Monthly Archives: December 2013

Underground VWX Town…

… is one of the things I’ll miss when the Indulgence side of my community is abandoned.

I’ll still probably have this bit underneath the Fal Mouth Moon, up to Edward’s Stream in the back.

Snapshot1569_006

Snapshot1569_007

But all will go south of this, including the Confluence Place and its pool ballerina and Lucky’s Magic Village.

Snapshot1569_008

Snapshot1569_009

It’s obvious this is The Underground’s beating heart centerpiece.

Snapshot1569_010

Snapshot1569_011

Underneath another empty gallery structure on the other side of the Confluence Place. Looks like it will remain empty.

Snapshot1569_012

Leave a comment

Filed under **VIRTUAL SL, Heterocera, Rubi^

Additional x 3

The cat topped City Hall now becomes a recognized, direct symbol of Shiny Hare, which is the same as Carrcass-10 I suppose.

The cat has shiny hare, as I’m now changing it — right now.

Snapshot6000_001

The cat is also Catman, sacrificed at the end of the film. The City Hall honors Catman like this article honors The Shining’s Scatman.

If City Hall is this Carrcass-10, the VWX Tower perpendicular to it and 3 times as long is the joint Carrcass 8 and Carrcass 9. Carrcass 10 can be fitted in the middle of the two, as City hall lines up with the middle of VWX Tower in an overhead view below… and also the side view above as it turned out…

rubi131204

I know Hucka D. would agree with this interpretation, since he’s called the VWX Tower an audiovisual tiling, and challenged me to guess what that means.

VWX Tower is towering, just like joined or twinned Carrcass-8 and Carrcass-9. It is a towering tiling, the best at least since 2007. 2013 was a good year for carrcasses, just as 1996 was for crop circles. Tilings are much like crop circles — I’ve long noticed that.

Since 2008, going back again, the most recent carrcass or carrcass to come rules the blog and influences its ideas in a hidden but super-strong way. A nice example is the Sunklands writing of Fall 2009 on the Baker Blinker Blog, culminating with the production of Carrcass-3 using the work of the very same Plant and Marty that were prominent guest spirits on the blog during this period. After Carrcass-3 had been created, these spirits were no longer as essential. Spirits related to *Carrcass-4* then took over, which takes us to Fall 2010 Pietmond. Another interesting example is the very beginning of the Baker Blinker Blog, where we have the otherwise inexplicable intrusion of creatures called Ancients, like Baker Block’s Mr. Low, like Shakenstein that similarly tormented and cursed poor Baker Blinker. Many blog posts could be devoted to this subject alone. The whole run of A-Z posts from Fall 2009 are a lot about Carrcass-1, the first such work formed during the existence of my blogs.

Why does this influence have to remain basically hidden if it is so prevalent, the reader or readers might be asking at this time? A good question indeed. Hucka D. usually helps me out here (pause) but I don’t think he’s still around.

Hucka D.:

Hi. Sorry I had to step out but I had to buy more playdough for my models. Have you seen them? Red, then green, then blue and yellow. Or green, red… aw, they’re pretty anyway.

bb:

Are you talking about the VWX Town towers?

Hucka D.:

No. (pause) But good you figured out what they were, what they stand for. And now you’re in the woods, which is a seed of a new carrcass, beyond even Carrcass 8, 9, 10. This is a mashup. And the new, accompanying collage series will be Farrar — don’t you think?

bb:

Possibility, Hucka D. (!)

Hucka D.:

And that’s why The Shining material is so prevalent in the blog now. Your blog now. It is the Omega to the Alpha which is Oz. You have reached the end of tiling as you’ve come to know it. Other people tile now, as you know. Simpler tiles, because you are the master of tiling. You know that.

bb:

Yeah, I suppose.

Hucka D.:

The new master structures of VWX Town simply mirror this mastering. Yet you don’t have a big head about it.

Snapshot1501_005

Good to recognize, however. Now you must start to protect[ what you’ve done].

bb:

Yes.

—–

Hucka D.:

You must head out into the *real* woods and leave the play[dough] woods behind. Else you become a Jack Frozen Head, see.

bb:

Kind of.

Hucka D.:

Do you want the Rubi Woods to absorb you? Your back is getting healed. A 237 healing. Pull away from the dart board. Stop looking into the mirror. See the twins *out there*. Turn around. Face music. Enjoy!

tumblr_lyqswtUWtg1qi4nyc

dartboard01

http://idyllopuspress.com/idyllopus/film/shining_tuesday.htm

Danny tries the knob twice. The door is locked. Taking his hand down, he looks up at the number 237. This number is on the left hand side of the door, whereas all the other double doors in these halls have the room number on the right hand door.

The Shining – Danny looking up at the door before he sees the girls

sh_tubeforegirls-620x463
Fig. 22 – Danny looks up at the number.

190 MS The two girls. (42:44) A vision of the two girls glances through his mind.

The Shining – Danny sees the girls in the hall as he looks up at 237

sh_tu7-620x463
Fig. 23 – Danny sees the two girls.

It is when Danny looks at the number 237 that the girls glance through his mind, just as they had appeared when he was in the game room and playing darts, facing the 732 (237 in reverse) on the dart board.

4 Comments

Filed under **VIRTUAL SL, Heterocera, Qbrick, Stanley, Rubi^, Shining, The

Additional Additional Wendy-Danny Tree Stuff

Jack looks down on The Overlook’s model of its maze just like Second Lyfe avatars can look down on the labyrinthine Rubi Forest either directly (flying) or using distant vision.

sh3

Snapshot1519_013

But then the maze model inexplicably enlarges as we see down through Jack’s eyes in the movie, mirroring itself in all viewable directions. This reminds me that the Rubi Woods was supposedly part of the much larger Sylver Forest in Ancient or Pre-Linden times.

Twinsidesofhedgemaze

Snapshot1555_010
Wendy-Danny from overhead!

Jack is becoming absorbed into the past of the Overlook Hotel. Remember The Maze is also a mirror of The Hotel. The past for us, the reader and caretaker of this blog, is the Sylver Forest. Will we become similarly absorbed, as Jack did at the end of The Shining? The Maze took him away forever and ever and ever. He became just a frozen head in the then *present*…

5344907315_da264088d6_o

… but, at the same “time”, a member of “all the best people” in 1921.

2775943-1
“You’ve always been the caretaker.”

Gila 09 represents the two halves of “Dark Man” ending Shiny Hare. “Hucka D., can we speak about that now?”

Hucka D.:

A little. The picture on the easel is part 1 of 2, the picture on the wall of the gallery is part 2 of 2, yes. Jack of The Shining is at the end. Same as the frozen Marty [ McCartney] head, yes. Yes. (pause)

bb:

Thanks for showing up in my blog this morning, Hucka D. We are trying to resurrect the past. Is this a good thing?

Hucka D.:

Yes. (pause) In this case, in your case. A positive 237, a healing 237.

gila09final

bb:

We track down the road in the easel picture, which then continues in the wall picture. This is just like the long tracking shot ending The Shining, ending with Jack at the photograph. The wall picture I mean. The easel represents Catman entering The Hotel, and then being cut or sacrificed. The ax cut by Jack, essentially cutting Catman in two, is also like the edit cut of “Dark Man”.

jack kill halloran

Catman is physically a “Dark Man”, but also the Dark Man becomes Jack psychologically because he kills. He *replaces* the physical Dark Man by being a psychological double. Dark is not necessarily bad, although society likes to deem it such. But [psychological] evil dark is obviously kind of bad. Was I speaking your words, Hucka? (pause) Hucka?

Leave a comment

Filed under **VIRTUAL SL, Heterocera, Qbrick, Stanley, Rubi^, Shining, The

Cube

“Quick chat, Hucka D. So much information coming in recently. Already up to 31 35 posts for December (!)”

Hucka D.:

The Rubi Forest guides. The Rubi Forest speaks. Hear it.

Bracket Jupiter:

It all starts in that forest. That forest!

Edwardston R.:

I sensed that!

Hybuli:

Yes. I see.

[delete name]:

I’ll go there too. It’s a…

—–

Rubi:

On the edge. Moving in. Mistake caused. Listen. Lucas. Listen.

Cubes

Leave a comment

Filed under **VIRTUAL SL

Rubi Woods Squares, Row 5:

(continued from)

Square A1:
(3 eucalyptuses, 2 brown cypresses, 1 green cypress)

Snapshot1563_004

1 of the 3 eucalyptuses found in A1 is on northern side of Robin Loop, characteristic shared with only one other tree in forest (see A2).

Snapshot1563_006

Square A2:
(1 eucalyptus, 3 brown cypresses, 0 green cypresses)

1 of the 3 brown cypresses in A2 on northern side of Robin Loop, characteristic shared with only one other tree in forest (see A1).

Snapshot1563_008

Square A3:
(3 eucalyptuses, 1 brown cypress, 1 green cypress)

Snapshot1563_010

Elevation change here on the Robin Loop road from 98 to 101 meters.

Notice the “belt” of brown cypresses running along the south edge of Robin Loop, one each in A2, A3, and A4.

Snapshot1563_011

Square A4:
(1 eucalyptus, 1 brown cypress, 0 green cypresses)

Snapshot1563_013

Close calls on the eastern side, but far eucalyptus in A4 and near one in A5.

Snapshot1563_014

Square A5:
(3 eucalyptuses, 1 brown cypress, 2 green cypresses)

Snapshot1563_015

Snapshot1563_016

Twinned eucalyptus and green cypress near southwest corner.

Snapshot1563_019

Square A6:
(2 eucalyptuses, 2 brown cypresses, 1 green cypress)

Robin Loop starting to gain elevation again, which will continue into A7 and A8 before flattening out again near the eastern border of Rubi in the latter. Elevation after this flattening: 116 meters. Highest point of sim as a whole lies just across the road and immediately in the sim’s northeast corner (117 meters).

Snapshot1563_023

Snapshot1563_022

Square A7:
(1 eucalyptuses, 0 brown cypresses, 0 green cypresses)

Snapshot1563_024

Square A8:
(1 eucalyptuses, 0 brown cypresses, 0 green cypresses)

Lone tree in square (characteristic shared with A7) comes close to being in B8, and also represents 1 of 2 highest trees in forest elevation-wise at 110 meters.

Snapshot1563_026

1 Comment

Filed under **VIRTUAL SL, Heterocera, Rubi^

Rubi Woods Squares, Row 4:

(continued from)

Square B1:
(3 eucalyptuses, 1 brown cypress, 1 green cypress)

Snapshot1563_045

Square B2:
(4 eucalyptuses, 0 brown cypresses, 0 green cypresses)

Close call on the eucalyptus to the right in the below photo — almost lies within B3 to the east.

Snapshot1563_044

Square B3:
(4 eucalyptuses, 1 brown cypress, 1 green cypress)

Snapshot1563_040

Snapshot1563_039

Snapshot1563_041

Square B4:
(7 eucalyptuses, 1 brown cypress, 2 green cypresses)

B4 is tied with D4 for most trees in a 1024 square in the forest (10). Also tied with *E4* for most eucalyptuses in one square (7). This is one I’ll be studying more in the future as well.

Snapshot1563_037

Snapshot1563_038

Square B5:
(3 eucalyptuses, 1 brown cypress, 1 green cypress)

Snapshot1563_035

Snapshot1563_037

Square B6:
(2 eucalyptuses, 2 brown cypresses, 0 green cypresses)

Snapshot1563_033

Square B7:
(3 eucalyptuses, 1 brown cypress, 1 green cypress)

Snapshot1563_029

Snapshot1563_030

Square B8:
(2 eucalyptuses, 1 brown cypress, 2 green cypresses)

One of B8’s green cypresses represents 1 of 2 highest trees in forest elevation-wise, existing at 110 meters. It’s also at position 255, 220, 110 in Rubi, right on the sim’s eastern edge, and the easternmost tree in the woods as a whole. 220 (distance from southern edge of Rubi) in this location is also 2 times 110.

Snapshot1563_028

(continued in)

2 Comments

Filed under **VIRTUAL SL, Heterocera, Rubi^

Additional Wendy-Danny Tree Stuff

More twins from the collage before Gila 09 discussed in the Wendy-Danny Trees post just below, in this case Frank Zappa and Ringo Starr from the movie 200 Motels.*

Like the Grady Twins and Wendy-Danny from The Maze, they appear to be holding hands, or perhaps sharing one hand between them (Ringo’s left, Frank’s right). In the collage, they jointly start at a miniature version of the Marge beech grove positioned atop two opposing heads that are pressed together by two giant fingers. These fingers, along with a more realistic presentation of Marge, reappear in the following Gila collage already under discussion: “Head Inside”.

It also seems important to mention here that a mirroring crop circle (another twin!) appeared beside this beech grove’s twin Patty (*another* twin!) shortly after Edna and I returned from England this past summer. Never had a crop circle formed nearly this close to Marge before, nor her sister groves Patty and Selma. Just to note that all of these groves appear near each other on the same ridge, and are all basically convey the same shape, size and appearance.

gila08test20

gila09final

Now the current state of “Head Inside,” newly reinstalled in Fal Mouth Moon. As you can see, the projecting dogwood branch doesn’t really do any aesthetic harm to the collage, and even adds to it in ways. Note that it appears to, by virtue of its 3-dimensionality, *block* Baker Bloch’s vision of McCartney’s head within Marge.

Snapshot1555_011

The truncated column in the back of the Table House discussed in the first post on this subject is found to exist at the very corner of VWX Town, Essence, or just within the part of the town that will be kept in January. A meter or two south or west and the column would lie within VWX Town, Indulgence, the part that is to be abandoned. Note also that the southernmost or “5th” column lies in VWX Town, Indulgence. 4 will remain; the 5th will not.

I also think this “missing” column represents the missing 199th tree of the Rubi Forest, the one that, when removed, makes its Lucas sequence resonance harder to identify. This was done on purpose — by The Woods itself?

Snapshot1559_001

Snapshot1559_002

—–

* See here for strange tie-in between this movie and Cube-Brick’s 2001: A Space Odyssey:

http://globalia.net/donlope/fz/videography/200_Motels.html

The 2001: A Space Odyssey Monolith
From: Patrick Neve

I just snagged this neat-o little piece of trivia from the internet movie database. Anyone know if it’s true? Where exactly does it appear?

200 Motels Trivia: Filmed in the same studio as 2001: A Space Odyssey (1968). The black monolith from that film is visible.

From: Clyde200

Yep… I’ve wondered about it too. Although it’s been quite awhile since I last viewed the movie … I can see Ringo (with the lamp) and Theo. B. in front of the object which is on the right of the screen.

From: OnlytheSky

Not to mention during Penis Dimension sequence Dick Barber-as-the-vacuum- cleaner shoots a wad at it.

From: Patrick Neve

Oh, that’s it. I also just spotted it in Don Preston’s laboratory as he pushes the vile foamy liquids onto the unsuspecting Martin Lickert.

From: TTrocc7007

In the complete (unfilmed: see True Story Of 200 Motels for details) version of the original shooting script for 200 Motels, we actually see the monolith quite a bit more. It looms throughout. At the very end of the film (as written), the extreme close-up of FZ’s eye is supposed pull back so that we see the monolith behind him. As the monolith comes into focus we see for the first time that it is in fact FZ’s Marshall amp and speaker cabinet stack! He reaches over, flicks the stand-by switch, and the credits roll.

From: Patrick Neve

Very interesting.. Does that in any way discredit the “trivia” that the monolith in the movie is the one from 2001? Sounds like it may have been kicking around the studio so he wrote it into the script. Yes?

From: TTrocc7007

It sorta sounds logical that way until you realize that the script had to completed well in advance of shooting. It is possible an early trip to Pinewood studios WELL in advance of the shoot date may have turned up the slab, but I expect it was written and concieved BEFORE the excursion to the UK for actual shooting.

From: Jason M Arvey

A long time ago, someone asked a trivia question about the cover of 200 Motels, essentially looking for the three elements on the cover that are references to other films. I effectively found The Shadow above the newt on the building on the left hand side of the cover/poster. At the time, I had noticed a fetus sucking its thumb just to the right of The Shadow, but didn’t know what to make of it; I knew it wasn’t from 200 Motels, but couldn’t place it. Well, I looked back on the poster today, and, shucky- darn, if that ain’t the Monolith from 2001 sitting right there behing the penis dimension march.

Leave a comment

December 15, 2013 · 6:35 pm

Wendy-Danny Trees

Wendy, left, and Danny, right from Square C3. I thought of naming these trees the Grady Trees or the Grady Twins (Gwady Twees?), but the sizes are too unequal, even given that the Grady Twins in The Shining aren’t *exactly* the same size. Close, but not the same. No, this appears more like the size difference between Danny and his mother Wendy in the film. The link is that Danny-Wendy hold hands in The Maze like the Grady Twins do in The Hotel, and it’s obvious that Kubrick (Cube Brick) wanted the two pairs associated through similar set motifs, etc. So the Rubi Forest trees are not the Grady Trees or some variation thereof, but the infamous Shining twins are implied because of this link with Wendy-Danny.

The Grady Twins, in their final appearance in the movie, implore Danny to play with them, “forever, and ever, and ever.” The Overlook Maze trapped Jack at the end forever and ever and ever, and almost did the same to Danny (if Jack would have caught him). But The Maze is a reflection of the neighboring Overlook Hotel and its own maze-like corridors, as designed by Kubrick. Cube Brick. The Maze resonates its energy into The Hotel and visa versa. They too hold hands in a manner, bigger to smaller.

Snapshot1555_001

As I studied the trees, different faces emerged than what I saw before through Baker Bloch and Edwardston Resident.

Snapshot1555_002

Wendy-Danny from overhead.

Snapshot1555_010

Almost directly south of the forest’s Wendy-Danny trees stands the truncated 4th column of 5 holding up the eloganted back of the Table House. During VWX Town’s first days, this was done to make room for Piedpot, then existing directly underneath it and also at the end of the straight portion of 1st Stream or Edward’s Stream. Both the columns surrounding this truncated 4th (3rd and 5th, then), are also floating, like the Danny tree in the forest directly north. Is this synchronicity? Do the 5 columns stands for the 5 rows of 1024 squares in the Rubi Forest? Columns are, after all, paired (“hold hands”) with rows as well (!). What does the missing or truncated 4th column mean, then? I might have to investigate this phenomenon more later on. Is the *Table House* supported by these columns, north to south on its back, symbolic of the forest as a whole?? At any rate, this house is scheduled to be deleted by Jan. 6th.

Snapshot1555_006

A VWX Town linden dogwood tree lies almost directly south of Wendy-Danny as well, and thus basically along the line of the columns just discussed. Like the Danny tree of the Rubi Woods, the dogwood is *almost* (but not quite) a floater, with only the tip of its lower point sticking into the ground. As eucalyptuses are one of the largest linden trees, the dogwood represents one of the smallest of same. If we move this dogwood directly north into the forest, it would lie almost equidistant to Wendy as Danny would on the other side — giving the suggestion of another type of child tree or son tree due to its shorter stature.

Of additional note here is that this dogwood presently protrudes through the eastern wall of Fal Mouth Moon and into the pictured trees (beech) of the Gila 09 collage, called “Head Inside”, the head in this case being of Sir Paul McCartney, whom Ringo Starr called the head or the brains of The Beatles.

Snapshot1555_009

When I placed the Fal Mouth Moon structure guided by other considerations, this projection just happened — wasn’t planned. But I decided to leave the dogwood there, since it meshed so well with the pictured tree grove in the collage. Keep in mind that both Baker Bloch and Edwardston have examined the faces or *heads* appearing in the Wendy-Danny trees. And it’s paramount to also keep in mind that an *eye* was spotted in the intertwined foilage of these very Rubi Forest trees, later directly associated with a bull’s eye of the forest. I may come back to this idea as well — the merger of beech grove of Gila 09 with the Rubi Forest.

Snapshot1555_011

More related info:

http://jonnys53.blogspot.com/2007_06_01_archive.html

HedgeMaze2
Wendy and Danny holding hands in The Maze.

http://www.freewebs.com/theshiningmovie/thesteadicam.htm

Although he would admit that I could produce a printable take by any reasonable standard within the first few tries, Stanley would seldom respond with anything but derision until about take 14. He did not appear to be comfortable until we were well beyond take 20. Since the editing was to occur entirely after the filming of the production, he wanted at least two and preferably three perfect takes on each scene. Basically this was fine with me. Although most retakes were for other reasons, I could see a gradual improvement in my operating with each playback. I learned the route like a dancer learns a difficult piece of choreography and I could relegate more and more of the navigating to my subconscious and attend to the rhythm of the shot. To be fair, Kubrick later admitted that in selecting takes he went for performance every time and that many were technically indistinguishable. (He has been known to mutter, upon sitting through twenty identical passes in the lunchtime screenings, “Damn crosshairs, they get me every time!”)

steadicam05

The giant Hedge Maze set must be one of the most intriguing creations in the history of motion pictures. It must also be one of the most pernicious sets ever to work on.And folks, every frame was shot with the Steadicam. In its benign “summer” form, the Maze was constructed on the old MGM lot outdoors at Borehamwood.

It was beautiful. The “hedges” consisted of pine boughs stapled to plywood forms. It was lined with gravel paths, and contained a center section (although built to one side of the set) which was wider than the rest. It was exceedingly difficult to find one’s way in or out without reference to the map which accompanied each call sheet. Most of the crew got lost at various times and it wasn’t much use to call out “Stanley” as his laughter seemed to come from everywhere! It was amusing to be lost carrying nothing more than a walkie-talkie. It was positively hilarious if you happened to be wearing the Steadicam.

steadicam04

The-Shining-Maze-Map-davesgeekyideas-2012-Poster-Kubrick-King

sh3

the-shining-maze-steady-cam
Stanley and cameraman holding hands (!).

Hmmm…

http://slnewser.blogspot.com/2010/12/more-winterfest-fun.html

By the way, the maze is based on the film “The Shining!” Jack Belvedere, owner of the sims, told me he had to clean up all the gore before doing the snow maze.

Have fun!

gemmawinterfestart_009

Labyrinthine way the Rubi Forest squares were passed through to recently re-count all the trees and additionally take pictures (start here).

8x5 grid_master03

3 Comments

Filed under **VIRTUAL SL, collages 2d, Heterocera, Qbrick, Stanley, Rubi^, Shining, The

Rubi Woods Squares, Row 3:

(continued from)

Square C1:
(4 eucalyptuses, 0 brown cypresses, 1 green cypress)

Snapshot1551_074

Floating eucalyptus tree; on a hillock and by a couple of inches again, just like the case with the same type of tree in D5.

Snapshot1551_075

Square C2:
(5 eucalyptuses, 1 brown cypress, 0 green cypresses)

Snapshot1551_076

Snapshot1551_077

A smaller and more sunken eucalyptus here.

Snapshot1551_079

Square C3:
(3 eucalyptuses, 0 brown cypresses, 1 green cypress)

Snapshot1551_080

Wendy-Danny Trees. More on these here. Positioned near the southern edge of C3.

Snapshot1551_067

Square C4:
(3 eucalyptuses, 3 brown cypresses, 1 green cypress)

C4 tied with with E4 with second most trees of 1024 squares in forest (7).

Snapshot1551_082

Square C5:
(5 eucalyptuses, 1 brown cypress, 0 green cypresses)

Snapshot1563_058

Snapshot1563_059

Square C6:
(4 eucalyptuses, 3 green cypresses, 1 brown cypress)

Snapshot1563_053

Snapshot1563_054

Snapshot1563_055

Square C7:
(2 eucalyptuses, 0 brown cypresses, 1 green cypress)

Snapshot1563_052

Square C8:
(3 eucalyptuses, 0 brown cypresses, 0 green cypresses)

Snapshot1563_047

Two natural hills, small and large, grace the eastern edge of D8 and the forest as a whole. 3 eucalyptuses, 2 large and 1 small, are positioned in front of them. The small one appears before the smaller hill, and 1 of the 2 larger ones directly in front of the larger hill. The 2nd larger eucalyptus lies in front of and between those 2.

Snapshot1563_049

(continued in)

2 Comments

Filed under **VIRTUAL SL, Heterocera, Rubi^

Rubi Woods Squares 02, Row 2

(continued from)

Square D1:
(1 eucalyptus, 0 brown cypresses, 4 green cypresses)

Contains top triangular portion of The House formation; bottom portion found in E1 to south. The House contains 6 green cypresses total, with left top green cypress, in D1, doubled by another green cypress in same square (still studying that relationship). The House acts as a type of complement to The Notch whose component *brown* cypress trees are found in D2 and D3 immediately to the east. Both are composed of 6 cypresses trees (all green for The House, all brown for The Notch). One of the 6 in each formation is twinned with a eucalyptus tree.

Snapshot1551_072

Snapshot1551_073

Square D2:
(3 eucalyptuses, 3 brown cypresses, 0 green cypresses)

3 of 6 trees of The Notch found here, all brown cypresses…

Snapshot1551_069

… including the central one of the pic below, twinned with a larger eucalyptus. More on that later. The “Aldebaran” tree is to its left in the below photo, one aspect of a Rubi Forest bull’s eye.

Snapshot1551_070

Southernmost brown cypress of The Notch within D2 (central tree of below snapshot).

Snapshot1551_071

Square D3:
(2 eucalyptuses, 3 brown cypresses, 1 green cypress)

Snapshot1551_062

… notable for containing the remaining 3 brown trees of The Notch, bunched together in the below photo, and near its western edge.

Snapshot1551_063

Square D4:
(5 eucalyptuses, 4 brown cypresses, 1 green cypress)

D4 is tied with B4 for most trees in a Rubi Forest square at 10.

A reverse (original?) Notch pattern could be outlined by its own, numerous brown cypresses (4), plus another just over the northern border in C4. More on that soon as I’m able to study and grasp more. Important new development, however.

Snapshot1551_056

Snapshot1551_057

Dense cluster of trees starting at the southern boundary.

Snapshot1551_058

Twinned eucalyptus and brown cypress in the southwest corner. Compare with same 2 trees twinned in D2.

Snapshot1551_059

Square D5:
(2 eucalyptuses, 2 brown cypresses, 1 green cypresses)

Snapshot1551_050

Snapshot1551_051

Floating tree on hillock — floating by a couple of inches as Baker Bloch is checking now.

Snapshot1551_052

Snapshot1551_054

Snapshot1551_055

Square D6:
(2 eucalyptuses, 2 brown cypresses, 1 green cypresses)

Snapshot1551_046

Snapshot1551_048

Snapshot1551_049

Square D7:
(3 eucalyptuses, 0 brown cypresses, 2 green cypresses)

Snapshot1551_039

Snapshot1551_040

Snapshot1551_041

Snapshot1551_042

Northwest corner. Close call on the foreground eucalyptus — almost in D6.

Snapshot1551_043

Square D8:
(3 eucalyptuses, 0 brown cypresses, 0 green cypresses)

Snapshot1551_038

1 of 3 eucalyptuses of D8 is twinned with a larger eucalyptus in E8, as discussed earlier. It’s a very close call between a location in E8 or D8 for it, but E8 has won out for now.

Snapshot1551_037

(continued in)

2 Comments

Filed under **VIRTUAL SL, Heterocera, Rubi^