Collagesity Heights Map
Filed under **VIRTUAL SL, Heterocera, Rubi
Collagesity Heights 01
Groundside, Collagesity is emptying a bit as things moves heavenward. Collagesity Heights is born.
We start with The Square, which may soon become Square 1 of a 2 square system in theses heights. One in the southeast corner of Collagesity Heights, and one in the northwest corner. About as far apart as you can get in this skybox. Included in Square 01, then, is The Church of the Red Doors and Town Hall, along with the main entrance to the central structure of Collagesity Heights called simply The Gallery for now. In it are now 80 of the 100 Art 10×10 collages, as well as those within the World of Collages exhibit. Just last week, this art was instead found in newly rezzed groundside galleries immediately below Collagesity Heights (Gallery Jack and World of Collages respectively).
Another structure that has joined Collagesity Heights and its Square 01 is the Kidd Tower (right), which was literally pulled up several stories from the ground during this inclusion phase. It makes more sense now: you enter the tower at the main floor containing several Simple Wunderlich pictures from crucial Korean Channel sims. I’d like to talk more about the Kidd Tower soon, and its lasting worth to our reborn community.
On the other side of The Gallery lies The Garden. Baker Bloch sits on View Rock here, acting as a wonderful perch to look out over the Great Rubi Forest. Super!
Also moving up from the ground is The Theatre, still being worked on. You can reach The Theatre directly from the back of The Gallery. The Theatre is also a building surrounding Square 02, along with the Crooked Tower (left) and probably also the Sink Lair Gallery (not pictured).
As there are as yet no working bathrooms in CH, Baker Bloch has to teleport down to the ground to properly relieve himself…
… but he was soon back, checking out the theatre and further brainstorming about a perpetual Uncle Meatwad showing. “Keep on smiling,” hehe.
Collagesity Heights from the northeast, The Gallery being the dominating central building.
Filed under **VIRTUAL SL, Heterocera, Rubi
No Trouble
Carr.:
You are troubled today.
Baker B.:
Nah, just tired. I always seem a little tired. Edna and I have never been high energy people, however.
Carr.:
Ne meither.
Baker B.:
I’ll probably read about Rubi’s VWX Town tonight.
Carr.:
Good to know. Weekend coming up . Whattaya got planneded?
Baker B.:
Nothing. Low energy weekend. Sitting around. Probably need to fix the new computer. Probably need to fix the furnace. Probably need to work on the gutters. Probably need to do a lot of stuff.
Carr.:
Sounds like a planned.
Baker B.:
How about you?
Carr.:
Deity Conference… the usual.
Baker B.:
Oh. Where?
Carr.:
Over in Kerchal’s place. Olive and Orange will be there. Whattaya call them? Err and Monique.
Baker B.:
Unsure. The Plutonians?
Carr. (seeming to count):
Uranus, Neptune, Pluto… A, B, C. 1, 2, 3. (pause) Yes, Pluto.
Baker B.:
Have you seen the new flyby pictures of Pluto, Carr.?
Carr.:
Yes. Me.
Baker B.:
Meaning it is a picture of you.
Carr.:
Yes. Me in Two. Me Too. Charon and Pluto. Me and Me Too. Pluto and Moon.
Baker B.:
Who could have guessed The Residents would be at the end of the solar system?
Filed under **VIRTUAL SL, Heterocera, Rubi
Latest Collagesity Dev.
Wappo Jack disappeared from behind the arch of his castle recently. But I’m betting on a quick return.
I played around with inserting the Temple of TILE with its walkable labyrinth beside and actually partially penetrating Wappo’s castle. But I decided it was too crowded in that area as a result, with too many prims used. I didn’t take pictures of the aborted effort.
Wappo Jack peers into another structure I briefly played around with — an upward extention of the Red Flower Theatre.
This is another addition I messed with, presently deleted but rezzed again just last night. It’s an edited doubling of Moard Ling’s House 14, a large structure that sits directly atop the flat part of the new skywalk. I could fit a lot of art into that potential gallery. We’ll see what I can do with it.
At present I have well over 500 prims to experiment with on the property. Super! That’s the reason for the newest wave of building.
Filed under **VIRTUAL SL, Heterocera, Rubi
VR
I was searching for the phrase “Second Life” over at Robot Overlordz run by long time friend Mike Johnston and his pal Matt Bolton and Episode 151 popped up among three podcast hits. In checking out the transcript, I think I was mentioned by Mike Johnston as a “friend from another web site” who manages creative spaces within Second Life. Others who read my blog might also be interested in this podcast about the future of virtual reality.
Filed under **VIRTUAL SL
UM
“Carr., last night yet another Uncle Meatwad resonance surfaced in Fringe — and the wife and I were thinking about it at the same time (!).”
Carr.:
Yes I heard. Do not do another interview unless Uncle Meatwad is out there for others to view. Your choice. Karl is playing it cautious. Understandable. Either keep it to yourself for now or allow “out there” for others to view as a whole. Don’t just put the pressure on[ delete name].
bb:
Yes, I think I’ll tell Karl that tonight. But you see how…
Carr.:
But you see how important it is to get UM out there. It should live. It is the last of the positive carrcasses and also the first of the negative carrcasses. It is both. It is neither. Last… first. I am Olive.
bb:
And you still love Peter.
Carr.:
Yes.
—–
The oval or *olive* shaped theatre might be the only Collagesity building totally enclosed within the new skywalk from an overhead view. And it’s brown, matching the color of the skywalk’s connectors. But the theatre from this view might also be said to just touch it (“kiss” it) to the northeast. The Path of the Red Flower has now been closed off by the back of the theatre. The structure, still unnamed (the Meat Dome?), likewise touches the World of Collages building to the northwest, and also comes within 2 or 3 feet of the Sink Lair, again to the northeast.
Actually as I’m looking inside, I’m reminded that one set of stairs from the former path still lies directly against the north wall of the theatre, with a red flower at the top and another one near its bottom, at the back door…
… and then another one is found right at the front door as well.
Looks like this might be, then, The Theatre of The Red Flower, or probably Red Flower Theatre or just The Red Flower.
The complementary walk to the Red Flower on the south side of Central Stream has likewise been decommissioned through placement of new structures Gallery Jack and Wappo Jack’s Castle there. This would be the former Red Shroom Trail.
Tough but necessary losses both.
—–
3:30AM update:
Been playing around with programs that convert VOB files to MPGs. I’m pretty sure I can create a viewable MPG of Uncle Meatwad to play as a dropbox link, which means it probably will also play on a prim in Second Life. I believe I’m not even going to try to upload the resulting MPG to Vimeo or especially Youtube because of the involved copyright violations. It is a time capsule. But I’ll still allow people to view it through this blog I think — and in Second Life. The Red Flower Theatre is about to, UM, flower(!).
Then I want to do a detailed analysis of UM, just like I create for my collages.
Also I have to get my new computer hooked up again. Been using my older Dell formerly in the basement for about a week and a 1/2 now because the new one wouldn’t boot up correctly. We’ll try out some possible solutions in the next several days. Else I’ll have to take it in to the campus computer lab to let them look at it.
Filed under **VIRTUAL SL, Carrcass-00, Heterocera, Rubi
TILE here.
“Even when you’re down you’re up. You have knowledge. Increase. Specify. You have it all. It’s yours. Be it. All.”
Baker B.:
Thanks Carrcassonnee. Reassuring words.
—–
Collagesity is about finished groundside, I feel, with the creation today of a skywalk. Fantastic! It’s something I haven’t quite done before. Wappo Jack’s Castle is kind of new as well. I’m trying out different things this go around. And the theatre — even if it remains incomplete presently. What if I could actually turn it into a synchronicity theatre?
—–
Hucka D.:
You’re exploring the olden Lemony Days with the new builds. *Fun*tastic.
bb:
Hi Hucka D.! Glad to see you back. I was in Mysten, in the spot where Lemon and Lime have obviously collided in some way — why would the town of Mystenopolis be preserved so well[ otherwise], like a relic?
Hucka D.:
Indeed. I am your closer self. Not a doppleganger. But closer.
bb:
Closer than Carr.
Hucka D.:
Yes.
bb:
Well… what of Wappo Jack?
Hucka D.:
One of 4 winners of the Collagesity Deity Contest. 2nd place I believe of the 4. Where’s Lisa the Vegetarian, however? She is in hiding.
bb:
Maybe she is at The Table. Waiting for everyone else to show up.
Hucka D.:
Your friend Karl is important because he is technologically backwards, like yourself. You share the profundity of the one cue synch.
bb:
Yes. TILE…
Hucka D.:
Approach SID’s 1st Oz with caution. No one knows what it is. No one will understand Foreign One either. Isn’t that what you call it?
bb:
Yes, Hucka D.
Hucka D.:
To you it’s as easy and understandable as 1, 2, 3. Others: not as much. It’s not a Jackson 5[ situation to others].
bb:
How do I approach it?
Hucka D.:
With caution. As stated.
bb:
Can we rehearse here?
Hucka D.:
Sure. I study SID’s 1st Oz as well. I know it better than you[ even]. I know where this is going, where it is heading. It is heading to Hell, the 4th.
bb:
Everything’s always heading to a 4th, Hucka D.
Hucka D.:
The Devil.
bb:
Well, it’s camouflauged.
Hucka D.:
Isn’t that the black hole, the singularity? Check…
—–
bb:
This comes up, but that’s not surprising.
Hucka D.:
Turn off Second Life.
—–
bb:
That was a damn laggy page.
Hucka D.:
I’ll check it out later, thanks.
bb:
So will I. So Satan is at the bottom of a Black Hole. And God at the top. Singularity.
Hucka D.:
We keep getting more of the picture. Interstellar shows us a little more. But there’s a lot more to go. We can’t really go inside one. Yet we’re in one all the time. Fringe is another cutting edge [product].
bb:
Thank you. Glad to have you back.
Filed under **VIRTUAL SL
Theatre
If it’s going to be a theatre it might as well be a theatre. This seems to work.
Now I’ve just got to figure out how to pacify the all-powerful town deity Carrcassonnee and show Uncle Meatwad there.
Filed under **VIRTUAL SL, Heterocera, Rubi

































