Category Archives: Big Woods

00420506

The attic space of Newt’s 4 story Big Victorian Townhouse has been turned into an LSD Dream Emulator mini-museum, namely for objects and spaces found in the central building of the game called Bright Moon Cottage, pictured on Newt’s computer here also located in the attic. Newt noticed the structural similarities between the 2 virtual buildings shortly after first learning of LSD through Youtube algorithmically generated video suggestions about 3 weeks ago now.

Here we peer down through the invisible ceiling of the place, much like Arthur did earlier at the St. Dennis gallery from his phantom room above.  Let’s take a look at the individual rooms while Newt finishes his dinner. Gotta eat sometime in Our Second Lyfe!

In the immediate area of dining Newt are, left to right, a bookcase similar to that found on the 3rd floor of Bright Moon Cottage, a futon with sleeping figure inside, and then the most detailed topographic map of The Natural World Newt could find, the largest location of LSD Dream Emulator and one acting as a connector between all other major locations, 5 in number. These include the Bright Moon Cottage itself, situated on an “island” in the center of the map, the game’s ground zero of sorts as individual dreams of its 365 day dream cycle most commonly start here.

And then just around the corner we have a Television, Teddy Bear, and a Pterodactyl figurine on a fireplace.

Next room down the hall of the attic comes Giant Head and Book.

And then in the final room we have Dying Woman with Giant Astronaut looming over her. The layout of the objects in Newt’s townhouse is not exactly the same as found in Bright Moon Cottage, as I’ve smushed the several floors there together to condense. However, I feel the, er, space vibes are similar.

Now I just gotta go to the marketplace and find some bird cages to finish.

—–

There I suppose. Let’s call it a night.

Leave a comment

Filed under **VIRTUAL SL, 0042, 0506, Big Woods, Bright Moon Cottage, Jeogeot, LSD, Natural World

00420413

“Bridges, Wheeler. Tonight’s theme is bridges.” (*click*)

—–

“How about this. The last thing you see before a 30 day dream ends are bridges. What do you say to that?”

“I say we’re about to see Linen again.”

“The man in charge,” agrees Baker.

“But,” corrects Wheeler, “that wasn’t the actual end of the dream. Instead: ship. Sunken.

“Natural World is next. Horses!”

“Vast,” agrees Baker. “Most important. Connector,” he elaborates.

“Map to end,” says Wheeler.

Leave a comment

Filed under **VIRTUAL SL, 0042, 0413, Big Woods, Jeogeot, Kyoto, LSD

00420411

https://www.youtube.com/watch?v=C-OYPicGH_E

Happy Town train flying over LOVE again and outta there.

Half of the Tower Bridge (*not* London Bridge (!)), which was the same percentage I encountered next door on my neighbor’s plot when setting up Aisle of Palms back in the first of January.

Googly eyes on the Our Second Lyfe version…

… which is the same effect most LSD characters have when viewed in a certain set of textures (one of 4 in the game) called Distortion or Downer.

Interestingly these type of googly eyes will not appear on Tower Bridge — which also happens to be found in the LSD game — because it doesn’t have a face. Here we almost seem to have a crossover effect of sorts between LSD and Our Second Lyfe going on.


LSD’s Tower Bridge with normal (Static) textures

Btw, even though the bridge next door was deleted in full soon after I arrived in the area…

… the dead parrot statue still remains underneath the Parrots for Pirates Pet Shop in my town, a lasting aftereffect.

Leave a comment

Filed under **VIRTUAL SL, 0042, 0411, Big Woods, Jeogeot, Kyoto, LSD, Monument Park

00420409 (from the old blog)

To introduce: All 7 sims beginning with YEO in Our Second Lyfe are found on the Jeogeot continent. So let’s start the quote…

https://bakerblinker.wordpress.com/2010/01/09/chilbo-needs-korean-channel-needs-sunklands-needs-chilbo-reinforced/

The highest and lowest of the YEO sims are directly north and south of each other. This would be Yeolmae (north) and Yeongheungdo (south). Yeolmae almost touches northern coast of Jeogeot, just missing by less than 100 meters. Yeongheungdo *just* touches the southern coast of same, with its southeast corner barely extending into the ocean a couple of meters total.

On the below map [see former post], positions of these two north-south YEO sims are marked by an A scrabble tile (Yeolmae) and Z scrabble tile (Yeongheungdo). In-between we are able to exactly position the remaining 24 letter tiles of the English alphabet in order, since the two sims in question lie exactly 26 sims apart. In other words, 1 scrabble tile here fills the same space as 1 SL sim. To me, this relationship is meaningful, and equates the whole of Jeogeot (remember these two YEO sims basically mark the exact height of the continent along this vertical line) with our alphabet….

So finding this Jeogeot-alphabet relationship, I started playing around with inserting tiles in other places around the continent. My first thoughts were that perhaps the 5 remaining YEO sims (of 7 total) represent the 5 letters that only have 1 scrabble tile assigned to them due to their relative lack of use in writing in comparison with the others (j, k, q, x, and z). However, in experimenting further I fairly soon discovered what must be the most interesting additional relationship: the fact that the names of the 30 sims of the Korean Channel begin with all but *4* of the alphabet letters, these being c, t, v, and y. If we subtract the two sims lying outside the main 14×2 column making up this channel — the very similarly named Darcy’s Cove and Darcy’s Harbor — the weirdness is even tightened a bit more, since the same 22 letters appear out of *28* chances now.

I’ve simply listed out these 28 sims in alphabetic order at the end of this post to further illustrate the oddity [see former post again]….

And so we’re caught up a bit with the back story. To the present once more…

Leave a comment

Filed under **VIRTUAL SL, 0042, 0409, Big Woods, Jeogeot, Xilted

00420408

“Oh no! Look out Linen!”

“Behind you!”

They gave Okama Majo a cheap high-rise apartment in town so that he could rehearsed with his new band easier. Name still pending. Don wants to call it “Sueeey!” — totally predictable, still being a kid at heart and mind and all and not thinking of others that much while living in his own self-centric universe. Classically trained guitarist No Lag V is leaning toward “Gas Solid Liquid Plasma,”, with her as Gas and, as she said, the others will figure out their own state of matter over time. And then Shelly inserted her own name into the discussion: “The Dream Emulators”. Okama? Let’s actually give Okama “The Dream Emulators” suggestion and leave Shelley’s for later. Currently she’s off in her own dream world over on the western part of the Jeogeot continent, spending time with imaginary boyfriend Eddy D’Aigle instead of hubby Arthur, who may be out of town himself acting again. Shakespeare never sleeps.

He knew he shouldn’t do it but Okama is searching old tenant Mr. Babyface’s Internet history for clues about his nature. What led him to take that small boat so close to that Korean Channel funnel, obviously marked on the map, and get sucked in, never, it seems, to return to the land of the living? Soon — too soon probably — he comes across Babyface’s theories about an alphabet hidden in a column of sims on the eastern side of the continent, the opposite part from where Shelley currently is; she’s just that off-base. Okama is the one we should stay with…

—–

“Orgamast?!” he shouted, spotting the name of the “O” sim in the Korean Channel and realizing it was so close to Orgasm (‘nother one!). Let’s back up…

Leave a comment

Filed under **VIRTUAL SL, 0042, 0408, Big Woods, Happy Town, Jeogeot, Kidd Tower, LSD, Xilted

00420406 (LSD (strutt’n Struthers))

“Sato is from the North.”

“From the North.”

—–

“She’s pretty good — ‘Classical Gas’ I believe. But her yellow-ish skin doesn’t show up well against the yellow background. NEXT!”

“What’s this electro-crap?” spoke Martha Lamb/Wheeler to Baker Bloch, who was helping out again. Wonder what happened to former helper Newt? Anyway, he answered: “It’s Osamu Sato, a very important figure now in the blog, or at least the current photo-novel. 42. Remember? We were suppose to answer everything in this one?”

“How’s that going?” said Wheeler to this. Very predictable. And right on the mark.

“And it’s played by Kangarootown’s very own Okama Majo. Very close. Maybe the same.”

“Alright,” Martha Lamb/Wheeler relented. “If you insist.”

“Arkansaw hog calling by a Fayetteville boy named Don — insisted on standing in front of the stage to what he called, ‘have more impact on the audience'”

“Absolutely,” judged Martha Lamb/Wheeler, not needing to hear more than a couple of ‘SUUUUUUEEEEEY!’s.

And then, ahem, Shelley Johnston Struthers to end. Had to be.”

“Always wanting the spotlight,” Martha Lamb/Wheeler started the complaints. “‘Strawberry Fields’ again from the sound of it.”

“Actually it’s ‘Lucy in the Sky with Diamonds’… to go along with the Osamu Sato stuff.” The chorus started.

“Ah yes, I see. Comes with Osamu? I mean, Okama? From Kangarootown? Golden Jim?”

“Yes,” answered Baker Bloch plainly.

“Okay, let’s see them all together now. Even the one I rejected. I’ve changed my mind.”

“There’s one more figure we need to fit in make it all work,” said Baker, who didn’t elaborate but perhaps didn’t need to. Linen. So close to Lennon as Okama is to Osamu. Shelley wasn’t actually singing anymore. Just channeling.

Leave a comment

Filed under **VIRTUAL SL, 0042, 0406, Big Woods, Illinois, Jeogeot, LSD, South Carolina

00420405

I remember seeing you at the other Jack’s, the one you modeled your new bar on. I’ve been taking care of you for a loong time, Wheeler. Watching over you; waiting in the shadows, as I like to say. Ready to pounce when trouble comes up. And it will.

Leave a comment

Filed under **VIRTUAL SL, 0042, 0405, Big Woods, Hana Lei^^, Jeogeot

00420404 (Mr Price Too)

So to bring all this together:

“The two processes across the road from each other are one. It all broils down to a chicken situation. Which came first, the chicken or the egg? This represents the art on the two sides of Grant Price Hill Rd. in Bear Lake PA, human-made and who-knows. Why does the chicken cross the road? Because he’s already on the other side. Add in Happy Town and we have the full explanation. The blurred out figure beside the canoe is Gray Man. And… he’s probably Grant Price too.”

“Or Grant Hill,” Baker tries to quip.

“Has he shown up yet at the bar? Grant Price I mean?”

“No,” answers Baker to Hucka D. “But I believe he might be in the alleyway outside.”

“Guarding the place already?”

“Maybe (!).”

Leave a comment

Filed under **VIRTUAL SL, 0042, 0404, Big Woods, Google Street View, GTA, Happy Town, Jeogeot, LSD, Pennsylvania

00420401 (Mr. Price)

“I-I don’t need someone t-to… guard it with his life, j-just… be around.”

“We’ll be waiting in the shadows,” his new client assured the owner of the bar. “Ready to strike when they make the wrong move. We’ll keep it clean here.”

“I like that. And if they *don’t* — they gotta pay the price.”

“Now you got it Dragon.” Points at Dragon. “Now you got it.”

—–

“So what is this magazine you brought with you today, Baker Bloch? SecuroServ? Who’s that?”

“Let’s call it a… bleed-through from another reality. One important to know about, Wheeler.”

“He’ll probably be showing up soon,” he added. “To secure… and soive — just a warning.” He picks up the magazine from the counter and hands it directly to her. “Being the manager of this here bar, I’d recommend studying up.”

Leave a comment

Filed under **VIRTUAL SL, 0042, 0401, Big Woods, GTA, Jeogeot

00420315

“Hucka D., there’s no doubt that this newer and truer Aisle of Palms in the same named town is connected to our Fal Mouth Moon animation. There’s even an equivalent of Steptoe Butte there in the background if we extend our draw distance to 512 and then shorten it back to 128 and take a photo before the landscape shortens again in turn. Mount Chinhae we can call it, after the sim it is situated on the lower end of. Sacred after this I would suppose.

“Fascinating. Keep it up.”

“The bar with the red rooftop to the left, like the dart in the collage is red tipped. Tipping allowed after all in the bar.”

“Tone it down a bit,” Hucka D. requested to this. “Focus on the *obvious*. What are we looking at?”

“Jack’s bar, obviously. (Bull’s) Ear for a target (name), but we had to settle on Bar since we couldn’t get the needed lights in the ‘B’ to stop functioning and turn it into an ‘E’ — shame.”

“We’ll work on it,” said Hucka D.

“So instead the dart turns into a cigarette or cigar which may be the same as a joint. This indicates that Jack is smoking hot. Icily cold later on. After the process is finished. The ear is removed from the side of the mountain revealing Lloyd the bartender for who is really is. The fuse on the bomb is lit. The color inverted VW, yellow at the beginning, speeds on to its destined destination.”

“Boomb! Bullsear!”

“Should be,” agreed Hucka D., already hatching more plans to make it so.

“What did you just call what you did, Dragon? Bulls-*what*?”

Leave a comment

Filed under **VIRTUAL SL, 0042, 0315, Big Woods, collages 2d, GTA, Jeogeot, Washington