Collagesity North

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Here’s the story. As of last night, Baker *Blinker* is now a Second Life premium member. I used her upgraded account to buy not one but two additional, larger parcels in Minoa, expanding Collagesity toward the north and Robin Lane. The larger of the two, after a crazy morning, has been effectively reduced from a 5200 to a 1280. The two Bakers, Blinker and Bloch, worked in concert to stabilize the situation there and return the Home o’ Fibs to Collagesity after a several month absence. Baker Blinker sees it as a potential place of sanity and calm in what can be a wild and zany town with many landscaping twists and turns.

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The house is the only Collagesity structure north of Robin Lane. On the other side of the road comes the start of a rock pathway fronted by a Collagesity banner leading straight to the heart of the village, about a 120 meter journey. I suppose a logical name for it might be North Road.

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It and Old Cannon Road, running east to west and intersecting this North Road about 3/4ths down its length, form the roughly T-shaped transportation warp and woof of the village.

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Intersection of North and Old Cannon in front of the Red Umbrella.

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Looking west down Old Cannon Road over the top of the Red Umbrella.

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The one major turn of Old Cannon, centered by appropriately named Major Stone.

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Major Stone.

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Well, what other structures are new to the village? First of all, several have been deleted that I discussed in my last post about Collagesity changes LINK, including the Coolie Building and 2 filler structures near it, one a record store. Collagesity was simply getting too crowded and compacted — I needed a way to free up space and let the town breathe again. Problem now solved, I feel. North is born.

So let’s take a look at those new structures/objects located in Collagesity North. Again, since most are still empty they’re subject to change or switching out with other things, of course:

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Big E.

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Old Cottage (empty).

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Color Change Tower.

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Hobo Favela Squat Ruin.

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Stairs Gallery (empty).

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North Highrise.

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North Highrise Interior.

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Eternally Bickering Newton and Jasper with new, bricky friend.

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Temple of TILE.

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Carrcassonnee again!

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Collagesity just got bigger

Story soon.
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I may have figured out a way to get Carrcassonnee back.

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Straightening Out Where Everyone Lives

Baker Bloch sleeps up in the attic of Karoz Blogger’s dead-in-the-water Norum College. This is *my* place, he gestures. He’s not giving up this view.

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Karoz still lives above the Bodega marketplace, now directly connected to the SoSo Mall that’s becoming more central to the town each passing week. He’s currently trying to ignore the presence of Jack at the bottom of the stairs leading up to his place from the mall. He’s not ready to talk about Lockfry or Peter SoSo or any of that Crabwoo stuff quite yet. But he’ll not be able to avoid the subject forever.

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Baker Blinker’s choice of residence remains the Gloomy Gus set up on the western edge of Collagesity, next to the Great Rubi Woods. She loves to look into the forest while continuing to work on her semi-fictional World of Lemon journal. She’s up to Chapter 20: “How Old Mabel saves Collagesity by decapitating Wheeler.” The thought of it makes her unnervingly gleeful.

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She also enjoys rocking in this chair on her porch and staring out at the woods from a slightly different angle.

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I suppose Hucka Doobie still lives primarily in the White Palace hovering in the aether somewhere between Real and Second Life. Or maybe she doesn’t really reside anywhere, flitting around from place to place in line with her core bee nature.

Spongeberg Resident’s main home is in Mystenopolis over on the Nautilus continent, but he is sometimes seen hanging at Collagesity Heights’ Church of the Red Doors, often dancing up a starry storm.

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Occasionally he and Baker Bloch watch Randyland episodes at the Collagesity Heights theatre to kill off time. In fact, Baker has made it one of his New Year’s resolutions to view more of these. Table preparation, you see.

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Carrcassonnee has been returned to her now topless gazebo, but remains in inactive mode, sans eyeball of any kind. Her former eye Perch still graces the entrance to his namesake restaurant next to the Blue Feather Club. Is this separation permanent? And, if so, can Carrcassonnee perhaps retrieve another eye from somewhere else and challenge Wheeler once again for chief town deity?

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Maybe Old Mabel does hold the key. She’s currently spending most of her time at the library, catching up with the town’s history and culture. Below we find her asleep there after a long night of reading.

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I’m not sure where she crashes — maybe over in one of the Rubi buildings.

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And I guess that brings us to Wheeler. Nautilus? Blue Feather? Try Hell.

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Collagesity Expansions/Changes

Biggest change is the addition of a modern style gallery — still without name* — connected to the SoSo Mall. Within are 30 collages of the Art 10×10, or, more specifically, the Yale, Newton, and Hidalgo series made up of 10 collages apiece.

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Door between the mall and the new gallery.

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Gallery floors.

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Karl’s Hole in the Wall bar has been moved to the mall. Hi Jack! The horror writer/bartender is thinking of renaming the establishment The Joker’s Wild. Right now he plans to keep the old bar as well in Space Ghost’s former house, just through Starbucanneers from the mall.

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1st customer. Is he or she old enough to drink, though?

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The front of the Bodega marketplace has been cleaned up, with Stone 03 removed. Entrance to Karoz’s upstairs apartment has narrowed a bit. A man also named Jack wishes to speak with him. I think the topic of John Lockfry may come up. Pretty sure of that.

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2 Jacks.

More changes are found on the north side of town, including the return of the slanted Coolie Building, seen behind Starbucanneers and SoSo from this angle.

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And here’s a view from the north. Several filler buildings have also been added around it.

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There’s even plans for a city hall to be positioned underneath the new gallery, accessible from a bridge across Poppie Pool Danger Pond. Or at least Baker is hanging on to the idea.

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Collagesity’s pretty big. Does it need to take another jump up? We’ll see soon enough.

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—–

* As of 12/30/16, the name of this gallery becomes SoSo South, with 30 collages from Yale, Newton, and Hildago series exhibited within.

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Further Alignments

Wilson dubs this location in the southeast corner of von Spee Bone Knoll. One skull with loosened jawbone is discovered to go along with a piscine rib cage.

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Interesting line of circles formed by its spine protruding from the surface. The school of small dark fish seem to know more than they let on.

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Returning to Yvonni in the same sim, she always seems to be oriented almost directly west.

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Could she be looking at something? Un-rendnering the water and shortening distance seems to provide a clue. Might it be the buried (King) Poseidon statue again?? LINK

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Buried King (von Spee) and Queen (Dybur).

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Yvonni and Bücker Jungmann biplane again.

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Interesting angle toward the biplane. Almost seems to be on a runway.

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The *two* von Spee biplanes, past (lower right) and present (upper left).

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Returning to Bone Knoll, Baker finds an additional skull — jawbone still intact this time — to go with the first. They are about equidistant from the central rib cage with its interesting line of circles.

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Side note: Maximilian von Spee’s two sons were killed with him during the same battle that sank the Scharnhost. LINK

The eastern half of two rows of 9 columns near the southern boundary of the sim is aligned with the west side of the rib cage and its 10 ribs. Careful about that shark, Wilson!

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Crisis averted. The other row is similarly aligned with the eastern part of the Jungmann biplane.

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Interesting alignment of the two von Spree biplanes with Dybur’s large pinkish purple crystal cluster and buried Queen.

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Nautilus Waters 04

Marble-like rocks in Rodel of the far western seas.

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The lighthouse dominated island they are located off of.

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Sunked sub.

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Moving north and east brings Baker into the Coontz sim, which is a bit different. Much hillier for one thing…

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… and filled with many mysteries Baker can only touch upon during his brief sojourn this night.

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Returning to von Spee, Baker (or is it Wilson?) finds an olive green vase near the base of the hill containing the partially buried Queen statue of the sim.

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Another vase occupies a corner of a structure also near the southeast corner of von Spee as a whole (background).

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Yvonni and biplane.

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Sim’s namesake:

https://en.wikipedia.org/wiki/Maximilian_von_Spee

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Nautilus Waters 03

Experimenting with shadows.

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Lone red octopus.

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Jefferson Airplane? No, it’s a Bücker Jungmann biplane used by the German Luftwaffe during WWII. Now how it got here in the central waters of von Spee and *remains* is the mystery at hand. Because objects are supposed to be derezzed after 15 minutes in this sim. Yet von Spee is somehow under the impression that the 45 prim object is still “sat upon”, thus keeping it from being derezzed and returned to the owner’s Lost and Found folder.

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Wilson likes the way the colors of the airplane exactly match those of her armbands. Is this a plane made for Wilson? Or are they suppose to be identified with each other 1:1? Bücker is similar to Baker. Is this Baker Bloch’s plane instead?

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Von Spee is turning out to hold many mysteries. There’s a Queen statue buried up to her chest in sand…

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… and then there’s that headless King ensconced up to his waist in same. Both are positioned on small hills.

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The King almost directly faces the more intact of the two Poseidon statues guarding Nautilus City’s inner harbor. Double faces double. Is this Wilson as well? Wilson and Baker Bloch? This also mirrors the earlier discovered alignment of a Dybur Queen statue with the other Poseidon statue of the harbor. But the King-King alignment here is a bit more exact.

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At any rate, Baker Bloch takes over for Wilson for the remainder of this post’s pictures. He discovers a statue of 3 dolphins in Mysehi of the northern waters…

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… and another Queen on a hill in same.

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This one has no arms.

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Nautilus Waters 02

Wilson goes back to Hipper to take a closer look at the sword that perhaps killed Doreena long ago. It makes her think of the differences between herself and Baker Bloch. Wilson’s decides to call the summit the sunken ship is positioned upon The Hill of Skulls and Bones…

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… because there’s not one skull but two there. She doesn’t think the second skull is that of Cerdunk, however. And she’s starting to theorize that Doreena and Cerdunk are not lovers but perhaps siblings, kind of like Baker Bloch and Baker Blinker. A lot of possibilities are suddenly manifesting.

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The two circles of 4 fish above the ship’s skull and sword — same grey color as the ship and sword — form a rough vesica piscis, with one centered on the sword. The ring next to the skull is also a circle.

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The vesica piscis itself is directly associated with fish.

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More color coordination between Nautilus sea fauna: pink fish with pink squids.

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A “Queen” statue in Dybur almost directly faces the more disrepaired of the two Poseidon statues fronting the Nautilus City harbor about 200 meters to her south. But this is not the only alignment we’ll find in this specific area, and also not the most exact of ’em. More to come!

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A row of vases just off the Nautilus City island coast.

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Meet Yvonne, another Nautilus ocean ghost for certain like her cousins Doreena and Cerdunk from up north. What water sim is the ghost haunting this time? Well, its *von* Spee — Y*von*ne of *von* Spee. So we’re starting to see a pattern, and it’s leading us to conclude that the names of the ghosts in these 3 sims *can’t* be an accident. They must be named for the sims they haunt/inhabit. Yet why? Why why why? Yvonne’s hair is yet another Alli and Ali Designs product, aligning her with Cerdunk. In appearance and pose she more resembles Doreena — each have no animation override and simple stand in place when manifested, not moving an inch. Cerdunk at least fidgets around in his spot. And he’s an older avatar, first rezzed in mid-2014. Doreena and Yvonne come from Jan and Feb 2015 respectively.

Yvonne’s profile contains absolutely no information beyond the 2015 birthdate. No groups, no picks, no bio, nutt’n.

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Tired from his day of fantastic finds, Baker decides to check out rental land in Nautilus City and soon runs across a home owned by his friend Kedar in the raised, central part of the city, called The Citadel. Judging by our correspondence, I assume Kedar is the same as Quito from Jorondip. He’s really done a nice job designing the place, and certainly tows the line of the island’s nautical theme. That tree outside reminds Baker of the Queen, hmm. But no more deep pondering tonight.

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In Kolchak, Baker finds two 3 eyed fish, pink and blue, circling around a toxic waste dump. Cute!

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Cer Big

Old Dor again.

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And now… introducing Cer Big. Yes, we get our first real look at the man behind the woman (!). He just showed up today as a full avatar — no longer a mist being like before.

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His profile picture with different hair looks suspiciously like Wheeler.

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His listed groups suspiciously contain the string “alli” over and over, first in Alli and Ali (Designs), then Harper (G*alli*)’s Midnight Mania Shoppers, then TE3K *Alli*ance of Serenity. That leaves only the key “Queendom of Gaia” group to finish the list, one he shares with “soulmate” Doreena over in the next sim. In fact, that’s Doreena’s lone listed group.

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His interesting, stand-out hair is an Alli and Ali Designs product.

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He has a big sword. That may be important too for theories to come.

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This is his t-shirt. I have yet to identify the creature depicted thereon.

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Wheeler thinks he may be a mad hatter.

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2010-madhatter

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Nautilus Waters 01

‘Nother Poseidon statue, this one sans head and buried up to his navel in sand.

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Amazing jellyfish habitat in the Nautilus sea’s western regions (de Ruyter).

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Several small, grassy islands of the western region.

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We move to the South Sea for this picture of a more substantial island hosting a small campfire and little else. Nonetheless, it represents the second largest island of the Nautilus Seas excepting the city island itself. I’d estimate the size at about 7500 square meters. This would be in the Howe sim. Interesting place; go visit sometime!

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Not the least because of this stunning underwater cave just off its north tip.

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Cave seen from a distance.

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Array of hilltop objects (bones, kelp, rib cage), with shadow of shark.

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Multiple schools of fish in a coral reed, also from the South Sea.

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Same kind of fish, 3 different colors.

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More fish.

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We return to the North Sea for the next couple of pics. Wilson has theorized that the below skull and proximate ring may be none other than that of Doreena the Princess Warrior herself, slaughtered in a battle with an unknown foe.

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Perhaps with this sword. I’ll get into more of that unexpected development asap.

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Avatar sitting on a prim depicting two bird shooting motorcyclists. This is, of course, a still from the legendary British sci fi comedy series Red Dwarf. You did know that, didn’t you? It’s cleverly positioned within the Hipper rez zone of the North Sea. The avatar merely rezzed the prim and then sat on it to keep it from derezzing. He can sit there as long as he likes. However, upon standing up the prim would instantly vanish.

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2 fallen Poseidon statues in Sicorathi of the western seas. Impressive, once more.

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Standing Poseidons guarding the Nautilus City harbor about 3 sims east. These are about 2x the height of the ones in Sicorathi.

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