The Confluence Ballerina.
Heeling.
Filed under **VIRTUAL SL, Lower Austra, Nautilus
Interesting. I forgot that I had already compared the stories of Wappo Jack and Jesus of Nazareth in this August 2014 Collagesity related post called “Numerologists’ 04”, specifically bringing up Jesus’ missing “middle story.” It’s like a game of golf where you tee up on a par 5 and drive the ball but always then find yourself on the green putting. There’s no middle game (ironing).
In that post it’s also elucidated that W. Jack may have a particular fascination with Carrcassonnee, at least in her giant form (to match his own giant form). But I also speculated the fixation could be rooted in jealousy.
At any rate, we now know that *Baby* Wappo Jack is the product of a pink eyed Grey-like alien and a screaming or laughing woman — actually I think it’s a laughing woman — who appears to have curlers in her hair and not pink eyes per se, but still a pink swath of color running across both at once. Baby Wappo seems to take after his mom a little more than his father, even having the same blue-green colored eyes. But at the same time, his pink color might be a tad closer in shade to that of dear old dad’s hot pink. Taking it all in, there’s little doubt that he’s their Kidd.
I’m also recalling in looking at posts from my old blog that Wappo Jack use to hover, Christ-like if you will, above Pietmond for a while in late 2011 and perhaps into early 2012.
What goes around, comes around, I suppose. I purchased both big and little versions of Wappo Jack at the Cheosan Building located in, logically enough, the Cheosan sim of the Jeogeot continent. Both are the creation of Zerozoxx Binder. As Baker Bloch is checking as I write, Zerozoxx’s strangely cool Cheosan Building is still standing in that sim.
I found the ordinary sized Wappo Jack from Outer Space within and bought a couple of extra copies while I was there.
But I couldn’t locate Big Wappo Jack until I went back outside and looked up. There you are! Bought some more of him too: 15 Lindens apiece.
To finish off the story about the Cheosan Building, I also included a picture of it in the now retired “Jeogeot Through Art & Word” exhibit, paired there with a picture of another odd building that use to exist in that same sim: The Gallery Shaped Like a Woman by long time SL resident and artist Earl Dinkin.
Quoting…
https://bakerbloch.wordpress.com/2012/11/20/x-spot-gallery-wing-02b/
More twinning: 2 unusual galleries from the same sim of Cheosan, although no relationship between the two that I know of. To the left we have “The Gallery Shaped Like a Woman” masterminded by Earl Dinkins. To the right is the plainly named Cheosan Building, which is not plain atall within or without.
And I also should clarify here that Wappo Jack isn’t really dead now, and wasn’t sent to hell by the Big Man Upstairs for impersonating his son Jesus in a most improper way. Actually, Jesus of Nazareth now realizes something very very important about he and Jack through the synchronicity of their similar size in largest Mystenopolis scale. He thinks that he and Jack… well, I better save that controversial topic for another post. Soon!
Filed under **VIRTUAL SL, Jeogeot, Lower Austra, Nautilus, Noru
Our Lisa The Vegetarian becomes one with long time Mysten Underhill resident and local witch Esme Weatherwax. She sees through her eyes.
Both are cat lovers delux.
She plays the good, the bad, and the ugly in-between.
Son of God; Sun of Lisa. Cheerful.
Then Wappo Jack had to step in and give it a try. Unfortunately, his shenanegans were not as graceful as Lisa V.’s. He tried to step in the shoes of one he shouldn’t have…
… and probably got sent to hell by You Know Who because of it. But dang if the unmodifiable Wappo wasn’t almost the exact same size! Couldn’t have guessed that would work beforehand.
Answer: To the true supercontinent of The Measure glyphs, taking up most of its northern hemisphere. I’ve circled it in red below (low resolution version). Each of the four 8190 square meter regions of this hemisphere contain part of the supercontinent. The basic idea is more condensed brown sea floor masses (“land”) that are connected by isthmuses or necks of the same color. If he wished, Baker Bloch can walk all over this area without having to cross a beige part of the sim; he can remain on brown.
And to be complete about things up front, what *could* be called a similarly composed 2nd supercontinent — a third of the size, however — might be said to form primarily in the southern hemisphere, circled in yellow below. A number of individual glyphs we’ve already reviewed, including The Pony and The Nebulous Horsie for example, come from this smaller supermass.
But for clarity’s sake I’m only going to refer to the larger northern one as a supercontinent, making it, in my eyes at least — and in Lisa the Vegetarian’s eyes — *The* Supercontinent of The Measure. So back to this one and only Supercontinent as we’re defining it.
Below I’ve highlight some glyphs that strike us as interesting on the surface of things. First we have a duplicate “L” within one of the eastern seas of the supercontinent (right), matching the size and direction of the one next to Clubfoot (left). You’ll probably have to enlarge the below photo to see this. Also in the same photo I’ve highlighted the Double Dots glyph (left top) discussed in the previous post just to give you additional perspective on where we are in The Measure.
Clubfoot appears in one of Wappo Jack’s two assigned 8190 square meter regions, namely the northern one. The second clear L of the northern hemisphere highlighted above is positioned just to the right of this, over in the 8190 assigned to Jesus of Nazareth, who can’t join us right now because he’s taking a nap.
Despite its size, the elected deities of Mystenopolis, those that remain conscious, have decided to focus only on one other aspect of The Supercontinent presently, or what we can call The Three Hearts. The 1st heart shape from left to right also appears to contain a line of degenerating forms below it, as if an animation of itself. I think here of The Grinch’s heart growing three times its former size in the animated Christmas classic The Grinch Who Stole Christmas from 1966, during a moral conversion. Or the creation of a true heart from a degenerated version. Too bad Jesus of Nazareth didn’t own this glyph, since he was born on Christmas day. Instead it falls just out of his region and into Wappo Jack’s.
Then the fulfilled heart itself, as we can call it, is mirrored into 2 other, similarly sized heart glyphs to the right here: A, B, C.
Heart C even contains what appears to be a smaller capital “L” within. Curious indeed.
Is this the endpoint of our investigation?
Filed under **VIRTUAL SL, Nautilus, Yd Island
The Slash, another unique glyph of the sim.
http://maps.secondlife.com/secondlife/The%20Measure/220/94/1
The Slash with Double L’s in background.
The Forked Tongue.
The Flag.
The Slash, The Forked Tongue, The Flag (Double Squares in the background).
Combined perhaps, they point to the Forked or Swallowtail Flag?
https://en.wikipedia.org/wiki/Swallowtail_%28flag%29
Detail of Double Squares. They’re not exact duplicates of each other. Lisa V. speculates they might stand for Second Life sims.
The Double Triangles (upper) &
The Double Dots (lower).
The Double Triangles and The Double Dots are about the same distance and angle apart from each other, as emphasized by their closeness. The Double Triangles appear to be half-squares each. The Double Dots represent no dimension atall. So you can assign descending numeric value as follows:
Double Square: 1 + 1 = 2
Double Triangles: 1/2 + 1/2 = 1
Double Dots (or Double Periods): 0 + 0 = 0.
Relationship between Double Squares (top left corner) and Double Triangles/Double Dots (bottom left corner).
A) The Pony, B) The Nebulous Horsie, C) The Closed Coffin, D) The Open Coffin, E) The Double Squares.
The “head” of The Nebulous Horsie even appears to have an eye (!). One up on the namesake actual nebula, then.
https://en.wikipedia.org/wiki/Horsehead_Nebula
https://en.wikipedia.org/wiki/Nebulae_in_fiction#Horsehead_Nebula
“The Impossible Planet” and “The Satan Pit” (2006), episodes of the television series Doctor Who written by Matt Jones and directed by James Strong; “Planet of the Ood” (2008), episode written by Keith Temple and directed by Graeme Harper. In the first two episodes the Doctor is visiting a strange world orbiting a black hole, whose normally passive slave race, the Ood, have been psychically possessed by an evil entity imprisoned in the center of the planet: the Beast. In the end both Beast and maddened Ood fall into the singularity and perish. In the later episode, the Doctor visits the Ood homeworld, the Ood-Sphere (see graphic), and liberates the fundamentally decent race from a permanent state of servitude to the trafficking Ood Operations corporation. The Ood-Sphere is a barren, icy planet with vast mountains and caves, and with two moons and a greyish-pink Saturnlike planet in its heavens. The world lies in Mutter’s Spiral in the midst of the Horsehead Nebula, close to the Sense-Sphere. This planet is the home of the telepathic Sensorites, visited by the First Doctor in The Sensorites.[30]
Backing up a bit: The Face, next to the Double L’s.
The Face with possible “mouth” and “eye” highlighted. Toggle between the above photo to see the effect. The face stares with his small round eye and slanty mouth at the L’s, but the second larger L is possibly blocked by the first from his angle. More theories by Lisa V. She’s now convinced the L’s stand for Lemon and Lime (Labs), perhaps through several different ways even.
The larger L shape seems unique in The Measure. However, the smaller L is more or less repeated in at least 2 other locations on the sim’s sea floor.
First, this is the floor scene below the Double Triangles/Double Dots. Another dot is found here (left of sitting Baker Bloch), along with two dashes (upper left & center right) which might effectively be called “1/2 L’s” in the grand scheme of things (as each of the Double Triangles represent 1/2 Squares).
Several other, similar dashes are found in The Measure’s Eastern Hemisphere, 2 to my current counting. One lies approx. 20 meters directly east of the Double L’s themselves. There are other dot glyphs as well in the east.
The other glyph I should point out here is The Four in front of Baker Bloch. We’ll see it again too.
Then continuing to move down, we encounter the second “L” of the eastern hemisphere, about the same size as the smaller of the two making up the Double L’s above it…
… and stared at from the right by what could be taken as another prominent nosed face, larger in scale this time. The eye or eyes of the face are not as distinguished. He (or she) appears to be wearing a cap so I’ll just call the formation The Cap Dude (or Capped Dude). But actually if you look closely you can see not one but two of the same human-like eyes that appear on the Nebulous Horsie’s head. Can you make them out with your own two eyes?
I’ll highlight, then (enlarge to truly *see*).
The right one of the two can then be said to be worn on the wrist of Smoking Bear, the backside of Cap Dude and forming a duplicitous face. Pretty obvious name association, I feel. Looks quite like what it says it is.
Relationship to famed firefighter Smokey the Bear? An evil twin?

Wrist eye of evil Alex from Clockwork Orange.
Walking duplex faced Smoking Bear/Cap Dude, forming a whole glyph continent unto itself. Appears to be strolling away from the “L” while taking a backwards glance at the same time.
6/24/15 update: Hucka D. has stated a desire to call this formation “Clubfoot”, because of the shape of its feet. Lisa V. and Wappo Jack have agreed to the term.
Filed under **VIRTUAL SL, Nautilus, Yd Island
The elected deities of Mystenopolis have divided up The Measure into 8 parts of 8190 square meters each for further analysis and probing. 1st place vote getter Lisa the Vegetarian receives the plum southeast region with the landmark glyph called The Question Mark…

Measure 01 (Southern & Eastern Hemisphere)
…as well as the Double L’s and more. She has a lot of work ahead of her.

Measure 02 (Southern & Eastern Hemisphere)
Runner up vote procurer Wappo Jack then selects the northeast region with some additional interesting glyphs.

Measure 03 (Northern & Eastern Hemisphere)

Measure 04 (Northern & Eastern Hemisphere)
2nd runner up Jesus of Nazareth takes the northwest region with lots of glyphs, if most less distinct than in the eastern hemisphere inherited by Lisa V. and W. Jack.

Measure 05 (Northern & Western Hemisphere)

Measure 06 (Northern & Western Hemisphere)
And then last place “winner” Piet Mond is stuck with the much more vacant southeast quadrant. Oh well, he can help out neighboring Lisa the Vegetarian figure out stuff in her much more interesting region if needed.

Measure 07 (Southern & Western Hemisphere)

Measure 08 (Southern & Western Hemisphere)
The 4 deities take the yellow submarine to The Measure for a closer look at their winnings. At the sight of the Double L glyph, Lisa V. begins to cry in joy and astonishment as Wappo Jack continues to sneeze and Jesus of Nazareth stifles another yawn and Piet Mond stares blankly at the walls and ceiling. It’s clear who the true Lleader is here.
Filed under **VIRTUAL SL, Nautilus, Yd Island
I first published pictures of some of these Mysten Underhill locations way back in January 2012, but didn’t ever get around to generating the accompanying text. At the time I was calling the community Happy.
Actually as I’m checking now through those old 2012 posts, I named the Mysten Parva community Happy, with the ajoined Mysten Underhill neighborhood having an as yet undetermined appelation. Did I get them backwards?
This seemingly out-of-place cottage acts as the southernmost of 11 official Mysten Underhill buildings (as I had Baker Bloch count them off a second ago).
We start in the front room of 2, and a picture touting the personhood of the Undead. The whole house gives off a vibe of Halloween, starting with the interactive witch greeting you near the front door named Esme Weatherwax, *which* is the name of a fictional character from Terry Pratchett’s Discworld series.
An I Ching Coin dominates a central table. You can touch it to open a web page and receive an instant I Ching reading. As I’m using it now through Baker Bloch, I was given hexagram 45:
http://www.rightreading.com/yi-jing/yi-jing-pages/45.htm
Come together. The ruler is in his palace. Schedule an audience. Make an offering. Take a stand and the result will be good.
Within the bedroom are found more vaguely pagan or occult paraphenalia such as a broom, a mortar and pestle, a Vesta’s blessing bowl, an Egyptian chest of drawers, a crow on a perch, and, perhaps most telling, a human skull. You can meditate on the “zafu cushion”, as Baker Bloch is demonstrating below.
Esme Weatherwax stands tall over all. The ruler of the palace? Here’s a web site on this powerful witch:
https://en.wikipedia.org/wiki/Granny_Weatherwax*
Looking out the bedroom window toward the Church of the Silicon Soul. Does church leader psimagus Hax approve of having a witch live so close to his sanctuary?
The Mysten Underhill stream curls around the cottage, as if protecting it or separating it from the rest of the community.
Jesus towering above the cottage and village. We now know this statue is the same size… well, I’ll save that surprise for a later post.
Looking back toward Mysten Underhill from beside the Church of the Silicon Soul located in neighboring sim Goremoor. We’ll also talk soon about a perceived separation of the sims Mysten and Goremoor, perhaps purposely enacted by Hax. If so, it seems that the sim name Siliconicus might also be involved. Perhaps even others in the general area (Fumb?).
Curious metallic sculpture called “Twisty (Sculpt Prim Example)” at the front of the church. The sculpture lies in Mysten, the church in Goremoor. The statue stands at the lower right corner of the church, as Esme Weatherwax stands at the lower right corner of what appears to be her cottage. Purposeful mirroring?
Okay, more curiousities here (!). The sculture is actually positioned right on the line between Mysten to the west and Goremoor to the east. Exactly 1/2 lies in each; this had to be done on purpose. And when Baker Bloch touched the shiny object to see what would happen, he found an object inside called “Diana The Huntress”, another sculpture and one that had existed in Collagesity in both its Noru and Rubi incarnations. He promptly rezzed and positioned it inside Spongeberg’s Magic 12×12, “collaging it in” at a most logical spot: directly behind the ladder leading up to The Snug. All this seems most peculiar. Curiouser and curiouser I might even add.

The “Twist” in front of The Church of the Silicon Soul.
—–
* Especially interesting to me as I’m reading down the text currently is this description of her personality:
Granny Weatherwax has a near-unshakeable belief in her own abilities, which has thus far proved accurate, and an extreme distrust of stories. She was intended by nature to be a “wicked witch” but, at an early age, realised she had to be “the good one” to balance her sister, Lily (Lilith). Ironically Lily, who became a fairy godmother, was convinced she was the good one, because she gave people what she thought they should want. Granny Weatherwax, however, gives people what she knows they really need. Witches themselves seem hesitant to use “bad” or “good” as descriptors, especially when discussing very powerful witches; as Pratchett would put it: being Good (with a capital G) and Right (with a capital R) doesn’t necessarily make one Nice (with a capital N), and Granny isn’t (Nice, that is). Granny prefers to be respected, and if that is tinged with an element of fear, so be it. And except for those who know her well, such as Nanny Ogg, Magrat Garlick, Agnes Nitt, and Tiffany Aching, people do respect and/or fear her rather than like her. However, very young children seem unintimidated by her because of a reputation that she won’t intentionally harm them. People in Lancre know that she will always come when they need her and do her best for them, because that is Right (with a capital R).

Another depiction of Esme or Granny Weatherwax.
—–
https://en.wikipedia.org/wiki/Inverted_question_and_exclamation_marks
Filed under **VIRTUAL SL, Lower Austra, Nautilus
Baker Bloch teleported into a heart shaped glyph in The Measure sim. Strongly reminds him of visiting a very similar phenomenon in Okinu, before its remodeling into a non-glyph producing sim sometime between November 2009 and September 2010. After that Okinu and The Measure parted ways, with the latter taking the baton from the former, seemingly.
The various brown continents of The Measure, as I’ll dub them. This is the whole sim as seen through transparent water, although the resolution is low for the glyphs themselves at this altitude.
Zoom in to the sea floor and we can start to see what all the excitement could be about. Baker Bloch found a new glyph this day, which was quickly and logically dubbed The Question Mark. The dot of the punctuation mark is a little off to the right, but the effect seems obvious still. This punctuation point lies at exactly 240/52/1 within the sim, or 52 meters down from the upper boundary and 16 meters east of the western border. Put in other words, the point lies exactly 1/16th the way across the east-west expansion of the square 256 meter wide sim, and 13/64th down the sim measuring south to north..
Wow, I forgot Baker Bloch found a question mark shaped glyph in Okinu, November 2009. The new one, complete with a dot, is even more convincing, however. Go and see it for yourself!
http://maps.secondlife.com/secondlife/The%20Measure/240/52/1
Moreover, Okinu backwards spells Uniko, very similar to Unicode, “a computing industry standard for the consistent encoding, representation, and handling of text expressed in most of the world’s writing systems,” and containing over 120, 000 characters presently. The question mark is represented in Unicode by the code point U+003F, and the capital letter “L” as code point U+004C.
A nearby phenomenon I call the “Double L”. Again, this same thing was found in Okinu, and, again, the new effect is more convincing. Baker Bloch interpreted the Okinu “Double L”as a possible psychic pointer to “Linden Labs”, the creators of Second Life itself. But now I think another layer might be added to this. I believe it could actually stand for opposing Lemon Lab and Lime Lab, both traditionally and historically strong in this region of Nautilus. More on that soon, then.
SLURL:
http://maps.secondlife.com/secondlife/The%20Measure/233/79/1
The Question Mark, The Double L, and another formation I’ve named The Double Squares (lower center) in one overhead shot.
The Double Squares.
This photo highlights the contrast between the sharp, geometric glyphs within The Measure to the south, and the fuzzier, blurred glyphs of Donuhue to the north.
Indeed, it seems that The Measure is unique among sims of the area in this respect, although all except the 10 central ones added later on to highlight The Leviathan Skeleton (discussed previously) have the same basic type and color of patterns.
Many more interesting pockets of underwater creativity are found within Linden protected Nautilus continent seas. But The Measure seems measurably special still.
—–
“The Measure of a Metaverse”:
http://metaversing.com/2014/03/31/the-measure-of-a-metaverse/
Filed under **VIRTUAL SL, Nautilus, Yd Island
I was just poking around the eastern fringes of the Nautilus continent seas when I spied one of those spiffy Yava script touring pods and decided to hitch a ride. In the below photo you can spot me-as-Baker-Bloch in the background, heading in the opposite direction from the “Demoversion” boat in front. I was speeding along so fast I didn’t have time to investigate the boat and its strange crew further. Perhaps later.
The pod instructed Baker Bloch that we were now going to turn west to visit a very interesting inland sea destination. I had already guess what it was from the direction we were headed: the impressively huge Leviathan Skeleton extending across the whole sim of Ahab’s Haunt in the center of a large, Linden protected inland sea. So I readied my camera, knowing this would likely be a prime photo op moment.
The Leviathan Skeleton was create by Linden moles in early 2010, along with 10 accompanying sims in what was formerly a void hole in the middle of this inland sea. I remember the official announcement on one of their forums because I realized at the time that our own blog spirit Hucka D. had, shortly before, predicted or warned about its sudden appearance withing this void hole. In Fall 2008 Hucka D. has similarly foreseen the rising of the nearby Nautilus Island. If you’re not a bit spooked by his prescient ways by now, blog reader, then you simply haven’t been paying attention. 🙂
Baker Bloch boats pass the head. I can’t imagine running up against this monster face to face while he or she was still alive. I think the virtual version of me would be frightened all the way back to real life, never to return.
There were many boaters in the large inland sea this day.
A sim rather obliquely dubbed The Measure lies along the southern edge of this sea. Since he was in the area, Baker Bloch decided to prematurely end his pod tour and revisit the sim, known about before as a potential mystery spot. He wasn’t disappointed: the strange, geometric markings found back in December 2009 were still present all along most of its sea floor, brown on beige.
As I was taking overhead pictures of the strange glyphs a sailboat passed directly over top of the brown continent, as we’ll call it, that contains the central point of the sim, where you teleport into when typing and then selecting “The Measure” in the world map search box. I thought it might be sending me a message of some sort about this central shape. Maybe not, but here’s the photo anyway for the archives.
Filed under **VIRTUAL SL, Nautilus, Yd Island