Lost in the woods…
… soon to be in an even darker place (Mouse drops his cane!).
Filed under **VIRTUAL SL, 0049, 0302, LSD, Natural World
My study of Osamu Sato’s 1998 LSD Dream Emulator game and the setting up of this mini-museum to it in the attic of my Aisle of Palms “Big Victorian House” seems so long ago now. It was only April. So seems my heavy involvement with Our Second Lyfe, whose influence is undoubtedly fading from this here blog and attached photo-novels, 44 1/2 in number now (a long journey!), as more modern and much better looking games like Grand Theft Auto V, Witcher 3, and especially Cyberpunk 2077 and its humongous Night City take more and more of both my daytime and nighttime attention. But also, My Second Lyfe is not dead. Just *concentrated*. Think that’s the best way to put it. It glows bright blue to me, a square in the middle of everything still, a house-like home base sitting in the center of a large yard, with GTA V lying green to the west, C2077 red to the east, and Witcher3 yellow to the south (also taking the shape of a square unattached to the first (like a garage or large shed?)). This what-we-can-call expansion is happening now, but it also happened long long ago, in what seems like a different lifetime over 50 years back now. Aisle of Palms is my virtual village that represents the launching pad for exploring these post-Second Lyfe worlds, beginning, really, with Red Dead Redemption earlier this year, before the influence of the 3 likewise newer games I mentioned really started kicking in. A link from this far far past to the present in this way is MONKEY.
Monkey City = Lost Sanos
There I said it, Mother. Monkey City *is* relevant to all this. But I think she sees that now.
This is probably where I’ll first virtually incarnate beyond Our Second Lyfe in the near future. A good guess, given this snapshot of GTA V’s original monkey mosaic 1 1/2 photo-novels back taken by Trevor (beginning of 44) coupled with a snapshot of a *different* Trevor — recently dead — wearing monkey brand underpants in the Badlands desert of C2077 from later in the same photo-novel. Maybe hard to explain but I definitely think the two images from two different games are linked.
Why GTA V (Lost Sanos) over C2077 (Nightsity) then for the incarnation? I’ll have to think about that explanation and get back to you.
(to be continued)
Filed under **VIRTUAL SL, 0045, 0401, Big Woods, Bright Moon Cottage, C2077, GTA, Jeogeot, LSD, Natural World, Oooo, RDR2, Witcher
Newt sits down beside the trash heap on the dirt mound underneath the red light. Oh my God, he thinks. Is this a map? Is this… LSD Dream Emulator??
He explores and explores and finally finds her at the end of a long and winding tunnel, hidden away from the day. Too many people all around, she complained in explaining her current status. But she relents and decides to show him her apartment more in the light. And the dolls. She ran so far.
“It’s Independence Town, because everyone is off for the day and are having fun with each other. Watermelons.”
“Cantaloupes,” I chipped in.
“Chickens,” she said.
“Apples,” I said.
Pause as we look for other things to talk about in the scene.
“The last one,” she then said.
“Yup. Freedom gone next year.”
“Enjoy,” she said down to the people below and then went back to her hiding place. Old White Man’s Corner.
Filed under **VIRTUAL SL, 0043, 0405, C2077, HANA LEI, LSD, Natural World, NIGHTSITY, Pennsylvania
Day 042:
I manifested on an island in the void I couldn’t move away from — no bridges — so I took a picture before the dream ended. Crystal (at the peninsula’s tip). Have to look that up.

Yes, there it is. I’ll just place a little (red) pin on that island to remember…
—–
“Remember what?” Wheeler tested later, looking at the pin with him.
“I… forget!”
“Gray Man, hmph,” exclaimed Wheeler to this. “Wiped you out again. You’ll have to start over.” She looked at him instead of the map to emphasize her point. “Stick to The Natural World as much as possible, Newt. He doesn’t go there. You won’t be as, um, *abstracted* there.”
“Okay. I’ll try.”
“Now sit back down here and let’s begin Day 043 while I watch and advise.”
“Alright.” He sits back down like a good boy.
Filed under **VIRTUAL SL, 0042, 0605, Big Woods, Bright Moon Cottage, Jeogeot, LSD, Natural World, RDR2
On his days off, Grant (aka *Fred*dy) Price likes to roam the streets of Lost Sanos, sucking up people’s dreams to replenish needed energy for his various security assignments. This unsuspecting guy walks right into it.
Meanwhile, on another planet altogether (most say), Arthur sees horses at the end of a tunnel.
“We got a second one!” shouts Newt from beyond the 4th wall as Arthur reenters the light.
Filed under **VIRTUAL SL, 0042, 0602, Big Woods, Bright Moon Cottage, GTA, Jeogeot, LSD, Natural World, RDR2
Damn. Wrong turn again! she thought. *There’s* Newt’s Victorian townhouse. Just gotta find the in-between path now to the bar, pheh.
Newt watched her once more from his downstairs computer desk, even though he was on the wrong side of the house this time. The *right* side of the wall, though. Outside.
The Natural World.
This was big, he knew. Very big.
Filed under **VIRTUAL SL, 0042, 0508, Big Woods, Bright Moon Cottage, Jeogeot, LSD, Natural World, Violence District
The attic space of Newt’s 4 story Big Victorian Townhouse has been turned into an LSD Dream Emulator mini-museum, namely for objects and spaces found in the central building of the game called Bright Moon Cottage, pictured on Newt’s computer here also located in the attic. Newt noticed the structural similarities between the 2 virtual buildings shortly after first learning of LSD through Youtube algorithmically generated video suggestions about 3 weeks ago now.
Here we peer down through the invisible ceiling of the place, much like Arthur did earlier at the St. Dennis gallery from his phantom room above. Let’s take a look at the individual rooms while Newt finishes his dinner. Gotta eat sometime in Our Second Lyfe!
In the immediate area of dining Newt are, left to right, a bookcase similar to that found on the 3rd floor of Bright Moon Cottage, a futon with sleeping figure inside, and then the most detailed topographic map of The Natural World Newt could find, the largest location of LSD Dream Emulator and one acting as a connector between all other major locations, 5 in number. These include the Bright Moon Cottage itself, situated on an “island” in the center of the map, the game’s ground zero of sorts as individual dreams of its 365 day dream cycle most commonly start here.
And then just around the corner we have a Television, Teddy Bear, and a Pterodactyl figurine on a fireplace.
Next room down the hall of the attic comes Giant Head and Book.
And then in the final room we have Dying Woman with Giant Astronaut looming over her. The layout of the objects in Newt’s townhouse is not exactly the same as found in Bright Moon Cottage, as I’ve smushed the several floors there together to condense. However, I feel the, er, space vibes are similar.
Now I just gotta go to the marketplace and find some bird cages to finish.
—–
There I suppose. Let’s call it a night.
Filed under **VIRTUAL SL, 0042, 0506, Big Woods, Bright Moon Cottage, Jeogeot, LSD, Natural World, RDR2
“So I think we can make a home here, Sepisexton. Get away from it all, talk about the tomorrows and yesterdays to no end. Dreams we’re talking about here my love. And no Gray Man around to erase the memories. He doesn’t come into The Natural World.”
“So I’ve heard.” She takes another bite of her ant beignet and mulls over possibilities. Amos T. Sandman points in the distance, over the waterfall.
“See those fish floating over there. Plenty more where they came from. I tested it yesterday. You can just go up to them and grab them with your bare hands and then another one spawns. Fish spawns — get it? I was running back here to tell you no tackle was needed. This isn’t football or even angling — no sport to it atall. Free food!”
Wheeler, currently playing the role of Sepisexton to Baker’s Sandman, took the inept humor in stride. Yesterday they had found the North, this place where Okama Majo came from, at least in comparison to St. Dennis (more on that soon). He said he sucked at a video racing game while living there and thus made his own where the walls don’t matter and there’s no shooting allowed, no target whatsoever to the game. A game about nothing. But at the same time: everything. Here we have the answers we needed. We’ll continue photo-novel 42 into its section 05 while keeping this in mind.
“Let’s go up beyond the waterfall to the sunken ship to end again,” requests Wheeler, last piece of beignet in her mouth, somewhat muffling the request. Ants, thinks Sandman to this. Sepisexton got rid of the last to save him from becoming fused superhero Santman forever and ever, a walking talking copyright violation. She’ll always be golden in his book for this.
Time for the dreamer to awaken.
Filed under **VIRTUAL SL, 0042, 0416, LSD, Natural World
“Is that a fin over there? Or just another mirage, like with the camels?”
“One way to find out.”
—–
“Yup, it’s a fin. Must be in Finland, ha.”
“The North, right,” spoke Wheeler back, not laughing or grinning atall about the notion.
—-
But it took them 14 more dream days to finally follow a fin home. Things had changed in the meantime, new set of textures kicking in.
Filed under **VIRTUAL SL, 0042, 0415, LSD, Natural World