John Lockfry 02 suddenly finds himself in a strange place: home.
The door was missing; then, after a reboot, merely closed. He opens it to find that central cube again. Oh the magic of Second Life.
John Lockfry 02 suddenly finds himself in a strange place: home.
The door was missing; then, after a reboot, merely closed. He opens it to find that central cube again. Oh the magic of Second Life.
Filed under **VIRTUAL SL, 0002, Heterocera, Lower Austra, Nautilus, Rubi
Baker Bloch reexamines another BoB/Jorondip place John Lockfry 02 checked out earlier in August, but finds no additional clues, he feels.
I know considerably more about the Jorondip sim since taking these pics only a couple of days back.
I know that John Lockfry knows about these 2 eyes and what they mean. And just after that, he found out it might not mean all that much, thanks to Wilson. We have another two headed Wilson-Wheeler situation going on here. Who’s on first? What’s on second? Where’s my road map?!
Filed under **VIRTUAL SL, 0002, Lower Austra, Nautilus
More cats awaited Baker outside the garage. At least some of them were present during the family’s last trip, according to photos from previous posts. But the one in almost the exact center of the sim — quantum cat as we’ll term him or her — was definitely not there. Here’s a comparison picture with John Lockfry 02 showing an empty table from, at the most, 3 or 4 days before. JL2 stayed at that location long enough for the cat to appear, since I took a number of photos trying to get his hand just right in projecting through the yellow sign to the other side with the 10×10 collage of pictures. But nothing else in the immediate area had changed.
Baker Bloch does some exercising on a mat that JL2 didn’t spot during his several visits to the garage. “No War Make Love” is an interesting sign to hang above it.
Another cat I *did* know about before advertises the involved parcel next to Route 14. And as I’m now recalling, about 3 1/2 years back, when I first really explored the sims around Jorondip that I now call BoB, I ran into a posse of cats somewhere near here, but not from Quito’s bunch, since he seemed to have only arrived in the sim the past year and a half according to parcel descriptions. I recorded the encounter in the Baker Blinker Blog at the time. Oh, very nice, I actually dropped a slurl into that post. So it’s right up the hill from the garage, and still on Quito’s land where he just built a nifty roller coaster. So maybe those were Quito’s cats back then as well — seems a little too coincidental that they’re on his land, once more, and since he appears to love cats so much.
In that post I also mentioned the tall white windmill still standing on that oh so notable 512 parcel just above Quito’s garage. And that’s where Baker headed next, to scout out another oddity there as well. And as Baker Bloch is checking behind himself tonight, he spies Quito himself standing next to the start of his roller coaster. Both men stare at each other — Baker could just *ask* Quito about all the cats I’ve mentioned, including the ones from the past. But he’s so darn shy and introverted. Gosh, where’d he get that trait?
Well, Baker Bloch decides to message Quito just up the hill, giving him a link to this post. Wonder what he will think of it??
Ahh… he smiles. 🙂 Observer and observed have interacted.
Baker Bloch’s cabin is now gone, but all else on this 512 parcel remains, including the safe formerly within the structure. Why delete just the cottage and not all this cluttery mess around it? Oh, I guess the owner did get rid of the ugly couch Baker had inside the cottage, as I’m checking.
Baker Bloch’s safe remains here (is safe) while just several days later Baker Blinker’s safe disappears inside Gloomy Gus. Are these two identical objects also quantumly entangled (along with the accompanying buildings)?? It’s a question to be asking.
More on Jorondip soon enough!
But for now, we again move just uphill into the Qinsa sim west of Jorondip to make some additional observations on the house John Lockfry 02 investigated in early August. Again, changes have been made: the two rooftop objects JL2 noted at the time have now been moved to the ground in front of the house.
More cats within. This parcel is not owned by Quito, but instead a Japanese user.
More queerness lies inside — I shall return here as well…
Meanwhile, Baker is still exercising down at the Doggerland garage while snapping area pictures using remote viewing.
The aforementioned roller coaster.
Filed under **VIRTUAL SL, 0002, Lower Austra, Nautilus
Baker Bloch in an unremembered location surrounded by books. Our kind of place!
Bodega Bay still has some interesting things going on — like this Nautilus City themed house perched on a rocky ledge. Salazar Jack will not be forgotten.
The male Baker has decided that Home Orange is his true residence in Collagesity, not Gloomy Gus, the attic of the Norum College or anywhere else in town. This is a good decision, I feel, and will move his family forward in a positive manner.
Inside his home. He doesn’t plan a lot of remodeling, I don’t think. But perhaps he has things up his sleeve he’s not letting me in on. Because I’m writing this text several days after publishing the pictures, I at least know that he’s upped his cable subscription from free (static channel only) to basic (5 channels, including one he was really excited about that plays all 170 episodes of beloved 60’s sitcom Green Acres in a continual loop).
View from his 2nd floor study.
After messing about Home Orange a bit, he decides to teleport over to Jorondip again and see what’s new, if anything. And Jorondip, once more, didn’t disappoint. A *shape* had manifest right beside the centerspot of the sim since the family’s last visit several days back. More correctly, it was a sphere that turned into a cat which kept popping in and out of reality, seemingly. Obvious connections going on with Shroedinger’s famed quantum feline, then, although that association wasn’t intended by whoever placed it here in all likelihood. It is for the family’s eyes only, and now you, dear reader, once more.
Filed under **VIRTUAL SL, 0002, Heterocera, Lower Austra, Nautilus, Rubi, Sansara
Baker Bloch examines the Wanderlust wall to make sure his ad for the Edwardston Station Gallery and its Art 10×10 is still there. *Not* replaced by an imaginary wrestling ad… phew!
Then Baker Bloch has a hunch. He teleports into the very center of the Jorondip sim already featured a number of times recently on this blog…
… but in the action, changes over into John Lockfry 02, standing against the middle of a yellow sign that reads: “What happens in the garage stays in the garage”.
He sticks his hand through the sign and takes a picture from the other side….
Just as he thought: the middle of the 10×10. This is the 10×10 again!
The next thing he knows he’s beating the crap out of a nearby punching bag.
He’d seen another avatar doing the same a couple of days back. He suspects it may be this legendary Quito who is now building a roller coaster in the same sim. Quito Doggerland.
The bag has won this time.
Filed under **VIRTUAL SL, 0002, Lower Austra, Nautilus, Sansara
John Lockfry 02 reported back to me yesterday that the small Baddest cemetery with so many interesting angles of investigation has simply disappeared into thin air in the meantime. I suspected this would happen, however, since the graveyard existed on abandoned land at the time. It may take up to a week or two for objects to be returned to you after abandoning land, but it will happen. Things have changed from olden days. Still I was able to snap some pictures before the deletion. The cemetery, in death, still remains fresh and pertinent for continued BoBylon research. We will most likely come back to it for more *meaning*.
Lockfry 02 then flies over to nearby Mystenopolis, where he meets up with Spongeberg Resident. Spongeberg notes that Lockfry has arrived Christ-like, with arms extended.
They sit in Spongeberg’s Magic Square of 12×12 and discuss recent Bobylon developments. Spongeberg reinforces to John that he can come here for refuge any time he likes, thinking back specifically to the faune as he glances over his shoulder. “An-y time,” he repeats again.
Meanwhile Baker Bloch is being attacked by a sentient pumpkin over in Asha on the Corsica continent, another old hangout.
Dodging the nuisance, Baker then walks into one of the village’s small shops to discover this David Bowie painting.
Those eyes seem to follow me everywhere.
Filed under **VIRTUAL SL, 0002, Asha, Corsica, Lower Austra, Nautilus
John Lockfry 02 stands on the Seven Chickens Bridge in BoB, gazing towards the giant faune statue about 160 meters away. He realizes something now. The overseeing faune personifies decadence, the corruption of BoB itself.
Proof is in the pictures below. The crescent shaped house, seeming about to gobble up the Linden bridge from an overhead perspective, is a place of Lemony Goodness, and also frequented by the wife. Currently the involved land is up for sale, along with a number of other parcels in the sim (Gormthoog). Baker Bloch is actually quite *tempted* to abandon Minoa’s Collagesity and move his operations here, even bumping up the land tier allowance to the next level. But that’s what it is — a temptation, and I’m speaking Biblically here…
This is an interesting photo because it shows the top of Mystenopolis’ Church of the Silicon Soul, a noteworthy juxtaposition with the “corrupted” house, bridge and faune.
To help take his mind off his woes, Lockfry 02 decides to jump on a passing yava script pod and take a tour of both Routes 13 and 14 in Lower Austra.
He discovers a number of cool spots…
… including The Baddest Hangout along Route 13…
… but none as interesting as this diverse cemetery also in Baddest, a sim 2 down from Mysten and the remains of its Mystenopolis.
George M. Weaning?
I easily tracked down the real grave site in Lovettsville, Virgina this is taken from:
https://billiongraves.com/grave/GEORGE-M-WEANING/13818046#
https://en.wikipedia.org/wiki/Lovettsville,_Virginia
Lovettsville is a town in Loudoun County, located near the very northern tip of the Commonwealth of Virginia, United States. Settled primarily by German immigrants, the town was originally established in 1836.
Perhaps meaningful that the diamond shaped gravestone also has a tip. “M Weaning” = “meaning”? (W is an upside down M as well.)
Filed under **VIRTUAL SL, 0002, Lower Austra, Nautilus

Yd Island (Solar) absorbed into Cresent BoB (Lunar). Conjunctio. Backdrop = Eastern Hemisphere.

In the foreground (*their* background), Heterocera (orange) and Jeogeot (green) form Sansara between them from a spark of life. Da Boom.
Discovery of the Rabbit Head of Ratzenberger and the naming of Yd Island:
Filed under **VIRTUAL SL, 0002, Corsica, Heterocera, Jeogeot, Lower Austra, Maebaleia/Satori, Nautilus, Sansara, Yd Island

c2004 exodus of Isle of Bablyon (aka Yd Island) to BoB?
Nautilus continent related links on the Baker Blinker Blog (2008-2012) and Sunklands Blog (2012-present):
https://bakerblinker.wordpress.com/category/nautilus-continent/
https://bakerbloch.com/category/second-life/nautilusphilo/
In the Sunklands blog, this category includes information on Nautilus City. For the Baker Blinker Blog, NC was considered separate from the proximate continent.
Almost half of the BB Blog posts with Nautilus continent as a subject deal with the Austra peninsula, especially Lower Austra centered by what I now call Mystenopolis, a basically dormant berg however (nothing new there for Second Life), but bustling in its day, probably around 2006-2009 our time. The other half basically illuminate the neighboring Yd Island. These are the last two settled regions of the Nautilus continent (if you exclude Nautilus City), with Yd Island being the final area populated.
The Ratzenberger sim on the west side of Yd Island, directly above Nautilus City island and about the same size, is widely considered the beginning of *Lemon* Lab’s Second Life as opposed to Linden (Limey) Lab’s 2002 start in the sim of Da Boom. We believe that Ratzenberger is a kind of mirror sim for the latter, and founded about the same “time”. The name of this virtual reality is Lemon World — or perhaps World of Lemon. It truly exists, although in some kind of alternate dimension and originating from an *alien* source instead of a terrestrial one, radiating outwards from the opposite direction as our Second Life, in effect.
This Oct 2009 post brings first mention of Ratzenberger to the BB Blog, along with first mention of Yd Island as a whole. I now know from a more recently discovered map (top of present post) that Yd Island may also have been known as the Isle of Babylon.
The region of Lower Astra (or what might just have been called Astra at the time), was about 2x the size of either Yd Island or Nautilus City isle. It appears immediately west of them, and extends as a longer peninsular from the center of Nautilus continent. In the center of this peninsula, as stated before, was and still kind of is Mystenopolis.
Leemington and Yello sims at the top of (Lower) Astra, according to Hucka D., are trace names of Lemon Lab/Lemon World influence. Like a yellow lemon.
Another link about Da Boom and the emergence of Second Life from Linden World.
Some people have compared the name Da Boom to the Big Bang of Second Life, the beginning ylem seed from which all expanded. This would be correct, although its name, along with others of the 16 original SL sims, actually comes from alleyways surrounding the original Linden Lab location in San Francisco.
How, then, is Ratzenberger a twin to Da Boom, as Lemon World/World of Lemon is a corresponding mirror reality to Second Life? It exists in a dimension going backwards from us according to our flow of time. This was obviously set up by the aliens, whoever they are.
In Nov 2009, resident blog spirit and wise guy Hucka D. begins to compare the layout of Second Life’s 6 major mainland continents (subtracting the later, unfinished Gaeta — another story there) to these 6 differently colored pie pieces of the trivia pursuit board game, with each standing for a particular subject matter within the game such as history, geography, arts and entertainment, and so on.
We later found out that there is a direct lineup of newer continents in what we can call the eastern hemisphere with older ones from the western hemisphere as follows:
Heterocera (western/old) to Corsica (eastern/new)
Sansara (western/old) to Nautilus (eastern/new)
Jeogeot (western/old) to Maebaleia (eastern/new)
This would also correspondend to their north-south relationship within each hemisphere. That is, both Corsica and Heterocera are the northernmost continents of their respective hemispheres, Sansara and Nautilus are in the middle, and Jeogeot and Maebaleia lie to the south.
Hucka D. even gives them colors:
Heterocera: orange
Sansara: brown
Jeogeot: green
Maebaleia: yellow
Nautilus: pink
Corsica: blue
To give a prominent example of the links, it was found by me in August 2009 there existed a *rabbit hole* style portal connecting Jeogeot and Maebaleia — rather shocking at the time — and also linked back to the last created *carrcass* (as they’re called now), or what is more commonly known to the outside world as an audiovisual synchronicity. I can now say this synchronicity is named “Uncle Meatwad.” The number 47 (or 41) was found next to the hole on the Maebaleia side. “Uncle Meatwad” features a Room 47 inhabited by 3 rabbits, 2 of the female persuasion and 1 male. What times are it?
(to be continued)
Filed under **VIRTUAL SL, 0002, Corsica, Heterocera, Jeogeot, Lower Austra, Maebaleia/Satori, Nautilus, Nautilus City, Sansara, Yd Island
Next up in John Lockfry 02’s BoB(ylon) investigation was a nearby house that he knew his wife had frequented. That feeling again, a tingling even. Not a lot of activity there but some. He sits at the dining room table, wondering if *she* ever ate here, perhaps with that unknown other who he only knows as Wilson.
Will he even know the identity of this person? Or will it remain hidden from view, like another Wilson did in the 90s sitcom “Home Improvement”.
A bookcase within the house may provide clues. 9 of the same books appear on its two shelves, with 6 additional ones on the lower shelf. The one that stuck out for John Lockfry 02 among these was a blue book on Quantum Mechanics, which appeared to be the only English language tome of the 6.
He starts to think he’s dealing with a quantum mystery, which means that the observer affects the observed. But what does that actually mean in terms of BoBylon? Well, in this case it is pretty clear cut, because observer/investigator and observed/investigatee are one. Of course they affect each other!
This is the 512 that Baker Bloch had his larger of two Jordondip structures erected upon, now up for sale. But the price tag is way too high for the Baker Bloch family to even consider. The plans for the structure might have involved a small gallery, with perhaps at least the beginning of the Bogota series displayed within. But, honestly, I’m starting to think it may be years before I get to that series.
Then there was another jump in time that JL2 effortlessly bridged in his mind which took him to the grounds of the Vintage Dream Village in Tholtfinger directly north of Jorondip, already mentioned in this earlier post from June.
But JL2 is actually in a small park immediately north of the mall, owned by the same person (Mona Ramona). “Hey, that tree looks like a woman,” he thinks while walking down the park’s main trail.
Then another tree further down convinced him. These *are* women!
“Remember the female,” it attempts to convey…
… echoed by a red lady-tree on the other side. Of course, JL2 is not going to fully listen. That’s been hard wired into him.
But the molten, hot hot heaty hot sphere of BoBylon was bearing down on him still…
Carrcassonnee and Chester together inserted a clue behind the mall for John Lockfry 02 to find, as they knew he would. It’s an old beggar named Linda, who has a sign with “blah blah blah” repeated three times. They knew it could act as a trigger in this particular setting. The code within the sign took a moment to kick in…
… but became activated at the beginning of this bridge on the same property. It was those waterfalls again. Waterfalls. Water falls. He was directly west of the Little Finland cave, existing just on the other side of the terrain wall. He suddenly remembered the intense shower.
But was it the correct one, the truer and more immediate example with the evil twin? Turns out it wasn’t. But Carrcassonnee and Chester were quite pleased still. They didn’t even think it would get that far.
Filed under **VIRTUAL SL, 0002, Lower Austra, Nautilus