Daily Archives: August 26, 2013

Burnt Octagon

Yesterday I noticed a similarity between VWX Town’s newly erected Marble Tower…

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… and a gazebo near the northeast corner of Burnet and thus near The Diagonal passing through same. For now I call it the Burnet Gazebo. Both it and the Marble Tower are based on the number 8, a number also strongly highlighted by the previously discussed Joe’s Garage octagon in lower Burnet.

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I decided a link should be effected between the two, and am even tempted to rename the VWX Tower in question the Burnet Tower. Probably won’t, because I like the name Marble Tower, and it’s not close to the Burnet sim unlike the gazebo. Compare its colors with here (a form of agate or aggie marble)…

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A chart showing the relationship of The Diagonal (blue line) and attached elevations (pink line) as it passes through Burnet. The master number again for Burnet is 32, where the number of the Diagonal becomes the same as the number of the elevation in meters. 32 is 1/8th 256, and thus 1/8th up Burnet’s Diagonal from the 0 point.

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The Diagonal as extended up from Burnet through Hooktip, Lanestris and Philudoria, my home sim and the site of VWX Town. Notice my Church of The Diagonal seems to be the only structure directly aligned with The Diagonal on this map.

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The Diagonal passes almost through the exact middle of the Hooktip train station, where Baker is sitting below.

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All these octagon based structures appear to also relate to the Billfork diagram explained in House Greenup’s Floydada, as pointed out to me by Westside’s C. Derek Jones during his several visits to me today. He wants to make sure that Northside knows its place in the bigger scheme of things, and that Westside and Westside alone lies on The Diagonal, making it super important and indispensable to VWX Town. Given that I don’t have any terraforming powers in Northside nor the ability to create linden plants, he need not worry as much.

I’ll perhaps get to more on the Billfork Core Diagram soon, then. On the surface, however, there seems to be a resonance going on between it and Burnet’s Joe’s Garage, specifically through Zappa’s inspired creation Billy the Mountain featured in a mini rock opera of the same name. Billy parallels The Bill of Billfork — explain more of that soon, then.

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An octagon shaped hut appears in a 1987 scetchbook of mine, with a purple martin flying away from it and toward a line of static filled televisions emerging from a nearby wood. A clump of trees (lemon, lime, lemon-lime) in an otherwise barren spot blocks its progression. This picture eerily predicts the future appearance of the Billfork diagram, which also contains a 9th “purple MartiN” symbol that separates itself from an 8 pointed octagon. It’s also an inspiration for Bark’s “The High Octave Story”. More on that soon as well.

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The octagon and martin, two in this case, make a reappearance in a more recent artwork titled “Saltzhole”. Also notice that the Marble Tower kind of looks like a chess rook.

“Saltzhole”

“Timescape Castling”

“Slipper Men”

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Filed under **VIRTUAL SL, collages 2d, Heterocera, VHC City^

Return of Norum and SoSo West Galleries to VWX Town

In the past several days, I’ve created a “Northside” for VWX Town, composed of about 5 buildings including the 2 pictured below. These are Norum and SoSo West galleries, first seen in Pietmond, Otaki Gorge. Still within each is artwork from Julie Sadler and Mike Casey respectively. Original openings of these galleries are described here and here. Dr. Casey’s interview I conducted shortly afterwards is still found on my old blog as well. I need to re-read it again myself sometime soon.

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Northside is basically made up of a 2048 parcel of land I decided to rent from Beetle Bailey. Unfortunately I do not have terraforming rights nor the ability to create linden plants, which are indeed handicaps. When Central and Westside go, certainly this part will be deleted as well, leaving only Southside on the other side of town eventually. Will this even come in two weeks? Or will it be delayed until October or perhaps beyond? I’m hedging toward the latter now still.

Check out my neighbor’s nice pics of Northside and VWX Town as a whole in the meantime!

As Veyot’s pictures also show, a general store (Clockwork) and a large tower I’m tempted to call the “Marble Tower” have also been rezzed in Northside.

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I’ve basically done what I can with the place, and have absolutely zero prims left after this initial setup. I’m not sure that Northside will have strong personalities like Westside’s Cardboard (C.) Derek Jones to defend it from other town interests but we’ll see.

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Marble Tower.

The land immediately north of Northside, where Baker stands below, is called *”Texas”*. Again this seems quite synchy, since SoSo West’s Dr. Casey now lives in Texas (Austin) and also the Marble Tower’s erection, coupled with recent landmark synchs in The Diagonal sim of Burnet, strongly brings to mind the recently deceased Don Boulet, former guru and leader of the Synchronicity Phenomena pack, and who also happened to reside in the Austin area — last in *Marble* Falls, which is in *Burnet* County.

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And now it appears that Northside has a hot spring.

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Note: Burnet is pronounced like “burn it”, with an emphasis on the first syllable.

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Filed under **VIRTUAL SL, Heterocera, MAPS, Texas

New Liquor Shots! (the *real* Whitehead X-ing, plus Byng)

First, a photo taken day before yesterday from Kentucky of the Byng Creek area. I’ve visited Kentucky each of the past 3 days, and plan to return there again today after work. More photos will be forthcoming I assume. The below shot is framed by the 2 Lovey Dovey trees on the northern edge of the natural platform, with the Bee Line forming between them just in the foreground and extending another 60-70 yards into the background. Basically impossible to see it in the photo without knowing where to look, but I thought I’d insert it here anyway to generate a bit of text about this very important, apparently psychic *diagonal* across Kentucky. And yes I understand there may now be a tie-in with Heterocera’s The Diagonal I’ve been chatting about so much lately.

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We then switch to Whitehead Crossing, the apparent center of centers still of my woodsy extracurricular activity. Below we have a photo taken from the head of No Title Spring, looking down on Grey Seal in the distance. Once more not the best of shots, but thought I’d add it into the mix anyway, since that spot is part of a small list of proposed mediation locations within Whitehead Crossing.

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And now we come to the Contemplation Loop, the biggest development in Whitehead Crossing for quite some time, perhaps since Hucka Doobie fished 50 bottles out of Whitehead “Crik” several years back. All remaining photos of the current post come from this loop, designed as a place to pace in a circular manner in order to establish a bridge between man and woods. Before the Contemplation Loop, Whitehead X-ing was too isolated from man (i.e., me). Now its coming into line — through a path line. And, yeah, I’ve thought about a connection between *this* path, a line in the woods, and the Bee Line from Kentucky, which has also become a sort of path since I’ve walked up and down it a number of times now.

At a normal pace, Contemplation Loop takes a bit over a minute to complete. To the east is Grey Seal, which you head directly toward in a straighter stretch of it.

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To the south is Whitehead Creek, but, even closer, Little Whitehead. Big Log is also clearly visible from the Loop. Below we have a picture not of Big Log but another, smaller fallen tree lavishly decorated with ferns and extending almost all the way from Contempation Loop to Little Whitehead.

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Another fallen tree parallels much of Little Whitehead just behind the log pictured above from this angle.

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Grey Seal again from the loop.

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Central tulip or poplar trees of same.

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Filed under Byng, Frank Park, Herman Park, Whitehead Crossing