Daily Archives: March 29, 2013
Return to the WIS Map…
“WIS came from a different dimension and entered Tinsity and Green Oz through Red 7. This is the same as the Wizard Head of Oz. The Wizard Head assigned Tin S. Man to Tinsity, thus changing its name from original [Gold]. Lisa the V. created Health Lake and Wealthy Mtn. and then WIS all at once. WIS is short for WISE or WIZARD. The Wizard of Oz was certainly wise in at least a pretend humbug way. Was he a bug?”
bb:
Hello Hucka D. Thank you for starting without me.
Hucka D.:
Oh baker, I wanted to see you just today. The Falmouths are mouthing off about a union between them and Second Life. Or Second Life and them in First Life. Sims. Do you have your pencil?
bb:
Suppose I do Hucka D. Have you taken your red and blue pills today? Not the little round, lime green ones, because those don’t work any longer. Remember?
Hucka D.:
Memory shot. Intuition stronger. I sense the air and the air is pure and good. Falmouth.
bb:
Okay, so the residents, or The Residents, want to unite… what?
Hucka D.:
Falmouth, or Old Baker’s Settlement as it was once called — OBS — with PTG Town or PTG. 1st and 2nd reality. They point to Lis 06. They remember where you left off in the re-examination of the Lis series. TILE emerges from the black hole that is The Devizes Crammer — TDC — and rolls like a marble — right, top, left, down — toward the sea or ocean which is the singing frog’s pond in front of Tilie Cabin, Falmouth. And they want to bring some more blog spirits in. Used the term “berift of spirits” to me. Called me in, because I do most of the interpreting of the collages, see. And there are two x-rays sources, if not 2 black holes per se. Never seen them in person, though.
bb:
We’re talking about the 2 possible locations of Old Baker Settlement on Falmouth I’m guessing. There are 2 springs involved, a smaller and a larger. The smaller of the two springs — well, both have a moss bank at their source. The larger of the 2 has basically no white rocks in the bank, even though it is the larger. The smaller has many embedded white rocks. This is what I’ve *been* calling Old Baker’s Settlement or Old Baker Settlement.
Hucka D.:
The Falmouthers — pronounced funnily like “fowl mouthers” — used “Fi” code word to communicate their desire to unite your PTG Town and their Old Baker Settlement. So it’s the smaller moss bank with the many white rocks they’re talking about. The one you have the bottles lying on the ground above. As you have guessed, this is where most if not all Frank and Herman Parks marbles come from. This was a marble factory or marble producer of some quantity and quality at one time. Have you guessed the time?
bb:
No, Hucka D. Can you tell me?
Hucka D.:
Maybe the same time as WIS came out of his black hole and settled in the Tinsity area, then known or shortly to be known as Gold. Pure, simple. Carrots.
—–
bb:
We know kind of who Tin S. Man is now. And Wallace3, his counterpart in the Tinsity Metro Area. Wallace3 is me. WIS is the Wizard Head which may be attached to the new Oz movie, Hucka D. Oz the Great and Powerful I believe it is called. 3-d movie. Tells the story of how the wizard got to Oz.
Hucka D.:
It is the same story. The WIS goes to Tinsity or what in the future will be Tinsity on Green Oz Creek. Establishes a center, a green center. Greenup and Yellow Down. Brownie.
bb:
Sounds like Eob.
Hucka D.:
Tin S. Man comes in. Pretends to himself he has no emotions, like a Spock. But then emotions revealed (!) He is frustrated by the Protectorate. He establishes Greenup and Yellow Down.
bb:
The Greenup and Yellow Down concept may come directly from Carrcass-1, Hucka D. In the desert, Don-who-is-Mouse pissed down mundane yellow at the same time as pissing up special green.
Hucka D.:
And he is Ozmo. First Mouse. First Man-Mouse.
bb:
I think the best thing we can do is analyze 12 Oz Mouse. To help keep it alive in the minds. It is in the Falmouth collages, after all — Shark, Mouse, Man/Woman, corndog. 12 Oz Mouse comes from Space Ghost through Aqua Teen, and SG is in Falmouth as well. He has chichen legs there, so he’s *going* to England now and crossing the Big Pond. He doesn’t have chicken legs per se, then.
Hucka D.:
Not in person.
bb:
Yes.
Hucka D.:
I mean… never mind. So what’s your proposal? Because the dual townspeople who are confusing the heck out of me with their muffled quips and banterings.
bb:
Maybe you should get them organized. Those from Falmouth Creek in real life, perhaps Old Baker Settlement, on this side. And those from PTG Town on the other side. Who do we have?
Hucka D.:
Weellll. Robots. Red and blue. Did you give them to me yet?

So I guess that tour of PTG Town is in order here, or at least a start. We begin in the central or pivotal Tower of A. Mann, where robots are welcome.

There are two main ways or rows in town, both leading to (or from) the entrance to the Power Tower Gallery on its north side. One is called Gallery Row, and leads past the Sink Lair and Quadtowers of TILE to the skyscraper with the Wheeler-Jasper collage series, the last of the Art 10×10 works. This is the end of the other row or way, instead *seemingly* dead-ending on one corner of the Tower of A. Mann, but more directly, the front of the still empty Coolie Building in town, which can be seen as a second center or alternate center of town. Both central buildings remain empty…

… along with the Norris Temple off the same row/way, which mysterious has been declared a robot-free zone by Mr. Bean, arms crossed in a defiant stance.

Robots are apparently allowed in the town’s watering hole, “Hole-in-the-Wall”. And for the lone robot in the establishment presently, that’s literally what it is: a place to get water. Meanwhile Baker Bloch eyes the delicious beer on the counter, wishing he had real taste buds.

Two more robots heading opposite ways on Gallery Row now, the red one to the Power Tower Gowlery and the blue one toward the Art 10×10 collages housed in two separate buildings on the parcel.

The blue robot, apparently the same robot, (?) gives directions to the larger of the 2 structures, with the 2009 produced Wheeler-Jasper series…

… and then a red one at the door to the same gives additional directions to the SoSo Gallery housing the Oblong series of the Art 10×10 from 2007.

Baker Bloch’s attention is drawn to a light coming from around the Coolie Building diagonal to SoSo.
He enters…
Directions…
Gilatona-Lis interpretations may be over, which are divided into maybe 20 parts with about 7-10 supplemental pages. May read over the Wheeler-Jasper interpretation from 2009 to compare. Also need to read Beth’s England trip material and finish it this time (!). Maybe start that this weekend. I’m committed now (!!) — plane tickets bought; so excited. Collages are definitely over for now, but could even return before we head to England (?) Probably not until afterwards. I’m eager to work with Savernake Forest photos soon. And *of course* I’ll have *my own* photos to work with at that time, along with Edna’s obviously. The blog should be filled with my personal England photos come July. Must make the best use of my time there. The big thing is — do we want to stay there for extended periods of time later in our lives, say starting 8-10 years down the road? And my feeling right now, and Edna’s, is that we definitely do if we can swing it. Chances are I’ll be retired in 8 years, and Edna in 10. But certainly I’m also happy with hanging out in local Frank and Herman Parks until then, and I also see them as a lifetime work now. So the Frank and Herman Einstein! blog will definitely continue in one form or another until, well until The End and the curtain drops, where-ever that may be. I have my little PTG Town in Second Life now, and I think it’s better than New Pietmond in some ways. Obviously all revolves now around the Power Tower Gowlery and the finished Gilatona collages within. I’ll give a tour of the town soon; despite its relative smallness (about 10/17ths the size of New Pietmond, with much more limited terraforming) it still has some interesting things going on. I’m also thinking of renting a 1024-2048 parcel just to experiment around with new builds and stuff, since I’m rather limited prim-wise at PTG Town. Was hopping around Second Life before creating this blog post, looking around for possible land and just taking in scenery. Second Life is *definitely* not what it was when I first came there in early 2008. Hard to convey the excitement that once was to present visitors. I think that’s a big reason Pietmond never really took off the ground — the tide was already heading the other way. Visited Chilbo in the past few days and it’s really shrunk back to a core region after reaching its most expanded form about the time I lived in Noru (or Baker Bloch lived there) in Spring/Summer 2010. My talks with various residents at the time revealed vast plans that never came to fruition, including a partnership with Linden Labs concerning community development. A shame really, and SL still has a lot to offer. Just not being used now. I mentioned a month or two ago that I’ve basically switched over to GoogleEarth for virtual exploring needs, but that didn’t turn out to be quite correct, although I definitely want to return to that virtual reality and explore around Wiltshire before heading there for real in June. All’s I know is I’m happy with PTG Town and ratcheting down from New Pietmond (which, after all, contained a number of empty buildings at the end). Present projects there include a revamping of the Norris Temple first seen in late 2011 Pietmond (but not in New Pietmond), and also working some more on the Kidd Tower, a New Pietmond carryover. Should be fun.
But the big story now is that *it’s finally warming up* here in the mountains. The snow is melting but not gone yet, certainly a rarity in late March — well, it’s basically April now. But like I also said before, spring should be extended into summer this year, and as I’m not the biggest fan of summer I’m not complaining too much. But these long long winters are *rough*. Thank goodness there was mildness in its middle this year. But photos of the outdoors should start increasing again. And in that vein, I want to expand on the WIS Map recently generated that attempts to show the majority of outdoor sites I’m developing, like Norris Creek, Con Creek, Whitehead Crossing, and most recently, for example, Falmouth Creek, named after the collage series just completed. Mythology is certainly expanding still in that direction. That’s where my focus should be until early to mid May for sure. Then I need to really start gearing up for England. WOW.
Filed under **VIRTUAL SL, Chilbo^, United Kingdom, Wiltshire
Whitehead X-ing Revisited
I believe I’ve mentioned that Whitehead Crossing may ultimately get the most business from me in future years concerning art happenings, including an actual *stay* there 5-10-15 years down the road. There’s just so much room to work with in this location compared to, say, Falmouth Creek or Epsi. So I feel it’s important to keep taking snapshots of this region during different seasons.
The first comes from Green Stream (not to be confused with Green Oz Creek across the highway from here), and a fallen hemlock first appearing in the Baker Blinker Blog from spring 2011.
Looking up Rock Path or Rock’s Path heading toward Whitehead Crossing proper. To remind, this is the path astroexplorer Rock Meadows took to reach his creator Sinclair after crash landing his starship near Green Stream.
The fartherest rock seen on this “Rock Path” from the picture above, up front and close now. Doesn’t have a proper name yet. Nor does the similarly shaped and colored rock in the foreground of the above photo. Maybe Stepping Stone for this particular one (below). Or Doormat Rock. From the rock, you ascend quickly up to the plateau of the piney woods where the heart of the community can soon be reached (present “5 Bottles” region).
Two remaining, standing hemlocks from the Green Stream area bordering Whitehead Crossing to the south. These, however, appear to be dying or dead as well.
A line of rocks coming down from a neighboring hillside seems to point out or indicate Whitehead X-ing’s heart. There are at least 4 fairly sizable rocks along this line.
Hucka Doobie’s bottles mentioned in this spring 2011 Baker Blinker Blog post are still around… Is an art happening involving these bottles on the immediate horizon? Will train tracks once again be included? If so, the Frank Park focus of energy seems to be shifting from Falmouth Creek to this older known location. It is time.
Photo of another candidate for the center of Whitehead Crossing. This may be where Rock the human or humanoid toy avatar met his creator Sinclair, making it a sort of Emerald City-type goal. But its name may have actually been Edwardston — still creating all this myself as I go along. 🙂
Fence post…
… part of a line of posts forming yet another interesting Whitehead X-ing phenomenon. Barb wire is still attached in places.
To the south is a flatter plain covered largely with an evergreen plant I don’t yet know the name of. Small hemlocks seem to center or define various clumps of trees in this particular area of Whitehead Crossing. I envision this as being filled with nature sculptures one day. One day not too far off but still some distance away.
There are many mysteries yet to be solved at Whitehead Crossing.
Whitehead Brook will soon become greener. Can’t wait!
Filed under Frank Park, Whitehead Crossing






















