Category Archives: Nautilus

Pietmond History (New Pietmond History?)

Thinking of writing the above (title of post). Background must be in Jeogeot explorations from May 2009 to October 2010, or the year and a half immediately before the official start of the Pietmond village (incorporation) in mid-October 2010. In this history, of course, we must also include Teepot, which we will attempt to prove is just another form of Pietmond on the “opposite” side of the Jeogeot continent. In this way, it is the only true sister city to Pietmond, a twin city really. Also include several fragment villages of Pietmond, including Lakeview and Crabwoo (after the demise of original Pietmond, which lasted the longest so far), and then also Norum Center, 7 Stones, Boris, and Carcass-1, none of which lasted more than about a month. Actually I believe Carcass-1 lasted 2 months, but with not much activity the second month. Likewise New Pietmond has entered its second month of existence, and I predict the building there will slow down as well — running out of prims, ya know. So this is a pretty big project, this New Pietmond history compilation.

Hucka D.:

Keep reading.

bb:

Thanks, Hucka D. So we’ll start with pre-Pietmond Jeogeot, move to Sep-April 2010-2011 Pietmond, the main phase, and then August-Feb. or early March 2011-2012 Pietmond, which will include Teepot, with an explanation that Teepot is the same as Pietmond. Like original Pietmond splintered off into the 2 separate communities of Crabwoo (religious center) and Lakeview (art center), so 2nd stage Pietmond, which started off as Teepot this time ’round, gave its energy to 7 Stones and then Boris after its own demise. Boris can even be seen as another incarnation of Teepot. And actually 7 Stones kind of still exists, Hucka D., which I now call Philo. But it’s quite spread out in comparison. I could still re-create it, however.

Hucka D.:

Philo represents the dormant phase of Pietmond, and still might when you give up the land again. Is there anywhere else in Philo you can insert the 10×10? Check it out sometime, for New Pietmond will not exist into the spring. You have Frank and Herman Einstein to focus on now, the parks I mean. Time for some tracing.

bb:

The large ship that came to destroy 2nd phase Pietmond — did it come from Philo, even?

Hucka D.:

It came from Michael. It was called the Synching Ship. It divided and conquered Pietmond, a whole damn sink. The ship became the sink, for ill purposes. But now you have New Pietmond. And the X-Spot, a new ship of types, has landed and provided a nest for the town. It is also an expansion of the Pietmond South Gallery in 1st stage Pietmond. If you can buy the bottom of the sink again, go ahead and do it. Green light from me here. Not sure about the others.

bb:

It could be that I even return to Teepot, Hucka D.

Hucka D.:

Probably not[ though].

bb:

Nah.

Hucka D.:

You go.

bb:

And even Norum can be seen as a type of dormant Pietmond, or a Pietmond still latched onto mother Chilbo. For Chilbo is Pietmond’s mother, and Norum through Chilbo.

Hucka D.:

Sapphire. That is Sapphire. The Karoz Problem.

bb:

But May 2009 – August 2009 Noru wasn’t a town per se, but still just a collection of buildings sitting not in even Greater Chilbo in those days. And neither was August – Feb 2009/2010 Aoteroa, although that was supposedly the original site of Pietmond… hmmm, hafta think along those lines, then. And then the return to Noru after Baker Bloch’s trip to England started a 2nd phase Noru, but still not a town. Instead we have another superstructure as a focus: the Blue Feather Gallery, which is 4 structures in one, actually, and a direct cousin to the Big E Gallery of Aotearoa.

Hucka D.:

Next you must get rid of the X-Spot Gallery. Or else put something totally different there. Maybe MapS?

bb:

Is the X-Spot Gallery another ship, then, Hucka D.? After all, its basic module is a spacecraft.

Hucka D.:

Yes. It is a converted spaceship, like the Galactic Gallery before it.

Snapshot7207_001

bb:

It’s at this central watering hole, The Hole in the Wall, that conversations about the relevance of Pietmond in Your Second Lyfe came about. Knock. Knick Knack Knock. They talked of Lion’s Roar and New Pietmond and how the two are related.

“I had no corporeal existence in Lion’s Roar”, states Knock. “Thank you for building New Pietmond, which is the same as Lion’s Roar only better — for the winter anyway, as we’ve discussed. We sit at the Watering Hole[ for that is its name] and discuss more. We discuss Lion’s Roar and New Pietmond and Old Pietmond and Billfork and Pitchfork. Hermania. We discuss a lot of things, baker b.” “Yes, thank you for all that, Knock,” replies baker b. “But where is The Table in all this? Physically it is still back in Philo.” “Good you saw me in the future, in miniature, inside the 3333 Circle at Supersity. That’s called Future City to us. I am an Imaginary Man there, in this future town. You must pick and choose which path to take toward the middle, toward the end of the future. I am on those rocks before you get there, a lookout[ of sorts]. Where is the 4th and all that.” “Thanks once more, Knock,” replies baker b. again. “Carcass-8 is coming up sometime, but I’m not sure it will be called a Carcass at all any more.” “No,” says Knock back. “It will be called by its actual name, like Red 7 before it. Red 7 is the last carcass and also the first carcass beyond the concept of the carcasses. Next is Super 8.”

bb:

Can’t wait!

Snapshot7209_002
The Hole in the Wall franchise subsequently expands to Greater Philo, just in case.

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Filed under **VIRTUAL SL, Jeogeot, Kniks, The, Lower Austra, Nautilus, Pietmond-, Sunklands

Return of Pietmond — fur sure (!)

… except I might call it New Pietmond. Here’s Ol’ Running Baker testing out part of the Sink Rim Trail running behind the Rose Cottage on the 512 he just purchased. But that purchase turned out to be just a prelude of things to come…

… because the next day he bought a parcel 16 times as large on the other side of the sink from here: an 8016 square meter one to be exact. So Baker Bloch is back in the business of virtual townmaking fur sure.

An event that made the purchase much easier to choose was the sudden deletion of Baker’s Siliconicus Temple of TILE and Toxic Art Gallery, which have been in what I call Philo for almost a year. The land was wiped and set up for auction, but I have no desire to purchase land over there now. I have Pietmond again! Sort of.

Obvious difference from previous Pietmond versions (if this is truly a new version): I don’t own the land in the actual center of the sink. For this reason, I’m hesitant to rez the Temple of TILE in the new town, because that’s traditionally associated with the very bottom of the Otaki Gorge sink. But it doesn’t seem right to not have the temple *anywhere* in virtual reality. Let’s talk to Hucka…

Hucka D.:

Congrats, baker. Yes, you weren’t suppose to wait any longer for the Pietmond revival. This one will be different.

bb:

It was the same as before — same ol’ song and dance. First I explore Teepot and the possibilities there before moving on over to Pietmond. This happened in 2010, 2011, and now 2012. I see keeping this Pietmond for about 3 or 4 months, or until Spring hiking season begins in late Feb. or maybe early to mid- March. Must get my money’s worth out of it. Hucka D.? It seems he’s gone.

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Filed under **VIRTUAL SL, Jeogeot, Lower Austra, Nautilus, Pietmond-, Sunklands

Return of Pietmond — Kinda

Baker Bloch sits under the lower wall of Mysten Parva, one of the twin cities of Mysten in Lower Austra owned and created by psimagus Hax. “Is this really my virtual home?” he might ask himself while sitting here. Turns out it’s probably not.

Soon Baker began work on illegals builds again in the old Teepot area, just like he did in the Mysten/Siliconicus/Goremoor area earlier this year. A forest with a considerable number of plant species suddenly springs up next to the version of the House of Truth already there, also containing a shed, several monuments, and some other, assorted objects Baker found in his inventory and thought worthy of inclusion. So is Baker destined to return to Teepot? Turns out that’s probably not going to happen either.

A perceived center within this new forest… really an extension of the forest I already set up there around the House of Truth 2 years ago now.

Although severely depopulated from when I first came upon it, Sunklands still retains some classic spots, such as Q’s Gas n’ Glass in the Pudding Hill sim making up part of Big Sink (largest of 6 identified sinks of Sunklands). I’d also like to write soon about Kidd Road now connecting Big Sink with the Blackmount Sink in essence, which is not Linden built but privately made. That’s actually something of an improvement over the old Sunklands, acting as a unifying artery of transportation cutting across its heartland. Although tenuous, Sunklands still shows promise.

Which brings us to *Pietmond*. Yes, Pietmond has been reborn and now represents the true virtual home of Baker Bloch, not Lower Austra, not Teepot, not Big Sink even. But since Pietmond is in Sunklands as well, Baker Bloch is a Sunklander once more. Ich bin ein Sunklander (etc.). And probably not by coincidence, I’ve basically decided to create a new domain name called sunklands.com. Probably should go ahead and register it — I was kind of surprised the name was still available to be honest.

For the rebirth, we start on the western edge, where I revamped a small park containing a central pond and waterfall surrounded by small hillocks. Since creating this park about 2 years ago, someone — perhaps about a year ago I suppose — decided to insert a plain prim (“plywood”) block on basically the top of the waterfall, of about 10mx10mx20m dimensions. Ugly, obviously — ruined the effect. So although I couldn’t move or delete the thing, I decided to disguise it as a building, or the structure I’ve elsewhere called Home Orange, and used as my main office space in given locations. Unfortunately since the hidden prim is solid and not phantom, I can’t actually use the building. But it certainly looks better than before. Because the building looks kind of odd sitting on top of the waterfall, I also decided to add an obelisk to the tableau, and in the center of the fronting pool itself. This helps hide the rather incongruent juxtaposition of building and waterfall, I hope.

Baker Bloch here sits in the Orange House (not to be confused with Home Orange!), which is another new edition to Pietmond and perched on the ridge above the aforementioned park — I guess I’ll call it Obelisk Pond Park. Nice view of the park from the lower floor here. Again, Orange House has been in a considerable number of virtual towns of my making now, including the oldest and most long term version of Pietmond, where it acted as Baker’s office for several months.

Another obelisk/monument has been inserted to the south of the pool as well (pictured above the edge of Baker Bloch’s couch here), making the appellation Obelisk Pond all the more appropriate.

Newly positioned Orange House seen over top of Peter SoSo’s grave and between House Greenup (right) and House of Truth (left). The House of Truth, in new version Pietmond, has replaced the circular gazebo formerly situated at the same spot. However, the House of Truth sat on this spot during most of the classic Pietmond phase, making the switch a natural. This gazebo would shortly return to Pietmond, as we’ll soon see.

Now to the eastern side of Pietmond, where more significant changes have taken place. So first I worked on the westernmost parts of Pietmond and then then easternmost parts, seeming to need to reinforce the frame for the whole. First off, I rebuilt the old Pietmond Heights Town Hall (left) which had fallen into disrepair in the meantime and was, for example, missing the whole front wall. Now it’s in better shape, although the interior is still unfinished, and likely will remain so. It’s more a historic landmark for certain now, which is fine for me. Next, we have an Arcadia Asylum built shop in the left background, where formerly no building sat. It doesn’t have a history yet. In the center of the picture we find the return of the “Brash” statue to eastern Pietmond, but further east than when it found a home in the center of Pietmond Heights, as seen here in this 2011 Baker Blinker Blog post. I do not own the land at the center of Pietmond Heights now, although it is for sale and perhaps I can procure it later on (1024 parcel). Anyway, around Brash are pieces of the old Newton-Jasper memorial park also present in older versions of Pietmond, including a map of Jasper County, Illinois and a ribbed fountain with a deciduous tree of uncertain species growing beside it. Brash’s head, which he is standing on (as in a head stand) is basically covered by a blue flower bush — concealment meaning unknown for now. Is Brash also *bash*ful?

To the right we find the moat surrounded Smelly’s Bar, present in Pietmond since its 2010 beginnings, and then another new edition in Pietmond beside it in the below picture: the Sync Lair Gallery, first found in Maebaleia’s Carcass-One village earlier this year.

The Rose Cottage, another Fatima Ur creation like House Greenup and House of Truth but smaller and cosier in design, has been erected on the only land I actually owned in Pietmond at the time this picture was taken. This may be the site of Baker Bloch’s new, official office, but I’m still uncertain of that, and another candidate has especially surfaced in the meantime just across the sink from here. All is still in development.

The handstanding Brash seen in the distance from behind Goldie, making a very nice set of east-west bookends to Pietmond.

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Filed under **VIRTUAL SL, Jeogeot, Lower Austra, Nautilus, Pietmond-, Sunklands, Teepot+

Lion’s Roar Tomorrow…

… and will probably just turn over the bottles to keep them from breaking, along with taking down the 37 pieces of track. Just like with Billfork, I can rebuild all this later. I still have some bottles set up in Billfork, but they are reversed and stuck in the ground itself. The ones at Lion’s Roar are standing upright.

The problem? Why Hurricane Sandy of course. There’s a very good chance for some accumulation of snow (a rarity even in these higher elevations for October) and also high winds are expected. I can’t take a chance with my bottles smashing. Good news out of this? I think I can just leave my pots and non-glass objects where they are there.

So winter is almost here, at least an early taste. Batten down the hatches as they say!

—–

Knock:

The town will still be here, as they say. You don’t need the physical town to have a town. Lion’s Roar will always be there.

bb:

Thanks Knock.

Knock:

Wallace3, please.

Wallace3:

Sorry[ once more]. Soooo….

Knock:

We must have addition spirits, as I think Hucka D., your Hucka Doobie, would agree.

Wallace3:

Return to Second Life.

Knock:

Probably. Any ideas?

Wallace3:

I’m from Jeogeot, so I just could establish a base there again.

What I “have” still:

Am I still a refuge from Jeogeot? Pietmond has been destroyed for 9 months now. Boris was very short lived. I should ask Knock — as Wallace3 I mean. But I think he would encourage me to return to Jeogeot, to write the history of that continent. Can I do this from Nautilus instead? No, he would probably answer. So I have several options. The most attractive, actually, may be Noru again. The Centre.

But maybe not.

I am still a refuge.

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Filed under **VIRTUAL SL, Jeogeot, Lower Austra, Nautilus, Noru, Pietmond-, Sunklands, Teepot+