Daily Archives: June 21, 2014

Playing to Strengths 02

Top row of Celtic stones in Hector are highlighted in the below photo. There’s actually a 5th one hidden in the corner of the old City Hall building to the top right, a cornerstone in effect. This Top or First Row does not run exactly east to west, like the Bottom Row we’ll get to in a second. Instead the angle is about maybe 7 degrees off from straight east-west, tilted to the northeast (direction of the hidden Cornerstone).

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Bottom Row. Logically, perhaps, there should be another stone in the very *southwest* corner of the property to counterbalance the Cornerstone. However, the property does not have a true sw corner, this being instead boxed off and included as Linden property along the road to the west: a “Lost Notch.” So the Bottom Row only contains 4 stones while the Top has 5.

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Now we come to the first of 3 diagonals of Hector stones. Since there is no sw stone, as stated, then the first true diagonal runs not ne to sw but instead nne to ssw. I should also introduce here the Center Stone of the alignments, which always comes into play during the various diagonals and also the central column. The NNE-SSW Diagonal contains 4 stones. All Diagonals should logically contain 5 stones — one from the top row, one from the bottom, the Center Stone, and then the 2 stones between the Center Stone and the top and bottom stones. Here the rock between the Center Stone and Top Stone is missing — a gap, necessitated by the once presence of the Toxic Art Gallery in this space, deleted just today. It may return soon, especially if I decide to keep the Hector lot.

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The Central (n-s) Column, containing 5 stones just like the Top Row. This row and column could also be construed as making up a central “T” of rocks on the property.

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The NNW-SSE Diagonal, like the NNE-SSW Diagonal just discussed, contains 4 rocks instead of 5, with a gap this time coming between the Central Rock and the Bottom Rock. Again the gap is filled by a structure, in this case the Noru Museum building just rezzed on the property yesterday, I believe. However, it was also the spot of the Norris Building before that.

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The last diagonal, running nw to se, contains 3 stones, or the 2 stones lying to the ne and sw, aligned with the Center Stone.

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I wonder if the rock that should have been placed in the Lost Notch represents also the eventual loss of the Hector Property, as I choose Noru over proximity to the Rubi Forest? Can I truly give up Hector? Not super super important in the long run which one I choose, but…

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Hector stones in 5×5 grid: 14 stones.

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Hector stones if grid complete: 21 stones.

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Comparison of full grid with actual stones: 14/21. 1/3rd of original stones are missing?

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Perhaps another way to look at it: the 7 missing Hector stones were given to *Noru* (!).

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If so, there’s still a Lost Stone.

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Filed under **VIRTUAL SL, Heterocera, Jeogeot, Noru^, Rubi^

Playing to Strengths

Deleted the Temple of TILE and then the Toxic Art Gallery from Hector. Remaining labyrinth on bottom floor of temple didn’t seem to fit landscape, so I deleted it as well. Strengths of Hector remain the rock alignments (13 now) and proximity to the unique Rubi Forest. These are more emphasized now. And I have over 1000 prims to play around with… what to do with *those*? Seems a complex skybox project is in order — *if* I choose this property over Noru.

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Tire also deleted from Tired Falls.

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Red vs. Blue. Solution to Virtual Pollution?

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Labyrinth walking impressions.

Avatar has walked the newly installed labyrinth in Blue Noru, a retaliation for Red Hector’s original insertion. Blue’s is out in the open, which it considers an improvement. I agree. Red’s is in a temple situation. But let’s not delve too deep into Red vs Blue, however fascinating that is in a very transitory way.

Avatar walks counterclockwise to begin around the blue edges – edge. Avatar must walk one complete cycle before entering the labyrinth proper. The outer blue, although partially covered with virtual green grass, is a part but also not a part. One has a choice only to walk this blue circumference. You must walk at least once, perhaps starting at the entrance but certainly circling back to it. Then when you enter, this circumference becomes part of the labyrinth, not before. You have a choice to make here. You enter the labyrinth and the outer becomes the 8. Before it is, let’s say, the “(8)”, not fully manifested. And you have a choice when you circle all the way through the spinning labyrinth back to this entrance whether to begin the cycle again or exit, and to make the (8) an 8 once again. When you are “in” the labyrinth you are part of something else. Detached from this virtual world, detached from the real world. Mobius strip.

When I (Avatar) walked the whole thing tonight, I realized there is a part of you that is perpetually trapped in the labyrinth, looping again and again ad infinitum. The you that chooses to end the experience must detached from the you that walks it again. And perhaps again and again. Perhaps forever. You could teleport in from elsewhere and see this trapped variant from beyond the circle, theoretically.

The labyrinth pattern with this entrance and exit becomes 8-5-6-7-4-1-2-3-(0)-3-2-1-4-7-6-5-(8). (8) can become 8 again to repeat. I’m confused about the 0 at the White center, where one must pause before reversing back out. When walking before I always stopped here. Tonight, inspired by Blue, I did the complete loop to return to true beginning/end. So I suppose there are 2 nodal choices, one at the 8 point and one at the 0 point.

Why is the Blue (Big B) virtual setting the same color as the labyrinth’s blue (small b) circumference. Just chance?

The virtually outdoor labyrinth and its use of a single prim may be Noru’s trump card, a win over Rubi/Hector. Unless Rubi/Hector reacts by trumping back (which it probably will). Yin yang.

— with April May Flowers.

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Footnote:
I asked R. Pine Ridge to walk the labyrinth as well through my Avatar and he came away with the impression of something coded both front to back and back to front simultaneously. Like life itself. We start at birth and work forward but also at death to play backwards. Interesting.

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