Pretty sure I’m going to keep Noru…

… but still not 100 percent certain about this. Hucka D.? You around?

Hucka D.:

Okay, list the advantages/disadvantages out again. And leave an option to get rid of *both*. And also to keep both, actually.

bb:

I think the latter is right out, Hucka. I have to start focusing on a new carrcass.

Hucka D.:

Then the next to last option comes into play.

bb:

Where I get rid of both. Well, I don’t think so. I think it’s one or the other still.

Hucka D.:

Parktown still has some energy left. That’s a Noru plus. Chilbo is still around… another Noru plus. You could explore the Korean Channel again. Noru seems more connected to Whitehead Crossing. Noru-Norum-Norumbega. Rubi has the forest. But you can explore the forest without the property. Rubi property is *more valuable*. Sell it

bb:

Advantages to Rubi?

Hucka D.:

You say them.

bb:

Proximity of the Fal Mouth Moon gallery to Power Tower Gowlery and perhaps Toxic Art Gallery. I can’t do this in Noru. Also the whole area below these 2 main galleries has essentially become a park, controlled by a very interesting rock alignment considerably more complex than found in Noru. The 2 are tied, even — Noru’s 7 rocks comes from those removed of the 21 originally in Hector, according to mythology. I could move the Noru Museum to Rubi. The labyrinth would surely fit in somewhere.

Hucka D.:

Try it.

Snapshot1055_001

bb:

That’s where it will have to be, Hucka D. I’m not sure it’s as good a fit as in Noru.

Hucka D.:

Sure it is.

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