Category Archives: Heterocera

Mythos 01

Edwardston and its railroad trestle.

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Edwardston, Pattonsburg and Gillalex (latter not revisited yet).

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Increasing range: Calypso comes into view. Calypso is the traditional 5th largest city of the Mythos country of Wazob, as Edwardston is no. 3 and Gillalex is no. 4. This is obvious reference to the 3-4-5 Pythagorean triangle, in retrospect. The city of Calypso is (or was) located on Morg Island at the confluence of Silver Creek and Gold River. It is now part of a walking park. Wazob is built around the Silver Creek, and Calypso represents its “top”, a sealing or even entrapping lid.

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Expanding out again we can view old Eoc above Wazob, and also more of the Federation whose outline is basically the same as old Mythopolis. More on that association soon enough.

Note: We have now escaped Calypso representing the whole of Wazob after 6 nights (almost a full week) and returned to normality. Comparison to Ulysses’ entrapment on Ogygia by nymph Calypso might be necessary. This is the meaning of the Spine Line, along with an absence of Edward now. Spine Line travels up first Silver (Wazob) and then Gold (Eoc). Edward has likewise escaped silvery Wazob through the help of goldeny Eoc.

The province of Spinel, shared between Wazob and Eoc, lies fully between Calypso and Bridge01 above it.

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A key is what I’m presently calling, for lack of a better term still, Bridge02.

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Unfortunately I haven’t taken any pictures of the location yet. Much deepness here. Bridge01 to Bridge02 defines the lower and upper limits of Eoc. Now I don’t think Eoc is still an active political unit but perhaps that doesn’t matter. Smithston represents the old 3rd eye of Mythos. Bridge02 could be a new, transposed eye for the planet, perhaps even improved in ways. It lies at the upper tip of Spine Line or maybe Bridge Line, because it “begins” at a bridge (rr tressle bridge at Edwardston) and ends with one as well (Bridge02) according to present theories.*

Each place that the Spine or Bridge Line touches either Silver Creek or Gold River seems highlighted by a landmark.

Edward has left Mythos now, perhaps not even saying goodbye.

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no Edward

—–

* note: I met a Pearl Gray Grey in Second Life tonight and the capital of Eoc (Campbella) is or was in a Pearl Province with an official color of gray. Interesting juxtaposition, then. Pearl knew of my blog, or at least the pictures. 🙂 SL’s funny like that. That represents my first visit to Second Life after returning from my 6 night “entrapment” (without internet) in Wazob. Aiding Eoc is showing its colors, once more.

Another interesting shadow picture with circle, this time from Collagesity in Rubi. I call it “Squaring The”. Very accidental shadowing, once more.

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S&M

If Carrcassonne doesn’t have an eye yet…

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… does that mean the oracle is inactive?

Head of Perch…

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… so close (yet so far?).

—–

Perch:

When you finish Embarras the eye and body will come together again. Have you entered Mythos yet?

bb:

Not yet Perch. And thanks for visiting the Baker Bloch Blog.

Perch:

I do not understand.

bb:

Doesn’t matter. 🙂

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Sylver Forest Ownership

https://bakerbloch.wordpress.com/2014/12/04/developing-01/

Things have changed in Minoa Collagesity since I composed that post almost 2 months ago.

All the listed structures that were in Minoa but not in Noru have since been deleted: House of Truth, Home o’ Fibs, and SoSo Gallery.

Just like in Noru, I now have the Toxic Art Gallery with the majority of the Art 10×10 collages within, and I’ve also been able to slot Tired Falls into the new-ish Town Park in the northeast corner of the virtual village. And I believe a parallel Rubi Museum will develop to compensate the Noru Museum. And I have at least the ground version of the X-Spot Gallery in Minoa as well now. So about all the perceived weaknesses of Minoa Collagesity in comparison to Noru’s version have been shored up, it appears.

Check this out: I’ve owned land a total of *seven* times bordering the Rubi Forest since I joined Second Life in February 2008, and rented in yet another instance. The first of these, from August to December, 2008, represents my original mainland property, after starting virtual ownership in Azure Islands in the spring and summer. There I further developed both the Edwardston Station Gallery and Temple of TILE originating from Azure Islands. The idea of the Rubi Forest as part of a larger Sylver Forest from pre-Linden times was also hypothesized, along with an accompanying “Rubi Diagonal”. I briefly returned to the forest as a renter in summer 2009 (Horisme), before purchasing land bordering the forest on the south side in June 2010. This is the first land I had owned since leaving Rubi in December 2008 — all subsequent land being rented. During this second lengthier stay next to the forest I rebuilt the TILE Temple (slightly different location than before) and also developed the Pond District mythology situated a number of sims directly to the east. I kept this land several months as well, basically concurrent with being an owner in the Noru sim (my first return there as well, after originally leasing land in the sim during summer of 2009). Then the Rubi area was left alone for several years during the Pietmond Era of Jeogeot (Sunklands), until New Pietmont, the last Pietmond phases, shifted directly into the Sikkima sinkhole in December 2013. A brief stay in Tyta along the northern side of the Rubi Forest in May 2014 — and an initial version of a VWX Town that soon blossomed in Philudoria that summer and fall — was followed up with, by far, my largest land purchase next to the forest, resulting in VWX Town, Rubi style, from November 2013 through January 2014, or a period of about 3 months. All of my initial 2008 land holding was included in the new purchase, as well as my 2010 property. The Rubi Diagonal first developed in 2008 was greatly extended to cross the entire continent of Heterocera. Edwardston Resident appeared as a new avatar, the first of that kind since 2010’s Bracket Jupiter. But this land was simply too large and pricey to hold onto for very long, and although I contemplated dividing it in two and giving up half to lower my tier, I decided just to sell the whole thing. Next up, we have a purchase of about 1/2 that land size in Hector just this past summer, concurrent with yet another return to Noru. As regular readers of my blog might recall, Noru and Rubi slugged it out for ownership of my next virtual village called Collagesity, with Noru winning the prize after a heated, month-long battle. But then Rubi appears to have won out in the long run, as I found super cheap land bordering part of the eastern edge of the forest in Minoa at the end of November. I simply had to give up my Noru land and return to the Great Forest. It seems to be working out now after a bit of a delay. So that’s the story of my land purchases around the Rubi Forest in a nutshell. Thanks for reading!

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Hucka D.:

The basic idea is that you think you can afford a 40 dollar tier but not a 75 dollar tier. That’s 8704 possible square meters[ for the former]. Almost twice for the 75 bucks, but out of your price range. Is 40 dollars within your price range?

bb:

That’s the idea, especially next to the Rubi Forest and having it *finally* developing as a legitimate Collagsity to replace the Noru version.

Hucka D.:

I see.

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Collagesity Revisions

Town Park revisions:

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Toxic Art returns to Collagesity; Gallery Jack derezzed:

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—–

“I’ve walked around the village now. I believe we’re going to have to hold a town meeting on the second floor of the new gallery.”

Hucka D.:

Good. What will we talk about?

bb:

The Town Park. The Toxic Art Gallery that’s at least temporarily replaced Gallery Jack as the exhibit spot for the Art 10×10. The former includes the Oblong series; the latter doesn’t. Also I can move the Waterwheel Gallery to the ground that way — there’s just enough room on the north side of town now to do so.

Hucka D.:

What will you put within it?

bb:

More collages I suppose. Ultimately. That may be another guest gallery, though, to be coupled with the already existing Norum Gallery in town.

Hucka D.:

Nice. And I hear you have some prims left.

bb:

About 450 at last count. The vegetation in the town park took up some. It’s nice up there, Hucka D.

Hucka D.:

I’ve been, thank you. I saw you meditating. Sorry — saw Baker Bloch there. I meditated opposite him. We conversed about the future of the town. Much like you and I here.

bb:

Interesting. What did you two have to say?

Hucka D.:

Much the same stuff (pause).

bb:

Like what?

Hucka D.:

This and that. Toxic Art Gallery. Town Park.

bb:

Does Collagesity here have a guiding spirit?

Hucka D.:

Besides you and I, there’s Wanda again. The ballerina.

bb:

Hmm. And I suppose Cardboard Derek Jones has to return.

Hucka D.:

He and Bracket Jupiter are cooking up something. Greenup House is still way over in Asha. That’s the only series of your digital collages not represented in Collageisty, Minoa. Because Sam Parr State College didn’t hold any classes this spring, Bracket Jupiter was not able to teach his course on the Corsica continent. So he’s had some time to kill. He’s been hitting the booze a little harder than normal.

bb:

That’s a shame. Is he okay?

Hucka D.:

Cardboard’s propping him up still. Oh, and I hear Starbuckaneer Barista has returned, checking out the town map. Watch your back with her. She’s power hungry again.

bb:

I will. Will she run for mayor?

Hucka D.:

There’s always that threat.

bb:

Is she a bad influence on the town?

Hucka D.:

If she teams up with Carrcassonnee.

bb:

Who should Carrcassonnee team up with, then?

Hucka D.:

You and I.

bb:

What about Karoz?

Hucka D.:

He’s kind of displaced. He doesn’t fit in[ once more]. He’s in his limiting circle…

bb:

… still. What’s the future of Collagesity hold?

Hucka D.:

New gallery. Future collages. You have room now. Produce!

bb:

Thanks.

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Collagesity 02

Looking south down Jack Street now, named for the gallery forming its entire northern border. In contrast to nearby Church Street, this one has some vegetation along the side. It’s also about twice as wide as Church. You can see the TILE Tower in the distance, not technically a part of Collagesity but certainly within its “metro region”. If you use a 128 meter draw distance like I generally do, the tower starts coming into view about 1/2way down the street. For these photos, however, I’m employing a longer 192 meter draw.

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Looking north up same. Don’t know if that tombstone was once part of a cemetery. Have to think about that more, along with a possible relationship with SoSo’s grave behind TILE Chapel. It almost appears to lean against the back of Norum Gallery. Baker Bloch may establish an office in Norum’s vacant 1st floor room soon, as he did in Noru. But if he does, I think he’ll request that the tombstone be moved, along with any possible, attached corpse. He’ll also have to deal with the obviously unpleasant memories of his death via heart attach attack within the same room, albeit a temporary death. Okay, maybe this won’t be his Minoa office after all. 😮

Hucka D.:

The grave of Iva Ben Steppedon is also near that room. In fact, directly underneath the window in the room. Send Baker Bloch over to investigate asap. Or maybe it should be Karoz Blogger.

bb:

Thank you Hucka D.

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Interior of Gallery Jack and its centering map of Jasper County, Illinois. To remind: each of the various Art 10×10 series are named for population places in or near this county, or for the county itself. In chronological order, these are Greenup, Rose Hill, Yale, Newton, Oblong, Hidalgo, Wheeler, and then Jasper. As I said before, only the Greenup and Oblong series are not represented within Gallery Jack.

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Also in Minoa’s Collagesity is found the House of Truth, another virtual village staple of mine.

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Now it contains a very nifty view into the Great Rubi Forest through a transparent wall on its second floor. I’m sure Baker Bloch is planning to spend some time here just thinking and pondering and enjoying virtual life.

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Collagesity looking from the southeast now. I’ve turned on some additional shadings for the 2 above photos and also the remaining snapshots of this post.

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Sam Parr’s Diana statue. We can now see she’s aiming her arrow directly at a town busker, yet another Noru carryover and a GUI-tarist named Tom Joe if I recall correctly. Maybe he can deflect arrows with his guitar, if it comes to that (it won’t come to that).

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A look north up Flower Avenue toward an as yet unnamed gallery I haven’t mentioned before, containing the new and still burgeoning Embarras collage series. Can’t wait to see how that develops.

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And lastly we visit Town Park in Collagesity’s northeast section, which I worked on a couple of hours last night.

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Baker approves!

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Collagesity 01

I’ve been working on shaping up Minoa’s Collagesity next to the Great Rubi Forest for several days now. I may have reached a point of relative stability with the creation of a small but pretty cool Town Park. The railroad is gone, true, but all in all I believe that the Minoa version of Collagesity is on even keel with Noru’s version now. Let’s take a peek, shall we?

We’ll start with a map… Because I’ve been generating so many collages in the past several years, the galleries holding them now dominate the town. The axis for both Noru and Minoa Collagesity remains the Power Tower Gowlery and, especially, the more recent Falmouth Gallery containing the still quite unique Falmouth series of 61 collages. Beside this comes the Sam Parr *Library* and Gallery holding the last collage series I created in September, when I was still in Noru. There it was projected to be the Admin Building of Sam Parr State Collage, along with acting as a library and gallery. What’s the status of the college? I think it’s dead in the water presently, especially as I’ve begun a new collage series beyond Sam Parr as of a couple of weeks back, represented by what I’d number as 6 healthy art works already. If there is a college still to be created (and ex- Sam Parr State College president Karoz Blogger is still desiring such), it will probably be centered around Falmouth, and thus possibly called Fal Mouth College. A direct connection with Whitehead Crossing’s hypothetical Falmouth Castle is still implied. I’ve been thinking of WH X-ing quite a bit lately, but I’m not sure it will be a Spring hiking focus still. My back is basically healed up — excited to get *back* out there in the woods soon!

The Power Tower, Fal Mouth, and Sam Parr alignment follows the eastern border of the town (east is at the top in the below map). The next largest building in town is probably Gallery Jack, holding 6/10ths of the Art 10×10, the long term collage work that predated Gilatona-Lis (Power Tower) and Falmouth (Fal Mouth). Beyond my original Greenup series from 2004, the only digital collage series I’ve created not represented in a current town gallery is the Oblong series from 2007, which I still consider a peak creation. I’ll attempt to rectify that gap soon. But back to the map… let’s just examine some of the streets…

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We start at the west end of Church Street, named for the TILE church or chapel whose entrance is off of it. Flat Ebbe Linden, now raised to a vertical position, acts as a greeter to Collagesity from this direction. To the left is the red bricked Norum Gallery, still holding the collages of Julie Sadler. She’s changed her name since I first created this gallery in 2010 in Sunklands’ Pietmond but I always forget exactly what it is. Besides, Sadler is a map synchy name, and remains relevant because of it. In GNIRPS (map database), Sadler is connected with “*Gray*son” and “South” (Texas and Kentucky), as explained here and here a bit. The South’s Scarlet O’Hara has been included in a recent collage as well.

To the right in the below photo is the TILE Chapel, I believe I’ll call it…

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… another carryover from Noru’s Collagesity and still with the All Knowing and Wise Cracking Carrcassonnee strategically positioned within. Big Carr has been pretty silent lately, but I’m sure now that Collagesity has been rebooted she’ll have her opinions about its future. Baker just has to tune his Big Ear into the information. Additional note: I’m not sure the TILE Chapel is now connected to Sam Parr State College, as it was in Noru. Again, we’re awaiting news about Karoz Blogger before debating the school’s status further.

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A right turn takes us down Flower Avenue, perhaps the prettiest of Collagesity’s several lanes. It leads directly to the town diner, also found in Noru and containing the same objects within basically, including Head of Perch. More on that particular subject soon, I’m assuming.

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Town Diner interior, 2nd Floor

The grave of the mysterious entity known as SoSo is found in back of the TILE Chapel. The purple thing on the church’s roof with the light bulb head is a new addition to my virtual towns. Welcome to Collagesity, er, “Little Climbing Light”! (as I’m reading its name inworld).

Nice! As I’ve just checked, LCL’s creator is Agnes “Charlie” Sharple. I’ve also just visited her shop at Hugo Chavez Plaza and procured quite a few more freebie creations. Thanks Charlie!

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Interesting juxtaposition of Collagesity structures from the grave site.

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Looking east toward Sam Parr Library and Gallery. Or should that be Gallery and Library? Anyway, Diana the Huntress still points her bow and arrow directly away from it and down a small lane I’m tempted to call Arrow Street.

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Quite a collection of characters have assembled in The Plaza fronting Sam Parr. Animals and humans and aliens and robots and mystical beings alike.

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Southern terminus of Main Way, the longest street of the town. Way in the back you can spy The Cottage positioned along its northern border.

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Another Collagesity view, from over The Plaza this time. In the background you can see the side of Big Wheel Gallery, another brand new addition to my virtual villages — empty so far, however. It sits atop Gallery Jack.

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new SL gallery

2/17/15 update: This was originally called SoSo, but about a week or 2 ago changed over to The Red Umbrella, a brand new development in my virtual villages.

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Next Step

Carrcasses:

Carrcasses will obviously continue, and probably for the rest of my life. I’m in a steady state era for these kind of creations, with the length consistently between 45 and 70 minutes for almost all of ’em. Carrcasses are still the axis of my creativity, even though I don’t devote the time to them that I use to, especially during the early to mid-2000’s. At some point I’m looking to notch it up again with the possibilities of computer editing on both the audio and video sides. Recent clues about how this might come about could be here…*

https://bakerbloch.wordpress.com/2014/12/01/map-sinking-feeling-02/

In 2014 I created only 1 carrcass (C-11), after making 4 in 2013 (C-7.5, C-8, C-9, C-10), a banner year along with even higher peaks in 2006 and 2007. I haven’t even taped the last one — rectification soon.

Collages:

Obviously these will continue as well, and have become the creative focus above and beyond carrcasses (although I still see the latter as the fundamental note). I’ve created over 100 collages in the past 2 years, matching the total for the 9 years before that, which includes the Art 10×10. Although these are already born digital, I seem to be edging more into hard core animation, starting with the recent “Story Room” animation involving the first 6 collages of the Falmouth series. This series overall was quite the surprise — who knew that I would create a 61 piece effort that fast? Not me (until it was over). Another development has been the 2, 3, and 4 part pieces, or diptychs, triptychs, and tetraptychs. These complement the natural 2-4 part animations I first developed in the Art 10×10. How far down the animation road I’ll travel and away from the stand alone pieces I don’t know yet.

So more collages than ever created in 2014: over 70 adding in September’s Sam Parr series of 10 to the 61 from the earlier Falmouth series. It appears I’m in a flow.

Preservation:

As collages are born digitally, I’m not as concerned about preservation issues for them. Audiovisual synchs are still created using old fashion analog techniques. I have a rough table of all the “tiles”, which includes info about cue points and involved media, but more is needed in this area. More digital copies of analog creations need to be created. A 2015 resolution.

Sunklands:

This year I’ve also gathered together my collage series, along with the interpretations I share with others on my blog, in a new website using a freshly coined domain name, sunklands.com. Also here are descriptions and slurl links to virtual towns where the artwork is displayed (example: Collagesity, Noru and now Minoa). Another interesting category developed on the Sunklands site is the idea of hybrid works straddling defined areas, like “6 Weeks of Shining” from this year, or “Baker Bloch in England” from 2010. Carrcasses have a place in sunklands.com too, and I plan to create an abbreviated “Table” listing tiles from The Rainbow Sphere to SID’s 1st Oz at least. Hidden behind this will be the larger, full table of tiles (Rainbow Sphere to present, Carrcass-11 most recently). I’ve fitted Paradox I and its larger, fictional followup Paradox II (latter still in progress) into Sunklands as well.

Blog:

Apart from the Sunklands site, I’m still working daily on my personal blog, Frank and Herman, Einstein!, since 2012 (supplanting my original one, the Baker Blinker Blog from 2008-2012). Hybrids spring from this, along with collage interpretations and descriptions and working file stuff. Toward the end of this year map synch material has been developed more, resulting in yet another kind of collage (7-part “Map Stuff” from Nov. and early Dec.). This is my bread and butter.

Local Hiking/Myth Making:

The title of the Frank and Herman, Einstein! blog refers to the 2 large, contiguous parks I live near, and which I assumed at the time of its birth in August 2008 would be a lifetime focus above and beyond, for example, Second Life or other pursuits. But this year I decided that Blue Mountain will in all likelihood probably *not* be the place we spend our retirement years in the main. Instead that burden will fall on Ashville. As part of this big shift, I’ve decided to rename the latter Middletown to indicate its more central role. The recently uncovered Ashville Circle built around Cherry Avenue and parallel Linden Creek will turn into the Middletown Circle — a further mystification device, then.

But in saying this I’ve also decided to see Blue Mountain for its great plus: the proximity to these parks and the outdoors overall and to take full advantage of this while remaining here for probably the next 6-10 years. Another 2015 resolution, then — to be happy in the place I’m at more than in 2014. But the die has been cast for the future nonetheless, seemingly.

Second Life:

Yes, my involvement in this virtual, fake world has continued. 🙂 Big story was the development of Noru’s Collagesity in July and Aug and Sep after a battle between Noru and Rubi for town ownership in June. Then at the end of November, Noru land was given up in favor of same sized area at se corner of fabled Rubi Woods, very near where VWX Town existed toward the end of 2013. Just at the end of the year, I consolidated my land holdings in Minoa next the woods better, and it looks like my presence there will continued into 2015 a bit. Centerpieces remain the Power Tower and Falmouth galleries, along with the new Sam Parr State College building holding its namesake series. Falmouth gallery (an old castle) developed in Philudoria during Feb-April.

So the big news for SL in 2014 is the development of 2 new galleries holding the 2 newest collage series (Falmouth and Sam Parr), and also a new town to put them in: Collagesity, replacing 2013’s VWX Town as a virtual center.

Work work:

Most likely 6 or at tops 7 years to slave away before retirement. Must get a solid foundation for dealing with present and future issues. It’s not going to be an easy ride, but I’m certain the challenge will reap benefits. Better than working as a restaurant manager or the like. I’m very lucky to possess the position I do, and the support group I have.

—–

* Note1: In looking up riddle/ again just now, saw that Riddle’s Store lies in sw corner of small part of Loudon County, Tennessee separate from rest of county. Corr. to this, also this morning I rearranged my Minoa virtual holdings but accidentally left a 128 sq meter parcel separate from the rest in the process, representing 1/68th of my land. Is this simultaneous synchronicity? Does it represent me as separate from the rest of my team? A riddle for certain.

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Further, Riddles Store is coupled with Curry or Currys Store in Alabama, making a direct overlap between old and new. These are probably only 2 Riddles Store pop places.

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7-6-5 trees

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100 = 1 mile

This split off part of Loudon County, TN lies directly west of the Ashville Circle concocted just before, and newly deemed, in this post, the Middletown Circle. Seems to reinforce the middle aspect (!). I also think back to the larger but still similar quite Forest Home Circle in Alabama discovered to be on the same latitude as Baker’s Creek, Miss. in 2013, and also in a neighboring state to the west.

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Probably exiting land ownership in Second Life

Thought I’d write this post before heading to the coast for the holidays. I’ve been caught heavily encroaching on a neighbor’s property in Minoa, and I believe I’ll just set the land for sale when I return. I have until maybe Tuesday to think about it. I haven’t done anything with the land except build on it and then ignore it. Could go back to renting from Lama Estates. It seems I need just a bit more than an 8704 to be happy. Have to “encroach” in other words, to keep my tier from bumping up into the unreasonable again. So that’s probably what I’ll do. There’s a nice chance that collage creating could resume in January, so I’ll have a new gallery to deal with soon enough.

So it looks like Minoa is *not* my permanent stop in SL. What I need is more room, and I can’t afford it. Probably can’t really afford the 8704. I’ll have to read some of my old SL related blog entries on my break before making a final decision. This could be *it*.

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Researching 02…

In this post from last December, I contemplate that Rubi and VWX Town may be a final virtual home in Second Life. However, in order to make it so, I’d have to trim down the burg from a 16896 (too much tier to pay) to an 8704 (next tier down, and borderline manageable in terms of payment). It didn’t work out then, but, guess what, I now have an 8704, *and* a virtual city next to the Rubi Forest again. Then is *this* my final resting spot in Second Life? It could be so. Probably not given my track record, but we’ll just have to see.

https://bakerbloch.wordpress.com/2013/12/10/final-virtual-home/

At the time, I divided VWX Town into Indulgence (8192 sq meters) and Essence (8704), with the idea that Essence would be spared during the tier gear down. But I ended up selling the whole 16896. If I had stayed in Rubi I wouldn’t have gotten a last chance to live in Noru and explore the remaining ties to Jeogeot mythology. So I believe it’s fate. And it’s probably fate I move again, like I said. But…

We’ll see.

—–

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