John Lockfry 02 suddenly finds himself in a strange place: home.
The door was missing; then, after a reboot, merely closed. He opens it to find that central cube again. Oh the magic of Second Life.
John Lockfry 02 suddenly finds himself in a strange place: home.
The door was missing; then, after a reboot, merely closed. He opens it to find that central cube again. Oh the magic of Second Life.
Filed under **VIRTUAL SL, 0002, Heterocera, Lower Austra^, Nautilus, Rubi^
(2 hours later)
“Is it four yet?”
“It’s 10:15 father.”
“Then I have nothing more to say.”
“You’ve said enough!”
Filed under **VIRTUAL SL, 0002, Heterocera, Rubi^
(20 minutes later)
“Wrestler?” Space Ghost scratched his head and sank back into the couch. Green Acres was playing on TV. Baker Bloch had buckled up and paid for cable with the new move in. But he knows he’ll still enjoys the static channel every now and then.
“Yeah, they’re thinking about calling themselves The Mulholland Drives. You remember David Lynch.”
“Sure, I’m hungry. Let’s get something to eat.” Space Ghost was almost off the couch when Baker Bloch waved him back down beside him.
“No, *Lynch*. Not… anyway I talked about him all the time when I was a kid. ‘Straight Story’, ‘Mulholland Drive’, ‘Inland Empire’. And, oh, of course ‘Twin Peaks’. They’re remaking that up in the real world, dad.”
“The one with the dwarf?”
“Yeah, there’s a dwarf in it. Good. So you’re ready to eat?”
“Not yet. Let’s wait ’till four. Where’s your clock? Where’s Annie?”
“Annie the Clock?” Baker responds. “We threw her away in ’92 dad.”
“The one with the mirror. Blood.”
“Yeah I remember. We don’t like to talk about that, dad. Remember?”
“Hmmm.” Space Ghost shook his head. “So your girlfriend is a wrestler, eh? Not knocked up?”
“No dad. It really isn’t possible here.”
“Oh you don’t know much about *here* son. I was up in Farmington for a while, you know, up at the old continent.”
“You mean Sansara? We’re on one of the older continents now, father. Heterocera.”
“I just know it as the Old Continent. Anyway, there were pregnant women walking the streets all over the place. Babies popping out of them. So just be careful, son. Don’t get your girlfriend pregnant. You dodged a bullet this time.”
Baker exhales. “Anyway, I want to talk about something else with you now. Uncle Phil.”
“Uncle Phil?” Space Ghost looks blank. “Oh,” he said with a realization. “You mean Phil Heartthrob. He wasn’t your uncle. We just called him that around you kids. He was, er…”
“Yes?” Baker stared at his father.
“Let’s just say he was a friend of the family.” Space Ghost leaned away from Baker Bloch a bit, eyes squinched up meaningfully.”
“You said he was your twin. But he had facial surgery. Because of the accident. With the rodent.”
“Yeah, there was that.”
“*Was* he your twin?”
Space Ghost clasped his hands together and stared straight ahead. “Is it four yet?”
“Not quite yet father,” Baker Bloch responded, waiting.
Filed under **VIRTUAL SL, 0002, Heterocera, Rubi^
Baker Bloch’s father Space Ghost shows up in Collagesity from the woods again. He stops in front of Gloomy Gus. “Helllooo? Son?”
He waits about a minute, then decides to try what he remembers as Baker Bloch’s other house in Collagesity: Home Orange just up the hill. *His* old home. As Space Ghost makes a (typical) wrong turn around the Hole in the Wall bar to get there, he becomes stuck in the 7th and namesake spire of the Castle of the 7th Spire, the same place that Carrcassonnee took her infamous Intense Shower and almost lost an eye as a result.
Unable to free himself, he manages to finally figure out how to text his offworld son after some effort. The message Baker Bloch received was, “Help! Stuck! Hurry!”.
—–
“Just teleport out; use your map,” Baker Bloch told his father after arriving on the scene several minutes later.
“I don’t know how to do that,” Space Ghost despondently replied, limbs still flailing.
“Okay, do you see the little logo that says *map* at the bottom of your screen? At the *bottom*. Or it could be on the left side, I suppose. Yeah, I’m looking at mine right now and it’s on the left side. But I believe I moved it there. So look at the bottom first.”
“I can’t find it. Is it next to where I keep my pillows and blankets?”
“Jesus,” Baker Bloch uttered, and tried to go inside the spire so that he could talk to his father face to face. But the phantom prim formerly used to access the shower had been made solid. Baker Bloch swears again with a dirtier word. The f-word.
“Now Son, I didn’t raise you to use profanity like that. Apologize to the heavens and then get me the heck out of here!”
“Heck is a cuss word too, Dad. It’s a euphemism for hell.”
“Shut up!” Space Ghost barked back. “I’m… I’m starting to lose my breath. I’m starting not to breathe!”
“Okay, don’t panic Dad. I have an idea. I”ll just remove the prim if I can’t get it open. But let me try to cut you loose first before I start destroying town relics.”
“Yeah, that worked. *There*! You’re free now old man. Just take a moment. Breath in… breath out. Can you do that with me?”
“Breath in,” Space Ghost repeats with an inhale. “And breath out,” he says and lets it all go in a big exhale.
“Do it again,” Baker Bloch says to his father.
Space Ghost repeats what he did before twice. “There, I think I’m alright Son. That was a close one! I almost saw your mother inside, meeting me at the Golden Gates.”
“Well you’re okay now. It will be some time before you join mom up there.”
“Not that long. What if you were offworld doing something that took your user away from the computer? I could have easily died! Anyone else here in this town now? Noone heard my calls for help.”
“We come in as we’re needed,” Baker answers. “Everyone is still here, they just pop in and out. Which brings us to my next question. What are *you* doing here? I haven’t seen you in ages!”
“I’m visiting you, you old fart,” his father answers. “Where’s that girl of yours? The other Baker. Baker Blood. No, that’s not it.” He shakes his head, trying to remember. Baker Bloch helps him out.
“Blinker. Baker Blinker. And she’s not my girl. I don’t have a girl. I don’t even have a you know what. I get that from your side.”
“Oh, that’s not what *I* heard,” Space Ghost insinuates back. “That’s why I’m here. I figured it was that other Baker you might have knocked up.”
“No, we’re not a couple, Dad,” Baker Bloch reinforces. “Where did you hear this?”
Night was falling on the Rubi Woods and mainland Second Life as a whole. There was a sudden chill in the air.
“Let’s get you up to Home Orange for some hot beverages. Come along; just follow me. You were going the wrong way up the hill to get there, by the way.”
“Shut up and take me home.”
“You had to go up the road. Remember the road? Remember the cannon? Cannon Road?”
“Not really.”
They reached the cannon at the other end of Cannon Road.
“Oh yeah, that old thing,” Space Ghost uttered as they came upon it. “I remember I had to blast aliens with it during the 7 Year Spending Spree War. Damn House of Lemons. Damn that child of theirs. All that trouble over a little kid.”
“The kid who was locked up in the same place you just got stuck in. Seems to mean something, Dad.”
Space Ghost became thoughtful as well. “You could be right Son. Let’s go inside and I’ll catch you up on where I’ve been. And you can catch me up with your do’ins. How’s that girl of yours? Baker something or another. Not Bloch obviously. That’s your name!”
Baker Bloch suddenly felt great sympathy for his father. “Just through that orange door there, Dad. You remember, right?”
“Home sweet home,” the old man said as he passed through the phantom door.
Filed under **VIRTUAL SL, 0002, Heterocera, Rubi^
Baker Bloch reexamines another BoB/Jorondip place John Lockfry 02 checked out earlier in August, but finds no additional clues, he feels.
I know considerably more about the Jorondip sim since taking these pics only a couple of days back.
I know that John Lockfry knows about these 2 eyes and what they mean. And just after that, he found out it might not mean all that much, thanks to Wilson. We have another two headed Wilson-Wheeler situation going on here. Who’s on first? What’s on second? Where’s my road map?!
Filed under **VIRTUAL SL, 0002, Lower Austra^, Nautilus
More cats awaited Baker outside the garage. At least some of them were present during the family’s last trip, according to photos from previous posts. But the one in almost the exact center of the sim — quantum cat as we’ll term him or her — was definitely not there. Here’s a comparison picture with John Lockfry 02 showing an empty table from, at the most, 3 or 4 days before. JL2 stayed at that location long enough for the cat to appear, since I took a number of photos trying to get his hand just right in projecting through the yellow sign to the other side with the 10×10 collage of pictures. But nothing else in the immediate area had changed.
Baker Bloch does some exercising on a mat that JL2 didn’t spot during his several visits to the garage. “No War Make Love” is an interesting sign to hang above it.
Another cat I *did* know about before advertises the involved parcel next to Route 14. And as I’m now recalling, about 3 1/2 years back, when I first really explored the sims around Jorondip that I now call BoB, I ran into a posse of cats somewhere near here, but not from Quito’s bunch, since he seemed to have only arrived in the sim the past year and a half according to parcel descriptions. I recorded the encounter in the Baker Blinker Blog at the time. Oh, very nice, I actually dropped a slurl into that post. So it’s right up the hill from the garage, and still on Quito’s land where he just built a nifty roller coaster. So maybe those were Quito’s cats back then as well — seems a little too coincidental that they’re on his land, once more, and since he appears to love cats so much.
In that post I also mentioned the tall white windmill still standing on that oh so notable 512 parcel just above Quito’s garage. And that’s where Baker headed next, to scout out another oddity there as well. And as Baker Bloch is checking behind himself tonight, he spies Quito himself standing next to the start of his roller coaster. Both men stare at each other — Baker could just *ask* Quito about all the cats I’ve mentioned, including the ones from the past. But he’s so darn shy and introverted. Gosh, where’d he get that trait?
Well, Baker Bloch decides to message Quito just up the hill, giving him a link to this post. Wonder what he will think of it??
Ahh… he smiles. 🙂 Observer and observed have interacted.
Baker Bloch’s cabin is now gone, but all else on this 512 parcel remains, including the safe formerly within the structure. Why delete just the cottage and not all this cluttery mess around it? Oh, I guess the owner did get rid of the ugly couch Baker had inside the cottage, as I’m checking.
Baker Bloch’s safe remains here (is safe) while just several days later Baker Blinker’s safe disappears inside Gloomy Gus. Are these two identical objects also quantumly entangled (along with the accompanying buildings)?? It’s a question to be asking.
More on Jorondip soon enough!
But for now, we again move just uphill into the Qinsa sim west of Jorondip to make some additional observations on the house John Lockfry 02 investigated in early August. Again, changes have been made: the two rooftop objects JL2 noted at the time have now been moved to the ground in front of the house.
More cats within. This parcel is not owned by Quito, but instead a Japanese user.
More queerness lies inside — I shall return here as well…
Meanwhile, Baker is still exercising down at the Doggerland garage while snapping area pictures using remote viewing.
The aforementioned roller coaster.
Filed under **VIRTUAL SL, 0002, Lower Austra^, Nautilus
Baker Bloch in an unremembered location surrounded by books. Our kind of place!
Bodega Bay still has some interesting things going on — like this Nautilus City themed house perched on a rocky ledge. Salazar Jack will not be forgotten.
The male Baker has decided that Home Orange is his true residence in Collagesity, not Gloomy Gus, the attic of the Norum College or anywhere else in town. This is a good decision, I feel, and will move his family forward in a positive manner.
Inside his home. He doesn’t plan a lot of remodeling, I don’t think. But perhaps he has things up his sleeve he’s not letting me in on. Because I’m writing this text several days after publishing the pictures, I at least know that he’s upped his cable subscription from free (static channel only) to basic (5 channels, including one he was really excited about that plays all 170 episodes of beloved 60’s sitcom Green Acres in a continual loop).
View from his 2nd floor study.
After messing about Home Orange a bit, he decides to teleport over to Jorondip again and see what’s new, if anything. And Jorondip, once more, didn’t disappoint. A *shape* had manifest right beside the centerspot of the sim since the family’s last visit several days back. More correctly, it was a sphere that turned into a cat which kept popping in and out of reality, seemingly. Obvious connections going on with Shroedinger’s famed quantum feline, then, although that association wasn’t intended by whoever placed it here in all likelihood. It is for the family’s eyes only, and now you, dear reader, once more.
Filed under **VIRTUAL SL, 0002, Heterocera, Lower Austra^, Nautilus, Rubi^, Sansara
Baker Bloch examines the Wanderlust wall to make sure his ad for the Edwardston Station Gallery and its Art 10×10 is still there. *Not* replaced by an imaginary wrestling ad… phew!
Then Baker Bloch has a hunch. He teleports into the very center of the Jorondip sim already featured a number of times recently on this blog…
… but in the action, changes over into John Lockfry 02, standing against the middle of a yellow sign that reads: “What happens in the garage stays in the garage”.
He sticks his hand through the sign and takes a picture from the other side….
Just as he thought: the middle of the 10×10. This is the 10×10 again!
The next thing he knows he’s beating the crap out of a nearby punching bag.
He’d seen another avatar doing the same a couple of days back. He suspects it may be this legendary Quito who is now building a roller coaster in the same sim. Quito Doggerland.
The bag has won this time.
Filed under **VIRTUAL SL, 0002, Lower Austra^, Nautilus, Sansara
Carr.:
Interesting place to sit. I have to crane my neck.
JL2:
Oh. Sorry. (John Lockfry 02 then sits in the chair in front of Carrcassonnee)
Carr.:
What’s up? I hear you talked to Spongeberg Resident of the 12×12. How’s he doing up there on that ridge? I’m sure he’s watching down on all the excitement happening in BoBylon. BoB or BoBylon?
JL2:
Both, I think.
Carr.:
Well tell me how this still happens?
JL2:
The switch?
Carr.:
Sure.
JL2:
I visit a place. I get a tingle. And then I’m out for a while, could be a small time could be a longer period, and then I return, usually at a different place.
Carr.:
And this is the wife?
JL2:
I’m still not sure of that.
Carr.:
But the wife, *your* wife, wants to be a wrestler. I might have even seen an advertisement on a wall somewhere. Wanderlust?
JL2:
I… I don’t think so.
Carr.:
And what of the 500 outfits? And 600 pairs of shoes? And 800 watches and [their] watch bands? Do you know what I’m knowing? Do you get what I’m seeing?
JL2:
I wish to watch the work you know as Carrcass-2 again. LINK I want to know more about Mulholland Drive. We think–
Carr.:
*I* think a bleedthrough has occurred, yes. The wife looks too much like the brunette in the film, the one who dyed her hair blonde. Actually I think she put on a wig? Anyway, the same thing has happened to your wife: a switch from brunette to blonde. And she *looks* like Rita from the synch and film. This is the mystery of Crabwoo. The 2002 crop circle is Crabwoo. It is also Jacob of LOST, or Jacobi I think we’re calling it[ here].
JL2:
Can I watch?
Carr.:
Sure. Let me load the right cartridge.
—–
Carr. (after they watch):
That’s the birth of my father Homer Simpson. He’s the first Plastic Man, the first toy avatar in effect. That was the hole that started it.
JL2:
Tron, eh?
Carr.:
Funny, eh?
JL2:
I suppose. I haven’t watched Tronesis, the true synch that the derivative movie and album are spawned from.
Carr.:
That’s a [correct] way to put it. (pause) Here.
JL2:
We know… sorry…
Carr.:
We know a similar thing will happen to Noel Fielding from Luxury Comedy… this entry into 3d reality. Another friend. Another father?
JL2:
Another hole at least.
Carr.:
Good point. You are acting too much like me.
JL2:
Am eye?
Filed under **VIRTUAL SL, 0002, Heterocera, Rubi^
John Lockfry 02 reported back to me yesterday that the small Baddest cemetery with so many interesting angles of investigation has simply disappeared into thin air in the meantime. I suspected this would happen, however, since the graveyard existed on abandoned land at the time. It may take up to a week or two for objects to be returned to you after abandoning land, but it will happen. Things have changed from olden days. Still I was able to snap some pictures before the deletion. The cemetery, in death, still remains fresh and pertinent for continued BoBylon research. We will most likely come back to it for more *meaning*.
Lockfry 02 then flies over to nearby Mystenopolis, where he meets up with Spongeberg Resident. Spongeberg notes that Lockfry has arrived Christ-like, with arms extended.
They sit in Spongeberg’s Magic Square of 12×12 and discuss recent Bobylon developments. Spongeberg reinforces to John that he can come here for refuge any time he likes, thinking back specifically to the faune as he glances over his shoulder. “An-y time,” he repeats again.
Meanwhile Baker Bloch is being attacked by a sentient pumpkin over in Asha on the Corsica continent, another old hangout.
Dodging the nuisance, Baker then walks into one of the village’s small shops to discover this David Bowie painting.
Those eyes seem to follow me everywhere.
Filed under **VIRTUAL SL, 0002, Asha^, Corsica, Lower Austra^, Nautilus