Decision Made:
I’m going to “live” in Teepot. Cost: about a dollar a day with the premium membership. Most likely worth it; keeps me off the streets.
Preliminary shots:
Teepot Views
Overhead shot. The focus of new development is in what I’m now calling Teepot Heights, or the tight cluster of buildings surrounding a fountain in the middle of the below photo. Definitely a strong Norum Heights vibe going on there, as the layout is quite similar. Biggest difference is there’s no equivalent to Norum Height’s quite central Pietmond South Gallery, and probably never will be in the Teepot area. However, I’ve returned Mike Casey’s art to the downtown building in original or “classic” Teepot (east of Teepot Heights), and also have Stegokitty’s photos/art still in the Gallery in the Rocks in Teepot Heights itself. In terms of galleries, also in Teepot are SoSo East, still containing my Oblong collage series, and also House Greenup on the highest ground of the new community, and its westernmost structure as well.
Since taking the below picture, I’ve decided to delete the Eternally Bickering Newton-Jasper statues from Teepot Heights — they still appear in Blackmount, though, connected to the Edwardston Station Gallery there.
Row of colorful trees I like quite a bit — may name the bordering walkway Rainbow Trail or Rainbow Way to honor them. Another possibility is SoSo Way, since it connects… well, I think I like Rainbow Way better, actually.
View from Teepot Heights toward my neighbor’s very interesting and quite large “Art or Porn?” Gallery. It’s not as pornographic as it sounds — at all. More on that soon.
Behind the fountain area in this photo are Home Orange (left), Town Hall (center), and an unnamed, low prim gallery which already contains 4 pieces of art by Charles Nelson Blinkerton. Towering above the Teepot Town Hall to its back is the Gallery in the Rocks. The Town Hall is also not yet finished, although it’s shaping up to be a basic double to the one in Norum Heights. Home Orange returns here as the official residence of Baker Bloch, just as it was in Norum H. as well.
A look down what seems to be dubbed Rainbow Way now from its top. Turn left here and you go into the main Teepot Heights courtyard. At the bottom of the hill is SoSo East, and at the far end of Rainbow Way in the background is SoSo West with the Casey art. The rocket ship to the left also has a story to tell, as I think Hucka D. wants to illuminate soon among many other topics Teepotish.
View looking south this time. It’s really a quite interesting area, and just as complex as Pietmond in many ways. The big difference yet to be overcome for Teepot is the lack of a TILE temple. We’ll see what develops on that front soon enough.
Oh, and I have a town slogan: “Get high on Teepot!” Clever, eh?
High on Teepot
Hucka D.:
Howdy. As you have guessed, Blue Feather Douglas was in Teepot. That’s how he escaped Maebaleia and Crabwoo. Interesting, eh?
bb:
Yes!
Hucka D.:
It was Teepot Heights and the resonance with Norum Heights[ that did the trick]. Get high on Teepot!
bb:
Indeed. Blue Feather Douglas seems to want to be associated with Peter Gabriel, Hucka D.
Hucka D.:
He’s going to directly change into Peter of Pietmond. That’s the secret.
bb:
So Teepot was just a stopping point on the way to the real destination of Pietmond.
Hucka D. (after a pause):
Yes. Utopia.
bb:
How does Peter[ Gabriel] being the candidate chosen fit in here?
Hucka D.:
What does being a chosen candidate entail?
bb:
I’m not sure.
Hucka D.:
That’s what you have to find out (!) Are you protecting Sunklands still?
bb:
Eh… probably.
Hucka D.:
Not Teepot[, then].
bb:
They are connected, as you’ve indicated quite a number of times on this blog already.
Hucka D. (without hesitation):
Yes.
bb:
But for now it feels very right to be in Teepot.
Hucka D.:
This is where you start and finish Carrcass-6, which is already taking place.
bb:
I know: Where are we on that?
[Hucka D. smiles]
bb:
I’m going to look up an analysis of “Supper’s Ready”, Hucka D. We better sign off. Thank you!
Hucka D.:
Happy birthday to your friend!
Around Teepot, 01
Around Teepot, 02
All You Need
So… the Psychic Reader building has now been replaced by the much larger Rubi version of the Temple of TILE. Had to give it a try, and am already fiddling with/fine tuning the structure. Here’s some preliminary shots. It fits really well in that space, actually.
The main entrance, for now, is off Rainbow Way through the Arcadia Asylum built train tunnel system. Again: pretty good fit here.
View over top of the older part of town.
Teepot/Teepot Heights needed a focal structure, and I believe this is it. More on all this soon enough, but let’s briefly bring in Hucka D. to see if he has anything to add tonight. Hucka?
Hucka D.:
D. Yes, I’m here. How are you. I’m fine. We should talk of TILE. Soon.
bb:
I have a feeling that TILE Creek has reverted to “mere” Yards or Yd Creek, Hucka D.
Hucka D.:
Another spirit has taken over, true enough. Carrcass.
bb:
Is the spirit TILE still?
Hucka D.:
Yes.
bb:
Is TILE a collective…?
Hucka D. (jumping in):
Yes.
bb:
Collective spirit, then.
Hucka D.:
Yes. Yo.
bb:
Sapphire around, Hucka D.?
Hucka D.:
Yes, Sapphire will return to this blog.
bb:
Now that…
Hucka D. (jumping in again):
Yes. Now that you’re here.
bb:
In Yeot. Teepot I mean. Teepot Heights I suppose. Teepot and Teepot Heights together.
Hucka D.:
It’s all Teepot and something to get high about for sure as a collective.
bb:
What of Gong? Will a Book of Gong be written, Hucka…?
Hucka D.:
D. Yes. The Gong Book. But people who buy it thinking it is a history of that particular band will obviously be disappointed. You can’t judge a book… and so forth.
bb:
It will be about that pool.
Hucka D.:
The pool is a spirit, true enough. You didn’t have that in Sunklands, which contains only dry sinkholes. Take advantage of that, er, advantage.
bb:
I’ll definitely think about that, Hucka D.
Hucka D.:
Go to Gong.
bb:
You mean go, the game, leads to gong or lends itself to the name and… deepens it.
Hucka D.:
Gong is a go piece. White. Not black, white.
bb:
Placed… sorry.
Hucka D.:
Placed on a conjuntion of two lines, just like in the game.
bb:
Sim crossing you mean. 4 of ’em.
Hucka D.:
Study up on that. Gong is unique in Your Second Lyfe.
bb:
We’ve mentioned a connection with the Vileness Fish. And, of course, I had a version of that fish, my interpretation, in that very pool last summer, during my first stay in the area, Hucka D. I remember Linnea being with me when its roaming capabilities were activated. I can’t even remember if that’s her current name.
Hucka D.:
I can’t either. You should… well, I’ll leave it at that.
bb:
I now have no real contacts in SL, Hucka D. Except for realtors. Real-tors.
Hucka D.:
You have Gong (now). And me and Sapphire and other blog spirits. You have contacts.
bb:
Thanks for that.
Hucka D.:
All you need.
bb:
Thanks again.
Baker Bloch visits the still developing Town Hall, with Teepot’s official red, green, blue and black flag displayed in a corner.
Thoughts…
Work on labyrinth walking instructions tomorrow. The 7-circuit labyrinth now inside the Temple of TILE in Teepot faces north. One walks around the labyrinth, then, counterclockwise until ready to enter the meat of the thing. Purification. Getting in tune.
Here’s the position where you enter after this, and descend from surrounding blue into yellow, or a descent from the number 8 to the number 5 in other terms.
I gotta get a light for that place (!) Within the yellow band you are walking clockwise now, then working back out a bit again, red finds you turning in a counterclockwise way, then still working back out toward blue, within the green band or path you are heading clockwise once more. This follows the number pattern 8-5-6-7, and brings you to this point…
… where a second descent is found, this time into the tightly wound bowels of the labyrinth and the non-TILE colors of, first, blue-black, then violet then orange and then red-black before a final descent into the white epicenter. This would correspond to the numbers 4-1-2-3, leaving out the white center which would equate with both 0 (zero) but also 8 again (center and circumference as one).
Usually I just stop in the center and don’t try to work my way back out. Am I doing it wrong, though?

Baker Bloch meditating after reaching the center.
This makes the whole circuit 8-5-6-7-4-1-2-3. 8-5-6-7 corresponds with the 4 TILE colors of, in order, blue, yellow, red, and green within the labyrinth. 4-1-2-3, again, are non-TILE colors. Let’s bring in Hucka D. to see if he has any comments on the subject.
Hucka D.:
Good work baker b. The labyrinth is in a truer position than before, resting at the bottom of the Rubi temple. Nice. You forgot to mention that 8-5-6-7 is the four letters of TILE itself, but not in that order. Instead *that* would be E (8/blue), I (5/yellow), L (6/red), and T (7/green). This is also the colors of Easter (blue; yellow) and Christmas (red; green), with Easter pure and uncorrupted within the overarching system and Christmas singly corrupted within same. Jeez I’m talking a lot tonight. The inner part of the labyrinth, the non-TILE windings, further equate with Halloween or doubly corrupted, then July 4th, which is triply corrupted to end. Then as you said the center, white, zero is the same as the outside, blue, eight, where you can just meditate and stare up at the spinning TILE cube at the center of the temple if you wish.
Might be nice to have a picture of that to augment my talking.
bb:
Already done!
Hucka D.:
I seem to be possessed by your hands tonight. Hold on…

Picture of labyrinth from 2nd floor while I wait on Hucka D.
Hucka D. (returning):
I couldn’t find what I was looking for. Sorry.
bb:
What was it?
Hucka D.:
A bell. For ringing.
b:
Hmmm… New year?
Hucka D.:
No. Thoughts.
Around Teepot, 03
View of mid-town in mid August.
So much empty land in the area (!)
A former beauty spot north of Teepot, now only ragged terrain wasteland. So many influential users seem to have vanished from the mainland at least.
A nearby pond area drained of water, magic defused.
Getting bigger!
Quadtower of TILE with “Baker Bloch in England” exhibit now added to Teepot, and SoSo East w/ Oblong collages moved to just behind House Greenup (distance, to left).
But I’m now quite low on prims for Teepot, and only have about 110 left, which is not enough to rez some structures in my inventory. What is the solution? Give Teepot a break for a while and focus on Carrcass-6? Develop the galleries of Teepot as much as possible now internally and set up another art kiosk on the grounds somewhere? Probably the latter. Must run…
—–
2:11am
Back. 110 prims now left on land. See I just said that above. Might be important as clue for nature of R110 project. Hucka?
Hucka D.:
Ruustre [is] making his presence known. Down on the farm Ruustre.
bb:
Teepot’s getting a large “religious” axis, Hucka D., much like Crabwoo did in April. TILE, to be specific, which, of course, is more philosophy than either religion or game. The Temple of TILE here is more successful than the one in Pietmond in many ways, since it combines the TILE cube and the TILE labyrinth.
Hucka D.:
Hidden within is the non-TILE and the non-Labyrinth. Numbers.
bb:
Jeogeot is Wazob is SID[‘s 1st Oz]. Will we talk about SID soon?
Hucka D.:
Yes(!)
bb:
And Baker Bloch, I believe, might be heading back to England, but to Greenup Gill in the Lake District this time.
Hucka D.:
He’s already there. It’s already done.
bb:
That jigsaw turn of the gill — that’s where he might manifest.
Hucka D.:
Done. Peter Dunne deal done.
bb:
Why Greenup Gill?
Hucka D.:
Small place. Limited choices. Easy to find.
bb:
Any more about Teepot tonight?
Hucka D.:
Just Gong.
bb:
VILEness Fish?
Hucka D.:
Yes. Obviously couldn’t exist in Sunklands [since there’s no official Linden water there except a tiny bit in Blackmount’s Rabbit Hole]. Gong is the atom. Like Foxes Tarn a bit. Find an equivalent in the Lake District. Not quite Foxes Tarn but close. There’s one. That will start your new journey. Gong has an equivalent in the Lake District.
bb:
The answer to everything?
Hucka D.:
6×7 yes. 6×9. R110 now.
bb:
I wonder if it could be Seathwaite Tarn, then?
Price keeps going up could really be price keeps going down [on land surrounding Gong]. There’s no island in Gong, though — of course there’s not really one in Seathwaite Tarn either; I just collaged one in there.
Hucka D.:
You can do the same for Gong. You can put the Grasmere island there[ as well].
bb:
Hmmmm.
Hucka D.:
https://bakerbloch.wordpress.com/category/lake-district/seathewaite-tarn/
bb:
Gong is SID (!)
Hucka D.:
Yes.
bb:
“9 Become 1 Instead of 8”. Of course.
Hucka D.:
Take a look at that lakehouse again, baker b.
baker b.:
I will.
Downtown plaza…
… paved, small garage slotted underneath Temple of TILE, and I *still* have 110 prims to play with. Is this truly some kind of rule??
—–
1:39am
New version Gallery Jack created in Teepot, directly underneath the Temple of TILE there. Quite small — I’ll have to rotate the 60 collages that are suppose to be a part of its, er, permanent collection in groups of 3, or 20 per exhibit. To start we have a combo of Rose Hill and Hidalgo series. Some grass pokes out from the floor in places but that most likely can’t be helped… lends character to the place we’ll say.
Let me go inworld and take a couple of pictures for the blog. Unless you want to speak first, Hucka D.?
Hucka D.:
That’s OK.
bb:
Alright I’m off to this so-called Second Lyfe.
Baker Bloch stands in front of the entrance to Gallery Jack, which circles around and through the subway rooms already in place here to exit in the foreground. Pretty interesting space…
The west room features brownish tile walls with wood plank floors of approx. the same color. The east room is mostly the same.
Nice view up the walls of the towering Temple of TILE from a roof window.
The middle room retains much of the subway grunge character from whence it evolved. Here we have the end of the Rose Hill series (left) juxtaposed with the start of the Hidalgo series (right) in moving from west to central rooms of the gallery.
Looks like the gallery picture tour ends there. Hucka D.?
Hucka D.:
We better be short tonight.
bb:
Looks like the new neighbors are developing some exciting stuff to the east of me, Hucka D.
Hucka D.:
Suburbs. Sprawl. Great!
bb:
Shouldn’t be a problem, of course. If I get tired of Teepot I can always go back to Pietmond. I think.
Hucka D.:
Yes. Shouldn’t be a problem.
bb:
Teepot appears basically finished anyway, Hucka D. Probably should shift focus back on Carrcass-6.
Hucka D.:
Yes. Think of Gong, though.
Notes
Teepot is pretty much filled up — can’t make major changes now — about run out of prims (63 left at last count). Still I’m very happy with what I have, and I’ll probably keep Teepot as long as the town is left fully intact as it stands now. It’s close to equal to the classic Pietmond, with only the Blue Feather Gallery missing among major developments (this, however, remains in Norum).
Now I believe I’ll continue to explore around Teepot; my guess is that there’s still some interesting sections in the area.
Hucka D.:
Your Teepot is filled to the brim, almost. No need, however, to buy more land. You have Carrcass-6 to think about.
bb:
Which is coming along nicely as well. This is about Peter and Pietmond, most strangely enough.
Hucka D.:
Yes (!)
bb:
Most strangely.
Hucka D.:
Peter is the candidate chosen.
bb:
Yeah.
Hucka D.:
It integrates seamlessly into Teepot, actually.
bb:
I’m trying to listen to a bit of Gong, Hucka D.
Hucka D.:
Better get back to it. Bike around Teepot/Yeot. You don’t need as much money for this venture. A return to Pietmond is probably not going to happen — deal with that as well. Norum is a possibility, though. But most definitely Teepot is the best option available. Was the best option. You chose well.
bb:
Interesting, however, that Teepot doesn’t really have any imaginary residents, unlike Pietmond. It must not be a TV show set like Pietmond, then.
Hucka D.:
Correct. They are kind of equal but balanced. Like rocks on a scale.
bb:
OK, gonna research candidates some more, then. Thanks!
Northeast of Teepot, 01
In looking around Teepot the other day, was rather amazed to find a sim called Gongduk directly above Yeoseol, in turn caddycorner to Maeshill to its northwest, with Maeshill being the home sim of Teepot itself. Why the surprise? Well, I’d already named the Teepot proximate body of water Hucka D. has been telling me to focus on lately *Gong* before learning of this nearby sim’s name. In checking the Second Life search, I subsequently find this is the only sim that starts with these same 4 letters. As I recall, the name Gong for this official, Linden pool of water comes from 2 directions. The first is that it relates to the Oriental game of *go* as described in this post from last year a bit, “go” being the first 2 letters of the word “gong”. The 2nd direction would be the association of the name Teapot with the psychedelic oriented rock group actually called Gong, whose perhaps most famously titled album is Flying Teapot, from 1973. But Teepot doesn’t really come from any overt infatuation with that group by me — in fact I know very little about their music still. Instead, Teepot is supposed to be a kind of comic inversion of the name Pietmond, which has other sources entirely.
So it was logical after finding out about this bit of resonance to head up to Gonglock and look it over. Much of the sim is being developed by Bliss Estates, with the parcel called White Sands resort V.I.P. The signs on the property state the resort will be open to the public in Spring 2011; apparently they’re behind schedule a bit now. Below, Baker hovers over a focal point of the property: a blue-green lagoon already containing quite a menagerie of aquatic life, including a large manta.
Baker wonders, along with me, if there could possibly be any geomantic connections between this pool and the significantly smaller Gong pool about 700-800 meters southwest.
A small observatory sits on the property’s east edge, and on the eastern side of Gongduk as well. Baker can’t seem to get it to work properly, though; perhaps another development aspect of the resort that’s been delayed for one reason or another.
Now in Yeoseol just south of Gongduk, Baker runs across this nice boardwalk. To his left here is a pier that seems to represents the main entry point for the White Sands resort as a whole…
… which includes this map showing key property locations.
And then Baker happens upon another quite similar type map for KJ Property making up most of the southern part of Yeoseol below White Sands, which includes not 1 but 2 art galleries (Beachfront Artists and KJ Insights).
A high heeled shoe turned sideways on a Yeoseol beach that I thought was some kind of ray gun upon first encounter, hehe.
Near the southwest corner of Yeoseol. Teapot is just beyond Baker’s vision range directly ahead of him.
Turning west and back into Yeoseol, Baker locates the small lake with an island he spotted on the KJ Property map. A friendly polar bear keeps him company as he enjoys a tree swing.
The Beachfront Artists Gallery — Baker promises to come back another night and do some more reporting on this.
Northeast of Teepot, 02
I don’t believe this small but colorful (and lightning filled!) skybox was in Yeoseol but instead just west. Can’t find it upon a recheck, but doesn’t Baker Bloch look quite handsome posing on this porch rail with fake sunset?
Interesting and large cathedral found in the northeast corner of Dacham to the east of Yeoseol. Unfortunately much of the sim’s land is banned from use. Wonder what kind of movies they show here? Religious?
Quite different type of church found in Hwaeji north of Dacham, and on the same peninsula. Just for the record and before I forget to mention it, the Linden water of Yeoseol is actually at the southern end of a rather prominent Jeogeot bay of the sea surrounding this largest of Linden continents, with a total water coverage spanning parts of 8 sims, it appears. The peninsula I mention frames the west side of the bay.
Book within the small, delapidated church. Without checking, I’m uncertain whether the text is from a real book or something just made up by its creator. Hafta study up on that soon.
What looks like a kind of death angel in an alcove about the altar. And a ghost as well!
But soon Baker tires of exploring and flies back to home base, taking in the view of Teepot from atop the Temple of TILE.
Loose Notes…
Should be able to start catching up with missing blog text tomorrow, at least with the Around Teepot posts.
Tonight just want to write some loose thoughts and perhaps chat with Hucka D. a bit — maybe Sapphire even.
Hucka D.:
Carrcass-6 (pause). Carrcass-6.
bb:
Teepot seems filled up.
Hucka D.:
C-6. Your baby.
bb:
OK.
******
bb:
Hucka D., is Teepot, being perhaps white and pure, the candidate chosen?
Hucka D.:
No. Peter.
bb:
Peter protects Sunklands like Jacob protects The Island.
Hucka D.:
That is right.
bb:
And the other possible candidates are or were Fripp and Ian Anderson.
Hucka D.:
Those came to the fore.
bb:
What of Frith?
[no answer]
bb:
There could be many, many candidates, Hucka D.
Hucka D.:
Correct. Why do you have to lie?
bb:
To protect Sunklands of course.
Hucka D.:
Then you are Peter.
bb:
Hmm. But I’m not.
Hucka D.:
Sorry, go ahead…
bb:
Carrcass-6 is proving that Peter is the candidate. He is a timelord as well.
Hucka D.:
He controls the Cross of the Lamb. He does this through Tronesis. Period.
bb:
He embraced the idea of what Tronesis was, and that it was the correct film for The Lamb.
Hucka D.:
It is.
bb:
It is said in 2018, when Peter returns, he will be a — Tronesis robot.
Hucka D.:
That might be Pope.
bb:
So The Cross of the Lamb is why Peter is chosen.
Hucka D.:
He exists in 1886 Jasper County, Illinois. An agnostic parish priest. He exists in 1930 in Lamb County Texas. He exists in 1974 when he penned the epic rock opera The Lamb Lies Down on Broadway. He exists in 2018 as the Tronesis robot also named Peter. All of these incarnations are Peter. They are the same person repeating in time. So yes in this way he is a timelord. We’re all timelords, but only in the Jasper cycle.
bb:
Meaning Death.
Hucka D.:
You start again.
bb:
Where does the Cross of the Lamb start. 1886?
Hucka D.:
It can start at any point. When Peter Dunne saw the map of Michigan as a head in the Newton Library in 1886, which meant the 2 St. Joseph rivers had become 1 St. John [The Baptist] River, then that could be a starting point.
bb:
It is said that Peter Dunne was a monster, or better half minister and half monster. Minster, then.
*****
bb:
It would explain the “Art 10×10” and all centering on Jasper County, Hucka D.
Hucka D.:
You found all those maps in the map library that time. The whole frigg’n county. Lower/minor.
bb:
Yes. I knew it had to mean something.
Hucka D.:
Peter put them there.
bb:
You said I was Peter. But I’m not.
Hucka D.:
You are Peter. But you’re not.
bb:
Jack… Java… Coffee… … Dale. Damn fine.
Hucka D.:
Tea. Teepot.
2 weeks…
… it’s probably going to happen.
Hucka D.:
Teepot and Yeot will meet, then. Again?
bb:
Dunno, Hucka D. Better than just copping out and moving back to Pietmond, no?
Hucka D.:
No?
bb:
Dunno.
Hucka D.:
Russian Matrix. There’s a term.
bb:
Would you like to talk about Gong more tonight, Hucka D.?
Hucka D.:
End of the line, as you’ve guessed.
bb:
For the carrcasses. I refuse to believe that, though.
Hucka D.:
Look around… what’s left? You must return to music. Writing and art and music.
bb:
So this potential Teepot expansion is very important artistically.
Hucka D.:
Pietmond is still an option, though. Only 12 more dollars and it’s yours instead of Teepot.
*****
bb:
SoSo East Gallery doesn’t have to stay in Teepot, since I have a duplicate still in Crabwoo, Hucka D.
Hucka D.:
No. I would suggest buying the land for Teepot instead of a return to Pietmond. But I could be wrong. Noru is also…
bb:
Norum is also an option. Echo in here?
Hucka D.:
Not uncommon. Are we merging back into the same entity once more?
bb:
That might be interesting.
Hucka D.:
You have 2 weeks to decide. In the meantime…
bb:
Explore.
Plans, Thoughts…
Although I can certainly purchase considerably cheaper land elsewhere, I believe I’ll stay in Teepot for at least several months. My plan right now is to purchase more land in the area next month, and start on a new project. I don’t believe I have the energy to begin again in Pietmond, for example, although I haven’t ruled that route out yet. And I could always return to Noru in the future, but not anytime soon I don’t think.
I physically sat atop Meeting Rock in Herman Park and pondered a lot about toy avatars yesterday on a day off from work. It’s very complex (!) Toy avatars such as Gene Fade and perhaps even Grassy Noll, for example, seem to know of Second Life and have actually created avatars themselves (!!). How this is possible I’m still not certain, but I believe Gene Fade may be the user of both Karoz Blogger and Bracket Jupiter, in looking over my notes. But it’s not that simple — it’s not just a matter of Gene Fade creating the Karoz and Bracket avatar but more a situation like in the movie “Avatar” where Gene actually and physically enters another, created (“artificial”) body for a while. But that’s not quite it either, for I feel that Karoz is more Gene’s son, somehow, than Gene Fade himself, and that Gene Fade was actually inside another avatar that mated with Karoz’s future mother, perhaps Gypsy Purse (?), with Karoz the result. The mother is somehow both the alien found on Mos Ainsley, the so-called “Moon” of Jeogeot on this blog at times, and then also the Gypsy of The Moon sim beside Maebaleia, with the idea that these 2 moons are actually one moon, and that Maebaleia and Jeogeot are similarly one.
I guess in looking over that last paragraph that Gene Fade the toy avatar could have actually come himself into Second Life. That makes more sense, perhaps. This is an odd subject to broach, but I wonder if he procured a, er, phallus in SL??
If the mother is actually the toy avatar Gypsy Purse (who starred in the Salad Bar Jack movie “Salad Bar Jack in the River of TILE” with Gene) — well, in the movie Gypsy Purse is an Mmmmmmm. Hmm.
It could be time for Hucka D., but let me continue a bit more by myself…
And then it’s been speculated that Sapphire is Karoz’s mother, but only an adoption mother. Gypsy (gypsies?) brought Karoz to Sapphire sometime after she became Sapphire-from-Turquoise, perhaps considerably afterwards (to give her time to mature). Would she still be in Yeot then, or would she have already moved to Norum?? At any rate, we know that Karoz was definitely in Norum, and thought himself more Chilboan than Norumian, at least at a specific time in his life. Was this when he transformed from Sapphire’s precious Aquamarine, a dependant, to rebellious Aqua Teen, and then moving into a house by himself in Norum (same as Sapphire’s parents’ house in Yeot) and out of Sapphire’s “House of Truth”? What influences came into Karoz’s life at this time that influenced this decision. Was it the passing of the Linden Lab grid through Norum that triggered the transformation, perhaps eliminating Sapphire, or turning her into LL, or Lapis and Lazuli both in one? Ending also the long run of her play “Norum in the Gazebo”?
Teepot Around
View of town in late August from a patio area of the neighboring “Art or Porn?” gallery in Saengseon.
Interesting head of a strean in Yangpa southwest of Gong already reported about in this blog here.
MUCHO empty space around Teepot, considerably more, it seems, than even during my last stay here. Less to explore in the area, then. Mainland seems “on the ropes.”
Another empty space made somewhat more interesting by the remains of the former occupant’s terraforming efforts, creating a large, square crater of sorts.
Back in Teepot looking west on Rainbow Way.
I still like Teepot, despite some more recent negative ratings coming through the art kiosk placed beside the town map. I think people are having trouble finding the various galleries despite the presence of landmarks (too numerous?), and also not understanding the definition of an “art crawl”, as *I* understand it, as an event you have to walk and poke around a bit to find all the included galleries, which presently number 8. I’ll say it’s better layed out than the same in Pietmond, besides using considerably less prims for basically the same setup (same works/exhibits, that is).
I have no concrete plans to get rid of Teepot yet (!)
Haey.
bb:
Piepod, Hucka D.
Hucka D.:
Yeah. Gong.
bb:
Right. So…
Hucka D.:
Yeah.
*****
bb:
Can you tell us more about the Piepod then, Hucka D.?
Hucka D.:
A place of merger. Wazob and Jeogeot. And SID.
bb:
Teepot moves beyond Pietmond with this nugget of goodness.
Hucka D.:
Piepod is beyond LMNO. Last.
bb:
Gonna check my mail. Thanks!
—–
bb:
What of the Red Vile Inn?
Sapphire:
Hi. I was brought in. Hello.
bb:
Hi Sapphire.
Sapphire:
Hi. You were asking?
bb:
About the Red Vile Inn, perhaps in Francois. Do you know of the place?
Sapphire:
Not really. I know of Gong, of course.
bb:
Do you know of Piepod, then?
Sapphire:
Of course.
bb:
Is it a… stylus tip?
Sapphire:
Yes.
bb:
Teepot has a complicated history.
Sapphire:
Yes (!)
bb:
First it was Teepot Springs, I suppose.
Sapphire:
Elephant Springs, actually.
bb:
Then Teepot proper, then Teepot Heights added on to the west.
Sapphire (backing up):
Healing springs. That was the initial attraction. The Blue Feather was reorganized there and condensed to its present form.
bb:
I suppose that is correct, Sapphire.
Sapphire:
Blue Jay Way… original way.
bb:
Blue Feather Gallery, Cardinal Pond, and then House Greenup, south to north. Atop the spring.
Sapphire:
Something like that. Then the Rook Wood to the west, which was originally wilderness and considerably larger than the present Rook Wood. There was edelweiss in the wood.
bb:
When did, um, hold on… (pause) Nelson Bartlett show up?
Sapphire:
He showed up with the Rook Wood. Rookwood Cottage. Rook Wood.
bb:
Has Marty been here?
Sapphire:
Um…
Hucka D.:
No. Marty was not in Teepot.
bb:
Thanks, Hucka D. (pause) Originally we, you and I, divided the town of Teepot in 2. I had the Teepot Springs part, and you had the other half.
Hucka D.:
That was Original Teepot. Bartlett in the middle. Rook Master.
bb:
Let’s see: red, green, blue and black. Almost the rook card colors, Hucka D., if you replace blue with yellow.
Hucka D.:
We can do that.
bb:
Then, now, Teepot Heights… added in the mix. Moving east to west. Teepot Springs structures eliminated — Blue Feather Gallery and House Greenup or Gallery Jack, take your pick.
Hucka D.:
I choose Gallery Jack, then (smiles).
bb:
Teepot is really quite perfect as it is.
Hucka D.:
Is it? Yeah, I guess it is. As it is.
bb:
Teepot Heights I meant there. But, really, the whole thing. What is the relationship of Teepot Spring, the water, and Gong, the official, Linden pool of water?
Hucka D.:
Not originally. That had to be petitioned.
bb:
How did Rubi’s Temple of TILE get in Teepot, Hucka D.?
Hucka D.:
It was carried there… by elephants?
bb (nonplussed):
How many?
Hucka D.:
Four. But they were big ones.
bb:
Foreign ones?
Hucka D.:
Yes.
bb:
The Temple of TILE has its most perfect form yet here.
Hucka D.:
Yes. Interesting, eh? That’s the center. That’s a lot of energy carried over[ from the past].
bb:
It straddles Old Teepot and Teepot Heights, the new part. Better than the TILE Temple in Pietmond.
Hucka D.:
In most ways, yes.
bb:
It is secured there[ in Teepot].
Hucka D.:
Straddled, yes.
bb:
And Gallery Jack directly beneath it seems quite correct as well.
[no answer]
Sapphire:
We better end soon.
bb:
So straight question, Sapphire. Does Piepod, the newest edge of Teepot, need to be next to Gong — is that the best placement for it?
Sappphire:
It has to be in Jeogeot. (pause)
bb:
Thanks!
Commitment
Turns out Piepodt (with an ending “t” now, one should note) was really part of Teepot, the newest district. Some preliminary shots; all is still in development at this point; several empty galleries:
And one full gallery: the newly placed SoSo East, for now immediately north of the Blue Feather Gallery on the Rainbow Way extension. Nice fit.
The whole darn town:
From the shores of Gong looking up at the newly erected, empty galleries. That’s what I called, in Noru, the 7/10 Gallery to the left, and then one of the old Gallery Jack structures to the right. That’s also my asteriod in the sky to the right, a continuation of the Something to CHRO About Gallery accessible from the Teepot Plaza.
Let’s bring in one or two board spirits for a couple more comments. Hucka D.? Sapphire?
Hucka D.:
Good. You know where Piepodt is now. It’s the push you needed. Keep it cool. Don’t burn out. Explore possibilities of new artists. Make new friends. It’s time to push again.
bb:
Thank you.
A new town focal point: the Teepot Express engine
The crafting of a town…
… is fun but tough. Latest change: the old Pietmond South Gallery structure has replaced Gallery 7/10 in the newest part of Teepot, dubbed Piepodt.
The replacement saves prims, and is more functional overall.
Is an exit from downtown, like what happened in Pietmond during the spring, in the works as well? One change from that situation: the buildings holding both the Sadler and Rougeau material are very low prim, and Casey art doesn’t even count toward prims presently. These were the 3 artists showing in the old Pietmond South Gallery last spring, along with Max Ernst.
Piepodt remains an enigma. It obviously has the potential to move beyond the Pietmond situation last spring, which is implied in the name itself.
Hucka D.:
One would have Piepodt, either Pietmond or Teepot. Teepot bided its time — knew you would circle back around to it. But really Piepodt is just as much Pietmond’s as Teepot’s.
bb:
Except it isn’t.
Hucka D.:
What’s inside Piepodt, then?
bb:
3rd Life I suppose.
Hucka D.:
So far, you’ve just been attempting to absorb the energy of Pietmond, at its peak, into Teepot. Can Teepot go beyond Pietmond now?
bb:
In ways it already has. Through the absorption of the Rubi Temple into its heart. The replacement of Pietmond’s TILE Temple with Teepot’s Temple of TILE seems like an advance. And the temple still has the labyrinth. Much more Edna photos, and certainly more united thematically.
Hucka D.:
We can start there, then. What is the equivalent to the Pod Pad, though?
bb:
There is none, I suppose. (pause) The Pod Pad never took off, though, Hucka D.
Hucka D.:
Yes. It did. Music venue.
bb:
Well, I believe it was supposed that the Pod Pad would be a place of communication between Jeogeot and Wazob. A melding. 4-5-6.
Hucka D.:
Or maybe this place…
Have you?
“Pietmond is still there, Hucka D.”
Hucka D.:
Piepodt is still there.
bb:
I actually said Pietmond there. Strange (of course I meant Teepot).
Hucka D. (repeating):
Piepodt.
bb:
The Norum Gallery has been eliminated.
Hucka D.:
It will return.
bb:
Sapphire still around?
Hucka D.:
No.
Sapphire:
Yo.
bb:
Thank you.
Sapphire:
You’re welcome. Gesundheit.
Hucka D. (loudly):
Ah-CHOOOOO.
bb:
Thanks once more.
Sapphire:
Have you found Ozmo?
Hucka D.:
*sniff*
bb:
Well…
Hucka D.:
Yeah, baker b., how’s Carrcass-6 going?
bb:
Well.
Hucka D.:
Rumor has it you finished the middle part with Oliver and Adam.
bb:
Might have, Hucka D. Might have.
Sapphire:
There are others.
bb:
Yes.
Hucka D.:
I am closest to you. I have advise. Come closest closer.
bb:
I am. Where are you?
Hucka D.:
Turn around. Here I am. Over here. Come close.
bb (seeing Hucka D.):
OK.
Hucka D.:
I want to whisper it in your ear.
[Hucka D. whispers the secret into baker b.’s ear]
bb:
I’m a what??
C-6, 1
C-6:
Oliver Adam has been finished, Baker Beach.
bb:
Yes.
C-6:
Genesis. Origin. Supper’s Ready. On the table. Flutterbys. Not what Coxhill Farm use to be. Big hole in the roof of the farmhouse. Farmhouse. Flutterbys.
bb:
Hold on, C-6.
C-6 (still talking):
I grow slowly.
bb:
Well, yes you have. Are.
C-6:
I made Adam into Oliver. And Oliver into Adam.
bb:
You’re of course talking about the Science Meander of the US of Amereca.
C-6:
Yes. Your words. You must convince Peter to become the candidate. The Adam into Oliver and Oliver into Adam will convince.
bb:
This inversion of the Garden of Eden situation [in this middle section] — I’ll get to that other thing in a moment-o — it is implied that Adam is both man and wo-man. Or Eve is both.
—–
bb:
C-6, do you know about Oliver Lake, Indiana by chance?
C-6:
Part of the project.
bb:
Pretty good page here [on the subject]?
Historic Teepot Re-creation, 01
Exciting new “skybox” in Teepot re-creating pioneer days in the Yeot area, specifically focusing on Old Teepot and the original Teepot Express train.
Below finds Baker Bloch perched on the edge of Teepot High (ridge) looking down toward the pioneer village.
Baker now sits inside the village, and also within the circular track of the Teepot Express. Before him lies small but strategically placed Victory Lake, complete with rowboat. More on the lake soon; more on all of this soon. Pretty super excited to be reporting this new build, actually.
Pioneer or “Old” Teepot. Perhaps called Teepot Station? The circular nature of the Teepot rail is obvious now from this more aerial shot. The main theme of the structures within and around the track is “clockworks” — they abound. All the structures are freebies created by the amazing Aley Arai, who I strongly suspect is just another incarnation of Arcadia Asylum whose builds have been lauded for years on this blog.* They include a barn, a general store, a very large cuckoo clock whose namesake and sole occupant actually pops out of its attic quarters ever hour to chirp the news. Wonderful!
Baker attempts to row without oars but doesn’t get too far.
In the insuing dizziness, Baker snaps a couple more interested pictures from mouseview that I decided to post here. Hope I’m not embarrassing him very much.
Now on the Teepot Express itself, Baker takes some more mouseview photos from various angles, focusing on the internal structures and objects around Victory Lake.
Baker rides the Teepot Express.
But that’s not all to this re-creation, because we also have a rather large nature area accompanying the town itself, which includes this cave on Teepot High.
Here’s an aerial view of the whole layout. Teepot Station or Old Teepot or Pioneer Teepot is to the left, Teepot High — again, this is a ridge — in the middle, and then a less forested and undeveloped area to the right. Notice that there’s also another small stream on the sky platform on the other side of Teepot High from the village, which doesn’t have a name yet.
Shot from a small temple building toward Victory Lake, looking around a still mysterious trojan warrior statue, it appears.
—–
* Aley Arai is also apparently known as Aley Resident.
Who’s on third. (not a question)
“The Big E must be captured again. Tamed, even.”
Sapphire:
Hi there. I can help.
bb:
Hi Sapphire. We never finished our interview from last year[ come to think of it].
Sapphire:
Tonight is not the night [ though].
bb:
No. But perhaps soon.
Sapphire:
Great oak trees.
bb:
OK. Thanks.
Sapphire:
(smiles)
bb:
Can you tell me more, for now, about the Big E?
Sapphire:
Centerpiece of Jeogeot mysticism. You still have work to do there. Source of, what was the name?
bb:
TILE?
Sapphire:
Yes! This is your new TILE Temple as well, then.
bb:
To the reader or readers: Still have way over 600 prims to play around with in Teepot, and my thinking is that a Museum of Jeogeot or the equivalent may be next. Kind of building on the Blue Feather Gallery concept and its “Jeogeot Through Art and Word” exhibit. But also different — more emphasis on fiction.
Sapphire:
I’m not fiction.
bb:
No. I suppose you’re not.
Hucka D.:
Me neither. I’m your neighbor!
bb:
Hi Hucka D. Thanks for showing up tonight.
Hucka D.:
Whenever. I mean: whatever.
bb:
Thanks again.
Hucka D.:
Big E has been the object of study for centuries. It has been called a Big Fish. Truth? Maybe lies to cover a greater truth.
bb:
But Big E should be my focus now.
Hucka D.:
Yes. And the Blue Feather Sea. That is Blue Earth. But they are 2 aspects of 1.
bb:
The Blue Feather Sea acts[ in this manner] as a single, giant blue cube with its 6 sides. The sides are the same as sims, of course.
Hucka D.:
Recombine. Rearrange. ‘Til sane.
bb:
Who studied the Big E in the past — lemme guess: Blue Feather Douglas.
Hucka D.:
Correct (!) And Karoz through him and his work.
bb:
There is obviously an intimate relationship between Peter SoSo or Peter of SoSo and Blue Feather Douglas, Hucka D. My speculation is that they are both timelords in a Dr. Who sensibility.
Hucka D.:
Who are you? Who who, who who?
bb:
And Todd wanted in on the Sunklands action as well. He wanted on the great wheel[ of candidates]
Hucka D.:
Wallace Three.
bb:
Hmmm. Wallace is 108, Hucka D., the same number as the elements of the Mos Ainsley code, if we take the “2E2E” ending part as a signature.
Hucka D. (repeating):
Yes. Wallace 3.
bb:
Wallace is an alien?
Sapphire:
Al-aba-ma.
—–
Wallace is from Blue Island. Wallace 3. Blue Island is a trace. George Wallace. Alabama. And bricks. Once the brick capital of the world. Thick as a. Thanks for that. You’re welcome.
Thanks.
“It speaks more of the limitations of Second Life than the limitations of your art crawl galleries, you understand.”
bb:
Sure. Still rather painful.
Hucka D.:
Just someone who has a chance to inflict pain and is doing so. Nothing new, nothing old.
bb:
It helped to visit Teepot tonight. I’ve rebuilt the upper part of the temple (which went missing a couple days back!).
Hucka D.:
The Museum of Jeogeot, whatever, should still be on. And Carrcass-6 is progressing nicely, I understand. Great. Not just junk collage, but with a cause. Synchronicity.
bb:
I expect very little of SL now, Hucka D. Just a place to create a mainland village. I don’t think I’m quite ready to shift back to Pietmond, however tempting the idea may be.
Hucka D.:
You’d have to give up mainland for 1 month[ to afford it].
bb:
I believe I wish to talk about Maebaleia and the immature version of Sunklands there. It’s Finsteraahorn Sink and Sink X, even though there’s no direct equivalent to the Jeogeot sinks, really.
Hucka D.:
It’s a split to be dealing with: Casey and Hellershanks.
bb:
Probably should call the latter something else. Hellmouth Shanks.
Hucka D.:
Good[ enough].
bb:
Here’s what I’d say: Hellmouth, Rat is underrated and Sunklands wants to move it to top album. But I can’t.
Hucka D.:
No. Not yet (!)
bb:
So Teepot is still good.
Hucka D.:
Yes. Museum.
bb:
Thanks.
Lion Dandy
“Neck’s feeling pretty good tonight so I thought I’d attempt to talk to you guys.”
Hucka D.:
My neck’s feeling pretty good as well so I might attempt to talk to you guys as well.
bb:
Thanks, Hucka D.
Hucka D.:
Still pondering Piepodt I’ve heard.
bb:
Yes.
Hucka D.:
A new push will be heard. Where is the mainland energy now? In Heterocera? Corsica? Maebaleia? I don’t think it’s on Jeogeot.
bb:
Maybe not. But Piepodt must be on Jeogeot. Right?
Hucka D.:
Around Gong?
bb:
That’s perhaps what I’m thinking.
Hucka D.:
You must begin to gather new mythologies, baker b.
bb:
Well… the last year has seen us plowing through Torchwood and then Dr. Who and now Ballykissangel. With successful translations to the synchy world.
Hucka D.:
Carrcass-6, yes. Good job for sure. Too bad…
bb:
I know, I know.
Hucka D.:
The British are coming, the British are coming.
bb:
It seems so. Again and again.
Hucka D.:
Perhaps… sorry.
bb:
Perhaps Baker Bloch should head to the Lake District now.
Hucka D.:
That’s what I’ve been saying (!)
bb:
Sapphire not around tonight?
Sapphire:
No. Whattup?
bb:
Not much, Sapphire. How are you?
Sapphire:
Dandy. Like a lion dandy.
bb:
Monowai is the source of the pod, perhaps the p pod, the one I used for Pietmond tours last spring, Sapphire. And Hucka D.
Sapphire:
We must cut across planes quickly.
Hucka D.:
Sunklands, baker b. A concept that didn’t catch on. Not Gong but…
bb:
Sunklands, yes. I suppose you’re right.
Hucka D.:
Piepodt in Sunklands. In November. November 7th. Or sooner.
Sapphire:
Yes, baker b. Piepodt in Sunklands.
bb:
Thanks!
—–
Several layers to Teepot, forming in a general east to west sweep (like Amereca herself?). Teepot Springs and Pioneer Teepot came first — healing springs. Maybe called Elephant Springs at first. 4 fox feet supported Wilsonia Mountain. But that was around Fisher’s Rigg. Note: I should go back to the now split Fisher’s Rigg. Perhaps search for Arthur or Old Arthur. And I think Hucka D. and Sapphire were wrong: I believe Piepodt is really next to Gong. That’s the last development of Teepot, and where it truly goes beyond Pietmond. Baker is the last.
Ruustre has declassified, in his infidel wisdom, 2 carrcasses, or Carrcass+1 and Carrcass-6. They are PINK and GREEN [respectively].
http://www.flickr.com/photos/hindt3d/sets/72157619101630370/
PINK is much larger than GREEN. Or IS IT?
GREEN is a microcosm of PINK and in a bit visa versa. Not microcosm because IT IS same.

He stood in his empty perch above Gong and disavowed neighboring Teepot. This is Piepodt! This is different!
bb:
Is this the escape from Second Life? 2:23? 
New angle? Not New Angel but New Angle. 4th. Lee.. Leigh. Man wo-man. Source of all? Pluramon?
—–
2:14pm:
I’ve kind of figured it out: It’s Pluto and Charon, once again. Has to be, I believe.












































































































