Category Archives: 0506

00480506

How did they know I was a stranger? he thinks while driving his white El Camino past the sign. Signs actually, counting the town one. Welcome to Sandy Shores! Hope you enjoy your stay. And… get a paint job for your white-mobile, I find myself requesting. Show some color!

3 years and 90 degrees later:

Better! Reentering town in a different, prouder way.

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Filed under **VIRTUAL SL, 0048, 0506, GTA

00470506 (The Fly 02)

At a lake in the center of the park, Joanna S. receives the illumination that someone is approaching…

… from a different dimension altogether.

Later: Creeping along in Times Square traffic, ha.

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Filed under **VIRTUAL SL, 0047, 0506, MFS, New York

00460506

“Investigating a murder, ma’am. Blue Moon Kentucky. Know anything? A-bout it?”

“My Son!” she cried upon seeing him beam in on a ray of light. “Come back to me.”

“No ma’am. Not your Son. Or your Sun for that matter if that’s what you meant. Despite the beam and ray thing going on here beneath me.” But then he thought again. Clue!

Barry De Boy wakes up, immediately googles “Elvis Esley”. Or was it Isley?

(to be continued)

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Filed under **VIRTUAL SL, 0046, 0506, Jeogeot, Nawt Vaya, SG Park

00450506 (cars (doing it?))

One on top of the other.

One behind the other.

Mutual sharing.

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Filed under **VIRTUAL OT, 0045, 0506, Europe, Holland, MFS

00440506

Q:  Tell us a little about yourself. And how you got involved in the Mysteries.

A: Well, my name is Tom Morrow Jack Shepherde, and, yes, that’s like the LOST guy. Except with an extra e on the end, the 9th to complete the 3 and the 6.

Q: Cool.

A: Yeah, that’s part of the Mysteries too as it turns out.

Q: Nice.

A: So, you know, I came up here to the vineyard because I like the nice view from the hills. Figured I could, er, practice my video techniques in this cool setting.

Q: Nifty.

A: And then people, you know, my online GTA buddies, told me about the vine and that I should check it out. So I did.  Just over there (he points). You can just insert that picture I took here if you wish.

Q: I will.

A: And, um, as you can see from this next photo — please insert again — I also found out that the vine glows at night, which my friends *didn’t* tell me about.

Then I found the ring nearby which was *also* glowing;  just down there on a, um, culvert at the bottom of the vineyard (he points again).

Q: Tell us more about the ring.

A: Well, er, I connected it — eventually — to a marriage, like as in a marriage that took place at the vineyard. That was the symbolism that Rock* put in here. Or at least that’s what everyone — my friends again, my online chooms — were telling me. Then I started to have my doubts. I started thinking that the marriage in the vineyard was *my* marriage, as if I was the one getting married here. But not to someone else as in a human — not really. Instead: to the vineyard itself, the wine and so forth. And, ahem, Viney.

Q: Viney?

A: Ah, you know. (he lowers his voice as if this is just a secret between me and him) The vine.

(to be continued)

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Filed under **VIRTUAL OT, 0044, 0506, GTA

00430506

“*Hey look*”

—–

“Something about that magenta paint, Lexi. Magenta in general.”

“Of course,” she said, glad to have him back in her chair, whatever their ultimate status as a couple. The actual Dizzy Lizzy’s now and not just a facade in Our Second Lyfe — just beyond this paint actually. And the Magician graffiti with Silverhhand manifesting underneath it. He stares at the pink from across the road. Might as well be the universe.

—–

We go back to Our Second Lyfe for the next scene. Shelley is trying out Jonny’s famous Mars cyberpunk guitar in his apartment set up in NWES City where we last saw her and beau-friend Edward reading dusty books on a flamingo pink bed appropriately enough. Yes, I’m trespassing again for the sake of a message. Prop is 500 lindens, pretty reasonable for the detail and animations, but I’ve just paid 1120 for the Silverhhand avatar and I have a monthly cap on such things. Or so I say.

“She’s pretty good for a novice,” Jonny begins. “Are you going to tag along when she goes on her world tour?” he quips.

“If it comes to that,” Edward replies in stride. “Question is: are *you* going to take her on tour? Mars guitar.” He glances over at her, rocking away to a Tin Can tune, “Baby Universe” I believe, 1 after the song about a talking horse.

“Listen,” Jonny breaks character. “I’m going to have to get up. This animation is killing my arms.” He gets up, looks down on the silver chair that matches his hand. “Great world, by the way. Graphics are *way* better than something that came out in, say, 1998.”

“Hmph,” says Edward to this. He has Shelley. He’s happy with the graphics as is. “Sooo…” he prompts.

“Sure, sure. Let’s just get out of here and back to a *real* world.”

Nearby Curt Korbain jumps for joy at the news. “World tour, world tour!” he chants over and over while Fern watches on, fascinated like Art before her.

We’ll get back to him and her soon enough.

(to be continued)

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Filed under **VIRTUAL SL, 0043, 0506, C2077, Jeogeot, Kabusie, Nightsity, NWES Island^

00420506

The attic space of Newt’s 4 story Big Victorian Townhouse has been turned into an LSD Dream Emulator mini-museum, namely for objects and spaces found in the central building of the game called Bright Moon Cottage, pictured on Newt’s computer here also located in the attic. Newt noticed the structural similarities between the 2 virtual buildings shortly after first learning of LSD through Youtube algorithmically generated video suggestions about 3 weeks ago now.

Here we peer down through the invisible ceiling of the place, much like Arthur did earlier at the St. Dennis gallery from his phantom room above.  Let’s take a look at the individual rooms while Newt finishes his dinner. Gotta eat sometime in Our Second Lyfe!

In the immediate area of dining Newt are, left to right, a bookcase similar to that found on the 3rd floor of Bright Moon Cottage, a futon with sleeping figure inside, and then the most detailed topographic map of The Natural World Newt could find, the largest location of LSD Dream Emulator and one acting as a connector between all other major locations, 5 in number. These include the Bright Moon Cottage itself, situated on an “island” in the center of the map, the game’s ground zero of sorts as individual dreams of its 365 day dream cycle most commonly start here.

And then just around the corner we have a Television, Teddy Bear, and a Pterodactyl figurine on a fireplace.

Next room down the hall of the attic comes Giant Head and Book.

And then in the final room we have Dying Woman with Giant Astronaut looming over her. The layout of the objects in Newt’s townhouse is not exactly the same as found in Bright Moon Cottage, as I’ve smushed the several floors there together to condense. However, I feel the, er, space vibes are similar.

Now I just gotta go to the marketplace and find some bird cages to finish.

—–

There I suppose. Let’s call it a night.

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Filed under **VIRTUAL SL, 0042, 0506, Big Woods, Bright Moon Cottage, Jeogeot, LSD, Natural World

00410506

Michelle returned to the graffiti on the side of the Hole in the Wall bar, but not with paint. Instead she chose another art form to practice today: collage. John of Arc was left back in his cell. She decided she had to do this on her own — for now.

“What are you doing, Love?” spoke Sparrow in his smooth, pirate voice to her side, always peering down this direction from his perch in front of the bar. “You’ve dissected public property, Dearest.”

“I’ve *confiscated* public property. *Dearest,*” she spoke back harshly. And she almost had it before the interruption. She was mapping out the differences in the two treasure maps she had found this week, one here and one on the body of new prisoner Bermuda, aka Victor Ratt the owner of Parrots for Pirates, as we’ve already reviewed. Charged just yesterday for not charging customers for his/her goods.

“Almost all treasure maps have an “X” (at the end of a dotted line),” offered devil’s advocate Sparrow. “Almost all involve a pirate ship; almost all involve dragons or octopii or some strange watery creature.”

“*No*,” says Michelle to this. “The patterns are just too similar. You have the islands with the 2 palms trees in both. You have compasses in both, although I don’t think it centers on the compasses.”

“Again–” started to counter Sparrow once more.

“I know I know,” interrupted Officer Roundup. She exhaled deeply. She kept staring.

“Well let’s review, then,” Sparrow continued to help from his observing perch. “With — Triangle isn’t it?’

“Bermuda,” said still staring Michelle.

“Bermuda, right. Well, Ms. *Bermuda*’s treasure map began at the palms.”

“Right right,” cited impatient Roundup. If he’d just *shut* *up*, she thought… but still, he may be able to help, being a pirate and all. And what of silent Hook so far? Always peering into that *2d* version of the ending treasure. Nothing to add in the real world.

“And what part of the body, hmm?”

“The… calf. Yes the calf on the back of the leg. Then it winds up” — and here she traced the upper progression with her billy stick — “and passes the pirate ship; *first* in the graffiti, with the palms being second in that case. And then the dragon or whatever.”

“What part of the body are we up to?” spoke Sparrow.

“We’re circling around the rump, yes.”

“And the X at the end?” Sparrow’s eyes became wider in anticipation. Michelle caught the look.

“*Not* where you think, Perv.” Back to the map, back to the X.  “At the ribs, actually,” she realized aloud.

“*Welll*,” said Sparrow to this, looking over at Hook in a knowing way. Hook just kept opening the chest, peering at the treasure, and then shutting it and repeating the action. Over and over. “I think we *both* know what that is.”

Michelle kept silent for a minute, brain wheels spinning. “Adam and Eve?” she finally outputted. “The *rib*.”

(to be continued)

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Filed under **VIRTUAL SL, 0041, 0506, Big Woods, Jeogeot

“Wobbly…

“… she was in the head, just having finished her stiff drink. But she knew.”

Laura was reporting back to Dolores, the Big Boss of Big Sandy. Just across Big Channel she was. Somewhere. Laura had her phone number at least. She continued speaking into her cell after receiving message after message earlier. “Call me”, “Call me”, “Call me”, they read. “We need to talk,” was the implication, “we need to catch up. I’m here to help.”

She was on my council, perhaps as a counsel.

—–

“I had a dream there was not one giant bug but many, weaving a grid so regular it acted as a prison. I was back in Meat City, the Utah part after Broadwater and Rockaway Beach and the Osbournes and Kuradov but before the big bend away from all that at Rhodenwald. The part that’s *locked up* with (Utah’s) Kamas in other words.”

Kamas reduced to Kama was too close to Karma, she knew. And Laura also from a defunct place called Strong Karma — resonance.

“You must focus on Big Sandy right now as best as you can,” she advised. Until the end of section 05 of this here present photo-novel was the hidden meaning. I think.

—–

I knew the Silver King Grill was a stand in for Strong Karma (SK). And although defunct, I knew where its spirit lived on, then. New Eden.

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Filed under **VIRTUAL SL, 0040, 0506, Bellisaria, New Eden^^, Omega^^, Sandfly, Urbane Blue/Fishers Island^, Utah

chocolate

“Oh for goodness sake, Wheeler. Raise yourself out of that stuff. You’re going to drown doing that!”

“Mmmmmph… mmmmph,” she gurgled, mouth continuing to be full of goodness and sunshine. No more going back! “Mmmmmph. Mmmph.”

“*Here*. Let me help you.”

—–

“Gee Wheeler. You’re really stuck in there!”

“Mmmph. MmmMMMMMmmmph.”

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Filed under **VIRTUAL SL, 0039, 0506, Hana Lei^^