Category Archives: Falmouth Creek

Bigfoot Notes

Components of toy happenings so far…

1) Found regional objects (“junk”).

For Billfork (Spring 2012) and Lion’s Roar (Fall 2012) this came from sites of torn down houses and structures in Herman Park each. For Bigfoot, outside the protection of Frank and Herman Parks, the objects were found at the Plateau of Raw Art (site of old high school). Ruins are a key link. The smaller art event called Falmouth (Spring 2013) also contained some junk objects, most of which were old bottles. Same story there: came from nearby site of old house. Billfork and Lion’s Roar had a lot of bottles as well. Then there’s the basically unpotentialized Whitehead Crossing with its 55 or so bottles laying around in a pile.

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And *then* there’s Rust Spot with its cache of metal stuff. 😮

2) Marble Race Track

The first marble race tracks of happenings set up in Billfork and Lion’s Roar were linear, with the end separate and unrelated, let’s say, from the beginning. For Bigfoot, end loops back into beginning potentially, or they are directly up and down from each other at least. This mimics the idea of Opus 19, where the bottom of the track is directly below the top. If you had some kind of pulley system, the race could potentially be made perpetual.

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Opus 19 in 1990 art exhibit

The marble race in Bigfoot was somewhat bigger than in Billfork and Lion’s Roar as well. All use 0-27 gauge model railroad track, of which I have probably 70-80 pieces by now.

3) Toy avatars

Billfork had no toy avatars except for the marbles (which count, despite the opinions of the Mmmmmmm’s). Lion’s Roar contained a couple, or at least I especially remember order barking Sue. The Sharieland art event (Fall 2013) excels here, with a good number of toy avatars involved in building and maintaining a central road through the rocks and sand of Erath on Earth Creek at Heart Lake. Sharieland is also where Billy J. Thornberry made his first appearance in a toy happening in the role of Lazy Sideburns Man, famously destroyed by Hater the Cow there. Of course he later reappears in Bigfoot as iron smelter Taum Sauk and also, briefly, as LSB’s twin brother Daisy at Whitehead Crossing, deemed The Leader (Spring 2014: 1 2).

Toy avatars appear quite early in my blogging experiences, way back in 2008 at TILE Creek, which can count as the first toy avatar happening. But there it was pure toys, with no junk and marble track (except for a couple of rustmobiles, i.e. old tin cans). I suppose we can call it the Jonesborough Happening. Nothing really has gone on there since then.

I keep stockpiling toys, which can be found very cheaply at flea markets and such.

—–

You have to have a right combination of the above 3 to make a true art happening in my opinion. And that’s what occurred at Bigfoot.

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Filed under Bigfoot, Bill Mountain, Billfork, Blue Mountain, Byng, Falmouth Creek, Frank Park, Herman Park, Hermania, Jonesborough, Mocksity, Sharieland, Tile Creek, Toy Avatars, Whitehead Crossing

Out and about

Picture of a Sharieland rock from November, just north of Head Line.

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An upright picture Edna and I came home to after work one day. I don’t think the cats could have set this up, not having opposable thumbs and all. In googling my old schoolmate whose picture is involved, found out her mother died the same day as another schoolmate’s father who I also had a picture of in the same pack. Later I identified this trickery with The Mad, Merry Pranks of Uncle Joe and Aunt Zoe, coming soon to a bookstore near you.

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De-energized Supersity sacred hoop, also recently mentioned here in the Frank and Herman, Einstein! Blog.

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A couple of days ago I also re-visited Falmouth in Frank Park.

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Meanwhile at Whitehead Crossing in the same park, reincarnated Uncle Joe and Aunt Zoe, now half bee/ half human twins themselves, lead a new gang of toy avatars to the town’s south entrance. Name? The Strange Gang, I believe.

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Lazy Sideburn Man — or perhaps it is his twin sister Daisy — desires entrance as well. He wishes to be glued together for resurrection. Although he appears joined up from his former dismemberment at Heart Lake, it’s only the coordinated pushings and shovings of the accompanying ninjas that create this illusion. If they relaxed these efforts, he’d fall to pieces.

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Albino Turtle has heard about her larger cousin Green Turtle of the town and wishes to meet up. Her closest companion Satan Eyes has other plans. Shine Devil sticks close to him, not wanting to let a mortal enemy out of his sight. Chipper “Chippy” Chimpmunch is on the lookout for friendly squirrels. Zoe waves merrily to a wind blown oak leaf. Much more could be said here.

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Yet the Strange Gang would be denied entrance to Whitehead Crossing by the blocking Fourth Stick, also the largest. Karma is a hard thing to erase.

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I pack the cold, disappointed avatars back into my satchel and return them to my house.

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Filed under Falmouth Creek, Frank Park, Gene Fade's Mtn., Herman Park, Sharieland, Toy Avatars, Whitehead Crossing

Espi, Falmouth, 1st Spoon Fork Portal 01

1st snake seen in the year — of a garter variety. And right smack dab in the middle of Epsi.

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This (fox? coyote?) skull was found on the limits of Epsi as well. And I unearthed not one but 2 thigh bones of probably the same animal in the clearing also containing the snake. Don’t think I’m going to be creating an art happening here. Seems a bit cursed or sumtin. And it’s hard to reach through the several patches of rhododendron you have to climb through to get to this clearing. Falmouth Creek is looking better and better… get to that in a moment-o.

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Well, actually now: here we have another shot of Falmouth Creek and a square-ish rock between Visible I. (just off a public path) and the main spring of the creek where Old Baker Settlement once existed…

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… if it didn’t exist here beside this considerably smaller spring just upstream (but still the only other spring I have identified for Falmouth Creek). This weekend I impromptly inserted all the bottles found toward the mouth of Falmouth Creek several weeks before into the metal circle also transported from that same location. All 34 or so bottles fit within, with room to spare. Is this true Old Baker Settlement?

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Or is it the rock encrusted moss bank just in front of it, directly above the small spring here? At any rate, the two “clusters” (bottles and rocks) seem related. Separate but related.

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Old Baker Settlement (?) can be divided into 3 logical groups of 11 bottles around a central, moss filled clear bottle, an obvious omphalos.

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This may be related to the classic T and O maps of antiquity as well.

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The densely packed nature of the community of bottles also certainly reminded me of the same in my also recently created PTG Town on the Maebaleia continent of Second Life. Since “Fi” is near each, as I’ve already discussed a bit in this earlier blog post, I believe there may be a direct resonance going on. Are the 2 communities the *same* even??

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And taking this another step, is the separation of the 33-34 bottles within the metal circle and the nearby rock encrusted moss bank the same as the gap between present Planet Earth and an extraterrestrial race or races? Had to cross my mind.

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Filed under Bill Mountain, Falmouth Creek, Frank Park

Return to the WIS Map…

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“WIS came from a different dimension and entered Tinsity and Green Oz through Red 7. This is the same as the Wizard Head of Oz. The Wizard Head assigned Tin S. Man to Tinsity, thus changing its name from original [Gold]. Lisa the V. created Health Lake and Wealthy Mtn. and then WIS all at once. WIS is short for WISE or WIZARD. The Wizard of Oz was certainly wise in at least a pretend humbug way. Was he a bug?

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Backwards.

bb:

Hello Hucka D. Thank you for starting without me.

Hucka D.:

Oh baker, I wanted to see you just today. The Falmouths are mouthing off about a union between them and Second Life. Or Second Life and them in First Life. Sims. Do you have your pencil?

bb:

Suppose I do Hucka D. Have you taken your red and blue pills today? Not the little round, lime green ones, because those don’t work any longer. Remember?

Hucka D.:

Memory shot. Intuition stronger. I sense the air and the air is pure and good. Falmouth.

bb:

Okay, so the residents, or The Residents, want to unite… what?

Hucka D.:

Falmouth, or Old Baker’s Settlement as it was once called — OBS — with PTG Town or PTG. 1st and 2nd reality. They point to Lis 06. They remember where you left off in the re-examination of the Lis series. TILE emerges from the black hole that is The Devizes Crammer — TDC — and rolls like a marble — right, top, left, down — toward the sea or ocean which is the singing frog’s pond in front of Tilie Cabin, Falmouth. And they want to bring some more blog spirits in. Used the term “berift of spirits” to me. Called me in, because I do most of the interpreting of the collages, see. And there are two x-rays sources, if not 2 black holes per se. Never seen them in person, though.

bb:

We’re talking about the 2 possible locations of Old Baker Settlement on Falmouth I’m guessing. There are 2 springs involved, a smaller and a larger. The smaller of the two springs — well, both have a moss bank at their source. The larger of the 2 has basically no white rocks in the bank, even though it is the larger. The smaller has many embedded white rocks. This is what I’ve *been* calling Old Baker’s Settlement or Old Baker Settlement.

Hucka D.:

The Falmouthers — pronounced funnily like “fowl mouthers” — used “Fi” code word to communicate their desire to unite your PTG Town and their Old Baker Settlement. So it’s the smaller moss bank with the many white rocks they’re talking about. The one you have the bottles lying on the ground above. As you have guessed, this is where most if not all Frank and Herman Parks marbles come from. This was a marble factory or marble producer of some quantity and quality at one time. Have you guessed the time?

bb:

No, Hucka D. Can you tell me?

Hucka D.:

Maybe the same time as WIS came out of his black hole and settled in the Tinsity area, then known or shortly to be known as Gold. Pure, simple. Carrots.

—–

bb:

We know kind of who Tin S. Man is now. And Wallace3, his counterpart in the Tinsity Metro Area. Wallace3 is me. WIS is the Wizard Head which may be attached to the new Oz movie, Hucka D. Oz the Great and Powerful I believe it is called. 3-d movie. Tells the story of how the wizard got to Oz.

Hucka D.:

It is the same story. The WIS goes to Tinsity or what in the future will be Tinsity on Green Oz Creek. Establishes a center, a green center. Greenup and Yellow Down. Brownie.

bb:

Sounds like Eob.

Hucka D.:

Tin S. Man comes in. Pretends to himself he has no emotions, like a Spock. But then emotions revealed (!) He is frustrated by the Protectorate. He establishes Greenup and Yellow Down.

bb:

The Greenup and Yellow Down concept may come directly from Carrcass-1, Hucka D. In the desert, Don-who-is-Mouse pissed down mundane yellow at the same time as pissing up special green.

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Hucka D.:

And he is Ozmo. First Mouse. First Man-Mouse.

bb:

I think the best thing we can do is analyze 12 Oz Mouse. To help keep it alive in the minds. It is in the Falmouth collages, after all — Shark, Mouse, Man/Woman, corndog. 12 Oz Mouse comes from Space Ghost through Aqua Teen, and SG is in Falmouth as well. He has chichen legs there, so he’s *going* to England now and crossing the Big Pond. He doesn’t have chicken legs per se, then.

Hucka D.:

Not in person.

bb:

Yes.

Hucka D.:

I mean… never mind. So what’s your proposal? Because the dual townspeople who are confusing the heck out of me with their muffled quips and banterings.

bb:

Maybe you should get them organized. Those from Falmouth Creek in real life, perhaps Old Baker Settlement, on this side. And those from PTG Town on the other side. Who do we have?

Hucka D.:

Weellll. Robots. Red and blue. Did you give them to me yet?

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So I guess that tour of PTG Town is in order here, or at least a start. We begin in the central or pivotal Tower of A. Mann, where robots are welcome.

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There are two main ways or rows in town, both leading to (or from) the entrance to the Power Tower Gallery on its north side. One is called Gallery Row, and leads past the Sink Lair and Quadtowers of TILE to the skyscraper with the Wheeler-Jasper collage series, the last of the Art 10×10 works. This is the end of the other row or way, instead *seemingly* dead-ending on one corner of the Tower of A. Mann, but more directly, the front of the still empty Coolie Building in town, which can be seen as a second center or alternate center of town. Both central buildings remain empty…

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… along with the Norris Temple off the same row/way, which mysterious has been declared a robot-free zone by Mr. Bean, arms crossed in a defiant stance.

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Robots are apparently allowed in the town’s watering hole, “Hole-in-the-Wall”. And for the lone robot in the establishment presently, that’s literally what it is: a place to get water. Meanwhile Baker Bloch eyes the delicious beer on the counter, wishing he had real taste buds.

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Two more robots heading opposite ways on Gallery Row now, the red one to the Power Tower Gowlery and the blue one toward the Art 10×10 collages housed in two separate buildings on the parcel.

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The blue robot, apparently the same robot, (?) gives directions to the larger of the 2 structures, with the 2009 produced Wheeler-Jasper series…

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… and then a red one at the door to the same gives additional directions to the SoSo Gallery housing the Oblong series of the Art 10×10 from 2007.

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Baker Bloch’s attention is drawn to a light coming from around the Coolie Building diagonal to SoSo.

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He enters…

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March 29, 2013 · 12:54 pm

Fi

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The sim my new PTG Town is located within was offline when I logged in a couple of hours ago. I had to teleport just outside the sim to see what was going on, and landed in the parcel just in front of Baker Bloch here, called “Fi’s Home”. I thought back to the rhododendron leaf in or *just outside* Old Baker Settlement on Falmouth Creek that had the word “Fi” on it. Is there a direct connection, then, between PTG Town and Old Baker Settlement? Certainly something to think about, and an interesting synchronicity for certain — worth logging into the blog here.

https://bakerbloch.wordpress.com/2013/03/22/the-first-wis-map/

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Filed under *Second Life, Falmouth Creek, Frank Park, Maebaleia/Crabwoo

Notes; Falmouth Creek Again.

Study relationship of Gnirps and GNIS, as in the query site. Came up on successive google searches and just barely caught it (!)

Gnirps is location of marriage of Frank and Herman Parks [link needed] by *Map Rat*, after all.

—–

I think I’ll wait to hopefully finish off the Lis interpretations posts (already numbering 5) until tomorrow or Monday at the latest. Instead I’d like to talk about my hikes today. Working basically backwards, time-wise, I last explored around Second Life Pond and didn’t find anything seeming of interest there, which may be strange in itself. It is a very public place, and people fish in the pond from around the shores. No people were there today because of the weather, and I took advantage of this vacancy. The hills around it, as well as the feeder stream, are quite fascinating, though, which would include Bloch Ridge just across The Way from it. If the long Bloch Ridge wasn’t present there, Falmouth Creek would be exposed to at least the noise coming from the Second Life Pond area, and thus be spoiled for me. We’ll see in the summer, but my guess is that the noise will be effectively blocked. That’s why I speculate the ridge may be artificial, but of course this is most likely more Frank/Herman Park mythology in action. There’s also the mysterious TILE Cabin, as I’m presently calling it, to deal with. I’ll go ahead and insert some pictures of the cabin.

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Not much to see now, with a wall and part of the roof missing, but obviously a 1 room log cabin that someone probably actually lived in at one point, although not for a long while. A stove was present within.

But it’s the mysterious, long cement containers present behind the cabin that interests me more presently, four in number and symmetrically arranged 2 in a row. Each container is about 25 feet long and maybe 10 feet wide… here’s the rounded ends of one of ’em.

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If I remember correctly, Hucka D. has associated these 4 vats or pools or whatever they were to the 4 colors of TILE, thus the name TILE Cabin for the attached log dwelling. I’ll provide a more detailed map of TILE Cabin and these “vats” soon. They lie at the basic mouth of the short Fal*mouth* Creek, maybe a hundred feet below Visible I. I’ve talked about before just off the nearby public path. The TILE Cabin environ is also where I procured the bottles for my Falmouth Creek art happening, not quite initialized yet I don’t suppose. They were found in the rhododendron covered stream just north of the cabin, and just west of Falmouth Creek I suppose (more feeder streams for the creek). Just to note: I cannot get to the actual mouth of Falmouth Creek because of the thick rhododendron, so the exact location still remains unknown, although it has to be a short distance north of the cabin somewhere. A marsh lies just west of the cabin, and it is in this swampy area, once dammed by beavers according to the remains of their handywork, that the cold but still singing frogs also mentioned in an earlier post were found. A passerbyer I met on The Way said he hears turkeys. I corrected him and said they’re frogs, and directed him to the bank just in front of me (he was on the opposite side of the road) where you could actually see the congress of frogs gathered. The vats or whatever they are are positioned between this swampy area and the cabin.

More pics of the cabin…

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… before moving once again to Falmouth Creek, starting my journey up the creek this time at the public path, quickly reaching the circular Visible I. covered with white-ish rocks all around. My guess is that Falmouth Ck. will provide me with just as interesting a collection of rocks as Con Creek last summer. Like this square example found just around the bend from Visible I., in an as yet unnamed open area.

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Then we come to the side spring I’ve also been talking about recently, which Hucka D. indicates is symbolic of a black hole, particularly the strong X-Ray source of Cygnus X-1 made more famous by the Rush double track of the same name (extending over 2 successive records!). The spring is about as long as 2 of the vats near TILE Cabin laid long end to long end, and about as wide as 2 of these same vats laid side by side. Hmmm…

Here’s a picture of the moss bank which flanks the mouth of the spring. As also noted before, the moss bank contains practically no rocks in comparison to the one at Old Baker Settlement just north of here, although it is not totally devoid of rocks as I suspected before, with several small examples of white specimens projecting here and there from its large green surface. But to remind anyway, Hucka D. says the void of rocks here in comparison with the OBS mossbank indicates the black hole symbolism of the spring. I can see this interpretation as valid still.

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The ridge then dividing this spring from Falmouth Creek, which starts just opposite the mossy bank pictured above, is just as interesting in its own, small way as the much longer Bloch Ridge to its west. This is because I believe the an ancient toy avatar civilization (I’m supposing) had a larger community here at one point. This is obviously a mythological angle to Falmouth Creek I’ll be examining more soon.

Pictures from the top of the ridge from, say, the perspective of a toy avatar once more:

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The as yet unnamed spring looking from source to mouth, a distance of maybe 70 feet or so. I’ll get a more exact measurement soon.

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Rocks just above the head of the spring, seeming to mark it in some fashion, even.

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And then shortly beyond the end of this ridge separating the spring from Falmouth Creek, after we descend down to the creek again heading south to north still, comes the second moss bank we’ve been talking about: the somewhat smaller one much more fully encrusted with white rocks beside a much smaller spring as well. This is the symbolic heart of Old Baker Settlement.

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My cache of bottle procured from near the source of this same stream lies just behind.

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Looking down the small spring from the top, with the mossy bank just visible to the right now behind one of the three trees projecting from the top of the hillock here.

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Middle of these 3 trees; Falmouth Creek just beyond.

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A bit of detail from the top of this moss bank. More details soon. Old Baker Settlement hides many secrets still, most likely.

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The Impasse just north of OBS, similar to the same named obstacle of Byng Creek but in this case not truly impassable, just acting as a porous resistance. As I said before, the whole of Falmouth Creek, minus the small area at the very mouth clogged with rhododendron, is now hikable by me at least, or all the way from Visible I. past the “black hole spring”, OBS and The Impasse, all the way to Stream’s End, a total distance of probably several football fields.

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Filed under Falmouth Creek, Frank Park, Uncategorized

Falmouth Creek Again

I should be able to finish an interpretation of Falmouth collage and also the Lis collages next week. Then I can fully move beyond Gilatona-Lis and collages in general and focus on the outdoors. Next week is going to be another cold one, with snow even in the forecast for a number of days.

The first picture shows ruins of some kind of building, perhaps a barn but perhaps a house. But in Frank/Herman Park mythology, I believe Hucka D. wants to turn this into some kind of *toy avatar* factory or enhancing facility. Included in this is certainly the neighboring log cabin, also now in ruins but not quite fallen down all the way, and its 4 backing vats, very mysterious indeed. Hucka D. associates the vats with the 4 TILE colors, and then divides at least the marble toy avatars into these 4 specific groups (red, green, blue, yellow *and* odd). He also wants to connect the ridge full of glass just north and east of the log cabin with the glass used to make marble avatars, perhaps a type of special or blessed glass.

We’ll have more on all that soon enough.*

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A very interesting tree I’ve known about for years and years on the western edge of the same meadow pictured above. Might it too play some kind of role in the so-called factory? At any rate, it’s a spectacular sideways place log of a former tree (not a living tree).

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A stream which merges into the Falmouth Creek near the log cabin. It runs in front of the “factory ruins” in the meadow as well. I do not have a set name for this particular brook yet but a logical appellation might be West Branch (of Falmouth Creek).

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Nearby is a tree whose limb has for some reason angled all the way down to the ground and then back up. The first tree described is seen in the background.

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Another view of the sideways tree.

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A handle on the larger of the two containers pictured above beside this brook, made from a horseshoe it seems.

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A more marshy area of this West Fork just downstream.

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* Video on making marbles:

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