Edwardston in Da Woods 01

Edwardston plays a new song in the Rosieri village church called “Starting to Understand”. Rosieri, to remind, is the sim caddycorner to Rubi to its southwest. The church is part of a small village Edwardston first ran across several days back, exclusive to that sim. This represents his second and more extended visit.

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In the cemetery behind the church: ghosts!

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“Where’s the darn gate again?” Edwardston wonders, looking for a quick escape from the cursed place.

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“Woah, I hope whatever was in this cage isn’t heading up to Rubi and VWX Town!”

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Edwardston encounters skid marks in the road while walking away from the cemetery and the church. He’s seen several motorcycles in the village. “Maybe they made these,” he thinks. “Hogs.”

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Chill’n in a village diner, hoping a biker gang doesn’t suddenly show up, actually.

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Further north on the main road, Edwardston spies a familiar object hanging in the sky. It’s his neighbor’s crystal-like skybox, low to the ground.

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He heads back home through bramble marking the village’s western border. VWX Town just ahead!

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Queerly, Edwardston finds he’s lost a day as he passes through the town and into the Rubi Woods for more exploring fun. He cannot remember the Rosieri trip because that actually occurs tomorrow, when he plays the piano in the church. Is he trapped in an eternal loop? We’ll see!

Edwardston studies the brown cypress tree arrangement Hucka D. has called The Notch, a prominent Rubi Woods attribute.

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6 such trees form a v-shaped formation here. Edwardston pays particular attention to the brown cypress sharing trunk space with a larger eucalyptus tree. As he’s noted previously, there are maybe close to half a dozen twinned trees like this in the forest.

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The Notch from above. Is this truly related to the Hyades star cluster?

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(continued)

1 Comment

Filed under **VIRTUAL SL, Heterocera, Rubi^

One response to “Edwardston in Da Woods 01

  1. Pingback: Edwardston in Da Woods 02 | Frank & Herman, Einstein!

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