Pietmond Developments
Pietmond is expanding a bit again, but I’m not sure the second Tower of TILE on the grounds (center) will last. Both towers presently contain the same exhibit: “Baker Bloch in England.”
I do like the larger, flatter structure beside it, though, which I plan to turn into some kind of gallery. Homage to collage?
I realized while taking above pictures that the new tower simply wasn’t fitting in (and it was protruding into my neighbor’s property), so I deleted the thing. Great from some angles in the town, not so great from others. Mixed bag — not good enough.
Which still leaves only one Tower of TILE in Pietmond (left), which I increased in height the same night to help block a new neighbor’s plywood build.
Now I can focus on what to put in the new gallery structure.
Pietmond South Gallery…
… is now open (!) The multi-level gallery is currently featuring the works of digital artist Kenneth Rougeau on floor 1, including examples from his wonderful “Alice” collage series.
http://slurl.com/secondlife/Otaki%20Gorge/154/27/66
I’ll go into more details soon.
Keep in touch with all my gallery action through the “My SL Galleries” page at the top of this blog.
Where?
“Just testing to see if Hucka D., by chance, is back.”
(pause)
Chester:
Ready now.
bb:
Hi Chester.
Chester:
The moon is full now. Mowing Mooing. Complete. Olive. Oliver. Olivier.
bb:
Chester, do you know Hucka D.?
Chester:
Oliver is in da house. Da House.
bb:
Is this the same as Blue Feather Douglas, the great Crabwoo lawyer? The one who became absorbed into the game/philosophy/religion of TILE? (pause) The one who built the temple on the Blue Feather Sea? (pause)
Chester:
Er is will doth devine. Wrinkle Postle womp rattle beetle fiddle rankle wop. Feelie upper under glowclothe unitas. Bart Starry Night upper wonder stevie craft religion. Postal stamp rattly oblong wratchet… ratchet. Feeling USA upper pitcher star…ry night. Fandan… go. Real time religion upper wonder starry night religion practice feely upper. Religion practice wonder star upper night sky religion starry wonder. Night wonder. Nightflight. Night. Night.
**********
Chester might have been indicating Nightfield, so I logged in as Baker Bloch and hopped over there. Why didn’t Blinks answer Baker Bloch back?
But there was something definitely different in Nightfield: a sand creature with scary, flopping arms had been added to the neighboring pool with the 2 lidded chest of gold bullion.
“Chester?”
Squish
Chester:
The Chester is here. I have 2 lids for hearing wells.
bb:
Thanks Chester. Was just thinking about jotting some loose thoughts down in the blog tonight, like how I think Pietmond, after a little speed bump, is back on track with the creation of the Pietmond South Gallery. Reaching outwards for more surrealist and collage artists. Flickr is important.
Chester:
Piedmont likes eggs.
bb:
Thanks Chester. But it’s Pietmond. Reverse the t and the d and you got it.
Chester:
Anthems of Amereca.
bb:
OK. Then, I have to record the Carrcass-4, Chester. That I created all the way back before Pietmond was even born, or even [just] before I bought the Otaki Gorge property itself.
Chester:
Cars?
bb:
Carrcasses actually.
Chester:
Chassis? Cars?
bb:
Not really.
Chester:
Chester can fly. Fly Chester can.
bb:
I have a feeling you’re really Hucka D. Or maybe Pietmond. Or both.
Chester:
Porter is here now.
Porter:
Hi. Baker. B.
bb:
Hi Porter.
Porter:
Goodnight. Nightfield goodnight. Aloha.
bb:
Ok, well, bye.
Chester:
He is in a business suit and black and white and spiffy. Spiffbook spiffy.
bb:
Cool.
Chester:
He hates ants. Bombs them to death. I’ve seen whole cities destroyed under his red hoof. Hoofen ways.
bb:
Is he Redman?
Chester:
He is POPE.
bb:
Cardinal?
Chester:
Use to be. Who are you?
bb:
Who are you?
Chester:
I am Chester, the ton of town surrounding… almost surrounding.
bb:
Then you are Indiana. And Redman is Mr. Bobby Knight, according to past collages.
Chester:
Yes I am underneath feely upper Indiana port. Gary. Dunes. Feely upper. Under. Underneath. Nightglow beaty bush.
bb:
Are you Arthur?
Chester:
Nes.
bb:
Feely upper?
Chester:
In a backgammon way they are here and coming and strong. Feely uppers. Fantastic looters. Healed and slim. Trim. Waisted. Wasted.
bb:
Umm…
Chester:
Porter again…
Porter:
It’s hot here, down here. Wish I was upper. Michigan pennsylvania. Peninsula. Pennin…
the past future plan of Pietmond Amereca USA
Roaming…
In southern West End (east edge of hill country), found this car with grass growing all over the driver’s side that I thought worthy of a photo. Or Baker thought worthy.
I was just teleporting around looking at available, mainland property to rent this night through the Marly Tomsen site, and came upon a parcel on the east lip of the Finnsteraarhorn sink, the largest of the two, identified sinks of Maebaleia. Turns out the land had just been bought by the Clarity Homes group, but while there I took some long shots of the sink itself, now basically empty since the whole, namesake sim is up for sale at about 2 lindens a square meter. If I were a rich man…
But I was also reminded of how shallow the sink was, actually, entering from the west (angle of below picture). You could perhaps still come up with a good case that it’s not a sink at all, although I’d still argue for legitimacy.
Then I also found land for rent right next to my old property in Blackmount, which is also tempting. Hmmm… While there I took a trick shot of the sink, seeming to contain a large pyramid that is actually a much smaller version hovering above the sink, only about a meter high.
But then, strange thing, one of the next properties I visited through the Tomsen site, perhaps the next one, was quite near another pyramid shape, this time a gold version with the top removed. But, see, very similar to the split pyramid in Blackmount with the all seeing eye at the top. Baker Bloch is, in this way, merely standing in, as it were, for this eye.
For the record, the Blackmount pyramid is at about the 145 meter level, or about 55 meters above the ground, and owned by Jefferson Steeplechase, as Baker Blinker is checking right now. It’s called an “Illuminati pyramid,” with a description, “From the Robert Anton Wilson Memorial”. And I found a landmark to this memorial right at the top of the creator’s picks (Xelin Trilling), which Baker Bloch has already visited before when originally finding this Blackmount pyramid several months ago.
Then,*guess what*, Baker Blinker is presently finding, in teleporting to that location, that the memorial appears to no longer be there but her alter ego, Baker Bloch has, believe it or not, more recently visited this parcel anyway for different reasons: it’s in Kusanagi and owned by the FTL group, where he, in exploring the West End Road, was looking at eyelashes to go with his dead *eyes*, but deciding that it wasn’t a match at the time. Eyes again, even, like the All Seeing One at the top of the Wilson related pyramid. There *must* be something to all this, don’t you think? I mean, SL is small-ish, but it’s not *that small. 🙂 And Kusanagi has already come up in other synchy blog stuff, as described in this post from last month.
Probla Bee
“We have to make these things obvious to you or you’ll miss them.”
bb:
You’re back (!)
Hucka D.:
Yes. Well, we have that interview to do.
bb:
SID’s 1st Oz?
Hucka D.:
Maybe. Maybe not. (smiles)
bb:
Well, good to see you. Where — dare I ask — where’ve you been?
Hucka D.:
You saw me. Remember? In Oliver. Fly by.
bb:
You’ve been in Oliver, Wisconsin all this time?
Hucka D.:
No. Chesterton.
bb:
Chesterton, Indiana. So you’re Chester.
Hucka D.:
Ummm. Yeah.
bb:
And Pietmond.
Hucka D.:
Could be. Might be. Possi-bly.
bb:
So… what have I uncovered on Maebaleia?
Hucka D.:
Not Maebaleia — Blackmount [instead]. You have no possibility of renting or owning in Nautilus.
bb:
Nautilus, right. That’s the continent I meant. The one with the Baker Bloch tipped gold pyramid on it.
Hucka D.:
That was just to get your attention. Have you thought about the Blackmount situation yet?
bb:
Not really.
Hucka D.:
Well you should. Eventually. Jack. 456 Jack. Edwardston Station Gallery. What to do with it?
bb:
I’m not convinced there isn’t something on Nautilus [as well].
*****
Hucka D.:
No, though.
bb:
Good enough [for tonight]. So, what were you doing in Chesterton? [You were there] all the time, huh?
Hucka D.:
Oh you know what I was doing.
bb:
Something about the Rainbow Sphere, I take it.
Hucka D.:
Yes. (looks slyly)
bb:
Well…?
Hucka D.:
A pyramid. Remember the Booker T. Archive and Chesterton. Pull up the post. Old post. Pre-blog type of post.
bb:
Lemme see. Here.
Hucka D.:
Thank you. (pause)
bb:
So Brainard, it says here, will not allow Pink Floyd to take credit for Dark Side of the Rainbow.
Hucka D.:
No. He won’t. Jealous god he is. Minor god, but still a jealous type.
bb:
That was way back in ’98. November.
Hucka D. (reading over my shoulder):
Who mounts the state? Was that a typo? (snickers a bit)
bb:
I suppose it’s Syd. Syd Barrett.
Hucka D.:
Brainard will not allow his golden one-ness to be eclipsed. He is the Great Golden One.
bb:
I suppose we better end. Thank you.
Hucka D.:
Yes. A comet hit the lake, though. Tomorrow, or day after, then. Thank you.
bb:
Good to have you back.
==========
To Sternberg, 01
To Sternberg, 02
Time For New, 01
Hucka D.:
Skillet is Olive is Oklahoma. Where’s the handle? Messiah.
bb:
Thanks for starting, Hucka D. We’re gearing up for Carrcass-5, which will have similarities, as we’re projecting, to Carrcass-1, a blog category.
Hucka D.:
Yes. Skillet is Olive.
http://en.wikipedia.org/wiki/Oklahoma_Panhandle
No Man’s Land became Seventh County, later renamed Beaver County. When Oklahoma Territory and Indian Territory joined the Union in 1907 as the single state of Oklahoma, Beaver County was divided into the present Beaver, Texas, and Cimarron counties.
Olive is 6. Tin Town is 7, the Seventh. TILE Creek, then.
bb:
NML. (pause) This *is* what you want to talk about?
Hucka D.:
Yes. Olive is Skillet is Oklahoma. With the handle and The Messiah.
bb:
Great.
Hucka D.:
You and Edward built Tin City with its 7 sides soon to be reduced to 6 and then none. Tin roofing. Tin was long and narrow, like a skillet handle, or Skillet’s tail, or the Oklahoma Panhandle. So this will be the story of 6’s and 7’s. 76-ers. Sepisexton.
bb:
Wheeler spent the first tin years of his life in Olive, Hucka D.
Hucka D.:
O-K.
bb:
What does this have to do with West End and its West Coast Road, also indicated in Polk County, Missouri maps?
Hucka D.:
There’s that state name again. Sucky. Show-me sucky.
bb:
Overlooking that for now… oh, and there’s also Humansville in the northwest corner, where Uncle Joe comes from.
Hucka D.:
bb:
Because Gold is in the opposite corner of this Polk County, Hucka D., could it represent something non-human or sub-human?
Hucka D.:
The 456. Cpt. Jack is opposite this, but fully human. Or is he? Are they the same[ as I’ve speculated before]?
*****
bb:
Hey, didn’t we talk about Henry Wheeler being from Olive, before, Hucka D.? (pause to look) Yes!*
==========
bb:
Gold is used to fill a cavity, along with silver. Dentist. Like Rex Van de Camp hated. Or Rex Van was replaced by a dentist.
Roamings > Maebaleia (Foxboro)
A-D
“I go with Flynn now.”
bb:
Hold on, Hucka D.
==========
bb:
So you’re leaving me. Doubtful.
Hucka D.:
You take to the road. I take to the road. You’re in Foxboro now, right?
bb:
Traveling show version, yeah. I think. For now.
Hucka D.:
Well I’m in Oliver. Where…
Chester:
What about me? Philedelphea.
bb:
Well I’ll be.
Hucka D.:
Hi Chester. Say hello to baker b.
Chester:
Hello baker b.
Hucka D.:
Chester, as you have speculated on before, is my replacement. When Green Bay won the Super Bowl Chester became split off from me. Before we were one, true. But now you have Chester…
bb (continuing):
… you’re free to go. So you’ll stay in Oliver?
Hucka D.:
No. Roaming. Like you. Before Foxboro, I suppose.
bb:
Why don’t you just settle in Foxboro with me. Hold on…
==========
bb:
Looks like Foxboro, Wisconsin is about 10 miles from Oliver.
Hucka D.:
I want a traveling show[ if so].
bb:
Well just take Gallery Jack. Do you want to promote Pietmond[ like me]?
Hucka D.;
Yes.
bb:
Well there you have it. We’ll promote Pietmond together.
Hucka D.:
You’re missing a piece.
bb:
Pod? In the TILE Temple’s Pod Room?
Hucka D. (pause):
Yes.
bb:
Well when I get or find this missing piece will you be happy? Will you travel with me… us?
Hucka D.:
Yes. But you hafta find it. Chester knows.
Chester:
Back seat. Car. Wizard. Gonad. Archibald. Archibald Gonad. Danog… Donut. Dobie. Doobee… Dough Bread… Boy. Nutt.
bb:
I’m not sure Chester actually knows, Hucka D.
Hucka D.:
Chester knows.
Gallery Jack, etc.
New gallery in Pietmond. Well, sort of. It’s a kind of condensed mashup of all present Pietmond galleries rolled up into one. Gallery Jack is what I call it for now, just a spontaneous choice and no, real connection with the older Gallery Jack that use to hold many of my art 10×10 collages (although a couple of my collages are still within). I’m still working on the details, but when I’m finished I’ll provide a mini-tour. Two duplicate versions of this new Gallery Jack exist right now, one in Pietmond and the other in the Foxboro sim I just set up day before yesterday. The idea, I believe, is that if you don’t have time to visit and walk around all the Pietmond galleries, this acts as a bite sized version of what the town has to offer. Perhaps you’ll like what you see and want to explore more. Or maybe you’ll say, pheh, and move on to other, more exciting (to you) offerings from Our Second Life. Absolutely no prob if you do — so many interesting, creative things going on in this great, virtual universe.
I also see Gallery Jack as a type of Welcome Area to Pietmond in general, and along these lines I think I’d like to create a travel guide. A map is obviously next, with teleport options included. Thinking as well of a Pietmond magazine that links to a web site on the subject.
Gallery Jack (background center) from Downtown’s Rooftop Bar.
==========
Then in other developments, somewhat related, I decided not to rent a 1024 in the heart of the Maebaleia continent (landscape pictured below), but *did* create a nearby hideout of sorts in the center of what might be termed a very shallow sink. I don’t want to give out the exact location quite yet, since it’s a hideout and all, but I’ll provide some pictures.
First the hill beside the property I decided not to rent, in northern Brander. I’m quite impressed with the rolling hills topography of lower central Maebaleia, and definitely plan to explore around there more. I’m unsure if I’ll remain in Foxboro for any length of time, but I have the hideout now, after all…
Here’s a picture of the view out the front window of my hideout (gotta get a name!). Love the car poking out of the landscape there. Reminds me of Carhenge in Nebraska. Is this the last standing car of what was once a type of similar monument?
I should add, for now, that *pyramids* are part of the hideout motif as well, and that, along with the sink aspect, is what drew me to the spot in the first place. I have a feeling Hucka D and/or Chester will have some more things to say about all this. In a number of ways it reminds me of Hucka D.’s Cabron property that he claimed his father use to own, another “hideout”. I can tell Chester is dying to say some things so let’s just open the barn door. “Chester?”
Chester:
*My* property[ this time]. *My* father. Tom. Mount Tom.
bb:
And Porter is a, er, brother?
Chester:
Yes. Gary is an uncle. Uncle Gary. Jackson 5.
bb:
Pretty interesting, Chester (!), given that there are a number of pyramids on the property now.*
So we just happen to start talking to you on the blog, Chester, then just happen to find your old homestead in Second Life.
Chester:
Yes sir.
bb:
Can you tell us more[ of the story]?
Chester:
Link of East and West. Pyramid… Mt. Tom. My father was/is a pyramid. All Seeing.
bb:
Is your father Wilson?
Chester:
My mother is Wheeler.
bb:
Is that a yes, then? Are your father and mother Wilson and Wheeler, then?
Chester:
Yes.
And Porter’s as well.
Chester:
That is correct sir.
bb:
What has Oz got to do with all this?
Chester:
Pink Floyd played at the Egyptian pyramids but not at the Indiana Dunes. Tom solved this by inviting Sink Floyd to play instead. Chesterton is in the middle of a sink.
bb:
You mean my hideout Chesterton. That’s the name? Same as the Indiana city?
Chester:
No. It’s Alliance.
bb:
I also decided, for now at least, not to rent in Blackmount, Chester.
Chester:
I do not know of such things.
bb:
Hucka D. back to traveling[ around]?
Chester:
He has left you with me. Aren’t you happy, aren’t you glad? Hucka D. is bossy. Hucka D. says I like to talk in spades. Card tricks. Just kidding. I like Hucka D. Don’t love him, but like him. Somewhat. No, really, he’s great. Good and great and fair. Semi-fair.
bb:
So Chesterton becomes a new focus. What is the relationship of Chesterton, Indiana to this shallow sink with the hideout that belonged to your father, Chester’s father, in Second Life?
Chester:
Wormhole. The Same. Poking through. All Seeing Eye.
bb:
Is this Jack? One Eyed Jack?
Chester:
Spades.
==========
* see this slightly earlier post for the basic story on pyramids and Chesterton, Indiana
Bigfeet
“Chester, you wanna talk more about your Chesterton, Second Life style?”
Chester:
Bigfoot is nearby. Giants in those days. Pre-Linden. They made Chesterton click.
bb:
Thanks, Chester. I’m going to insert a picture from Chesterton with Baker Bloch and the pyramids, before I forget. Hold on please…
Actually that was the Big Foot, quite nearby. Here’s the one I was talking about…
Chester:
Sink Floyd. Let ’em in. Play. Press.
bb:
Is Sink Floyd the band who actually created “Dark Side of the Rainbow”, Chester?
Chester:
Yes.
bb:
What’s that got to do with Second Life’s Chesterton? Or First Life’s Chesterton for that matter?
Chester:
Sink Floyd united East and West. Alliance. Mt. Tom became the Great Cheops Pyramid, albeit briefly. All Seeing. Tom.
bb:
You said this “Tom” was your father. Wilson.
Chester:
Yes. My mother is Wheeler.
bb;
Are you, then, Arthur Chester?*
Chester:
Yes. The son, the product. Backwards and forwards in one. In once. At one.
bb:
Before I forget, I also found a link to a place where virtual versions of the Egyptian pyramids are found in Second Life, Chester. I assume this is part of all the flow as well.
Chester:
Yes.
bb;
I didn’t get a chance to visit… yet.
Chester:
No.
bb:
So the Big Foot represents the imprint left behind by a giant.
Chester:
Peter. Peter the Giant. SoSo Giant.
bb:
Is it the 456?
Chester:
Jack. Giant Jack.
bb:
Hmmm… is Jack the same as Peter?
Chester:
Jack was having a bad day. So we fixed.
bb:
TILE?
Chester:
Fourth. 4 in 1. Foreign One. (pause)
bb:
I’m just going to have to keep poking around there.
Pietmond History, Part 1 of 11 (proposed): Historic Sites
Peter’s Mound:
What town is built around, not Peter’s Rock. Rumored to be the grave of Peter SoSo’s father Peter The Good, if not his grandfather Peter The Great. But not his great grandfather Peter the All Knowing Supreme, I don’t think.
Norum Cemetery:
Transposed directly from Norum, and containing graves of Iva Ben Steppedon, among others. Dead within (bodies mysteriously missing now) thought merely to be sleeping and cutting “z’s”.
Peter’s Rock:
Mysterious, later inclusion to Norum Cemetery and also originally found in Norum. Is said to be the rock Pietmond was build on, its bedrock. But this is a lie. Thought to have powerful geomagnetic properties, another lie. Enclosed in iron fence encompassing 32 square meters (8×4) on separate parcel from rest of Pietmond (lie). Thought to be connected to Karoz Blogger’s legendary 32 prim fuchsia diamond (= rock), yet another lie most likely.
Urobouros Pipe:
One of earliest sites of Pietmond featuring pipe from Norum’s Blue Feather Gallery, a memorial of sorts, then. Now off No Way just east of Lime House and north of TILE Temple. Norum’s ginormous Blue Feather Gallery almost moved to Otaki Gorge, but it wouldn’t quite fit, leaving the door open to the founding of the Pietmond town instead. Memorial of sorts this is then. If the Blue Feather would have been moved to Otaki Gorge from Norum, this would have been an entrance. It acts as a memorial.
Home o’ Fibs:
One of original structures of town, transposed directly from Norum. Originally placed just east of Norum Cemetery, where Tower of TILE would eventually be. Now in Pietmond South just north of Pietmond South Gallery. Holds pictures (Lord Chancellor Chesaw, Cat-Turtle, Chancellor Lord Saw-chee, etc.) and objects (Trivia Ratsuit apple pie, so forth) related to The Bakers’ experience on Big Island of Azure Islands’ former Comet Archipelago. Later also found at the center of Big Sink, where it was first registered as an official Sunklands historic site, a distinction it retains in Pietmond. Signage pending.
House of Truth:
One of original structures of town, transposed directly from Norum. Former home of Sapphire in Norum, queen ruler of at least the eastern half of the Jeogeot continent in Pre-Linden era (pre LL). Holds pictures related to Jeogeot cosmology and geomancy in accordance with Sapphire’s last wishes. Presently sits exactly where it first did in Otaki Gorge, just southeast of Peter’s Mound off Half Way (See: Ways). But in-between it also sat at eastern end of Long Way. The Pietmond version is instead said to be the home of Warren Zeevon. In the first shots of the Pietmond Psychic TV series, Peter SoSo is seen walking down Long Way to visit Warren at the House of Truth.
Cabin:
One of original structures of town, transposed directly from Norum. First sat on top of Castle Rocks but later moved just west to make room for The Castle in the Rocks. Presently unoccupied except for rocks, plants and a family of friendly snakes (The Browns).
Pietmond Labyrinth:
Traditional 7-circuit labyrinth with unique coloring system created at the center of the Otaki Gorge sinkhole. Norum cemetery directly embedded within it, as is Peter’s Rock. Now on lowest floor (excluding Pietmond Underground) of TILE Temple.
SoSo Gallery (I):
Featured Oblong Series, as does SoSo East gallery later on. Sits in same general place as SoSo East as well.
Ways:
The grid lines of modern Pietmond, its sidewalks and modes of transportation from one place to another. Includes Main Way, Long Way, No Way, Peter’s Way (formerly Short Way), Cathedral Way, Half Way, and Blue Jay Way. Half Way in eastern Pietmond is cobblestone; the rest are cement. All were created in October, 2010, although some were later extended as well.
Castle in the Rocks, The:
Said to be the original TILE place of worship in town (debatable). Located at south terminus of Cathedral Way, on top of Castle Rocks.
Castle Rocks:
Former home to snake families The Browns, The Greens, and The Whites. Only The Browns remain in area, although The Whites spend their vacations here still.
Orange House:
Home of Baker Bloch, unofficial town mayor, historian, and janitor. Proposed site of Town Hall, against Baker’s wishes. Essential duplicate of Lime House and Lemon House. Former residence of Peter SoSo, original town superhero and do-everythinger in the Pietmond Psychic TV series. On corner of Main Way and Long Way.
Lemon House:
Formerly independent structure of Pietmond now attached to the Blue Feather Gallery. Essential duplicate of Orange House and Lime House. Use to sit almost caddycorner to Orange House in southwest direction, off Main Way. Said to have been home to The Martins and possibly the alien Colgates. Martins may have originally lived in Orange House before the arrival of Peter SoSo, but then forced to fly the coup, as it were.
Lime House:
Former residence of mysterious Ticky Bill figure, who always had library books checked out of Downtown but was nowhere to be seen when they came due. Lime House is an essential duplicate of Orange House and Lemon House, found just east of the gazebo and south of Rookwood.
Gazebo:
Originally found in Gallery Jack I but controversially moved beside downtown area, just west of Lime House. Tilted to fit landscaping.
Gallery Nine/None:
Early structure of Pietmond, former home of Gallery 9 which, when deactivated, turned into Gallery None instead. Town preacher/undertaker/gerbil proprietor Warren Zeevon assigned responsibility for cleaning up remaining art and changing all “i”s of signage to “o”s. Good ol’ Warren.
TILE Cathedral:
Largest structure of pre-Art Crawl Pietmond, all on one, open level. In center was the Pietmond Labyrinth. Later replaced by multi-level TILE Temple.
House Greenup:
Slightly controversial home to the Greenup collage series of the “Art 10×10”, and off Half Way in northeast part of region. Locked up for longest time because of secret nature of book within (ahem, “Floy*dodo*”). Unlocked by Warren Zeevon at request of Peter SoSo after discovery of baffling Pietmond Labyrinth underneath TILE Cathedral (TV series again).
Pietmond House of Pancake (deleted):
Former multi-level structure of Pietmond where actors in the Pietmond Psychic TV series prepared for the day’s shooting (applying makeup, etc.). Said have been just west of Peter’s Mound, perhaps atop it even.
Smelly’s Bar:
Location of never completed bar for Pietmond. Rumored to be site of old castle, since there’s a moat there and all. In extreme eastern Otaki Gorge, detached from Pietmond to its west, actually. Particularly awful location for the town’s proposed central watering hole, then. Choice unsuccessful.
TILE Temple:
Larger, multi-level structure that essentially replaced the functions of the former TILE Cathedral, located on the same parcel. The bottom floor snugly contains the Pietmond Labyrinth, including the Old Norum Cemetery and fenced in Peter’s Rock. The middle floor now acts as the site of the Something To CHRO About Gallery. The top floor is called the Pod Pad, an unfinished musical establishment perhaps acting as future home to the unofficial Second Life musical group, The Residents. In connection with this, it is rumored that Philip Rosedale, founder of Second Life and fellow San Franciscan, has become, also unofficially, the “5th Resident”.
Tower of TILE:
Towering structure in east Pietmond that is now home to the “Baker Bloch in England” exhibit, formerly located in the Blue Feather Gallery in Norum. Also at the eastern end of Pietmond Underground passage.
SoSo East gallery:
Present home of baker b.’s Oblong series of 20 collages, part of his oft mentioned “Art 10×10” in this blog. Sits on location of old SoSo (SoSo I) containing same series.
SoSo West gallery (“Downtown”):
Present home of Mike Casey art exhibit, filling formerly empty Downtown with often colorful and always thought provoking abstractions. Directly across Main Way from SoSo East.
Norum Gallery:
Small but tall, multi-level gallery directly north of SoSo West currently featuring the collage work of Julie Sadler. Structure formerly located in Pietmond South beside Piney Wood, but moved to make room for Castle Bill (since deleted).
Rookwood Cottage:
Small structure opened on one side to the middle floor of TILE Temple. Acts as entrance to the Something To CHRO About gallery featured on this middle floor.
Pietmond Underground:
Subterranean passageways underneath the TILE Temple forming two, larger rooms. Connects Main Way with Cathedral Way. Said to be haunted, which I know personally to be quite true. Also the site where alien Casey Colgate passed out from drunkenness and missed his wedding to Daisy Foxboro.
Pietmond UFO:
Former structure in Pietmond hovering directly atop TILE Temple. Home to The Colgates after the successful completion of their nuptial ceremonies several months later.
Castle Bill (Billstle):
Former structure in southwest section of Pietmond, next to the now also deleted Piney Woods. Home to The Bill, which may have included Ticky Bill and his always plaid clad brother, Tacky.
Piney Woods:
Deleted forest thick with pines of all sizes once behind similarly deleted Castle Bill from direction of Pietmond downtown. Area: about 2500 square meters. Small pool of water (Woody Pine Pool) and Shack near center.
Gallery Jack (I):
Original Gallery Jack of town featuring 6 of the 8 (or, alternately 4 of the 6) series of baker b.’s “Art 10×10”, or Rose Hill, Yale-Newton, Hidalgo, and Wheeler-Jasper. Placed where Blue Feather Gallery is now.
Blue Feather Gallery:
Structure featuring very condensed (but more correct) version of the “Jeogeot Through Art and Word” exhibit originally found in a much larger (“ginormous”) Blue Feather Gallery in Noru(m). Has absorbed former Lemon House structure. Easternmost current Pietmond structure/site. Connected to rest of Pietmond through Blue Jay Way and Half Way.
Jasper-Newton Memorial Garden:
Former garden spot at southern terminus of Main Way now occupied by Pietmond South Gallery. Of statues Jasper (black), Newton (white), and Jack (red all over), only Jack was retained in the transition.
Pietmond South Gallery:
Larger, four-level gallery featuring collage and surrealist artists, starting with Kenneth Rougeau (floor 1). Statue of Jack just outside.
Gallery Jack (II):
Latest structure in Pietmond (2/11), featuring condensed version of almost all Pietmond galleries excluding the Blue Feather, and acting as Welcome Center for the town. Ironically does not contain the Jack statue, which is instead at front of Pietmond South Gallery as just mentioned. Cool also because it contains replica bits and pieces from other parts of Pietmond structures/locations (signage, etc.).
The Traveling Show Continues…
A second Gallery Jack existed in Brader, in the heart of what I’m now calling The Shallows of Maebalei or Satori (take your pick), for about 36 hours. Some first and last shots of the duplicate establishment, then.
I’ll miss this view. 😦
Instead, I’ve decided just to use the 1024 rental to rez newly “purchased” freebie objects on a 450 meter high platform, objects which included that great Aley Arai spaceship dealership described in this post above.
The Shallows
Grassy [Noll] would love it here!
Yup, looks like Baker has found yet another official SL sink, the 11th, then. This seems to mark the lower end of The Shallows, existing mainly between the dead end roads of Route 8a and Route 8c in lower central Maebaleia. The identified sink is specifically located in Severly, where these 2 highways come within less than 200 meters of each other before separating off again. I’ll provide a map of The Shallows as a whole asap.
For now I’ll just call this Sink XI, the third found on Maebaleia after Finsteraarhorn and Sink X. Oh, and I may have even found a 12th… more soon on that. Think I’ll call it Golden Sink.
I’m not sure American users are welcome here.
Baker’s bling in Chesterton, in the heart of The Shallows.
Dinosaurs nearby. Run Hucka D. run! Hehe.
Longer shot of the Shallows heartland. The Chesterton parcel is clearly seen as a depression in its center.
Some pictures of random objects just south of Chesterton now, like these mysterious yellow rods floating above a yellow grain field, it appears.
And a smoking airplane, perhaps crashed.
Signage.
Dragon above aforementioned plane.
And a colorful array of pose balls and other, small objects.
Gallery Jack — just in Pietmond now. Also: Asteroid!
I decide to delete the 2nd version of Gallery Jack in Brander because of neighbor “problems”, and just use the land for prims, which left only the original one in Pietmond. Think I’ll keep that one there, then.
Interesting, new gas mart north of Pietmond, owned by neighbor Harvey Hallard. My only complaint is that these darn chairs can’t be properly sat in!
Nearby Gallery Jack.
The newest addition to Pietmond, one that unfortunately probably can’t be kept there when I add more art to the town’s galleries, is this super nifty creation by Aley Arai, who I have a strong suspicion is another reincarnation of Arcadia Asylum. Looks like it contains a lot more, but the whole build, a used spaceship dealership with a number of ships for sale, weighs in at a slim, trim 55 prims. Head on over to the Arcadia Asylum Museum and Library in Cheonma and pick one up for yourself! Look in the left front corner for Aley’s sci fi oriented body of work.
Details from inside the sales ship.
Chesterton
“Hi Chester.”
Chester:
Hucka D. says hi. He will return.
bb:
That’s great. What of you?
Chester:
I go the way of the dinos. To hell.
bb:
Do you wish to talk about TOM tonight?
Chester:
TOM is my father.
bb:
I was just reading the appropriate posts of the Booker T. Archive, and it says that TOM was concieved when masculine Hannibal Island collided with feminine Cairo Island at St. Louis.
Chester:
When TOM was born in Chicago, the POPE emerged and Mt. Tom turned from a pyramid into a heap of sand.
bb:
The POPE at Cairo.
Chester:
Yes sir. Altered history.
bb:
Sink Floyd playing Dark Side of the Rainbow at Mt Tom… did that turn it back into a pyramid?
Chester:
That event connected eastern [hemisphere] and western [hemisphere]. The Whole Earth. POPE is unique to the West, Pyramid to the East. The West was not fulfilled in this reality where we presently speak. Through TOM and his birth at Chicago, it was. He took the form of Syd Barrett and interrupted the concert of Sink Floyd at the Indiana Dunes. He mounted the state, as you put it. Sand, sorry, sang “Arnold Layne”. Concert goers saw Mickey Mouse chasing down Minnie Mouse and making love to her. Freaked them freakies out. Few remembered the actual event. Drinks were tainted. Jasper. Sink Floyd didn’t remember either. Syd became also SID that day. TOM… SID.
bb:
What does all of it mean?
Chester:
Sink Floyd was attempting to prevent the action of POPE, the birth of TOM. Brainard didn’t want this. Jealous God he was and is and will be. POPE led to him, him led to POPE. So he sent a representative. “I’m alive. I am.”
bb:
Hmm.
Chester:
We are left to only ask, “y”?
OpenSim: How to get on.
Latest post from the DeviantArt site of Kenneth Rougeau, current Pietmond exhibitor:
http://synchronicity313.deviantart.com/
Which led to this:
http://kennethrougeau.com/tag/opensim/
Pietmond Rocks
It might go away in a month or 3, but for now, Pietmond rocks!
First, some news: SoSo West exibitor Mike Casey and I have completed his large, 4 part interview, starting here:
http://bakerblinker.wordpress.com/interviews/mikecasey01/
You can find the links to all 4 parts under the “SoSo West: Mike Casey” sub-heading on the Pietmond Galleries page from the top of this blog:
http://bakerblinker.wordpress.com/interviews/
And here are the links in case you have problems finding it on that page for some reason:
http://bakerblinker.wordpress.com/interviews/mikecasey01/
http://bakerblinker.wordpress.com/interviews/mikecasey02/
http://bakerblinker.wordpress.com/interviews/mikecasey03/
http://bakerblinker.wordpress.com/interviews/mikecasey04/
Now admittedly I’ve had some trouble starting up any interviews I’ve wished to hold in the last several years — someone, an avatar anyway, said, straight to my face after I brought up the idea, “Now *why* would I want to do *that*?” But in that instance I’m glad the idea was snubbed so quickly because I wouldn’t want to waste a lot of time on a product which might turn sour at any time.
Mike’s interview is different. I have a feeling I’m going to look back in several years and think: something started with this. Already I have ideas about how to carry the energy generated into other projects.
But I’m proud to have *all* the present Pietmond exhibitors, even if we don’t do specific interviews related to their work. The interaction with each and every one is special. It’s just that I’ve known Mike for quite a while, and apparently we had a lot to chat about.
Future plans: Mike and I devoted the last 2 of 4 sections of his interview to the discussion of audiovisual synchronicities in the main. Following up on that, I, 1) want to perhaps collected more art from other such “synchers”, perhaps attached to additional, albeit smaller interviews, 2) do a study on a specific syncher who probably won’t fall into the former group, and, 3) work on my own SID’s 1st Oz site again, an a/v synch mentioned quite a number of times on this blog already. Hucka D. or Hucka Doobie has stated a desire for an indepth talk about this synch going on several years now. And, 4) the possibility also exists of opening a synch related board again, or at least I’ll leave that door ajar for now.
On other fronts, Pietmond South remains the main, growing part of Pietmond presently, and I plan to exhibit more material there soon, perhaps a retrospective collage exhibit from past masters like Max Ernst and Joseph Cornell. For educational purposes only, of course; I won’t sell any of that kind of art. Still searching for additional exhibitors, but at this point I want the fit to feel totally right, since I’m so pleased with what I already have showing in Pietmond.
And despite consistently applied conservation efforts, I’m finally running out of prims to work with here. 😦
Even so, I believe another, small gallery or gallery space will be opening in Pietmond soon, called the Asteriod Gallery or perhaps The Darwin Asteriod Gallery. More soon on that as well; prelim. pic for now:
*And*, I now rent some more land. I know I didn’t really need it, but the view was so spectacular that I apparently couldn’t resist, hehe. It’s on the southern edge of the Sansara continent, a landmass I’ve largely ignored since moving to Jeogeot going on close to 2 years ago now (!)
Alls I plan for that location is a skybox for continued rezzing tests/experiments, and perhaps a nice ground structure of some kind. Addtional note on this: I was all set to rent in Blackmount, in the sink again, when I popped over to find that the land had already been sold to someone else. Fate, then, we’ll call it. And of course I’ll most likely start exploring around this new area and record my sundry finds on this blog.
I don’t know.
This would be a great place to retire from my short lived career of town making if I so desired. I have about 320 prims free still after the addition of this cabin and some minimal landscaping. Incredible view!
But seriously (seriously?), back in Pietmond Baker ponders what to do next to further the cause. He heads down to the labyrinth to take a look at Peter’s Rock, and decides, for real, to separate that 32 square meter parcel enclosed by the metal fence from other Pietmond parcels. In my recently created history (part 1 of 11) for the town, I list a number of lies believed about Peter’s Rock. But what is the truth? We must go back to the very beginnings of my land ownership in Otaki Gorge to attempt to find out.
But there’s still so much to learn about Pietmond. What was that small castle on the hillside used for in olden days? Was it the original TILE Temple?
Gallery 9 beside it, or more correctly at this point, Gallery *None*, is still empty. I have an idea who *should* be exhibited there, but I’m not sure it will ever happen. But in any case I think I’ll dedicate, silently, this gallery to him, another old syncher friend. It’s a bit off the beaten trail anyway — not sure who would get down here to visit unless I created another gallery kiosk for it, which I don’t think would be a good idea. Technically it’s still part of the Pietmond Art Crawl, along with the 2 parts of SoSo, the Norum Gallery, Something To CHRO About, and also the Tower of TILE just to its north.
And Baker still “lives” in the town’s Orange House, following the pattern of original town hero Peter SoSo, and namesake of the SoSo galleries just to its right in the below photo. The plan was for him to move into the Home o’ Fibs just up the hill, and then convert Orange House into a town hall of sorts. But it hasn’t happened yet, and may never. Baker’s pretty happy still in these digs.
Main Way through the center of town is still solid. Don’t plan to change anything about it anytime soon.
Baker continues down Long Way, gliding past Peter’s Grave. He pauses to check it out closer. Peter’s Grave or Mound, not Peter’s Rock, is actually what the town is built around, practically speaking.
Only the central, 16 sq meter parcel of the 3 making up the mound is not abandoned land.
Actually, here’s a related thread on the subject from Second Citizen MK II:
http://www.secondcitizen.net/Forum/showthread.php?t=1064
But of course that doesn’t explain why it is Peter’s Mound above and beyond any ordinary mound. Is Peter truly buried within, and if so, which Peter? Peter SoSo’s father or grandfather (Good and Great respectively), as the recent history post speculates? Multiple Peters?
==========
Hucka D.:
Warren Zeevon lived in what’s now called Gallery None, baker b. The gerbil proprietor.
bb:
Thanks Hucka D. Good to “see” you. In this older Otaki Gorge related post, it states that Peter, the one buried in the mound, may have been from outer space, making him an Ancient Astronaut I suppose. Interesting that it seems to refer to Baker Bloch as the tip of a golden pyramid as well, the All Seeing Eye.
Hucka D. (agreeing):
All Seeing “I”, yes.
bb:
Is this particular Peter actually a rabbit, Hucka D.?
Hucka D.:
Yes.
bb:
And this mound relates to the 18th and final hole on a golf course, which this particular rabbit image seems to be holding the pin for. The pin is the palm tree [in the picture below,] directly above the center of the mound in other words.
Hucka D.:
Yes.
bb:
Hucka D., in PB, Peter the Rabbit is called Pierre by a worm which seems to be the same as a worm hole.
Hucka D.:
Right.
bb:
He teaches Peter about the time machine. He is a worm driving a time machine. Has to be a worm hole, then.
Hucka D.:
You have 28 days and a bit more to wrap things up here.
bb:
In Pietmond?
Hucka D.:
Yes.
*****
bb:
Otaki Gorge property was bought right after “Carrcass-4”, Hucka D.
Hucka D.:
Correct. Big E.
bb:
There are 2 sides, a Nascera side and a Arecsan side. E and Schwa. Eschwa.
Hucka D.:
The rock is the planet Sapphire’s parents come from orbiting Alpha Centuri.
bb:
Thanks, Hucka D. This morning I thought about how Grey Rock at Whitehead Crossing is symbol for Jeogeot as a whole, perhaps, but specifically encapsulated in the opposition of Yeot and Aotearoa, described in other places as, respectively, white and black Go pieces.
Hucka D.:
*Gong* is a Go piece.
bb:
The Yeot pool, yes. Next to Teepot.
Hucka D.:
Teepot or Pietmond had to go the way of the dodo. Pietmond is a town sent, and Teepot merely a town sent by Pietmond. It was obvious: shadow and real. White and black. Isn’t it?
bb:
Yes. Pietmond then escapes this gravitation of Jeogeot. Pietmond will outlive Jeogeot.
Hucka D.:
Yes. (pause) Because it is above any virtual reality. Particular one, I mean.
bb:
Will it be shifted to OpenSim?
Hucka D.:
May-be.
bb:
But Grey Rock in Whitehead Crossing represents Pietmond itself, and perhaps Peter’s Rock within.
Hucka D.:
Yes. There is a Geojeot Rock that came before Grey Rock, shall we put it. Mossman uncovered former, then recognized the energy again when encountering Ol’ Whitehead at his Crossing. Grey Rock is an overlap of 3, separate energies and directions. Grey Rock is quite important. It is a way of remembering Jeogeot when the continent has long disappeared. There is seemingly negative energy, black, balanced by seemingly positive energy, white. Whitehead created the first humanoid toy avatar, ensouled. He was a toy avatar maker. T-Bonz, or, sorry, Dirk Stew is a direct descendant of this first, living human toy.
bb:
What was the toy’s name, Hucka D.?
Hucka D.:
Herman.
bb:
Like in Herman Munster?
Hucka D.:
Yes.
bb:
Did the Mossmen get along with this Herman?
Hucka D.:
Yes.
bb:
Did The Bees?
Hucka D.:
Yes.
bb:
There’s a giant gray rock, an asteriod actually, floating directly above Peter’s Rock now in Pietmond, Hucka D.
Hucka D.:
Yes. Ask the main question tonight.
bb:
Will we soon start a SID’s 1st Oz interview?
Hucka D.:
*Yes.*
bb:
Should we warm up, as it were, on this blog?
Hucka D.:
Start please.
bb:
Thanks.
30x30x30 is correct for the 10×10
Baker Bloch, along with me, thinks, “I got it right the first time.”
If the Edwardston Station Gallery can’t be in the middle of Big Sink, the middle of Blackmount Sink is as good as any location for it. The 30x30x30 cube turned out to be the right venue for my “Art 10×10”.
It flitted across my mind just a minute ago to think about downsizing in SL, which means essentially giving up Pietmond. What would that do? Well, it would still leave me with the ESG, cube version (in 2 separate locations in SL now). It would perhaps leave me with Pietmond South. Maybe. I would still keep the Pietmond South Gallery, perhaps adding the collections of SoSo West, Norum, Something to CHRO About, and so on to it. I might keep Gallery Jack, inserting it next door as a memorial to Pietmond (in place of the Home o’ Fibs).
Maybe advertise the last month of Pietmond sometime soon. Hiking season is upon me. My focus will be outdoors at least till the end of May/beginning of June. I can rent additional space, then. And, gasp, I can actually *sell* the land of Otaki Gorge.
But all this is just speculation. I may not give up anything.
Pietmond is about emergence from the enclosed, island-like self into a peninsula self, beginning, really, with SoSo in early December. And connected with this it’s about TILE. I’ve been attempting to explain to Mike C. in more recent emails to him about the design of the labyrinth in the center of the TILE Temple, and how it is a direct representation of Dark Side of the Rainbow.
TILE is more than just the outer 4 colors of this labyrinth (red, green, blue, yellow), which add up to 26 units or separate tiles themselves, correlating with the 26 English alphabet letters. It has to have 10 more to complete, or the numbers 1-10 to make 36 total. The 36-Square is one display of this concept, the 36-Triangle another. Each contains truths and lies about the whole, which is beyond both.
Mouseview from Peter’s Rock: Baker walked the labyrinth, keeping the DSotR correlations in mind. He’s happier now.
Baker continues…
… to poke around the ins and outs of Pietmond, attempting to justify his continued existence there.
He tries to step into the shoes of Ticky Bill, see what he sees from his upstairs quarters in Lime House. He looks directly across the tops of CHRO and SoSo toward Orange House, Baker’s present home in Pietmond and one he can’t seem to be pried away from.
Uneven sidewalk (No Way) outside Lime House. Could this be considered the “bad” side of town? Probably not, but just asking.
Baker decides to stroll up to House Greenup while on No Way. Checking the link back to Gallery Jack inside, he realizes he hasn’t been in this house in perhaps several months, which the cobwebs attest to.
Such a nice location for no one to visit.
He opens “Floydodo” placed on a small table underneath the stairs of House Greenup and reads a passage he’s been thinking about lately. Baker ponders: “Is *this* the forbidden knowledge Peter sought in trying to understand the town’s central labyrinth?”
The beds and the assoc. green and red alexandrite jewels would also represent the master synchs Billfork (red) and SID’s 1st Oz, as directly tied also into the symbolism of the two Boulder parks Frank and Herman. At first, it was thought that Billfork was more the appropriate symbol of Frank Park but further inspection caused the roles to be reversed – SID’s 1st Oz became the synchronicity of high Price, while Billfork became the truly Price-less one. At least in terms of gold tilings. As Pierre’s center of the USA is also directly attached to Billfork, the eyeball here would also represent Pierre as aware of the connection of Billfork to this center. The eyeball (Pierre) is now aware of the relationship of Billfork to SID’s 1st Oz.
Baker tries hard to remember but can’t: What is Billfork? Wasn’t that the original name of Pietmond? No, that was Pitchfork. But the names seem too similar.
Baker then googles “billfork” and finds that it is synonymous with a pitchfork, like the Devil’s prodder.
It’s happening again.
Pie Town responds…
… to my current dilemna of whether to keep potential sister city Pietmond around long term. Children at [delete name] school draw up plans of how to improve the design of Pietmond.
Notice on second place winner Sally Truber’s map, she proposes to narrow the distance between No Way and Long Way to increase park space in the north and south, along with adding a discothèque (red).
And Tommy Blooper’s winning entry maps out even more radical changes, envisioning a future Pietmond with a considerably larger downtown block and more cul-de-sacs for exploring and shopping possibilities. And, oh yeah, a discothèque.
Well done kids! I promise to look over all your efforts when I received them in the mail next week, compare them to what I presently have, and then move forward from there. Thanks again!
Baker Keeps Continuing…
The Blue Feather Gallery seems solid as well. Shrunk, shrunk, shrunk from its much larger incarnation in Noru, but all for the best, I feel, as long as I remember how it use to be. In those days, all was built around the Big E or Big Schwa, which was almost hidden within the 5, rotated Weston structures. The Big E/Schwa is representation of the Korean Channel which Jeogeot similarly spirals around, as it were, or at least according to Hucka D. and Sapphire.
Lemon House ingeniously fitted into the back of the gallery, allowing space for the proper exhibit to be created, which is the pared down version of “Jeogeot Through Art and Word” still (same as it was in Noru in expanded form).
I was just talking to an SL friend last night, perhaps the only, real friend I made during my stay in Chilbo (?), about how I gave up Noru for Pietmond and Otaki Gorge. The Blue Feather represents the main link between the two, perhaps. He was gracious enough to pop right over and give it a look. I hope he liked what he saw; it’s quite different from Noru, though, which was not a town and included more forest and open space. But Pietmond certainly has its wooded areas as well, just not as everpresent.
Park area behind the Blue Feather that I rarely visit any more through Baker Bloch. But still a part of Pietmond, I suppose.
Another strong link between Noru and Pietmond is Sapphire’s House of Truth, positioned southeast of the Blue Feather and south of House Greenup. All 3 of these structures lie off of Half Way, the cobblestone, semi-circular path that loops around Peter’s Mound to connect Long Way to No Way. Below, Baker sits on the second floor porch of Sapphire’s former home, taking in the view once more.
But there was nothing like central Pietmond in Noru, with its SoSo galleries, Norum Gallery, Something to CHRO About (actually that structure was in Noru for a spell), or the TILE Temple. Nor was there any correspondence to Pietmond’s Underground or Tower of TILE on the other side of it. It is in this middle zone that Pietmond truly seems to evolve beyond Noru, and perhaps even Chilbo in a certain, small way.
Hucka D.:
What happened to the blood, baker b.?
bb:
Hi Hucka D. Well… um, I suppose it went away when I logged out and back in.
Hucka D.:
What made it happen? What was that? I wonder if it came from the direction of *Pie Town*?
bb:
How could that be?
Hucka D.:
Oh, you know.
bb:
The discothèque?
Hucka D.:
That’s what I’m thinking. If you’re thinking it.
bb:
I’m thinking it’s Floydodo and what Baker Bloch was reading inside.
Hucka D.:
Billfork?
bb:
Yeah: Billfork or Pitchfork or sumtin. Baker saw Bobby Knight as the devil in Floydodo, and then everything started turning to red, beginning with his eyes. Knight has a pitchfork on his cheek in that book.
Hucka D.:
Floydodo will live on. It will not die alone on an island. Or it will rise again, like a TILEpyre. First TILEpyre. Or TylePIRE.
bb:
How *is* Bracket Jupiter? Is he enjoying his existence as such?
Hucka D.:
I’m not sure I’d say *enjoy*. (pause)
bb:
Well. Where is he?
Hucka D.:
Slosser still. Slossing around.
bb:
Heterocera, then.
Hucka D.:
Yeah. He takes care of TILE now and its belongings.
bb:
Centered around Rubi, still.
Hucka D.:
Right, exactly. Rubi in past, present, future. He helps archive all that.
bb:
If I get rid of Pietmond, if I ever do that is, I might go back to that continent, Hucka D.
Hucka D.:
You will go home.
bb:
But I’m not finished in Pietmond yet. I have more exhibits to create. And I may simply get rid of Gallery Jack, Hucka D. I’m not sure I need a sampler gallery, and it’s sort of separate from the rest of Pietmond.
Hucka D.:
Sample gallery could be on Heterocera. You better make that cross.
bb:
Hmmm… thanks (!)
Baker continues to roam, and some Pietmond changes…
The major, recent change is the deletion of Gallery Jack from the Pietmond grounds, although the empty structure still remains. I just thought it redundant, of course, that the works you encountered in this sampler gallery were already included in other town galleries. Plus no one really has visited Gallery Jack since it opened.
So I moved the map inside to what is really the center of town, most likely, right beside Orange House on Main Way. This replaces the old map that focused exclusively on the downtown area and the Pietmond art crawl galleries there. This map, instead, shows all of Pietmond in its full glory, hehe.
Oh, and another bonus about deleting the art of Gallery Jack: I now have over 200 prims to play around with total in Pietmond. Have an idea about another exhibitor I want to invite to show in the surrealist/collagist oriented Pietmond South Gallery, but will be mum on that for now. I’ve been very lucky about people not turning me down lately on showings, and don’t want to jinx my run now (!).
Let’s just have Baker Bloch head up the hill on Main Way to visit Pietmond South now.
Another aspect of Pietmond I rarely take note of is the continuation of the rocks starting beside Gallery None all the way to Main Way here, just behind Orange House.
The rocks quickly lead Baker to the similarly rarely visited cabin next to The Castle in the Rocks.
And this picture sort of explains why: nothing inside except rocks and grass and plants, with a bit of floor showing only near the front door and window.
This cabin was set up almost at the beginning of my Otaki Gorge land ownership period, so from early September 2010. But it use to be positioned where The Castle in the Rocks is now, just beside it. Who, if anyone, lived in the cabin is still one of the many Pietmond mysteries yet to be answered. Supposedly a family of friendly snakes presently live there called The Browns, although Baker didn’t see any signs of them during the current visit. Also inhabiting these rocks, in past/present/future and again according to town mythology, are The Greens and The Whites, also snake families and supposedly also quite friendly. Except maybe for The Whites a bit. OK, maybe The Greens as well.
The Castle in the Rocks is similarly devoid of internal objects save landscaping effects. Baker is somewhat surprised to find out that all 4 doors to the castle are still functional despite the lack of use over the months now, perhaps partially explainable due to the extremely low amount of rain the region gets. Nothing to rust the door mechanisms, see.
Amazing view from the rooftop, still.
Continuing in a direct line, Baker decides to also head up to Smelly’s Bar, long since abandoned as well. As you can see, it’s hard to rez much of anything in Pietmond from this distance with Baker’s 128 meter, default draw. Easy to understand how the bar failed to attract customers. Wonder what happened to Smelly, then?
Smelly’s Bar with surrounding “moat”. Is this the former site of a ancient castle? It would have to be one with a very small base, if so, although it could have also been very tall.
Hucka D.:
*I* use to live beside Smelly’s Bar. Because I am Smelly.
bb:
Hi Hucka D. You use to be Smelly?
Hucka D.:
*Am* Smelly. That’s my bar in that past/present/future spectrum you just mentioned. I sold honey. My honey.
bb:
So, er, it was a sweet smell instead of a sour smell.
Hucka D.:
Correct. (pause)
bb:
So you also know the story of the castle there? Perhaps Castle of The Rocks?
Hucka D.:
Yes! My castle and my rocks[ as well]. My path you just walked as Baker Bloch, really. That’s the old Pietmond path, the one not used now. But in the old days, when the sinkhole was just plants and forest and friendly or semi-friendly snakes, that was all we had: rock paths.
bb:
Was that the old Main Way[, then]?
Hucka D.:
Yes! It was. A row of castles, it was. Everyone had a castle, small or medium or large, then. It was the style of things in those days. You had Castle Bee, Burt, and Bill. The 3 B’s, they called it. All on the hill, just like, actually, that movie about the foxes you just watched tonight with Edna.
bb:
Fantastic Mr. Fox, you mean. Great movie. A bit too much action at the end, but that’s typical of animation these days. You’re talking about the line of factories on the top of the hill opposite The Foxes’ tree home. Let me dig up a picture.
Well, here’s their names anyway:
Here it is:
INSERT IMAGE.
We’re going to pretend I found it now anyway.
Hucka D.:
Good idea. Because I want to talk about it more tonight. Each “B” had a pet snake, colored green, white and brown. These became The Greens, The Whites, and The Browns. There were 27 other snakes in the sinkhole, reduced to 26 because one was lost, which was actually OK with the others. You know the name of all these snakes, actually. You know the one called Mary Ellen.
bb:
Very interesting (!) Yes, I know her *now*, but I didn’t know her *then*. She grew up about a football field’s length from me. She unconsciously must know about Zircon, and, actually, all of Wazob mentioned numerous times now in this voluminous blog. She must buy into the idea of Wazob.
Hucka D.:
Yes (!). But just unconsciously for now. Do you see what Greens, Whites, Browns lead to now? Do you see how it all connects?
bb:
Kind of. I’m going to have to study that list of snakes again. For sure.
Baker keeps exploring: Pietmond South Gallery
Let’s send Baker Bloch over to Pietmond South Gallery, then, while he’s in the area.
The Kenneth Rougeau exhibit has been set up on floor 1 (of 4) for several weeks now, actually, with a core being examples from his powerful “Alice” digital collages. Kenneth discusses these works and others on the front page of his home site here:
Some non-Alice inspired pieces top off the collection.
I was very fortunate, I feel, to find Kenneth’s art very quickly in a google search for “synchronicity + collage.” It was only a bit later that I learned of his Second Life connection, which made it easier to pitch the exhibit idea to him, I suppose. He knew the process, having his own SL gallery as well at one time. And as I recently mentioned in this blog, Mr. Rougeau has basically switched over to OpenSim for viritual artistic needs these days. I’ll have to head over there sometime to see what he’s come up with.
And just for educational purposes, mind you, I’ve also set up a Max Ernst exhibit on floor 3 of Pietmond South for now, with the high res textures used therein (paintings/collages) mainly culled from the now defunct Giornale Nuovo blog I stumbled across several years back.
The other floors of Pietmond South remain vacant for now, but I have some further ideas. Another of those “stay tuned!” affairs, then.







































































































































