Vote Update

Events in Second Life happen a lot faster than in real life.

The final votes for the election of an official town deity are already in. Here’s the totals. Prepare to be surprised.

Carrcassonnee – 22 votes
The Bobs – 18 votes
Boxy Brown – 14 votes
Master Shake – 12 votes
Jesus – 10 votes
Little Climbing Light – 9 votes
Minerva/Athena – 2 votes
Rodin’s The Thinker – 2 votes
Star Trek’s Data (write in) – 1 vote

Here is the swinger. In a last ditch campaign speech atop the Toxic Art Gallery, Carrcassonnee promises to unite the yin and yang elements of Collagesity by reacquiring her Eye and becoming All Seeing again. On a dirtier and uncleaner side she exposed the past between Master Shake and Boxy Brown, and possible racial slurs on both sides. She states that race should not be a factor in the election, and then jokes that this is true even if the election itself is a race. This rather offcolor joke cost her votes to The Bobs, who raced up the voting from the absolute basement (no votes) to claim the number 2 spot with 18 votes. As reconciliation, Carrcassonnee has promised that The Bobs will have an important position in the new town government, which remains to be named.

Now what about that Eye?

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“Don’t say it.”

And I say that because it wasn’t aired. For a reason. But just know this is what it is.

http://aqua-teen-hunger-force.wikia.com/wiki/Shake_Like_Me

When Master Shake is bitten, the bite mark switches from side to side due to the animation sequence of flipping the character horizontally and using the same character model during production; however if he were to be a three-dimensional model, the bite mark would not transfer as such.

http://www.adultswim.com.au/aqua-teen-hunger-force/818316/shake-like-me-clip-1

Balancing out Collagesity?:

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—–

Hucka D.:

The townspeople have voted against a second Temple of Choice atop the Toxic Art Gallery. Thankfully.

bb:

But it seems a symptom of the town’s perfect balance as it is, Hucka D. The choices I make from now on are either/or, at least at this stage( in town history). Like the decision to insert the Sam Parr collage series into the basement of the Red Umbrella was an either/or. There are 2 Sam Parr series in Collagesity now, since the collages within the Sam Parr building remain. There are good reasons for the positioning of each one. From now on we enter a territory where it is unclear whether something is black (good) or white (bad).

Hucka D.:

Good.

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The “second” Sam Parr collages series in the basement of the Red Umbrella

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A cold…

… day here in Blue Mountain, Hucka D.

Hucka D.:

I’m in Second Life. What do I care?

bb:

Nice.

Hucka D.:

We have a count on the town deity vote if you’re logging in to find that out.

bb:

Great. What is it?

Hucka D.:

Guess.

bb:

Guess who’s in the lead?

Hucka D.:

Yeah.

bb:

Um, Boxy Brown.

Hucka D.:

Yes. 12 votes. I’ll go ahead and list the others out. Carrcassonnee is second with 10 — a surprise. Actually Carr. is tied with Master Shake for second with 10. Then Jesus with 9, Little Climbing Light with 6, Rodin The Thinker and Minerva tied with 2, and then The Bobs didn’t receive any votes but perhaps that’s because townspeople didn’t know they were part of the contest because they’re further up in the air and at the entrance.

bb:

Maybe the one with the least votes should actually win. Maybe it’s best if you really don’t like the deity you worship. The tough God is the best God kind of idea.

Hucka D. (dismissing):

Naah.

bb:

So if the vote stands, Boxy Brown will replace Carrcassonnee as town deity to be worshippped by all. And then the Temple of Choice will be no more because we have chosen — the people have spoken.

Hucka D. (dismissing again):

Naah.

bb:

Well, what is the plan?

Hucka D.:

Don’t tell this to anyone — and you might want to make this particular post private (note: later Hucka D. indicated this privacy wasn’t needed) — but there will be 4 winners, and we plan to rig the vote… did I say rig? What I meant was that there will be 4 winners and I’ll leave it at that.

bb:

And so, as I’m counting, 4 losers then.

Hucka D.:

Yes.

bb:

I think I might know what’s going on. There’s something about Master Shake and Boxy Brown being on opposite ends of the temple’s long axis, staring at each other; a contest. They are…

Hucka D.:

Don’t say it.

bb:

The *y* and the *I*, then.

Hucka D.:

Yes.

bb:

On one end we have Tyle, in effect. On the other: TILE.

Hucka D.:

Put the symbol up.

TAICHI-TU

One begins or is seeded when the other ends or is maximized.

bb:

So this is…

Hucka D. (repeating):

Don’t say it. And I say that because it wasn’t aired. For a reason. But just know this is what it is.

bb:

Well, this is obviously Jasper on one side and Newton on the other. The Perpetually Bickering Twins. PBTs. And that map( of Jasper County with Newton seat) is in all the prime core galleries now, Hucka D. So this seems very important. This is Jasper speaking again through collage, but a 3d collage of Second Life objects in a temple setting this time and not a gallery setting.

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perpetually bickering Newton & Jasper have returned

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Collagesity Inspirations

Been working on Collagesity building for about a solid month now. Well, take away that week I had to go down to mom’s and help her out (no internet access there). It’s all bleed’n coming together.

Thoughts: I’m beginning to think that the Embarras series is already over at 9 or 10 collages, much like the Sam Parr series from last September. If so, the Falmouth series still stands alone as a unique and pretty gargantuan work at 61 collages. But we’ll have to see about Embarras — I still have another floor of the Red Umbrella vacant and ready to be filled with new pieces. I might try to push the total number to at least 20. But, really, I’ve been collaging crud together in Collagesity itself, or, as my virtual friend Veyot put it, the town is yet another collage of stuff I’ve picked up here and there. For example, almost all of the materials for the sets in the brand new Temple of Choice were recently found on SL Marketplace as freebies. I just artistically and logically mashed them all together, and quite quickly.

There are some more similarities between the collages of the series and the collages that are the virtual towns that hold representations of these series. A prime example would be the use of the same buildings in the various towns, whose function can develop and even change in time. This would parallel the employment of the same images in separate collages. The Red Umbrella, currently the holder of the new Embarras series of collages, formerly was called SoSo West and contained the abstract expressionist style art work of fellow audiovisual syncher Mike Casey. In bending the art of my virtual villages toward pure collage, I decided that a more narrow definition of curation should be effected, and thus the changeover. Plus, as I’ve stated before, I have a lot more collages to display now personally than when I joined Second Life in early 2008. Something had to be pushed out to make room, or else I stop displaying some of my earlier digital efforts, which means eliminating part or all of the “Art 10×10” (2004-2009), which I can’t seem to be able to do. That effort still represents what I see as a base for everything to evolve from. True, the Falmouth series seems to go beyond it in a rather large way, but the 2 newest series (Sam Parr and Embarras) fit right into the mold of a Rose Hill or Hidalgo series from the 10×10. It seems I have found an artistic voice. It will continue to develop from this base.

But in saying all this, I’d still like to display the collage work of others. Most definitely! Already in the village is the Norum Gallery, a long standing gallery containing the stylings of Julie Sadler. And although not currently displayed in Collagesity, Kollage Kid’s work, most recently found in Noru this past summer and fall, will always have a special place for me. Kenneth Rouggeau is another collagist whose works I seem to run into again and again. But I need to extend my umbrella and search further.

Currently I’m planning to keep my land in Minoa through at least March. I seem to be getting weary of leaping around Second Life, having to reconstruct town after town again and again. I want a town — just land with a couple of structures and some landscaping is not enough. 8704 square meters is the *bare minimum* for these kind of virtual villages, I’ve found out. But anything beyond this bumps me up to the next tier level. Thanks to the oh-so-handy conversion of prims into convex hulls to lower land impact, I believe that 8704 will also be enough for my needs. Oh sure, I’d like more land, but we all have limits we have to work within, which is good in many ways — makes me tighten up what I already have and refine it better than if it was just spread out all over the place.

Keeping this in mind, and adding in the fact that I’ve been researching old blog posts for a potential Rubi Musuem, I see that VWX Town in Rubi this past winter (extended from the earlier, original VWX Town in Philudoria) was also a unique creation, since I had so much land to work with and right next to the Great Rubi Woods in a most strategic place. The Heterocera Diagonal ran right through the core of the property. A new avatar was created (Edwardston Resident) and old ones arose from their virtual tombs and renewed relationships. The woods were found to be *alive*. Then I had to come back to them in a more functional and long term way to complete the Second Life circle of creativity begun in 2008. Rubi was my first mainland experience and it may be my last. Full circle.

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Temple of Choice?

Well, I decided that the rocketship and the moon (Da Moon) had to go to save prims. The whole moon rocket package is an amazingly wonderful design by Aley (official name: “From the Earth to the Moon V2”), so much so that it’s hard to tamper with creatively, like I’m wont to do. And for what it gives, the prim count is quite low. But it’s still close to 100 when you add it all up, and I wanted to do something else with the Norris Temple/Building. What quickly evolved tonight is a concept called The Temple of Choice.

So I just left off the tower where the rocket launcher use to project from — seems more aesthetically pleasing that way — and started playing around with the more freed up innards.

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When you enter the temple now, you have Carrcassonnee presented in front of you, as before, but more. Quite a bit more.

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You now have a *choice* of deities to worship. The temple is branching out to attempt to accommodate the religious and philosophical needs of a diverse town population. Let’s see what we have.

On one end of the temple, we find Master Shake of Adult Swim late night fame, accompanied by a colorful abstract called “Aquarius” by Zuan Bentley.

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To his right is the ever popular Jesus, along with a copy of Da Vinci’s The Last Supper mural. The Easter Bunny sign is a nice humorous touch — shows he doesn’t take himself super serious and all — and perhaps gives him an edge over some of the others.

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Across the aisle we have Little Climbing Light, a dark horse candidate for chief religious deity of Collagesity. She’s chosen an abstract called “Spaghetti Picture” to aid her cause, along with a copy of Winesburg, Ohio. Wonder what that angle is?

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On the other side of Carrcassonne from LCL, we have an unnamed goddess, perhaps Athena/Minerva, posing below a picture of an evil witch hag holding out an apple which I don’t think I would want to eat atall.

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Across from them is Rodin’s The Thinker, with a large flower growing behind him.

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Between them, and on the opposite side of the temple from Master Shake, appears Boxy Brown, a character in Aqua Teen Hunger Force just like the former. He’s chosen a optical illusion print for his backdrop.

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Then on the short axis of the temple across from Carrcassonnee twirls the Giant Head of Bob Dobbs, another popular religious figure like Jesus. Within his skull lies a stylized painting of Spongebob Squarepants: 2 Bobs in 1.

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Here’s the view of them from the second floor. Nothing else on this floor yet.

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And let’s not skip over Carrcassonne herself, with faithful dog Spider now by her side. Does she have a chance in hell to win the prize of primary town deity without her All Seeing Eye?

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I would say not.

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*More* changes….

I decided that the TILE Chapel should be switched out with something more promising and substantial. The old Norris Gallery/Temple seemed to fit the bill exactly.

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The view down Flower Lane has not been significantly altered…

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… nor down Arrow Street. Busker still aligned and in aim.

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Baker still waits for Carrcassonnee within to procure her needed Eye so that he can worship properly.

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But which one will get it??

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—–

6:30 pm:

And now it has a rocket launcher! And also some smaller, upper floors for, yes, possible additional town gallery space.

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And only one Carrcassonne now. Still without Eye so far.

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It’s all bleed’n coming together. I also still need a Moon to land on. Will I find Carrcassonnee’s needed Eye there, by chance? Ehh.

—–

7:25pm:

I decided to switch out the potential Rubi Museum Building with the Stair Gallery structure to reduce prims. I plan to reinsert the Kollage Kid exhibit within, as it has been in a number of my virtual villages now. And I’m back up to 333 available prims all of a sudden… well, 332.

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—–

10:15pm:

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The Moon has been established as a rocket destination.

But prims needed to be pruned elsewhere. I decided that the Stair Gallery structure had to go. I replaced it with a nice 2 prim urban building. So that’s eliminated as a gallery space. But Collagesity has a Moon! And that’s perhaps about all the building I can do in the town. All’s that’s left is filling in the gallery spaces, it seems.

Snapshot1046_002
nice 2 prim structure

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One more bit…

… of Collagesity Underground completed, linking the rooms beneath the Red Umbrella with the basement of Fal Mouth Moon through a narrow passage underneath Main Way.

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But I think that’s about all the digging I can do in the town. Cool that I could accomplish as much as I did, though. Next might be a pod tour. 🙂

Hucka D.:

Stop smiling and build your damn rocket ship. 🙂

bb:

Oh yeah, forgot about that. The Scarlet Triangle. And then in the middle, the ship. Can you tell me how that works, Hucka D.?

Hucka D.:

You tell me. Okay I’ll tell you some. You use the woods for energy. The Woods. Position the ship as close as possible. Are you simply going to revamp the TILE Tower on your old lot? That might be the best way to go. It’s already in the shape of a rocket.

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Thank you.

bb:

You’re welcome. I don’t know how to answer your question.

—–

Tonight I also opened up a new version of the Something To Chro About gallery, featuring my pre-Art 10×10 collages from the 80s/90s, and created the old fashion way using paper and glue. It’s in the Collagesity Underground, directly beneath the Toxic Art Gallery. Great place for it.

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Collagesity Ideas

Rubi Woods is part of the Sylver Forest

Reversed (yin):

Ruby Forest is part of the Silver Woods

This is I turning into Y(y) and back. 180 degree turn then back. This is the mystery of religion/philosophy/game TILE and game/philosophy/religion Tyle.

When the Edwardston Station Gallery was inserted into the Rubi sim in August 2008, a key went into a lock, and the idea of a Sylver Forest was conceived. The Sylver Forest covered an area nine four times as large as the Rubi sim. The Rubi Woods use to cover the entire Rubi sim.

[Get quote how this was probably so, and why it changed]

The gallery was built on top of a preexisting station and named after it.

The TILE Temple was rezzed above the gallery/station. Soon they united.

—–

The orange entity depicted as graffiti art at the Edwardston trestle in Real Life is an Ancient. He is Pierrot, as we know thanks to the art of Max Ernst. That could be where we start the new influx of world art( into Collagesity, Minoa). Ernst is a collagist.

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old Edwardston Station in Rubi & 2 Pierrots

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Collagesity Debates

“Why is Carrcassonnee still without Eye, Hucka D.? Perch is certainly about. The 2 could combine easily enough.”

Hucka D.:

Because Rubi is not Noru and Noru is not Rubi. Although they are one beneath it all. Underground.

bb:

Maybe I could just talk to this Perch in the Underground.

Hucka D.:

Perch by himself is useless. He needs Her. Her needs He.

bb:

How do I then get them together? Make TILE complete in Collagesity?

Hucka D.:

A Museum would help. Have Rubi ketchup with Noru.

bb:

Catch up?

Hucka D.:

Yes.

bb:

What about “World of Collages”?

Hucka D.:

There’s a world of collages out there. Pick and choose.

Put Collagesity on other’s radar. But don’t spell it backwards.

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Collagesity Discussions

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Collagesity is really shaping up. The core galleries are basically finished, and even the Red Umbrella, the newest addition to this group, seems pretty complete in perhaps partial form (1st Floor, but I need to polish up some of the collage drafts still). Town Hall is the new hub of it all, introducing visitors to my Sunklands website, with old Sunklands magazines also lying about. Town Map is updated. Starbucanner Barista is behind the desk, ready for service. Blue and red and grey robots offer directional tips. A Jasper County map adorns the floor, and the same is found in all the core galleries now. “What’s *that* all about?” a befuddled visitor might ask. I’m now asking what the Red Umbrella is, that seems to act as a, well, umbrella term for the whole shebang.

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http://www.merriam-webster.com/dictionary/umbrella

4: something which covers or embraces a broad range of elements or factors

—–

Fog on one side…

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… rain on the other…

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I have 333 prims left to play around with in Collagesity. The outlying galleries and buildings, as I’ll call them, remain to be developed. Some do not even have a name yet. They lie as far outside the umbrella as possible while still within[ Collagesity]. Even the TILE Chapel is incomplete, since Carrcassonnee remains without Eye. At least 2 Perches exist in the village presently, one in Town Diner (basically complete that one is), and the other in Collagesity Underground, directly beneath the Red Umbrella gallery. Can we combine Perch and Carrcassonnee again, like was done early on in Collagesity, Noru?

—–

One of the outlying buildings. Future “World of Collages”?

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Hub:

Town Hall

Core galleries:

Toxic Art (finished)
Power Tower (finished)
Fal Mouth Moon (finished)
Sam Parr (finished)
Red Umbrella (working on this one, 1st Floor basically complete — depends on where the Embarras collage series takes me (!))

Supporting buildings:

North Side:

Rubi Museum (unfinished)
Crooked Building/Coolie Building (incomplete?)
“World of Collages”? (unfinished)

South Side:

X Spot Gallery (incomplete)
Town Diner (finished?)
Bodega Market (finished)
Kidd Tower (finished)
TILE Chapel (incomplete[ Carr. remains without Eye])
Norum Gallery (complete)

Center:

Collagesity Underground (2 parts; incomplete)
Skybox? (projected)

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fog and rain

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