Richard Brain read this as a completely baffling twelve bit segment: 011010101010. In the field spiral there seems to have been much disruption of this letter (see photo), possibly due to the adjacent tramline. I read the bit group as 01010101010. The binary code for lower case ‘v’ is 01110110. Given the context, this must be the intended letter. I think that this latter eight bit segment was inadvertently stretched during execution. If three zeros are crossed out as follows, the sequence becomes correct for lower case ‘v’, viz. 01x1x101x10.
bb:
Then, Hucka D. he goes on to mention something else I haven’t seen yet: that the last part of the message is not “BELL SOUND” but “ACKNOWLEDGE”, which makes more sense given the straightforward aspect of the rest of the message. This is both a warning and a sign of hope. Continuing directly from the quote above, then:
Richard’s interpretation of the last word of the whole message I find difficult to account for. He has it as Hex. 7, “Bell Sound” in the ASCII code. This translates as binary 0111. I find it impossible to confirm this. The last four bit group is clearly 0110 – please check this for yourselves from the marked photo. Binary 0110 in ASCII transposes as Hex.6 “Acknowledge”.
Was Richard’s interpretation a mistake? This is unlikely given that he professes to be an encryption expert! Or was it a deliberate suppression? If the latter, why? Could it be because the word “acknowledge” in a coded message is a request for an answer and it was realised that any hoaxing theory wouldn’t stand up in the face of such a request? Anyone who makes the effort to check the decoding process will also come to realise that while Richard Brain has involved the use of Hexadecimal notation, it is really quite unnecessary. All that is required is to be able to use decimal and binary notation and switch between the two.
Could it be that all this was an attempt to obfuscate the event and make it appear to be too complicated for lay researchers to decode?
Hucka D.:
Continue on with the quote. It’s worthwhile…
bb:
OK:
Backing up the ‘request’ idea is the fact that following the 0110 segment, the data strip itself continues for one complete revolution, which seems to be inviting us to use it ourselves for a reply. We would have been able to impress about eighteen letters into this unused strip, saying something like “Wow. Message received.”
As I said at the beginning, “The devil is in the detail”, and the detail in this formation is quite staggering. I have to agree with Martin Noakes that the formation is quite beyond the abilities of any known group of human hoaxers. Consider how the unused outer circle of the data strip finally tapers away to nothing; how and why would a human group do that? And just how were the individual ‘bit’ separation marks made and placed so accurately? And the precisely formed spiral? No hoaxer has yet been able to plank out anything near it. The other subtle and precisely worked details of the face portrait, etc. are the work of a master, which I doubt could be replicated in daylight hours, let alone in one dark night, by any human agency.
bb:
What did Karoz really find in the Blue Feather Sea, then? What did *you* plant there?
Hucka D. (smiling):
The devil is in the detail.
*****
“It looks like this Jack fellow, along with another person, has even attempted to answer the “ets” back, Hucka D. I missed that before.”
*****
“Hucka D., I think I need to revist the enneagram in Dark Side of the Rainbow.”
Hucka D.:
Brainard. Brain.
bb:
I’m also thinking of the Council of 9 that decide to become the Council of 1 instead of the Council of 8. They become SID, in effect.
Hucka D.:
You need to look at those related dreams here and here again. And you need to dream again yourself (smiles).
bb:
Thank you.





















































































