Gast(i)on

It was almost a perfect sim, what with its trash and gutter filth. Very realistic; a perfect place to meet… someone.  And the Oracle predicted its importance: Hidden Vilage (etc.). But she must return and merge with the other Hucka Doobie, the one that didn’t get this far. She knew that.

But she still had some time before the exit.

—–

The Rhino represents a direct link between here and NWES, our new focus. Rhino in each. And the *same* one (same object from same owner).

George’s Abbey Road VW remains just down the street. An indication of what’s going on (Portal; multiple).

—–

If only Jacob I. was still around, she thought while laying outside the *original* Joint Joint in the “Black Side” of the village, another thing shared with NWES (and right beside the duplicate Rhino over there — more emphasis).

—–

Ah ha. Tin Machine.

—–

Uncle Zach still shooting up and not listening to local phenom Firesign Theatre. But we’ve seen him more recently: Pipersville; (owner of a) *Gas* Station (Gastion). Should’ve known.

And that was Firesign Theatre on the turn table up there. Not Tin Machine. My mistake. Platinum (not tin). That place must be Domino’s still. Hitgal is probably around, then. Best friend Sangria too.

This side of town retains power.


Diving in again…

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Filed under **VIRTUAL, 0016, 0302, Gaston^^

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